DOTA 2 / HERO HISTORY

Tinker changes

Balance notes across the versions listed by Valve. An unchanged patch is a small victory for your muscle memory.

Change record

39 patches with recorded changes · 118 of 118 listed patches readable.

Coverage: Feb 1, 2018 to Sep 15, 2026. This feed does not include every patch in Dota’s lifetime.

Inspect coverage by patch

Apr 7, 2026

Tinker in 7.41b

  • Deploy TurretsMissile speed increased from 1200 to 1350
  • Deploy TurretsBase activation time decreased from 0.3s to 0s
  • Deploy TurretsAghanim's Scepter no longer makes activation faster

Mar 27, 2026

Tinker in 7.41a

  • Deploy TurretsTinker Knockback increased from 350 to 400

Mar 24, 2026

Tinker in 7.41

  • Base health regen increased from 0 to 0.5
  • Base Movement Speed decreased from 310 to 305
  • Removed Defense Matrix ability
  • TalentsLevel 15 Talent +60 Defense Matrix Damage Barrier replaced with +100 Deploy Turrets Tinker Knockback
  • TalentsLevel 20 Talent +10% Defense Matrix Status Resistance replaced with +60 Deploy Turrets Missile Damage
  • TalentsLevel 25 Talent: +40 Intelligence replaced with -0.25s Time to Rearm
  • TalentsLevel 25 Talent: Laser AoE increased from 200 to 250
  • LaserAghanim's Scepter no longer adds bounces
  • March of the MachinesNow upgraded with Aghanim's Scepter
  • March of the MachinesRobots apply a non-stacking heal over time of 35 health per second to allies they come through. Heal duration: 4 seconds
  • Deploy TurretsNew ability that replaces Defense Matrix
  • Deploy TurretsAfter a 0.5s delay, airdrops a group of three uncontrollable turrets at the target 250 radius area, dealing 40/80/120/160 magical damage, destroying trees and pushing away enemies by 100 units and Tinker by 350. Turrets seek enemy heroes within 650/700/750/800 range and shoot missiles in their direction every 1.5 seconds. The missile deals 20/40/60/80 magical damage to the enemy it hits and 50% of the damage to other enemies within 200 AoE. Each turret has 40/80/120/160 health and exists for 4.5 seconds
  • Deploy TurretsEach of three turrets activates with a small delay after the previous one, activating 0.1s, 0.6s, and 1.1s after deployment
  • Deploy TurretsThe missile flies in a forward direction and can be dodged by moving out of its way
  • Deploy TurretsTurrets target heroes only, but missiles can hit creeps on their way
  • Deploy TurretsTurrets prioritize the same hero until they are out of reach
  • Deploy TurretsSplash damage is not dealt to the hit unit itself
  • Deploy TurretsGold Bounty: 5/10/15/20. XP Bounty: 5/10/15/20. Turn Rate: 0.55. Missile Speed: 1200. Missile Flight Distance: 650/700/750/800
  • Deploy TurretsCast Range: 600. Mana Cost: 100/120/140/160. Cooldown: 24/22/20/18s. Cast Point: 0.1s
  • Deploy TurretsUpgraded with Aghanim's Scepter
  • Deploy TurretsTurrets activate 0.3s faster, and fire missiles 20% faster, which results in firing one additional volley of missiles
  • RearmCooldown decreased from 7/6/5s to 5.5/5/4.5s
  • Warp FlareTeleport distance now depends on Warp Flare cast range and scales with distance from Tinker, so that nearby enemies are teleported further than far enemies
  • Warp FlareMax teleportation distance is 60% of Warp Flare's cast range which decreases down to 0 at the max cast range (700 by default)

Dec 23, 2025

Tinker in 7.40b

  • LaserNow shows the overhead "Blinded" text over affected units

Dec 15, 2025

Tinker in 7.40

  • TalentsLevel 10 Talent Manacost/Manaloss Reduction increased from +8% to +10%
  • TalentsLevel 25 Talent +10s Defense Matrix Duration replaced with +40 Intelligence

Aug 5, 2025

Tinker in 7.39d

  • Keen ConveyanceCooldown decreased from 80s to 50s

May 29, 2025

Tinker in 7.39b

  • TranslocatorDefense Matrix: No longer blinks Tinker if he is rooted or leashed
  • Translocator · ContextThis only occurs when affected by roots or leashes that cannot be dispelled by Basic Dispels

May 22, 2025

Tinker in 7.39

  • Base Armor decreased by 2
  • March of the MachinesDamage decreased from 17/26/35/44 to 13/22/31/40

Mar 27, 2025

Tinker in 7.38c

  • Defense Matrix: Mana Cost increased from 80/95/110/125 to 90/105/120/135
  • TalentsLevel 15 Talent Defense Matrix Damage Barrier decreased from +75 to +60
  • LaserAghanim's Scepter size and health reductions decreased from 15% to 13%

Feb 18, 2025

Tinker in 7.38

  • TalentsLevel 15 Talent Laser Damage increased from +40 to +50
  • TalentsLevel 25 Talent Rearm Grants 50% Bonus Magic Resistance replaced with +10s Defense Matrix Duration
  • TalentsLevel 25 Talent Laser AoE decreased from 250 to 200
  • LaserAghanim's Scepter current/maximum health reduction increased from 10% to 15%

Aug 28, 2024

Tinker in 7.37c

  • Base Mana Regen decreased from 0.75 to 0.5
  • Defense Matrix: Status Resistance rescaled from 10/20/30/40% to 15/20/25/30%
  • Defense Matrix: Cast Range decreased from 700/750/800/850 to 700
  • TalentsLevel 15 Talent Defense Matrix Damage Barrier decreased from +125 to +75

Aug 14, 2024

Tinker in 7.37b

  • Repair Bots · March of the MachinesHeal per second decreased from 15/25/35/45 to 14/21/28/35
  • Defense Matrix: Mana Cost increased from 70/80/90/100 to 80/95/110/125
  • March of the MachinesMana Cost increased from 90/110/130/150 to 100/120/140/160

Jul 31, 2024

Tinker in 7.37

  • Repair Bots · March of the MachinesHeal per second increased from 15/20/25/30 to 15/25/35/45
  • Defense Matrix: Damage Barrier decreased from 100/180/240/320 to 80/160/240/320
  • Warp FlareNow always teleports the target enemy to the ability's current cast range + 100 from Tinker's position when he threw the flare. Will not teleport units that are over 2000 range from the desired position
  • Warp Flare · ContextWill now pull units back towards Tinker if they are moving away from him while the projectile is mid-air

Jun 24, 2024

Tinker in 7.36c

  • TranslocatorDefense Matrix: Dispel type changed from strong to basic
  • TalentsLevel 15 Talent 250 AoE Laser replaced with +40 Laser Damage
  • TalentsLevel 25 Talent +80 Laser Damage replaced with 250 AoE Laser

Jun 6, 2024

Tinker in 7.36b

  • Repair Bots · March of the MachinesHeal per second increased from 8/12/16/20 to 15/20/25/30
  • LaserCooldown decreased from 22/20/18/16s to 19/18/17/16s
  • March of the MachinesCooldown decreased from 35s to 35/33/31/29s
  • RearmCooldown decreased from 8/7/6s to 7/6/5s

May 26, 2024

Tinker in 7.36a

  • TranslocatorDefense Matrix: Now applies a Strong Dispel on Tinker before blinking
  • TranslocatorDefense Matrix: Blink random direction angle decreased from 120 to 90 degrees
  • TranslocatorDefense Matrix: Blink distance increased from 300 to 350
  • Eureka!Intelligence per 1% item cooldown reduction decreased from 4 to 3
  • March of the MachinesMana Cost decreased from 110/130/150/170 to 90/110/130/150
  • March of the MachinesDamage increased 16/24/32/40 to 17/26/35/44
  • Keen ConveyanceChannel time decreased from 4.0/3.5/3.0s to 3s
  • Warp FlareMana Cost decreased from 100 to 80
  • RearmMana Cost decreased from 125/175/225 to 100/150/200

May 22, 2024

Tinker in 7.36

  • Innate Ability · Eureka!New Innate ability. Passive, can't be leveled up
  • Innate Ability · Eureka!Tinker gains 1% item cooldown reduction per 4 Intelligence, up to 60%
  • Repair Bots · March of the MachinesApplies a non-stacking heal over time when robots pass through allied heroes. Heal per second: 8/12/16/20. Heal duration: 4s
  • TranslocatorDefense Matrix: When the barrier is fully absorbed on Tinker, he blinks in a random forward direction for 300 range
  • Translocator · ContextRandom direction is selected within 120 degrees of the direction Tinker is currently facing
  • Base Movement Speed increased from 290 to 310
  • Heat-Seeking Missile ability replaced by March of the Machines
  • Defense Matrix: Cooldown increased from 12s to 20s
  • TalentsLevel 10 Talent +50 Laser AoE replaced with +1s March of the Machines Duration
  • TalentsLevel 15 Talent +1 Heat-Seeking Missile Count replaced with 250 AoE Laser
  • TalentsLevel 20 Talent Defense Matrix Grants 25% Cooldown Reduction replaced with +10% Defense Matrix Status Resistance
  • TalentsLevel 25 Talent +0.2s Heat-Seeking Missile Ministun replaced with Rearm Grants 50% Magic Resistance for 4s
  • LaserCast range increased from 450 to 600
  • LaserNo longer has an AoE by default
  • LaserBlind now affects all enemies in the radius when the AoE talent is picked
  • LaserCreep Blind duration is now the same as Hero Blind duration
  • LaserMana Cost decreased from 95/110/125/140 to 95/105/115/125
  • LaserAghanim's Scepter no longer provides bonus cast range
  • LaserAghanim's Scepter now can shrink creeps
  • March of the MachinesReturning ability
  • March of the MachinesCalls for an army of robotic minions to damage enemy units in an area around Tinker. Damage: 16/24/32/40, Duration: 6s, Radius: 900, Cast Range: 300, Mana Cost: 110/130/150/170, Cooldown: 35s
  • RearmNo longer resets cooldowns of items
  • RearmNo longer grants Magic Resistance on its own
  • RearmChannel Time decreased from 3.25/2.25/1.25s to 2.75/2/1.25s
  • RearmMana Cost decreased from 140/195/250 to 125/175/225
  • Keen ConveyanceChannel time decreased from 4.5/4/3.5s to 4/3.5/3s
  • Keen ConveyanceOutpost channel time now matches those from Town Portal Scroll
  • Warp FlareDamage increased from 50 to 150
  • Warp FlareDuration decreased from 3s to 2s

Mar 21, 2024

Tinker in 7.35d

  • Base Armor increased by 2
  • Defense Matrix Cast Range increased from 650 to 700/750/800/850

Dec 14, 2023

Tinker in 7.35

  • Heat-Seeking Missile Range decreased from 2000 to 1500
  • LaserCast Range decreased from 600 to 450
  • RearmNow grants +15/20/25% Magic Resistance for 4s
  • Warp FlareNow also applies a root

Aug 8, 2023

Tinker in 7.34

  • Strength gain decreased from 2.5 to 2.3
  • Heat-Seeking Missile Mana Cost increased from 95/105/115/125 to 105/115/125/135
  • TalentsLevel 10 Talent +2s Laser Blind Duration replaced with +50 Laser Radius
  • TalentsLevel 25 Talent Heat-Seeking Missile Ministun decreased from +0.25s to +0.2s
  • RearmMana Cost increased from 130/185/240 to 140/195/250

Apr 20, 2023

Tinker in 7.33

  • Base Agility increased by 4
  • Agility gain increased from 1.2 to 1.4
  • Heat-Seeking Missile Cast Range decreased from 2500 to 2000
  • Heat-Seeking Missile Damage increased from 115/190/265/340 to 120/200/280/360
  • LaserCooldown increased from 20/18/16/14s to 22/20/18/16s

Aug 23, 2022

Tinker in 7.32

  • TalentsLevel 20 Talent +10% Spell Amplification replaced with Defense Matrix Grants 25% Cooldown Reduction
  • LaserMana Cost decreased from 105/120/135/150 to 95/110/125/140
  • RearmChannel time decreased from 3.5/2.5/1.5s to 3.25/2.25/1.25s
  • RearmMana Cost decreased from 150/225/300 to 130/185/240
  • RearmNow has a 8/7/6s cooldown, which is also reset with Rearm
  • Rearm · ContextIf Rearm is interrupted, it goes on Cooldown

Jun 8, 2022

Tinker in 7.31d

  • Defense Matrix cast range increased from 600 to 650
  • Warp FlareMana cost reduced from 150 to 100

May 2, 2022

Tinker in 7.31c

  • Base Strength increased from 18 to 19
  • LaserMana Cost reduced from 110/130/150/170 to 105/120/135/150

Feb 23, 2022

Tinker in 7.31

  • Base damage reduced by 2
  • Defense Matrix Status Resistance reduced from 20/30/40/50% to 10/20/30/40%
  • TalentsLevel 15 Talent -0.5s Keen Conveyance cooldown replaced with +125 Defense Matrix damage absorbed
  • TalentsLevel 20 Talent +150 Defense Matrix damage absorbed replaced with -0.5s Keen Conveyance cooldown
  • RearmChanneling Time increased from 3.5/2/1.25s to 3.5/2.5/1.5s
  • LaserDamage reduced from 80/160/240/320 to 75/150/225/300
  • Warp FlareNew Ability granted by Shard. Throws a grenade towards a unit, dealing 50 damage, teleporting it 600 units away from tinker and reduces their cast and attack range by 40% for 3 seconds. Mana cost: 150. Cooldown: 15s. Cast Range: 700. Projectile speed: 1900

Oct 28, 2021

Tinker in 7.30e

  • Heat-Seeking Missile manacost increased from 80/95/110/125 to 95/105/115/125
  • LaserScepter bonus range reduced from +300 to +200

Sep 25, 2021

Tinker in 7.30d

  • Heat-Seeking Missile damage per rocket reduced from 125/200/275/350 to 115/190/265/340
  • RearmMana Cost increased from 130/210/290 to 150/225/300

Aug 17, 2021

Tinker in 7.30

  • Defense Matrix Defense Matrix is now a basic skill
  • Defense Matrix Mana Cost reduced from 100 to 70/80/90/100
  • Defense Matrix Damage Absorbed reduced from 350 to 100/180/240/320
  • Defense Matrix Status Resistance reduced from 50 to 20/30/40/50
  • Defense Matrix cast range increased from 400 to 600
  • Defense Matrix Cooldown reduced from 30 to 12
  • TalentsLevel 10 Talent +8% Spell Amplification replaced with +2s Laser Blind Duration
  • TalentsLevel 15 Talent +2.5s March of the Machines Duration replaced with -0.5 Keen Teleport Channel Time
  • TalentsLevel 20 Talent +8 March of the Machines Damage replaced with +150 Defense Matrix Damage Absorbed
  • TalentsLevel 20 Talent +8 Armor replaced with +10% Spell Amplification
  • LaserNow splashes 100% of its damage on a 250 AoE (Only the main target gets blinded/shrink ray'd)
  • LaserShrink Ray bonus cast range reduced from 400 to 300
  • LaserShrink Ray HP Reduction reduced from 15% to 10%
  • RearmMana cost rescaled from 100/210/320 to 130/210/290
  • Keen ConveyanceNew Rearm Sub-ability. Channel for 4.5/4/3.5s to teleport to a friendly Building. Level 2 allows targeting units and level 3 allows targeting heroes. Mana cost: 75
  • March of the MachinesMarch of the Machines is now a shard ability
  • March of the MachinesMana cost increased from 130/150/170/190 to 190
  • March of the MachinesRobot Explosion Damage rescaled from 16/24/32/40 to 30

Apr 9, 2021

Tinker in 7.29

  • Defense Matrix Shard status resistance increased from 40% to 50%
  • Defense Matrix Shard health increased from 275 to 350
  • Defense Matrix Shard duration increased from 12 to 15
  • Heat-Seeking Missile mana cost reduced from 80/100/120/140 to 80/95/110/125
  • TalentsLevel 10 Talent changed from +125 Cast Range to +8% Mana cost/Mana loss Reduction
  • TalentsLevel 15 Talent changed from +9% Mana cost/Mana loss Reduction to +1 Heat-Seeking Missile
  • LaserScepter current health reduction reduced from 20% to 15%
  • RearmCast point reduced from 0.53 to 0
  • RearmMana cost increased from 100/200/300 to 100/210/320
  • RearmChannel time increased from 3/1.5/0.75 to 3.5/2/1.25

Dec 21, 2020

Tinker in 7.28a

  • Defense Matrix shard damage shield increased from 200 to 275
  • Defense Matrix duration increased from 10 to 12 seconds

Mar 17, 2020

Tinker in 7.25

  • TalentsLevel 10 Talent changed from +125 Cast Range to +150
  • TalentsLevel 15 Talent changed from +2s March of the Machines Duration to +3s

Jan 26, 2020

Tinker in 7.24

  • TalentsLevel 15 Talent changed from +150 Gold/Min to +2s March of the Machines Duration

Jul 28, 2019

Tinker in 7.22f

  • TalentsLevel 10 Talent increased from +100 Cast Range to +125
  • TalentsLevel 10 Talent increased from +8% Spell Amplification to +10%
  • TalentsLevel 15 Talent changed from +15% Spell Lifesteal to +11% Manacost/Manaloss Reduction

Jun 30, 2019

Tinker in 7.22d

  • Base intelligence increased by 2
  • Heat-Seeking Missile cooldown reduced from 25 to 18

Jun 9, 2019

Tinker in 7.22c

  • TalentsLevel 15 Talent changed from +30 Movement Speed to +150 Gold/Min
  • TalentsLevel 15 Talent increased from +10% Spell Lifesteal to +15%
  • TalentsLevel 20 Talent increased from +8 March of the Machines to +10
  • March of the MachinesManacost reduced from 145/150/165/190 to 130/150/170/190

May 24, 2019

Tinker in 7.22

  • Now has 0.25 base mana regen
  • Intelligence gain increased from 2.5 to 3.3
  • TalentsLevel 10 Talent increased from +6% Spell Amplification to +8%
  • TalentsLevel 10 Talent increased from +75 Cast Range to +100

Mar 1, 2018

Tinker in 7.10

  • Talent: Level 20 Talent from +100 Damage to +10 Armor
  • LaserScepter bounce radius reduced from 650 to 400
  • LaserManacost increased from 95/120/145/170 to 110/130/150/170

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).