DOTA 2 / HERO HISTORY

Windranger changes

Balance notes across the versions listed by Valve. An unchanged patch is a small victory for your muscle memory.

Change record

47 patches with recorded changes · 118 of 118 listed patches readable.

Coverage: Feb 1, 2018 to Sep 15, 2026. This feed does not include every patch in Dota’s lifetime.

Inspect coverage by patch

May 6, 2026

Windranger in 7.41c

  • TalentsLevel 25 Talent Focus Fire Cooldown Advance on Kills decreased from 18s to 16s
  • TalentsLevel 25 Talent Powershot Max HP Execution Threshold increased from 15% to 16%

Apr 7, 2026

Windranger in 7.41b

  • Base Health Regen increased by 0.5
  • PowershotSlow increased from 20/25/30/35% to 22/28/34/40%
  • Gale ForceCooldown decreased from 30s to 25s

Mar 27, 2026

Windranger in 7.41a

  • Base Agility increased from 17 to 20
  • Damage on level 1 increased from 47–59 to 49–61
  • TailwindDuration increased from 2s to 2.5s
  • TailwindAghanim's Scepter bonus is still +1s, so it's increased to 3.5s
  • Focus FireCooldown decreased from 70/50/30s to 50/40/30s

Mar 24, 2026

Windranger in 7.41

  • Base Movement Speed decreased from 290 to 285
  • Removed Easy Breezy innate ability
  • TalentsLevel 10 Talent +4 All Attributes replaced with +0.75s Windrun Duration
  • TalentsLevel 15 Talent -2s Windrun Cooldown replaced with +40 Tailwind Max Movespeed
  • TalentsLevel 25 Talent Windrun Cannot be Dispelled replaced with Powershot Executes Enemy Heroes Under 15% Max HP (Execute Threshold ranges from 10-15% Max HP Based on channel time and reduces with each unit the arrow comes through)
  • TailwindNew innate ability
  • TailwindUsing an ability conjures a stacking Tailwind that gives Windranger a brief burst of movement speed. Movement speed bonus starts gradually fading halfway through Tailwind's duration. Movement Speed Bonus per stack: 35%. Duration: 2s
  • TailwindPassively increases Windranger's max movement speed to 600
  • TailwindUpgraded with Aghanim's Scepter
  • TailwindAttacks also grant Tailwind effect. Increases Tailwind duration to 3s and makes it undispellable
  • WindrunMovement Speed Bonus decreased from 60% to 50%
  • WindrunCooldown decreased from 15/14/13/12s to 14/13/12/11s
  • WindrunNo longer upgraded with Aghanim's Scepter

Dec 23, 2025

Windranger in 7.40b

  • Tangled · ShackleshotBonus Damage per Hero decreased from 40 to 35
  • PowershotSlow duration decreased from 4s to 3s
  • WindrunAghanim's Scepter physical damage reduction decreased from 45% to 35%

Dec 15, 2025

Windranger in 7.40

  • Agility gain increased from 1.9 to 2.1
  • Damage gain per level increased from 3.5 to 3.6
  • Gale ForceDuration decreased from 3.5s to 3s

Jun 24, 2025

Windranger in 7.39c

  • TalentsLevel 10 Talent +25 Easy Breezy Min/Max Movespeed replaced with +4 All Attributes

May 22, 2025

Windranger in 7.39

  • Tangled · ShackleshotBonus Damage per hero increased from 12/20/28/36 to 40
  • Tangled · ShackleshotDamage Buff Duration decreased from 6s to 3/4/5/6s
  • PowershotCast Range increased from 2600 to 3000
  • Powershot · ContextNow it matches arrow's range
  • Focus FireDamage Reduction decreased from 30% to 25%
  • Gale ForceCast Range decreased from 1500 to 1200
  • Gale ForceRadius decreased from 1000 to 900

Mar 27, 2025

Windranger in 7.38c

  • Killshot · PowershotExecute no longer goes through any death denial effects (Dazzle's Shallow Grave, Oracle's False Promise, etc.)
  • Base Damage increased by 3
  • Damage on level 1 increased from 44–56 to 47–59

Mar 4, 2025

Windranger in 7.38b

  • Agility gain increased from 1.7 to 1.9
  • ShackleshotShackle Duration increased from 1.6/2.1/2.6/3.1s to 1.75/2.25/2.75/3.25s

Feb 18, 2025

Windranger in 7.38

  • Tangled · ShackleshotShackleshot applies to all units and trees behind the target, each granting Windranger bonus attack damage for 6 seconds. Each shackled hero provides 12/20/28/36 damage, while trees and other units provide 50% less. Primary Shackleshot target doesn't provide any damage
  • Killshot · PowershotThe arrow instantly executes enemy heroes below a certain health threshold. Execute threshold linearly increases with the channeling time. Min Execute Threshold: 5%, Max Execute Threshold: 9/10/11/12%. Health for execution is calculated after the arrow hits
  • Base Damage increased by 14-20
  • ContextDamage spread increased from 6 to 12
  • Base Intelligence decreased from 21 to 18
  • Damage at level 1 rescaled from 46-52 to 44-56
  • Strength gain increased from 2.0 to 2.6
  • Agility gain increased from 1.4 to 1.7
  • Intelligence gain increased from 2.4 to 3.2
  • Damage gain per level decreased from +4.1 to +3.4
  • Damage at level 30 decreased by 32-26 (from 193-199 to 161-173)
  • Removed Focus Fire and Whirlwind Facets
  • ContextFocus Fire remains as Windranger's default ultimate
  • TalentsLevel 10 Talent -2s Shackleshot Cooldown replaced with +25 Easy Breezy Min/Max Movespeed
  • TalentsLevel 10 Talent +20% Powershot Slow replaced with +1s Powershot Slow Duration
  • PowershotMana Cost rescaled from 100 to 90/100/110/120
  • Gale ForceMana Cost increased from 100 to 125

Oct 1, 2024

Windranger in 7.37d

  • Whirlwind · Focus FireCooldown increased from 70/50/30s to 70/60/50s
  • Whirlwind · Focus FireWindranger can no longer shoot arrows while channeling
  • Whirlwind · Focus FireDamage Reduction increased from 30% to 35%
  • Whirlwind · Focus FireDuration decreased from 9s to 8s
  • WindrunAghanim's Scepter invisibility buff is now dispelled if the base Windrun buff is dispelled

Aug 28, 2024

Windranger in 7.37c

  • Base Agility decreased from 19 to 17
  • TalentsLevel 15 Talent Windrun Cooldown Reduction decreased from 2.5s to 2s
  • TalentsLevel 20 Talent Focus Fire Damage Penalty Reduction decreased from 12% to 10%

Aug 14, 2024

Windranger in 7.37b

  • Whirlwind · Focus FireBonus Attack Range decreased from +150 to +125

Jul 31, 2024

Windranger in 7.37

  • Focus Fire FacetRenamed from Tailwind to Focus Fire Facet
  • Focus Fire Facet · WindrunNo longer grants additional bonus movement speed to Windranger and nearby allies
  • Whirlwind · Focus FireDuration increased from 8s to 9s
  • Whirlwind · Focus FireAoE now equals to Windranger's attack range +150

May 22, 2024

Windranger in 7.36

  • Innate AbilityNew Innate ability. Passive, can't be leveled up
  • Innate AbilityWindranger's movement speed is always as fast as the wind, and cannot be lower than 240. Max Movement Speed increased from 550 to 600
  • NO FACET TITLE · TalentsLevel 25 Talent is Focus Fire Kills Advance Cooldown by 18s
  • NO FACET TITLE · WindrunGrants 15% bonus movespeed to herself and allies within 700 radius
  • NO FACET TITLE · Focus FireUnit Target ability. Allows to attack one target with increased speed, but damage is reduced by 30%. Duration: 20s
  • Focus Fire Facet · TalentsLevel 25 Talent is Focus Fire Kills Extend Duration by 2s
  • Focus Fire Facet · Focus FireNo Target Ability. Windranger starts shooting 7/9/11 arrows per second at random enemies within her attack range. Damage of these arrows is reduced by 30%. When the enemy is hit, they can't be targeted again for the next 3 shots. Duration: 8s. Prioritizes heroes
  • Focus Fire Facet · Focus Fire · ContextIf there are no valid targets, the arrow is wasted. For the duration of Focus Fire it's replaced with a sub-ability to stop it prematurely. Windranger can't shoot arrows while she's stunned, disarmed, hexed, hidden, or put to sleep, but continues once the debuff is over. Can't attack manually for the duration

Dec 21, 2023

Windranger in 7.35b

  • Base Damage increased by 2
  • PowershotSlow increased from 15/20/25/30% to 20/25/30/35%

Dec 14, 2023

Windranger in 7.35

  • TalentsLevel 10 Talent +225 Windrun Radius replaced with +20% Powershot Slow
  • PowershotNow slows the target for up to 15/20/25/30%, decreasing based on time charged and enemies already hit, similarly to damage dealt. Slow Duration: 4s
  • PowershotMana Cost rescaled from 90/100/110/120 to 100
  • WindrunNo longer slows enemies. Corresponding Aghanim's Scepter effect was also removed
  • WindrunAghanim's Scepter Damage Reduction increased from 35% to 45%
  • Gale ForceDuration increased from 3s to 3.5s

Sep 8, 2023

Windranger in 7.34c

  • Base Agility increased from 17 to 19
  • Base Intelligence increased from 18 to 21
  • Gale ForceMana Cost decreased from 150 to 100

Aug 8, 2023

Windranger in 7.34

  • TalentsLevel 15 Talent Windrun Cooldown Reduction decreased from 3s to 2.5s
  • TalentsLevel 20 Talent Shackleshot Duration increased from +0.65s to +0.75s
  • TalentsLevel 25 Talent Focus Fire Kills Advance Cooldown decreased from 20s to 18s

Jun 15, 2023

Windranger in 7.33d

  • Base Attack Speed decreased from 100 to 90
  • Strength gain decreased from 2.4 to 2.0
  • TalentsLevel 20 Talent Focus Fire Damage Reduction decreased from 16% to 12%
  • WindrunAghanim's Scepter Physical Damage Taken Reduction decreased from 50% to 35%
  • Focus FireDamage Reduction increased from 25% to 30%

Apr 20, 2023

Windranger in 7.33

  • Now is a Universal Hero
  • Base Armor increased by 1
  • Base Damage decreased from 26-38 to 11-17
  • Strength gain decreased from 2.6 to 2.4
  • Intelligence gain decreased from 3.6 to 2.4
  • Damage on level 1 decreased by 2-8 (from 44-56 to 42-48)
  • Damage gain per level increased from +3.6 to +3.72
  • TalentsLevel 20 Talent Shackleshot Latch Stun Duration decreased from +0.8s to +0.65s
  • ShackleshotImproved projectile consistency
  • ShackleshotNow always shackles the closest target behind the unit shackled
  • ShackleshotFail Stun Duration decreased from 0.75s to 0.6s
  • Shackleshot · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • ShackleshotLatch Stun Duration decreased from 2/2.6/3.2/3.8s to 1.6/2.1/2.6/3.1s
  • Shackleshot · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • PowershotDamage increased from 150/250/350/450 to 170/270/370/470
  • WindrunAghanim's Scepter no longer blinds enemies (used to apply 40% miss chance)
  • WindrunAghanim's Scepter now also reduces physical damage taken by Windranger by 50%

Mar 6, 2023

Windranger in 7.32e

  • PowershotTravel Range increased from 2600 to 3000
  • Focus FireDamage Reduction decreased from 30% to 25%

Nov 29, 2022

Windranger in 7.32d

  • Base Damage increased by 2
  • Base Mana Regen increased by 0.25
  • TalentsLevel 10 Talent Windrun Radius increased from +200 to +225

Sep 27, 2022

Windranger in 7.32c

  • TalentsLevel 15 Talent Powershot Damage Reduction increased from 10% to 15%
  • Focus FireBonus Attack Speed increased from 300/400/500 to 350/425/500

Aug 30, 2022

Windranger in 7.32b

  • TalentsLevel 15 Talent Windrun Cooldown increased from -2s to -3s

Aug 23, 2022

Windranger in 7.32

  • Strength gain decreased from 3.0 to 2.6
  • TalentsLevel 10 Talent -5% Powershot Penalty replaced with +200 Windrun Radius
  • TalentsLevel 15 Talent +225 Windrun Radius replaced with -10% Powershot Damage Reduction
  • TalentsLevel 15 Talent Windrun Cooldown reduction decreased from 4s to 2s
  • TalentsLevel 25 Talent Windrun Grants Invisibility replaced with Windrun Undispellable
  • WindrunScepter no longer makes Windrun undispellable
  • WindrunScepter now grants invisibility that doesn't break attacking/casting spells. A light Windrun effect is created around the Windranger position whenever she attacks from invisibility
  • WindrunSlow/Blind no longer lingers when the enemy becomes magic immune

Feb 23, 2022

Windranger in 7.31

  • TalentsLevel 10 Talent +1.5 mana regen replaced with -5% Powershot damage reduction per unit
  • TalentsLevel 15 Talent +100 Powershot damage replaced with -4s Windrun cooldown
  • TalentsLevel 15 Talent Windrun undispellable replaced with +225 Windrun radius
  • Gale ForceShard Now has a 1500 Cast Range
  • Gale ForceShard Cooldown decreased from 40s to 30s
  • Focus FireDamage reduction rescaled from 50/40/30% to 30%
  • Focus FireBonus attack speed rescaled from +475 to +300/400/500
  • WindrunReworked Scepter: Windrun is undispellable, slow is increased by 20% and enemies affected by it are blinded by 40%

Aug 17, 2021

Windranger in 7.30

  • TalentsLevel 15 Talent +100 Attack Range replaced with Windrun Undispellable
  • TalentsLevel 25 Talent 25% Cooldown Reduction replaced with Focus Fire Kills Advance Cooldown by 20s
  • Gale ForceReworked Shard: Now Grants Gale Force. Vector Targeted: Summons a strong wind that pushes all enemies within a 1000 AoE by 250 units per second in the target direction for 3 seconds (Units can still move, attack and cast spells, does not interrupt channeling). Mana Cost: 150 Cooldown: 40s

Apr 9, 2021

Windranger in 7.29

  • ShackleshotMana cost reduced from 70/85/100/115 to 70/80/90/100
  • PowershotShard now also reduces cooldown by 1.5 seconds
  • PowershotKill threshold no longer scales based on powershot channel
  • WindrunScepter no longer unlocks max movement speed (still provides 2 charges)
  • WindrunScepter now passively provides 30% Evasion
  • WindrunScepter now provides haste instead of increasing the speed from 60% to 100%

Jul 15, 2020

Windranger in 7.27b

  • Focus FireNow pauses firing if you issue the stop or halt commands. If you right click on the target it will resume again.

May 2, 2020

Windranger in 7.26c

  • TalentsLevel 10 Talent increased from -1.5s Shackleshot Cooldown to -2s

May 24, 2019

Windranger in 7.22

  • Reworked Scepter. Now adds 2 charges to Windrun and increases movement speed by 45%.
  • TalentsLevel 10 Talent changed from +30% Windrun Slow to -2s Shackleshot Cooldown
  • TalentsLevel 25 Talent changed from +35% Ministun Focus Fire to -20% Focus Fire Damage Reduction
  • Focus FireCooldown reduced from 70 to 70/50/30

Mar 24, 2019

Windranger in 7.21d

  • Base strength increased by 1
  • Focus FireAttack speed changed from 425 to 450

Mar 2, 2019

Windranger in 7.21c

  • ShackleshotCooldown reduced from 18/16/14/12 to 16/14/12/10
  • Focus FireAttack speed increased from 400 to 425

Jan 29, 2019

Windranger in 7.21

  • TalentsLevel 15 Talent increased from +100 Attack Range to +125
  • TalentsLevel 15 Talent increased from +100 Powershot Damage to +125

Jun 25, 2018

Windranger in 7.18

  • Intelligence reduced by 2
  • PowershotReduced from 180/270/360/450 to 150/250/350/450

Apr 24, 2018

Windranger in 7.14

  • PowershotDamage increased from 180/260/340/420 to 180/270/360/450
  • Focus FireAttack speed increased from 350 to 400
  • Focus FireNow always fires on the target unless you are attacking another target, or pressed stop and are not moving

Mar 29, 2018

Windranger in 7.12

  • Fixed some clunkiness with how Windranger attacks the target during Focus Fire

Mar 1, 2018

Windranger in 7.10

  • Talent: Level 20 Talent increased from +0.5s Shackleshot Duration to +1s
  • ShackleshotManacost reduced from 90/100/110/120 to 70/85/100/115

Feb 1, 2018

Windranger in 7.08

  • Talent: Level 20 Talent changed from +1 Shackleshot Target to +0.5s Shackleshot Duration
  • Talent: Level 25 Talent from +30% Ministun Focus Fire to +35%
  • WindrunWindrun manacost reduced from 60 to 50

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).