DOTA 2 / PATCH 7.37

Dota 7.37 patch notes

Released · Original Valve notes ↗

Browse the changes below, or follow a hero to see their changes across versions.

General notes

  • An Area of Effect icon has been added to all tooltip values that are affected by Bloodstone and other AoE increases
  • The Mines map aura: Mighty Mines health regen aura decreased from +7 to +5
  • The Well map aura: Well Wishes mana regen aura decreased from +1.5 to 1.2
  • Starting from his second death, Roshan now always drops Roshan's Banner
  • Starting from his third death Roshan now drops Refresher Shard and Cheese during daytime or Aghanim's Blessing during night
  • Teleport time to Roshan's outposts decreased from 6s to 4s
  • Teleport Classification
  • The following are considered a Teleport:
  • Town Portal Scroll
  • Boots of Travel
  • Boots of Travel 2
  • Twin Gates
  • Chen: Divine Favor
  • Io: Relocate
  • Keeper of the Light: Recall
  • Lone Druid: Spirit Bear's Return
  • Nature's Prophet: Teleportation
  • Templar Assassin: Psionic Projection
  • Tinker: Keen Conveyance
  • Underlord: Fiend's Gate
  • Visage: Summon Familiars recall (Faithful Followers)
  • Breakability Update
  • The breakability rules of facets, innates, and abilities have been updated
  • "Breakable: Yes" has been added to all abilities that are partially or fully disabled by Break
  • All abilities that are partially disabled by Break have an alt+tooltip line detailing Break interactions
  • The following are now Fully Disabled by Break:
  • Alchemist: Greevil's Greed (including bounty rune multiplier)
  • Batrider: Smoldering Resin
  • Bloodseeker: Thirst (including removal of movement speed cap)
  • Bounty Hunter: Cutpurse
  • Bounty Hunter: Jinada (including Shuriken Toss applying Jinada on hit)
  • Chaos Knight: Reins of Chaos
  • Clockwerk: Armor Power
  • Crystal Maiden: Cold Comfort
  • Dark Seer: Heart of Battle
  • Dark Willow: Pixie Dust
  • Death Prophet: Witchcraft
  • Enigma: Gravity Well
  • Enigma: Event Horizon
  • Faceless Void: Distortion Field
  • Grimstroke: Ink Trail
  • Lycan: Apex Predator
  • Magnus: Solid Core
  • Mars: Dauntless
  • Naga Siren: Eelskin
  • Nature's Prophet: Spirit of the Forest
  • Nyx Assassin: Mana Burn
  • Nyx Assassin: Nyxth Sense
  • Omniknight: Degen Aura
  • Oracle: Clairvoyant Curse
  • Oracle: Clairvoyant Cure
  • Pangolier: Fortune Favors the Bold
  • Phantom Assassin: Immaterial
  • Phoenix: Blinding Sun
  • Puck: Puckish
  • Queen of Pain: Bondage
  • Queen of Pain: Succubus
  • Razor: Dynamo
  • Rubick: Might and Magus
  • Shadow Demon: Menace
  • Silencer: Irrepressible
  • Shadow Shaman: Fowl Play
  • Skywrath Mage: Ruin and Restoration
  • Slardar: Seaborn Sentinel
  • Sven: Vanquisher
  • Techies: Squee's Scope
  • Timbersaw: Exposure Therapy
  • Tinker: Eureka!
  • Tiny: Insurmountable
  • Ursa: Maul
  • Winter Wyvern: Dragon Sight
  • The following are now Partially Disabled by Break:
  • Chaos Knight: Phantasmagoria (Break disables the passive damage reduction aura)
  • Ember Spirit: Immolation (Immolation is not disabled for Fire Remnants when upgraded with Aghanim's Shard)
  • Juggernaut: Bladeform (Break disables the gaining of new stacks. Break does not disable the passive bonuses from existing stacks)
  • Lifestealer: Feast (including the ability to deny creeps at 75%. Break disables the gaining of new stacks. Break does not disable the passives bonuses from existing stacks)
  • Monkey King: Jingu Mastery (Break disables the gaining of new stacks. Break does not disable the bonuses from existing stacks)
  • Primal Beast: Uproar (Break disables the passive attack damage bonus. Break disables the gaining of new stacks)
  • Storm Spirit: Galvanized (Break disables the gaining of new stacks from kills)
  • Tidehunter: Kraken Shell (Break disables the gaining of new stacks. Break does not disable the bonuses from existing stacks)
  • Troll Warlord: Fervor (Break disables the gaining of new stacks. Break disables the proc chance granted by Aghanim's Shard. Break no longer disables the attack speed buff from existing stacks)
  • Visage: Gravekeeper's Cloak (Break disables the gaining of new stacks. Break does not disable the bonuses from existing stacks)
  • Wraith King: Bone Guard (Break disables the gaining of new stacks)
  • The following are no longer Disabled by Break:
  • Lich: Death Charge
  • Ability blocking and reflection
  • Abilities that are applied with attacks can no longer be blocked or reflected. The following abilities have had their behavior changed:
  • Beastmaster: Call of the Wild Hawk Dive Bomb
  • Omniknight: Hammer of Purity
  • Tusk: Walrus Punch!
  • Ogre Magi: Fireblast when applied by attacking with the Level 25 Talent (including any Multicasts from the attack)
  • Abilities that can be unit or point targeted, but do not track their target when unit targeted can no longer be blocked or reflected. The following abilities have had their behavior changed:
  • Lion: Earth Spike
  • Sand King: Burrowstrike
  • Abilities that track their target when unit targeted can be blocked or reflected. The following abilities have had their behavior changed:
  • Dark Seer: Ion Shell
  • Abilities that can be unit targeted and displaces the caster are now blocked on ability cast instead of after displacement. The following abilities have had their behavior changed:
  • Huskar: Life Break
  • Marci: Rebound
  • Meepo: MegaMeepo Fling
  • Sven: Storm Hammer with Aghanim's Scepter
  • Tiny: Toss
  • Tusk: Snowball
  • Abilities that fire a projectile at a primary target and affect an area around them now only trigger spell block and reflection on the primary target. The following abilities have had their behavior changed:
  • Alchemist: Unstable Concoction
  • Bristleback: Viscous Nasal Goo
  • ContextIt is no longer blocked or reflected when casted automatically from the Snot Rocket Facet
  • Venomancer: Noxious Plague
  • Contextit no longer spreads when blocked
  • Abilities that fire individual tracking projectiles at targets to apply the same effect to all units hit now trigger spell block and reflection independently. The following abilities have had their behavior changed:
  • Bane: Brain Sap with Aghanim's Shard
  • Dazzle: Poison Touch
  • Lion: Finger of Death with Aghanim's Scepter
  • Nyx Assassin: Mind Flare with Level 25 Talent
  • Skywrath Mage: Ancient Seal with Aghanim's Scepter
  • Visage: Soul Assumption with Level 15 Talent
  • Gleipnir: Eternal Chains
  • ContextIt is now blockable/reflectable by all targets in Area of Effect
  • Unit target abilities that bounce between multiple targets will only trigger spell block and reflection on the primary target. The ability continues but subsequent targets do not trigger block/reflection. The following abilities have had their behavior changed:
  • Dazzle: Shadow Wave
  • Hoodwink: Acorn Shot
  • Medusa: Mystic Snake. When casted by Cold Blooded, no longer trigger block/reflection
  • Nature's Prophet: Wrath of Nature, regardless if it was Unit or Point targeted
  • Phantom Lancer: Spirit Lance
  • Rubick: Fade Bolt
  • Tinker: Laser with Aghanim's Scepter
  • Vengeful Spirit: Magic Missile with Aghanim's Shard
  • Witch Doctor: Paralyzing Cask
  • Zeus: Arc Lightning. When casted by auto-attacks with Aghanim's Shard, it does not trigger block/reflection
  • Neutral item active effects can no longer be blocked or reflected. The following items have had their behavior changed:
  • Book of Shadows
  • Force Boots

Items

  • Ability / item #1804Effect radius increased from 600 to 650
  • Ability / item #73No longer provides +3/6 Damage
  • Ability / item #73Now provides +50/100 Health
  • Ability / item #121Spell Lifesteal bonus decreased from 30% to 20%
  • Ability / item #121Bloodpact spell lifesteal multiplier increased from 2.5x to 4x
  • Ability / item #121Bloodpact duration decreased from 6s to 5s
  • Ability / item #250Soul Rend bonus damage on silenced targets from non-heroes attacks decreased from 50 to 25
  • Ability / item #250 · ContextIllusions are considered heroes
  • Ability / item #242Guard cooldown increased from 35s to 40s
  • Ability / item #242Guard additional damage block based on caster’s max health decreased from 2.5% to 2.2%
  • Ability / item #104Spell Lifesteal bonus rescaled from 15% to 15/16/17/18/19%
  • Ability / item #692Eternal Endurance magic resistance per stack decreased from 4% to 3.5%
  • Ability / item #176Ether Blast projectile speed increased from 1275 to 1400
  • Ability / item #231Mend cooldown increased from 40s to 45s
  • Ability / item #114Max Health Regen bonus decreased from 1.6% to 1.4%
  • Ability / item #210Slow Resistance bonus increased from 20% to 25%
  • Ability / item #210Disarm mana cost decreased from 100 to 75
  • Ability / item #226Echo Shell duration decreased from 6s to 5s
  • Ability / item #147Mirror Image illusion duration decreased from 20s to 18s
  • Ability / item #1128Health bonus increased from 150 to 175
  • Ability / item #90Barrier duration decreased from 12s to 10s
  • Ability / item #90Insight Aura magic resistance decreased from 10% to 8%
  • Ability / item #229Recipe cost decreased from 600 to 500. Total cost decreased from 2700 to 2600
  • Ability / item #215Fade no longer requires the target to remain still
  • Ability / item #215Fade no longer refreshes its cooldown if cast on self
  • Ability / item #215Fade now slows the target by 35% while invisible
  • Ability / item #215Fade can now be dispelled
  • Ability / item #215Fade cooldown increased from 7s to 18s
  • Ability / item #215Fade duration decreased from 15s to 3.5s
  • Ability / item #267Recipe changed. Now requires Urn of Shadows, Vitality Booster and a 900g recipe. (Total cost unchanged)
  • Ability / item #267No longer provides +6 All Attributes. Now provides +375 Health
  • Ability / item #267Soul Release cooldown increased from 7s to 10s
  • Ability / item #267Soul Release damage per second decreased from 35 to 25
  • Ability / item #267Soul Release health gain reduction increased from 45% to 50%
  • Ability / item #92Recipe changed. Now requires Sage's Mask, Ring of Protection, Fluffy Hat and a 280g Recipe (Total cost unchanged)
  • Ability / item #92No longer provides +2 All Attributes. Now provides +125 Health
  • Ability / item #92Soul Release cooldown increased from 7s to 10s

Neutral items

  • Ability / item #356Dig cooldown no longer ticks down if the Shovel is not in the neutral slot
  • Ability / item #356Always digs up a Water Rune when used in the river
  • Ability / item #589Item cycled out
  • Ability / item #304Returning as a Tier 1 Neutral item
  • Ability / item #304Provides +5 to All Attributes. Use: Plant Tree. Plants a happy little tree that lasts for 20 seconds. Cooldown: 15s
  • Ability / item #838All Attributes bonus decreased from 5 to 4
  • Ability / item #838Pig, Out! bonus movement speed increased from 10% to 15%
  • Ability / item #239Returning as a Tier 2 Neutral item
  • Ability / item #239Provides +20 Attack Speed and +4 Armor. Active: Chop. Targets a non-player enemy unit to remove 80% of its current HP. If cast on a tree, instantly destroys it. Cooldown: 20s. Tree Cooldown: 4s
  • Ability / item #290Now has 750 charges, and depletes a charge every time it grants gold to the owner. When all charges are depleted, the item is destroyed and the owner receives additional 375 gold
  • Ability / item #306Attribute bonus for Universal heroes increased from +7 to +8
  • Ability / item #331Now is a Tier 3 Neutral item
  • Ability / item #331Main Attribute bonus increased from +8 to +10
  • Ability / item #331Other Attributes bonus increased from +2 to +4
  • Ability / item #331Strength Magic Resistance bonus increased from +8% to +10%
  • Ability / item #331Agility Attack Speed bonus increased from +10 to +15
  • Ability / item #331Intelligence Spell Amp bonus increased from +6% to +8%
  • Ability / item #949Now is a Tier 4 Neutral item
  • Ability / item #949Strength bonus increased from +10 to +12
  • Ability / item #949Ogre Seal Flop cooldown decreased from 40s to 35s
  • Ability / item #949Ogre Seal Flop damage increased from 150 to 250
  • Ability / item #949Ogre Seal Flop can now change direction while flopping with a reduced turn rate
  • Ability / item #2192Item cycled out

Neutral creeps

  • No longer always cast Chain Lightning if attacked by lane creeps when pulled
  • Intimidate: Total Attack Damage Reduction increased from 50% to 60%
  • Death Throe: Power: Base Attack Damage Bonus increased from 50% to 60%
  • Death Throe: Rush: Attack Speed increased from 100 to 120
  • Granite Aura: Bonus HP Percentage increased from 15/16/17/19% to 16/17/18/19%
  • Weakening Aura: Armor Reduction increased from 2/3/4/5 to 3/4/5/6

Hero changes

Anti-Mage

  • Base Health Regen increased from 0.75 to 1.0
  • TalentsLevel 15 Talent 40% Slow on Fully Mana Drained targets replaced with +10% Persecutor Max Movement Slow
  • TalentsLevel 20 Talent -1s Blink Cooldown replaced with +0.7s Mana Void Stun
  • PersecutorNew innate ability. Passive, scales with Mana Void
  • PersecutorAttacks slow enemies based on how much mana they are missing. 12.5/15/17.5/20% min slow at 50% mana, up to 25/30/35/40% maximum slow at 0% mana. Slow Duration: 0.75s
  • Persecutor · ContextIllusions cause full effect
  • Mana BreakNo longer an innate ability
  • Mana BreakMana Burned per hit rescaled from 16/23/30/37/44 to 25/30/35/40
  • Mana BreakMax Mana Burned per hit rescaled from 0.8/1.6/2.4/3.2/4% to 1.6/2.4/3.2/4%
  • BlinkAghanim's Scepter upgrade reworked. Reduces cooldown by 1s. After casting Blink, your next Mana Break within 5s is empowered, burning an additional 20% max mana and preventing the target from regenerating or gaining mana for 6s. This debuff is undispellable

Bloodseeker

  • TalentsLevel 10 Talent Bloodrage Spell Amplification increased from +10% to +15%
  • TalentsLevel 15 Talent Blood Rite Damage increased from +120 to +135
  • SanguivoreNow provides full heal values when denying

Crystal Maiden

  • Cold Comfort Facet: Blueheart Floe: Now also increases mana regen amplification from 50% to 75%

Drow Ranger

  • Sidestep · MultishotMovement Speed Penalty decreased from 40% to 25%
  • TalentsLevel 15 Talent +20% Lifesteal replaced with +75 Attack Range
  • Frost ArrowsBonus Damage increased from 6/12/18/24 to 10/15/20/25

Earthshaker

  • Slugger FacetKnockback effect is now applied on any kill made by an Earthshaker's ability, not just Enchant Totem
  • Spirit Cairn: New Innate ability. Passive, can't be leveled up
  • When Earthshaker dies, a 75 radius fissure is created where he died. This fissure blocks movement, provides vision and allows Earthshaker to gain experience around it
  • AftershockNo longer an innate ability
  • AftershockDamage rescaled from 35/70/100/130/160 to 70/100/130/160
  • AftershockDuration rescaled from 0.5/1/1.1/1.2/1.3s to 1/1.1/1.2/1.3s

Juggernaut

  • TalentsLevel 10 Talent +150 Healing Ward Radius replaced with +4% Duelist Damage
  • TalentsLevel 10 Talent +10% Blade Dance Crit Damage replaced with -10s Healing Ward Cooldown
  • TalentsLevel 15 Talent Movement Speed During Blade Fury increased from +30 to +40
  • TalentsLevel 15 Talent -20s Healing Ward Cooldown replaced with +1% Healing Ward Heal

Mirana

  • Base Damage increased by 3
  • Base Strength decreased from 20 to 18
  • Strength gain increased from 1.7 to 1.9
  • TalentsLevel 15 Talent Leap Attack Speed increased from +80 to +90

Shadow Fiend

  • Lasting PresenceNow also improves Necromastery
  • Lasting Presence · NecromasteryEvery hero kill increases max souls by 1 until Shadow Fiend dies
  • TalentsLevel 20 Talent Requiem Fear per line decreased from +0.25s to +0.2s
  • Talents · ContextMax Fear Duration decreased from +0.95s to +0.45s
  • NecromasteryHero kills no longer increase max souls by 1 by default
  • ShadowrazeStack Duration decreased from 8s to 7s
  • ShadowrazeMana Cost increased from 75 to 80
  • Requiem of SoulsMax Line Width decreased from 350 to 300
  • Requiem of SoulsFear Duration per soul hit decreased from 0.7s to 0.6s

Phantom Lancer

  • Divergence · JuxtaposeBonus Illusion Damage decreased from +4% to +2%
  • TalentsLevel 20 Talent Juxtapose Damage decreased from +10% to +6%
  • TalentsLevel 25 Talent +20% Critical Strike (200%) replaced with +15% Illusory Armaments Damage
  • Illusory ArmamentsNew Innate ability. Passive, can't be leveled up
  • Illusory ArmamentsItems that grant bonus damage instead grant base damage for 65% of the original bonus damage amount
  • Spirit LanceIllusion Damage decreased from 20% to 15%
  • Spirit LanceAghanim's Scepter Bonus Illusion Damage decreased from 30% to 20%
  • Phantom RushNo longer an innate ability
  • Phantom RushCooldown rescaled from 16/13/10/7/4s to 13/10/7/4s
  • Phantom RushMax Rush Distance rescaled from 525/600/675/750/825 to 600/675/750/825
  • Phantom RushBonus Agility rescaled from 5/10/20/30/40 to 10/20/30/40
  • JuxtaposeIllusion Damage decreased from 18/20/22% to 13/15/17%

Puck

  • Curveball · Illusory OrbNow shows a preview of the orb trajectory
  • TalentsLevel 10 Talent Waning Rift Silence Duration increased from +1s to +1.25s
  • TalentsLevel 20 Talent Initial/Break Dream Coil Damage increased from +175 to +200

Razor

  • Thunderhead · Storm SurgeNow also lowers strike cooldown by 2.5s during Eye of the Storm
  • TalentsLevel 15 Talent -1s Storm Surge Strike Cooldown replaced with +12 Strength

Sand King

  • Dust Devil · Sand StormArea of effect increased from 300/350/400/450 to 450/500/550/600
  • TalentsLevel 10 Talent +10 Sand Storm Damage Per Second replaced with +8% Stinger Slow
  • TalentsLevel 15 Talent +50 Stinger Damage replaced with +150 Burrowstrike Cast Range
  • TalentsLevel 15 Talent +12% Stinger Slow replaced with +25 Sand Storm Damage Per Second
  • Caustic FinaleMax Health Damage rescaled from 6/9/12/15% to 4/8/12/16%
  • Caustic FinaleDuration rescaled from 6s to 4.5/5/5.5/6s
  • Sand StormAghanim's Scepter upgrade removed
  • StingerNow procs Magic Stick
  • StingerMana Cost increased from 30 to 35/40/45/50
  • StingerCooldown increased from 14/11/8/5s to 15/12/9/6s
  • StingerBonus Damage is now extra physical damage instead of bonus attack damage
  • StingerBonus Attack Damage decreased from 40/80/120/160 to 35/70/105/140
  • EpicenterNow upgraded with Aghanim's Scepter. Every 0.5s, 3 Stinger attack areas are created at random locations, each measuring 15% of the Epicenter's current radius, that apply 50% of Stinger damage to enemies hit. One enemy can only be hit by one Stinger per pulse
  • Epicenter · ContextDoesn't apply inner radius bonus Stinger damage
  • EpicenterWhile having both items, Aghanim's Shard pulses apply 1 Stinger attack from Aghanim's Scepter

Storm Spirit

  • Shock Collar · Electric VortexDebuff now grants that the next attack of the enemy is redirected onto themselves and triggers the Overload Charge
  • TalentsLevel 10 Talent +150 Attack Range when Overloaded replaced with +20 Overload Damage
  • TalentsLevel 20 Talent Electric Vortex Duration decreased from +0.3s to +0.2s
  • TalentsLevel 25 Talent Auto Remnant in Ball Lightning Distance decreased from 500 to 450

Sven

  • TalentsLevel 15 Talent God's Strength Cooldown Reduction decreased from 15s to 12s
  • TalentsLevel 20 Talent Warcry Armor decreased from +10 to +8
  • WarcryBonus Armor decreased from 6/9/12/15 to 6/8/10/12
  • WarcryAghanim's Shard no longer passively grants allies movement speed bonus
  • WarcryAghanim's Shard now increases active movement speed bonus by additional 3%

Tiny

  • Crash Landing · TossRadius decreased from 450 to 400
  • Crash Landing · TossBonus Landing Damage decreased from 25/30/35/40% to 20/25/30/35%
  • TalentsLevel 15 Talent Avalanche Damage decreased from +80 to +70
  • TossDamage no longer pierces magic resistance granted by Debuff Immunity
  • GrowToss Bonus Damage decreased from 100/250/400 to 50/175/300

Windranger

  • Focus Fire FacetRenamed from Tailwind to Focus Fire Facet
  • Focus Fire Facet · WindrunNo longer grants additional bonus movement speed to Windranger and nearby allies
  • Whirlwind · Focus FireDuration increased from 8s to 9s
  • Whirlwind · Focus FireAoE now equals to Windranger's attack range +150

Kunkka

  • Min damage increased by 4
  • TalentsLevel 25 Talent Ghostship Fleet replaced with +100 Spell AoE
  • Admiral's RumNew Innate ability. Passive, can't be leveled up
  • Admiral's RumTaking damage from a hero, building, or Roshan that would reduce Kunkka below 65% health automatically triggers Admiral’s Rum over 10s, providing 10% bonus movement speed and delaying 20% of the damage taken. Delayed damage is dealt evenly over 10s once the buff ends. Stacks additively with other sources of Admiral’s Rum. Cooldown: 60s
  • TorrentRadius increased from 225 to 250
  • TorrentMana Cost decreased from 100 to 90
  • TidebringerNo longer an innate ability
  • TidebringerCleave Range rescaled from 500/650/800/950/1100 to 650/800/950/1100
  • TidebringerDamage Bonus rescaled from 10/30/60/90/120 to 30/60/90/120
  • TidebringerCooldown rescaled from 16/13/10/7/4s to 13/10/7/4s
  • GhostshipAllied heroes touched by the Ghostship receive a stronger Admiral's Rum. Rum bonus speed: 15%. Damage delayed: 35%
  • Ghostship · ContextSame values as 7.36
  • GhostshipNow upgraded with Aghanim's Scepter. Creates a fleet of 2 ships at the target point on a 2.5 second interval. Each ship also fires 3 waves of 4 cannonballs from the port and starboard side that deal 40% of Ghostship's damage as they pass through enemies. Each unit can only be hit by 1 cannonball per volley. Cannonball projectile radius: 100. Cannonball projectile speed: 1400
  • Ability / item #319Ability removed

Lina

  • Combustion: New Innate ability. Passive, scales with Laguna Blade
  • Every 150 damage Lina does to an enemy hero causes them to overheat, dealing 10/20/30/40 damage to their allies in a 400 radius. Deals 10 damage if the target is an illusion. Dealing over 150 damage can cause this effect to trigger multiple times
  • Fiery SoulNo longer a levelable innate ability
  • Fiery SoulMove Speed Bonus per stack rescaled from 1/1.5/2/2.5/3% to 1.5/2/2.5/3%
  • Fiery SoulAttack Speed Bonus per stack rescaled from 4/8/16/24/32 to 8/16/24/32

Lion

  • Mana DrainWhen the enemy has no mana remaining, the slow from Mana Drain is increased by an additional 15%

Shadow Shaman

  • Massive Serpent Ward · Mass Serpent WardHealth increased from 7.5x to 10x
  • TalentsLevel 15 Talent +1s Shackles Duration replaced with Hex Breaks
  • TalentsLevel 15 Talent Serpent Wards Attack Range increased from +140 to +160
  • TalentsLevel 20 Talent Hex Breaks replaced with +1.5s Shackles Duration
  • ShacklesAghanim's Shard Serpent Ward linger duration increased from 1.5s to 2.5s

Slardar

  • TalentsLevel 20 Talent Corrosive Haze Armor increased from -3 to -4
  • Slithereen CrushAghanim's Scepter Puddle Duration decreased from 15s to 12s
  • Slithereen CrushAghanim's Scepter Puddle Radius decreased from 600 to 550

Tidehunter

  • Base Intelligence increased from 18 to 20
  • RavageCooldown decreased from 150s to 150/145/140s

Witch Doctor

  • Voodoo Festeration · Voodoo RestorationSelf Heal increased from 25% to 25/30/35/40%
  • MaledictBase Damage increased from 15/20/25/30 to 18/22/26/30

Riki

  • Exterminator · Tricks of the TradeAgility Bonus when attacking non-hero units increased from 4x to 4.5x
  • Smoke ScreenCooldown decreased from 20/17/14/11s to 17/15/13/11s

Enigma

  • Gravity Well: Damage reduction rescaled from 15% to 9/11/13/15%. Now scales with Black Hole
  • Event HorizonMovement Slow rescaled from 15% to 9/11/13/15%. Now scales with Black Hole

Tinker

  • Repair Bots · March of the MachinesHeal per second increased from 15/20/25/30 to 15/25/35/45
  • Defense Matrix: Damage Barrier decreased from 100/180/240/320 to 80/160/240/320
  • Warp FlareNow always teleports the target enemy to the ability's current cast range + 100 from Tinker's position when he threw the flare. Will not teleport units that are over 2000 range from the desired position
  • Warp Flare · ContextWill now pull units back towards Tinker if they are moving away from him while the projectile is mid-air

Sniper

  • TalentsLevel 20 Talent +100 Attack Range replaced with +30% Shrapnel Damage
  • Keen ScopeAttack Range Bonus increased from 160/240/320/400 to 160/260/360/460
  • ShrapnelDamage increased from 25/40/55/70 to 30/45/60/75

Warlock

  • TalentsLevel 15 Talent +15 Shadow Word Heal/Damage replaced with +150 Shadow Word AoE
  • Shadow WordHeal/Damage rescaled from 16/24/32/40 to 15/25/35/45

Beastmaster

  • Wild Hunt · Inner BeastBonus Attack Speed per unit rescaled from 1/2/3/4/5 to 2/3/4/5
  • Beast Mode · Inner BeastActive Bonus Attack Speed rescaled from 10/20/30/40/50 to 20/30/40/50
  • Rugged: New Innate ability. Passive, can't be leveled up
  • Beastmaster's melee hero damage block chance is increased from 50% to 100% versus non-hero units
  • Wild AxesMana Cost increased from 50 to 50/55/60/65
  • Inner BeastNo longer an innate ability
  • Inner BeastBonus Attack Speed rescaled from 5/10/25/40/55 to 15/30/45/60
  • Drums of SlomShortest Drum Interval increased from 0.4 to 0.5s
  • Drums of SlomDamage per strike decreased from 90 to 85
  • Drums of SlomNo longer increases stacks when attacking buildings

Queen of Pain

  • BondageReturned Damage increased from 10% to 15%
  • Base Strength increased from 18 to 20
  • TalentsLevel 10 Talent +20 Damage replaced with +35 Attack Speed against Shadow Striked units
  • TalentsLevel 15 Talent +40 Attack Speed against Shadow Striked units replaced with +30 Damage
  • Shadow StrikeMana Cost decreased from 125/130/135/140 to 100/110/120/130

Venomancer

  • Plague CarrierWhen attached to a carrier, ward health is now also increased by 1/1.5/2/2.5% of the carrier's max health
  • Base Damage decreased by 2
  • Septic Shock: New Innate ability. Passive, can't be leveled up
  • Venomancer's attacks deal extra magical damage based on how many debuffs the attack target has. Only counts debuffs from Venomancer and his Plague Wards. Base Damage per debuff: 10%
  • Septic Shock: Can be upgraded with Aghanim's Scepter. Increases Septic Shock base damage per debuff from 10% to 20%. Plague Wards also deal Septic Shock damage based on their attack damage
  • Poison StingNo longer an innate ability
  • Poison StingAghanim's Scepter upgrade removed
  • Poison StingDuration rescaled from 3/6/9/12/15s to 6/9/12/15s
  • Poison StingDamage per second rescaled from 2/6/14/22/30 to 8/16/24/32
  • Poison StingSlow rescaled from 3/6/9/12/15% to 8/10/12/14%
  • Plague WardMana Cost increased from 21/24/27/30 to 24/26/28/30

Faceless Void

  • ChronosphereRenamed from Temporal Impunity to Chronosphere
  • Chronosphere · Time WalkNo longer prevents damage for a short duration after Time Walking
  • TalentsLevel 25 Talent Time Zone AoE increased from +140 to +200
  • Talents · ContextCorresponding Chronosphere talent unchanged

Wraith King

  • TalentsLevel 10 Talent Wraithfire Blast Impact Damage/DPS increased from +20% to +25%
  • Vampiric SpiritLifesteal increased from 20/30/40/50% to 26/34/42/50%
  • Vampiric SpiritNow decreases respawn timer by Wraith duration
  • Vampiric SpiritAghanim's Scepter no longer reduces respawn time

Death Prophet

  • Spirit CollectorNow also gains spirits from Death Prophet's own death and while she is dead
  • Mourning RitualPassive effect. Death Prophet delays 20/30/40/50% of incoming damage, taking the damage in 1 second intervals over 5 seconds. Scales with Exorcism
  • TalentsLevel 15 Talent +250 Health replaced with +75 Silence AoE
  • TalentsLevel 20 Talent +50 Crypt Swarm Damage replaced with +400 Health
  • Crypt SwarmRange increased from 810 to 900
  • Crypt SwarmCast Range is now equal to its wave range
  • Spirit SiphonCan now target Roshan and Tormentors

Phantom Assassin

  • BlurNow disjoints projectiles
  • BlurCast time decreased from 0.4s to 0.3s

Pugna

  • Rewards of RuinNow also gains spell amplification per destroyed allied towers
  • Rewards of RuinSpell Amplification decreased from 1.5% to 1.25%
  • Siphoning Ward · Nether WardDamage to Mana/Health increased from 25% to 30%
  • TalentsLevel 10 Talent +200 Health replaced with +2 Nether Ward Health
  • TalentsLevel 10 Talent +10% Decrepify Movement Speed To Allies replaced with -1s Nether Blast Cooldown
  • TalentsLevel 15 Talent +3 Nether Ward Health replaced with +350 Health
  • TalentsLevel 15 Talent -1s Nether Blast Cooldown replaced with +30% Decrepify Movement Speed To Allies
  • TalentsLevel 20 Talent Decrepify Duration increased from +1.0s to +1.5s

Templar Assassin

  • Voidblades · MeldAttacking a target with Meld also applies the bonus damage and debuff to enemies hit by the Psi Blades spill
  • Third Eye: New Innate ability. Passive, can't be leveled up
  • Templar Assassin and her teammates can see Roshan's respawn timer
  • ContextThird Eye Roshan respawn indicator is above the Scan ability
  • MeldArmor Reduction Duration decreased from 12s to 6s
  • MeldBonus damage and reductions are now applied when denying allies or traps
  • Psi BladesNo longer an innate ability
  • Psi BladesBonus Attack Range rescaled from 0/50/100/150/200 to 50/100/150/200
  • Psi BladesPsi Blade Range rescaled from 350/550/600/650/700 to 550/600/650/700
  • Psi BladesSplit Amount rescaled 80/85/90/95/100% to 85/90/95/100%
  • Psionic TrapTraps no longer provide vision inside the Roshan's pit
  • Psionic TrapTraps now always take 2 hits to kill by ranged attackers, 1 by melee attackers and 4 by creeps

Viper

  • PredatorNew Innate ability. Passive, can't be leveled up
  • PredatorViper's attacks deal an additional instance of physical damage per missing health percentage of his target, equal to 0.25 + 0.05 per Viper's level. Only works on heroes
  • Corrosive SkinNo longer an innate ability
  • Corrosive SkinAttack Slow rescaled from 3/6/14/22/30 to 8/16/24/32
  • Corrosive SkinMagic Resistance rescaled from 5/10/15/20/25% to 10/15/20/25%
  • Corrosive SkinDamage per second rescaled from 3/6/14/22/30 to 8/16/24/32

Luna

  • MoonshieldRenamed from Lunar Orbit to Moonshield
  • Selemene's Favor: Ability removed
  • TalentsLevel 25 Talent +20 Lunar Blessing Damage replaced with +1 Lunar Blessing Damage Per Level
  • Lunar BlessingMoved to innate ability. Can no longer be leveled
  • Lunar BlessingGrants 1 attack damage per level to Luna and allied heroes, and 400 bonus night vision + 20 per level to Luna only. Luna receives double the attack damage bonuses. At night, Lunar Blessing is global
  • Lunar OrbitNew basic ability. Creates 4 glaives that rotate in a 250 radius around Luna. Any enemy unit that collides with a glaive takes a percentage of Luna's attack damage. Collision Radius: 150. Collision Damage: 20/25/30/35%. Duration: 5/6/7/8s. Mana Cost: 65/70/75/80. Cooldown: 40/35/30/25s
  • Lunar OrbitNow upgraded with Aghanim's Shard. Increases collision damage by 15%. Glaives also rotate 50% faster (160 to 240)
  • Moon GlaivesCan no longer be activated. Rotating glaives moved to Lunar Orbit ability
  • Moon GlaivesAghanim's Shard upgrade removed
  • Moon GlaivesBounces increased from 2/3/4/5 to 3/4/5/6

Dragon Knight

  • Corrosive Dragon · Wyrm's WrathCorrosive Breath Armor Reduction decreased from 1/2/3/4 to 0/1/2/3

Dazzle

  • Nothl BoonBarrier duration increased from 10s to 12s
  • Poison Bloom · Poison TouchSplit Damage increased from 25/50/75/100 to 30/60/90/120

Clockwerk

  • Expanded Armature · Power CogsCog push duration decreased from 0.8s to 0.6s
  • Armor PowerDamage increase per armor decreased 0.3% to 0.25%

Leshrac

  • Misanthropy · Diabolic EdictDuration decreased from 7s to 6s (total damage unchanged)
  • Split EarthDamage decreased from 120/180/240/300 to 115/170/225/280

Nature's Prophet

  • Ironwood Treant · Nature's CallNow also increases Treant vision. Daytime Vision from 500 to 1200. Nighttime Vision from 500 to 800
  • Ironwood Treant · Nature's CallNow requires a single target tree to be selected to cast
  • Ironwood Treant · Nature's CallTreant Movespeed increased from 300 to 350
  • Wrath of NatureNow hits all visible targets. Does not increase damage past the 16th bounce
  • Wrath of NatureAghanim's Scepter min/max entangle duration decreased from 2/3.8s to 1.5/3s
  • Curse of the OldgrowthNow uses the same Treant multiplier as Spirit of the Forest when calculating damage from Treants

Lifestealer

  • RageRenamed from Corpse Eater to Rage
  • RageNo longer gains permanent HP when killing a creep or hero (moved to Feast innate ability)
  • FeastIn addition, Lifestealer gains permanent max HP whenever he kills a creep or hero. Max HP per creep kill: 1. Max HP per hero kill: 15

Dark Seer

  • Base Strength decreased from 22 to 20
  • Mental Fortitude: Intelligence now cannot be lower than the average of Strength and Agility
  • TalentsLevel 15 Talent Vacuum AoE decreased from +100 to +75

Omniknight

  • TalentsLevel 10 Talent Base Damage decreased from +50 to +35
  • TalentsLevel 10 Talent -2s Purification Cooldown replaced with +1s Guardian Angel Duration
  • TalentsLevel 15 Talent -15s Guardian Angel Charge Restore Time replaced with -20s Guardian Angel Cooldown
  • TalentsLevel 20 Talent -5s Hammer of Purity Cooldown replaced with -3s Purification Cooldown
  • Degen AuraRadius increased from 300 to 325
  • PurificationNow upgraded with Aghanim's Shard. After a 3s delay, the target is Purified again with 75% effectiveness
  • RepelNow provides 60% magic resistance
  • RepelCooldown increased from 45/40/35/30s to 55/50/45/40s
  • RepelAghanim's Shard upgrade removed
  • Hammer of PurityHas been properly converted to be an attack modifier (this removes the delay between the melee attack hit and the pure damage application)
  • Hammer of PurityNo longer spell stealable
  • Hammer of PurityNo longer procs Magic Stick
  • Hammer of PurityMana Cost decreased from 30/40/50/60 to 30/35/40/45
  • Hammer of PurityCooldown decreased from 16/14/12/10s to 16/12/8/4s
  • Hammer of PurityDamage decreased from 55/80/105/130 to 50/70/90/110
  • Hammer of PurityBonus Base Damage decreased from 55/80/105/130% to 55/70/85/100%
  • Guardian AngelChanged from Unit Target ability to Point Target ability. Now applies Guardian Angel to all allied units in a 400 radius
  • Guardian AngelNo longer has 2 charges
  • Guardian AngelCast Range decreased from 900 to 600
  • Guardian AngelCooldown increased from 70/60/50s to 110/100/90s
  • Guardian AngelMana Cost increased from 100/150/200 to 125/175/225
  • Guardian AngelAghanim's Scepter upgrade reworked. Now provides a global cast range, increased radius, and allows it to affects buildings. Also amplifies health regeneration and incoming heals by 100% for the duration. Scepter Radius: 700

Enchantress

  • Forest Freebie: Ability removed
  • Rabble-RouserNew Innate ability. Passive, can't be leveled up
  • Rabble-RouserAll neutral camps deal more damage to enemy heroes. Damage increase is 10% + 3% per Enchantress's hero level
  • Rabble-Rouser · ContextDoes not affect converted neutrals, Tormentor, or Roshan
  • EnchantNo longer grants a guaranteed Neutral Token Drop

Huskar

  • Incendiary · TalentsLevel 25 Talent is +4s Burning Spears Duration instead of +6s
  • Incendiary · Burning SpearSpears also burn enemies for 1% of their max health each second. Costs 4% of max health instead of 4% of current health. Duration decreased from 9s to 6s
  • Incendiary · Burning Spear · ContextMax Health Burn does not affect Roshan

Broodmother

  • Necrotic Webs · Spin WebDebuff now only applies if Broodmother is in the same network of webs as the target
  • TalentsLevel 10 Talent Spin Web Simultaneous Webs decreased from +3 to +2
  • TalentsLevel 15 Talent Spin Web Charge Restore Time Reduction decreased from 7s to 5s
  • TalentsLevel 20 Talent Incapacitating Bite Attack Bonus increased from 10 to 12

Bounty Hunter

  • Base Intelligence decreased from 22 to 20
  • TalentsLevel 25 Talent Shuriken Toss Damage decreased from +275 to +250
  • Big Game HunterStreak extra gold increased from 10% to 20%
  • Shuriken TossAghanim's Scepter Cast Range decreased from 700 to 600

Weaver

  • Rewoven: New Innate ability. Passive, can't be leveled up
  • Every time Weaver casts an ability, he gains 50 attack range for 7s. This effect stacks independently
  • TalentsLevel 20 Talent Geminate Attack Damage decreased from +80 to +70
  • Geminate AttackNo longer an innate ability
  • Geminate AttackCooldown rescaled from 10.5/8.5/6.5/4.5/2.5s to 9/7/5/3s
  • Geminate AttackGeminate Attack Damage rescaled from 0/20/35/50/65 to 20/35/50/65

Jakiro

  • TalentsLevel 10 Talent Attack Range decreased from +200 to +150

Spectre

  • TalentsLevel 10 Talent Health Regen increased from +4 to +5
  • Spectral DaggerMana Cost decreased from 130/140/150/160 to 120/130/140/150
  • DispersionDamage Reflected increased from 8/12/16/20% to 11/14/17/20%

Doom

  • Impending Doom · DoomEvery 6.66 minutes, duration is increased by 0.66s (doubled in Turbo)
  • Impending Doom · DoomDamage per second is decreased from 30/50/70 to 30/45/60

Ursa

  • Bear DownBonus Duration decreased from 20% to 14/16/18/20%. Now scales with Enrage

Spirit Breaker

  • Bull Rush · Charge of DarknessLingering bonus movement speed is now determined by Spirit Breaker's current bonus speed, instead of always the max
  • Charge of DarknessNow gradually ramps up to max movement speed, starting at 25% of the bonus speed

Gyrocopter

  • Call DownMissile Damage increased from 250/400/550 to 250/425/600

Silencer

  • Brain Drain: Permanent Intelligence steal decreased from 2 to 1 (Aghanim's Shard Intelligence steal decreased from 4 to 3)
  • Brain Drain: Now also steals Intelligence if the dying unit was debuffed by Silencer, even if he was out of range
  • TalentsLevel 10 Talent Arcane Curse Damage increased from +10 to +15
  • TalentsLevel 15 Talent +20/5% Last Word Damage/Slow replaced with +2/+1s Arcane Curse Base/Silence Duration
  • TalentsLevel 20 Talent Arcane Curse Undispellable replaced with +35/5% Last Word Damage/Slow
  • Glaives of WisdomMana Cost decreased from 20 to 14/16/18/20
  • Last WordDamage per silence increased from 20/30/40/50 to 30/40/50/60

Outworld Destroyer

  • TalentsLevel 15 Talent Astral Imprisonment Cast Range increased from +100 to +125
  • TalentsLevel 25 Talent Arcane Orb Damage decreased from +2% to +1.5%

Lycan

  • Alpha WolvesIncreases the max level of Summon Wolves by 2 but decreases the max level of Howl and Feral Impulse by 1
  • Alpha Wolves · Summon WolvesDamage and Health scale linearly for their fifth and sixth levels
  • Alpha Wolves · Summon WolvesStarting at level 5, wolves gain Hamstring, an attack modifier that applies a 0.5s root and the next 4 attacks from units under Lycan's control deal an additional 50 physical damage. Cooldown: 8s
  • Alpha Wolves · Summon WolvesStarting at level 6, wolves gain Hightail. When activated, wolves get a burst of energy, gaining hasted and phased movement, 100% evasion, and 20 attack speed for 8s. Cooldown: 50s
  • Alpha Wolves · Summon WolvesWolves summoned with Aghanim's Shard are improved when leveling Summon Wolves past level 4

Brewmaster

  • Belligerent: New Innate ability. Passive, can't be leveled up
  • Whenever Brewmaster respawns or comes out of Primal Split, he gains 20% attack damage bonus. Duration when respawning: 30s. Duration after coming out of Primal Split: 15s
  • Thunder ClapCooldown increased from 13s to 16/15/14/13s
  • Thunder ClapRadius decreased from 400 to 325/350/375/400
  • Drunken BrawlerNo longer an innate ability
  • Drunken BrawlerEarth Brawler bonus armor rescaled from 1/3/5/7/9 to 1/3/5/7
  • Drunken BrawlerEarth Brawler bonus magic resistance rescaled from 4/8/12/16/20% to 5/10/15/20%
  • Drunken BrawlerStorm Brawler bonus evasion rescaled from 10/15/20/25/30% to 15/20/25/30%
  • Drunken BrawlerStorm Brawler bonus movement speed rescaled from 4/6/8/10/12% to 5/7/9/11%
  • Drunken BrawlerFire Brawler crit multiplier rescaled from 120/135/150/165/180% to 120/140/160/180%
  • Drunken BrawlerFire Brawler bonus attack speed rescaled from 10/15/20/25/30 to 10/15/20/25
  • Drunken BrawlerVoid Brawler bonus status resistance now stacks with other sources of status resistance
  • Drunken BrawlerVoid Brawler bonus status resistance rescaled from 4/8/12/16/20% to 5/10/15/20%
  • Drunken BrawlerVoid Brawler slow on attack rescaled from 5/10/15/20/25% to 10/15/20/25%

Shadow Demon

  • Promulgate · DisseminateCurrent Health Lost increased from 15% to 20%
  • DisseminateCooldown decreased from 30/25/20/15s to 26/22/18/14s

Lone Druid

  • Unbearable · Summon Spirit BearNow also increases the attack distance threshold between Lone Druid and the Spirit Bear by 500
  • Bear NecessitiesLone Druid can only use 3 slots of his inventory but he gets 50/60/70/80% bonus passive stats from them. Scales with True Form
  • Bear NecessitiesBonuses apply to the following stats:
  • Bear NecessitiesStrength, Agility and Intelligence
  • Bear NecessitiesHealth, Mana and Evasion
  • Bear NecessitiesAttack Speed and Bonus Damage
  • Bear NecessitiesHealth and Mana Regen
  • Gift Bearer: New Innate ability. Passive, can't be leveled up
  • Lone Druid can re-roll his Neutral Token once per tier
  • Summon Spirit BearSpirit Bear can no longer equip its own neutral items. Now copies and shares a cooldown with Lone Druid's currently equipped neutral item

Chaos Knight

  • Irrationality · Reality RiftInstead of a 33% chance to do Nothing, now has a 33% chance to Silence

Treant Protector

  • Nature's GuiseAghanim's Shard total damage changed from 200 to 100 + 75% of Treant's base attack damage

Ogre Magi

  • Dumb LuckMana Regen per Strength decreased from 0.03 to 0.02

Undying

  • TalentsLevel 25 Talent Flesh Golem Strength Bonus decreased from +60% to +50%
  • Ceaseless DirgeCan no longer be refreshed
  • TombstoneCooldown rescaled from 90/85/80/75s to 80s
  • Flesh GolemSlow decreased from 40/45/50% to 35/40/45%

Rubick

  • Might and Magus: Bonus attack damage per spell amplification decreased from 1% to 0.75%
  • Arcane SupremacySpell Amp decreased from 14/18/22/26% to 11/16/21/26%

Disruptor

  • Kinetic Fence · Kinetic FenceCast Range increased from 900 to 1050
  • TalentsLevel 15 Talent +275 Glimpse Max Damage replaced with +10%/+280 Glimpse Distance To Damage/Max Damage
  • GlimpseNow deals 20/25/30/35% of the distance traveled as damage. Max damage remains 100/160/220/280

Nyx Assassin

  • Mana BurnNo longer scales with Vendetta
  • Mana BurnNo longer has a damage threshold
  • Mana BurnNow only triggers from Nyx's ability damage
  • Mana BurnPercentage of Current Mana Burned rescaled from 15/20/25/30% to 15%
  • Nyxth Sense: Now also reveals enemy heroes in fog of war
  • Nyxth Sense: Radius decreased from 400 to 350
  • TalentsLevel 10 Talent Vendetta Damage decreased from +50 to +40
  • TalentsLevel 20 Talent Impale Damage decreased from +120 to +100
  • TalentsLevel 25 Talent Vendetta Applies Break replaced with +80 Agility
  • VendettaAghanim's Shard upgrade reworked. Vendetta applies Break for 4s
  • Vendetta · ContextThe Break is applied before the bonus damage

Naga Siren

  • Deluge · DelugeNow also caps enemies' max movement speed to 225
  • Deluge · DelugeDuration decreased from 5s to 3s
  • Deluge · DelugeStatus Resistance Reduction increased from 20% to 35%

Visage

  • Death Toll · Soul AssumptionSoul Assumption kills give 35 gold per soul charge, up to 105/140/175/210 gold. 15% gold from creeps. Enemy heroes killed within 3s of being affected by Soul Assumption also give gold
  • Lurker: New Innate ability. Passive, can't be leveled up
  • Visage's ability cooldown durations are reduced as long as he's not taking damage. Grants a stack every 2s that Visage does not take damage. Each stack grants 2% cooldown speed with a max of 10 stacks. Stacks fade after 2s upon taking any damage
  • Gravekeeper's CloakNo longer an innate ability
  • Gravekeeper's CloakDamage Reduction per layer rescaled from 4/8/12/16/20% to 8/12/16/20%
  • Gravekeeper's CloakLayer Recovery Time rescaled from 7/6/5/4/3s to 7/6/5/4s
  • Silent as the GraveMana Cost increased from 100 to 115
  • Silent as the GraveDuration decreased from 35s to 30s
  • Silent as the GraveBonus Damage decreased from 25% to 20%

Slark

  • Base Damage increased by 3
  • TalentsLevel 20 Talent Shadow Dance Attack Speed increased from +80 to +90
  • TalentsLevel 25 Talent Shadow Dance Duration increased from +1s to +1.25s

Medusa

  • Mana PactFacet removed
  • Venomous Volley: New Facet
  • Venomous Volley: Medusa applies a poison to every fifth attack, slowing enemies' movement speed by 35%, attack speed by 80, and cast speed by 50% for 1.5 seconds. The poisoned attack counts as an attack modifier for the purposes of Split Shot
  • TalentsLevel 10 Talent Stone Gaze Bonus Physical Damage increased from +8% to +10%
  • TalentsLevel 25 Talent +1.9 Mana Shield Damage per Mana replaced with +1 Gorgon's Grasp Volleys
  • Mana ShieldNo longer a levelable ability, now has a base 2.4 damage per mana and then gains 0.1 damage per mana per hero level
  • Mana Shield · ContextIllusions gain 60% of that amount
  • Mystic SnakeNo longer slows movement speed or turn rate
  • Mystic SnakeCooldown increased from 13/12/11/10s to 15/14/13/12s
  • Gorgon's GraspNew basic ability.
  • Gorgon's GraspMedusa fires a volley of arrows into the sky that land in 3 groups in a line, with each grouping larger than the previous. Enemies struck by a grouping of arrows take 30/70/110/150 physical damage and are rooted, can't turn and take 100 physical damage per second for 0.8/1.2/1.6/2s. Initial Radius: 150. Radius Growth: 50. Cast Range: 625. Mana Cost: 40/60/80/100. Cooldown: 30/27/24/21s
  • Stone GazeMana Cost increased from 150 to 200

Troll Warlord

  • Battle StanceNew Innate ability. Toggle-able, can't be leveled up
  • Battle StanceAllows Troll Warlord to swap between melee attacks with a 1.4 BAT or ranged attacks
  • Berserker's RageNo longer an innate ability
  • Berserker's RageWhen in melee form, Troll Warlord has a 15/25/35/45 bonus movement speed, 2/3/4/5 bonus armor and a 20% chance to ensnare an enemy for 0.8/1.2/1.6/2.0s. When in ranged form, Troll Warlord has a 20% chance to maim his enemies, slowing their movement speed by 8/16/24/32% and attack speed by 8/16/24/32 for 0.8/1.2/1.6/2.0s and dealing 5/10/15/20 bonus physical damage
  • Whirling Axes (Ranged)Axe Damage decreased from 80/100/120/140 to 60/80/100/120
  • FervorAghanim's Shard base attack chance decreased from 18% to 16%
  • FervorAghanim's Shard attack chance per Fervor stack decreased from 4% to 3%

Magnus

  • Reverse Polarity FacetRenamed from Run Through to Reverse Polarity
  • Reverse Polarity Facet · SkewerNo longer deals additional damage when skewering enemies into trees or cliffs (moved to base ability)
  • SkewerNow deals additional damage when skewering enemies into trees or cliffs
  • SkewerTree Hit Damage increased from 10/15/20/25 to 15/20/25/30
  • SkewerCliff Hit Damage increased from 40/60/80/100 to 50/75/100/125

Timbersaw

  • Shredder · Timber ChainSplinter Slow Duration increased from 0.75s to 1s
  • Exposure TherapyMana per tree destroyed increased from 3/4/5/6 to 4/5/6/7

Bristleback

  • Seeing Red · WarpathCan be activated to grant Bristleback 50% bonus attack damage and 50% bonus movement speed per stack, but limits his vision to a 90 degree cone in front of him. Duration: 4/5/6s. Mana Cost: 55/65/75. Cooldown: 45s
  • Base Damage increased by 6
  • PricklyNew Innate ability. Passive, can't be leveled up
  • PricklyHero has 10% damage and debuff duration amplification against enemy heroes that are behind him
  • BristlebackAghanim's Scepter Quill Spray count decreased from 6 to 5
  • WarpathNo longer an innate ability
  • WarpathDamage per stack rescaled from 5/15/20/25 to 15/20/25
  • WarpathMovement per stack rescaled from 0/2/3/4% to 2/3/4%
  • WarpathStack Duration rescaled from 12/16/18/20s to 16/18/20s
  • WarpathMax Stacks rescaled from 4/8/10/12 to 8/10/12

Tusk

  • Drinking Buddies · Drinking BuddiesCan now be put on alt-cast to only pull Tusk towards his target ally

Skywrath Mage

  • Shield of the Scion · Shield of the ScionBarrier Duration decreased from 15s to 12s
  • TalentsLevel 15 Talent +15% Ruin and Restoration Spell Lifesteal replaced with +15% Concussive Shot Slow

Abaddon

  • Font of Avernus: Ability removed
  • TalentsLevel 20 Talent Aphotic Shield Barrier Amount decreased from 100 to 80
  • Withering MistNew Innate ability. Passive, can't be leveled up
  • Withering MistDamaging enemies applies the Withering Mist debuff for 5s. Affected enemies have their HP regeneration, healing, lifesteal and spell lifesteal reduced by 35% if they are below 40% HP
  • Withering Mist · ContextThe debuff is always applied on the target but remains inactive if the target is above the health threshold
  • Borrowed TimeCooldown increased from 80/70/60s to 90/80/70s

Elder Titan

  • Tip the Scales: New Innate ability. Passive, can't be leveled up
  • Allied creeps and buildings affected by the Glyph of Fortification or Roshan's Banner deal 100% bonus damage
  • MomentumMovement Speed as Attack Speed decreased from 30% to 25%
  • Astral SpiritNo longer an innate ability
  • Astral SpiritBonus Speed per hero rescaled from 4/5/6/7/8% to 5/6/7/8%
  • Astral SpiritBonus Damage per creep rescaled from 3/3/7/11/15 to 3/7/11/15
  • Astral SpiritBonus Damage per hero rescaled from 10/17/38/59/80 to 17/38/59/80
  • Astral SpiritBonus Armor per hero rescaled from 1/1.5/3/4.5/6 to 1.5/3/4.5/6
  • Astral SpiritMana Cost rescaled from 70/80/90/100/110 to 80/90/100/110
  • Astral SpiritCooldown rescaled from 25/23/21/19/17s to 23/21/19/17s

Legion Commander

  • Outfight Them!New Innate ability. Passive, can't be leveled up
  • Outfight Them!Attacking an enemy hero that has a higher level than Legion Commander increases her HP regeneration, lifesteal, and incoming heals by 50% for 4s. Always applies when attacking a hero that is at max level
  • Moment of CourageNo longer an innate ability
  • Moment of CourageLifesteal rescaled from 40/60/70/80/90% to 55/65/75/85%
  • Moment of CourageCooldown rescaled from 2.3/1.9/1.5/1.1/0.7s to 1.9/1.5/1.1/0.7s

Techies

  • Squee's ScopeEach point of attack speed now also grants 1 attack projectile speed

Ember Spirit

  • Double Impact · Sleight of FistSecond attack damage penalty increased from 40% to 50%
  • ImmolationNew Innate ability. Passive, scales with Fire Remnant
  • ImmolationEmber Spirit deals 10/20/30/40 damage per second in a 175 AoE around him at all times
  • ImmolationCan be upgraded with Aghanim's Shard. Increases damage by 10, radius by 175, and grants Fire Remnants the current level of Immolation
  • Immolation · ContextEnemy can be hit by both Flame Guard and Immolation at the same time, if they are within the smaller of the radiuses
  • Searing ChainsMana Cost increased from 80/90/100/110 to 95/100/105/110
  • Flame GuardNo longer an innate ability nor has a passive component
  • Flame GuardDuration rescaled from 10/12/14/16/18s to 12/14/16/18s
  • Flame GuardDamage per second rescaled from 15/25/35/45/55 to 20/30/40/50
  • Flame GuardMagic damage barrier rescaled from 30/60/135/210/285 to 60/135/210/285

Earth Spirit

  • Ready to Roll · Rolling BoulderRolling over an allied hero grants the allied hero 15/20/25/30% bonus movespeed for 4s. Earth Spirit travels further and faster, and stuns enemies for longer. Speed: 1900. Distance Multiplier: 2.5x. Bonus Stun Duration: 0.3/0.5/0.7/0.9s
  • Rolling BoulderDamage increased from 60 to 60/70/80/90
  • MagnetizeDamage per second increased from 40/80/120 to 45/85/125

Underlord

  • TalentsLevel 10 Talent Firestorm Radius decreased from +75 to +60
  • TalentsLevel 10 Talent +10% Fiend's Gate Movement Bonus/Damage Reduction replaced with +5% Invading Force Movement Bonus/Damage Reduction
  • TalentsLevel 15 Talent Pit of Malice Slow decreased from +30% to +25%
  • TalentsLevel 25 Talent Pit of Malice Root decreased from +0.65s to +0.5s
  • Invading ForceNew innate ability. Scales with Fiend's Gate
  • Invading ForceAfter an allied hero teleports, they temporarily gain damage reduction and movement speed. Bonuses are doubled when teleporting via Fiend's Gate. Damage Reduction: 4/6/8/10%. Bonus Move Speed: 5/10/15/20%. Buff Duration: 5s
  • Atrophy AuraNo longer an innate ability
  • Atrophy AuraDamage Reduction rescaled from 0/6/14/22/30% to 6/14/22/30%
  • Atrophy AuraBonus Damage per creep rescaled from 1/3/5/7/9 to 2/4/6/8
  • Atrophy AuraBonus Damage per hero rescaled from 25/30/35/40/45 to 30/35/40/45
  • Atrophy AuraDuration rescaled from 25/35/45/55/65s to 35/45/55/65s
  • Fiend's GateNo longer provides a buff after passing through the portal by default (moved to Invading Force innate ability)

Terrorblade

  • MetamorphosisAttack Range increased from 450/490/530/570 to 450/500/550/600

Phoenix

  • Dying LightRadius decreased from 450 to 400
  • Icarus DiveMove Slow decreased from 16/19/22/25% to 10/15/20/25%

Arc Warden

  • Order · FluxMovement Speed Slow increased from 14/21/28/35% to 15/22/30/39%
  • Order · Spark WraithSlow Duration increased from 0.4/0.5/0.6/0.7s to 0.6/0.8/1.0/1.2s
  • Disorder · FluxMovement Speed Slow decreased from 6/10/14/18% to 5/8/11/14%
  • Disorder · Spark WraithSlow Duration decreased from 0.6/0.8/1.0/1.2s to 0.4/0.5/0.6/0.7s
  • TalentsLevel 25 Talent Magnetic Field Affects Creeps and Buildings replaced with Flux Silences when target is alone

Monkey King

  • Wukong's Faithful · Wukong's CommandNow also increases duration by 3s
  • TalentsLevel 10 Talent Boundless Strike Stun Duration decreased from 0.3s to 0.2s
  • Tree DanceJump speed decreased from 800 to 700
  • Tree DanceNow goes on cooldown when taking any damage, not only from player-controlled units or Roshan
  • Primal SpringDamage decreased from 140/220/300/380 to 110/200/290/380

Pangolier

  • TalentsLevel 25 Talent Swashbuckle Cooldown Reduction increased from 2.5s to 3s
  • Rolling ThunderDamage rescaled from 100/150/200 to 75/150/225

Grimstroke

  • Fine Art · Stroke of FateBonus DMG per target increased from 20/35/50/65 to 20/40/60/80

Hoodwink

  • Go Nuts · ScurryBonus Cast Range increased from 50/100/150/200 to 100/150/200/250
  • Go Nuts · ScurryBonus Attack Range increased from 50/100/150/200 to 100/150/200/250
  • TalentsLevel 15 Talent Acorn Shot bounces decreased from +2 to +1
  • TalentsLevel 20 Talent Armor Corruption decreased from -4 to -3
  • Acorn ShotMana Cost increased from 70/75/80/85 to 85/90/95/100
  • Acorn ShotBonus Damage decreased from 55/90/125/160 to 40/80/120/160

Void Spirit

  • SymmetryFacet removed
  • Sanctuary · Resonant PulseBarrier Amount per hero hit increased from 40/60/80/100 to 50/70/90/110
  • Call of the Void · DissimilateUpon exiting Dissimilate, Aether Remnants are created at the 3 portals furthest from Void Spirit that last 4s. No effect if reassembling from the center portal. Remnants face towards the center portal and have reduced pull duration and damage. Remnant Effectiveness: 60%
  • Call of the Void · DissimilateAether Remnant Watch Distance Endpoint is always fixed, meaning that increased Watch Distance will spawn the Remnants further away from the Center Portal
  • Resonant PulseNow grants physical damage barrier. Base Damage Barrier: 25/50/75/100. Barrier Amount per hero hit: 35/50/65/80

Snapfire

  • TalentsLevel 15 Talent Lil' Shredder attacks decreased from +2 to +1
  • TalentsLevel 25 Talent Lil' Shredder Attack Damage decreased from +70% to +60%
  • Firesnap CookieImpact Damage increased from 70/140/210/280 to 70/145/220/295
  • Lil' ShredderAttack count decreased from 6 to 5

Marci

  • Bodyguard Facet · BodyguardHealth gained from lifesteal now also heals bodyguarded ally
  • Bodyguard Facet · BodyguardBonus Armor increased from 4/7/10/13 to 4/8/12/16

Primal Beast

  • Romp n' Stomp · TrampleSelf Bonus Move Speed increased from 4% to 5%
  • Romp n' Stomp · TrampleActive Added Bonus Speed decreased from 6% to 5%
  • Ferocity · PulverizeNow provides 20% AoE increase for all items and abilities per hit. Buff Duration: 10s
  • UproarSlow per stack decreased from 8% to 5/6/7/8%

Muerta

  • Ofrenda · OfrendaNow scales with Pierce the Veil
  • Ofrenda · OfrendaNow increases Muerta's attack speed by 15/25/35/45 when she is within 450 range of her Ofrenda
  • Ofrenda · OfrendaOfrenda is no longer destroyed or goes on additional cooldown when Muerta respawns

Latest listed patch

7.41f

Released Sep 15, 2026

Time since release · updates every 10 min

32d 3h

Next patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).