DOTA 2 / PATCH 7.33

Dota 7.33 patch notes

Released · Original Valve notes ↗

Browse the changes below, or follow a hero to see their changes across versions.

General notes

  • Map Changes
  • Map reworked. Expanded all 4 edges of the map. Added new paths and objectives
  • Added Twin Gates: 2 portals in the corners of the map. Any player can use a Twin Gate to teleport to the other one after channeling for 3 seconds
  • Removed Roshan pit from the river
  • Added 2 Roshan pits in the corners of the map. As the day turns to night and vice-versa, Roshan uses the Twin Gates to teleport to the other pit: he stays on the Radiant side during the day and at Dire during the night. While going to the new location Roshan has 200 bonus movement speed, phased movement and a 200 magic damage Debuff Immunity piercing knockback
  • Roshan's current pit is highlighted on the minimap
  • Roshan no longer drops Aghanim's Shard on the second death
  • Roshan now drops Cheese starting on the second death
  • On the third death onwards, Roshan now drops Aghanim's Scepter when killed on the Radiant side and a Refresher Shard when killed on the Dire side
  • Roshan's HP increase per minute increased from 115 to 130
  • Roshan's Base Armor increased from 20 to 30
  • Added 2 Tormentor mini-bosses behind the Offlane areas. They spawn at 20:00
  • Tormentor has 1 Health, 20 Armor, 55% Magic Resistance and a 2500 Damage Barrier which regenerates at 100 HP/s. Bounty: 250 gold
  • Tormentors don't attack or move, but they reflect 90% of damage received evenly among all heroes within 1200 radius. Deals 200% damage to Illusions
  • Destroying a Tormentor grants an Aghanim's Shard buff to one of the two lowest networth allied heroes that still do not have the Shard when it dies
  • If all heroes have an Aghanim's Shard, then destroying a Tormentor gives 280 gold and 280 experience to each hero
  • Tormentors respawn in 10 minutes after their defeat, each time increasing their barrier regen by 100 HP/s and damage reflection by 20%
  • Added 2 new alternate exit paths on the base near the Offlane Tier 3 towers. These paths connect with the area where the Tormentor spawns. These entrances/exits can only be used by the team of the base they are in.
  • Power Runes no longer repeat until all different runes have spawned. The first rune of the next cycle is always different from the last rune of the previous cycle
  • Added a new Power Rune: Shield Rune. Grants a barrier equal to 50% of the user's max HP. Lasts 75s
  • Added a new special Wisdom Rune. It appears in 2 new spots to the edges of the map on the Offlane near the T2 towers. They spawn at 7:00 and every 7 minutes after and they grant 280 experience for each 7 minutes elapsed to the hero that grabs it
  • Outposts no longer grant experience
  • Added 2 more Outposts to the edges of the map on the Safe lanes near T1 towers and Twin Gates
  • Outposts no longer provide vision or True Sight around them
  • Added 8 Watchers to the map. Inactive Watchers can be right-clicked by any hero and channeled for 1.5s in order to turn them on. When on, Watcher grants 800 radius vision over its area for 7 minutes after which it deactivates and becomes neutral again. A hero from the opposing team can channel an active Watcher for 1.5s to destroy it. Watchers respawn 2 minutes after being destroyed
  • When Roshan is killed, all Watchers (including the destroyed ones) are automatically captured for the killer's team
  • Watchers are located in the center of each main jungle, next to each Roshan pit, in the center of each triangle near the Secret Shop and by each Tormentor
  • Added 2 Lotus Pools on the edges of the map near the river. Every 3 minutes each Lotus Pool spawns 1 Healing Lotus, up to a total of 6 available at a time. Lotus Pools can be channeled to grant 1 Healing Lotus per second. Healing Lotus is a stackable consumable that replenishes 125 HP and 125 Mana on use. Healing Lotus use cooldown: 5s
  • 3 Healing Lotuses are combined into a Great Healing Lotus which restores 400 health and mana. 2 Great Healing Lotuses are combined into a Greater Healing Lotus which restores 900 health and mana
  • Both teams have a vision of both Lotus Pools' content
  • Added 12 new neutral camps on the extended rim of the map. Most of them are bound to 4 new named areas: The Well, The Graveyard, The Statue, and The Mines. Any unit receives a special buff while staying there
  • The Well: 2 Hard and 1 Medium neutral camps. Located below the Radiant Safe lane under T2 tower. Units here are granted Well Wishes buff: +1.5 Mana Regen
  • The Mines: 2 Hard and 1 Medium neutral camps. Located above Dire Safe lane over T2 tower. Units here are granted Mighty Mines buff: +4 Health Regen
  • The Statue: 1 Ancient neutral camp. Located on the left from Radiant Offlane between T1 and T2 towers. Units here are granted the Stalwart Statue buff: +2 Armor
  • The Graveyard: 1 Ancient neutral camp. Located on the right from Dire Offlane between T1 and T2 towers. Units here are granted Graveyard Glyphs buff: +5 Attack Damage
  • The remaining 4 camps are Easy and Medium camps near new Outposts and Twin Gates. They don't belong to any named areas
  • Universal Heroes
  • Added a new type of attribute heroes: Universal
  • Universal heroes don't have a Primary Attribute, but get 0.6 damage per point of each attribute
  • Captain's Draft now selects 7 random heroes from each attribute (total increased from 27 to 28)
  • Single Draft now offers 4 heroes, one per attribute
  • List of Universal heroes:
  • Abaddon
  • Bane
  • Batrider
  • Beastmaster
  • Brewmaster
  • Broodmother
  • Chen
  • Clockwerk
  • Dark Seer
  • Dark Willow
  • Dazzle
  • Enigma
  • Io
  • Lone Druid
  • Lycan
  • Marci
  • Magnus
  • Mirana
  • Nyx Assassin
  • Pangolier
  • Phoenix
  • Sand King
  • Snapfire
  • Techies
  • Timbersaw
  • Vengeful Spirit
  • Venomancer
  • Visage
  • Void Spirit
  • Windranger
  • Winter Wyvern
  • Disables Reduction
  • Duration of the majority of disables is reduced (specifics can be found in corresponding hero and item categories)
  • Debuff Immunity
  • Spell Immunity reworked into Debuff Immunity
  • Debuff Immunity is different in three major ways: the spell application, debuff protection and damage reduction
  • Spell application: All spells can now be used on units with Debuff Immunity, even ones that don't pierce Debuff Immunity. Corresponding visual effects will appear and the spell will apply all of it's debuffs on target
  • Debuff protection: Negative effects that don't pierce Debuff Immunity will not have an effect on the target for the duration of the immunity. However, if the Debuff Immunity expires before the debuff that doesn't pierce it, then it will take effect for the remaining duration. Negative effects that pierce Debuff Immunity take effect immediately
  • Damage reduction: Debuff Immunity increases Magic Resistance and negates Pure and Reflected damage completely. These effects protect only against spells that don't pierce the Debuff Immunity. Physical Damage is not reduced in any case. Here's the list of Magic Resistance for all abilities that previously gave Spell Immunity:
  • Brewmaster's Earth Brewling, Clockwerk (Talent), Dawnbreaker (Shard), Elder Titan (Scepter), Huskar (Life Break), Legion Commander (Talent), Lion (Shard), Marci (Talent), Pangolier (Rolling Thunder and Roll Up), all grant 50% Magic Resistance
  • Juggernaut (Blade Fury) and Lifestealer (Rage) grant 80% Magic Resistance
  • Grimstroke's Dark Portrait illusion has 95% Magic Resistance
  • These mostly affect the Black King Bar, so let's summarize with a couple of examples:
  • Avatar: Applies a basic dispel and provides Debuff Immunity. Grants 50% Magic Resistance and immunity to pure and reflected damage. For the duration, any negative effect on the user has no effect. Lasts 9/8/7/6 seconds
  • All spells that pierce Debuff Immunity will have effect and deal their damage while ignoring the Magic Resistance granted by BKB
  • If Avatar expires before the debuff then it will take effect for the remaining duration
  • Example 1: Your BKB is active. Jakiro casts Dual Breath (magical, doesn't pierce immunity) on you. You won't be slowed but you will still take damage. It will be reduced by your Magic Resistance, which is increased by BKB.
  • Example 2: Your BKB is active. Beastmaster casts Primal Roar (magical, pierces immunity) on you. You will be stunned and you will take damage. It will be reduced by your Magic Resistance, but additional Magic Resistance from BKB will be ignored.
  • Example 3: Your BKB is active. Silencer attacks you with Glaives of Wisdom (pure, doesn't pierce Debuff Immunity). You won't take any pure damage.
  • Example 4: Your BKB is active. Bane casts Fiend's Grip (pure, pierces immunity) on you. You will be stunned and will take 100% of the pure damage.
  • Example 5: Your BKB is active but expires in 1s. Someone used Orchid Malevolence (doesn't pierce immunity) on you. You won't be silenced for that 1 second, but you will be silenced as soon as Avatar expires.
  • Example 6: Your BKB is active and you're using TP. Crystal Maiden casts Frostbite (magical, doesn't pierce immunity) on you. You won't be rooted or interrupted unless the Avatar expires before the Frostbite debuff.
  • Other
  • Changed Gold bounty for lane creeps:
  • Melee Creep Gold bounty increase per upgrade decreased from 1 to 0
  • Super Melee Creep gold bounty increase per upgrade decreased from 1.5 to 0
  • Ranged Creep Gold bounty increase per upgrade decreased from 6 to 3
  • Super Ranged Creep Gold bounty increase per upgrade decreased from 6 to 3
  • Reworked Gold Assist formula
  • Old Formula: (30 + (VictimNetworth * 0.038) ) / NumHeroes
  • New Formula: 10 + ((50 + (VictimNetworth * 0.037) / NumHeroes)
  • All units now gain 15 movement speed during the night. Effect is doubled for heroes, but it can be broken for 5 seconds upon attacking or taking damage from player-controlled sources (similar to Tranquil Boots)
  • Base Hero HP decreased from 200 to 120
  • HP per point of Strength increased from 20 to 22
  • Intelligence now grants 0.1% base Magic Resistance per point
  • Damage Immunity is now calculated before any damage reductions or barriers (e.g: Aphotic Shield won't be consumed if the hero is damage immune)
  • Magic barriers are now calculated after magic resistance reductions (Pipe of Insight, Ember Spirit's Flame Guard, etc)
  • The HUD has been updated to display current barrier values above the health bar when one or more barriers are active
  • Added support for damage barriers to be shown on the health bar for the following items and abilities:
  • Pipe of Insight: Barrier
  • Pavise: Protect
  • Abaddon: Aphotic Shield
  • Ember Spirit: Flame Guard
  • Tinker: Defense Matrix
  • Void Spirit: Resonant Pulse
  • Added special health bars to display hero attacks needed to destroy for the following entities:
  • Observer Ward
  • Sentry Ward
  • Clinkz: Skeleton Archer
  • Clockwerk: Power Cog
  • Grimstroke: Phantom
  • Juggernaut: Healing Ward
  • Keeper of the Light: Ignis Fatuus
  • Lich: Ice Spire
  • Phoenix: Phoenix Sun
  • Pugna: Nether Ward
  • Shadow Shaman: Mass Serpent Ward
  • Undying: Tombstone
  • Weaver: The Swarm Bug
  • Zeus: Nimbus
  • The HUD now shows Attack Speed and Magic Resistance stats in the portrait area at all times
  • Multiple negative effects of the same type from different abilities now will show as separate debuffs in every instance (e.g: if you are Clockwerk and you stun with Hookshot and Battery Assault, 2 separate debuffs will show)
  • Health Cost is now shown in HUD similarly to Mana Cost
  • Mana Cost reduction effects now only apply to Mana Cost
  • ContextPreviously, effects that replaced Mana Costs with a Health Cost would still benefit from Mana Cost reduction
  • Target Dummy no longer has Intelligence

Items

  • New ItemNew basic Consumable item. Cost: 65
  • New Item+50 Health
  • New ItemActive: Throw Grenade. Throws a grenade at the target area. Enemies in the area will take 50 damage on impact, be slowed by 15% and take 15 damage per second. Duration: 5s. Radius: 300. Cast Range: 900. Cooldown: 10s. Health Cost: 75
  • New ItemActive effects don't stack
  • New ItemMax stock of 3 (120s restock time)
  • New ItemNew basic Attributes item. Cost: 1000
  • New Item+6 All Attributes
  • New ItemNew basic Secret Shop item. Cost: 1200
  • New Item+5 Health Regen
  • New Item+2 Mana Regen
  • New Item+7 Damage
  • New ItemRequires Void Stone (700), Ring of Protection (175), Fluffy Hat (250), Recipe (275). Total Cost 1400
  • New Item+3 Armor
  • New Item+2.5 Mana Regen
  • New Item+175 Health
  • New ItemActive: Protect. When cast on an ally, grants them a barrier that absorbs 300 physical damage. Duration: 8s. Cooldown: 18s. Mana Cost: 75
  • New ItemRequires Diffusal Blade (2500), Demon Edge (2200), Recipe (800). Total Cost 5700
  • New Item+20 Agility
  • New Item+10 Intelligence
  • New Item+45 Damage
  • New ItemPassive: Manabreak. Each attack burns 40 mana and deals 1.0 damage per mana burned
  • New ItemActive: Suppress. If targeting an enemy, slows it for 4 seconds. If targeting an ally, applies a basic dispel and increases their movement speed by 100%, making them unslowable for 4s. Cooldown: 15s. Mana Cost: 75
  • New ItemActive effect on both allies and enemies gradually fades away over the duration of the buff
  • New ItemRequires Echo Sabre (2500), Diadem (1000), Recipe (1000). Total cost: 4500
  • New Item+20 Strength
  • New Item+16 Intelligence
  • New Item+10 Agility
  • New Item+15 Attack Speed
  • New Item+15 Damage
  • New Item+2 Mana Regen
  • New ItemActive: Draw Forth. When targeting an enemy, fire an un-disjointable harpoon projectile at them, that pulls you and the target closer together. Ranged heroes pull the target up to 35% of the distance between them. Melee heroes always pull the target to their attack range. Enemy creeps are killed after the pull. Cast Range: 700. Cooldown: 19s
  • New ItemPassive: Echo Strike. Causes melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 1 second on each strike
  • New ItemRequires Diadem (1000), Point Booster (1200), Recipe (200). Total Cost 2400
  • New Item+7 All Attributes
  • New Item+200 Health
  • New Item+200 Mana
  • New ItemPassive: Empower Spell. The next single target spell you cast on an enemy deals a separate 125 bonus damage to the target and slows them by 50% for 1.2 seconds. Cooldown: 6s
  • New ItemPassive effect doesn't proc on spells that don't give Magic Stick charges (such as Hand of Midas) and doesn't stack from multiple sources
  • New ItemPassive is applied when the spell connects with its target
  • Ability / item #216Now has an initial and max stock of 4 and a restock time of 120s
  • Ability / item #38Now has an initial and max stock of 4 and a restock time of 120s
  • Ability / item #39Now has an initial and max stock of 4 and a restock time of 120s
  • Ability / item #44Now has an initial and max stock of 8 and a restock time of 120s
  • Ability / item #257Item removed from the game
  • Ability / item #40Reveal reworked. Now creates an area that reveals and slows invisible units by 20% in a 1050 radius where the caster was standing. Revealed units take 25 damage. The area lasts 12 seconds. Debuff lingers on enemy heroes for 8 additional seconds after they leave the area of effect
  • Ability / item #43Max stock decreased from 10 to 8
  • Ability / item #43Restock time increased from 70s to 80s
  • Ability / item #188Allies affected by smoke can't use Smoke of Deceit themselves for 2s after application
  • Ability / item #56Cost decreased from 825 to 700
  • Ability / item #56Health Regen bonus decreased from +6.5 to +5.25
  • Ability / item #57Cost decreased from 825 to 700
  • Ability / item #57Mana Regen bonus decreased from +2.25 to +1.75
  • Ability / item #31Cost increased from 500 to 800
  • Ability / item #31Magic Resistance bonus increased from +15% to +20%
  • Ability / item #131Item removed from the game
  • Ability / item #692Recipe changed. No longer requires Hood of Defiance. Now requires Cloak (800), Ogre Axe (1000), Ring of Health (700), Recipe (800). (Total Cost unchanged)
  • Ability / item #692Now provides +30% Magic Resistance, +12 Strength, +7 Health Regen
  • Ability / item #692No longer has an active ability
  • Ability / item #692Now passively converts 25% of incoming Magic or Pure damage to mana
  • Ability / item #692Magic Resistance and passive effect don't stack from multiple Eternal Shrouds
  • Ability / item #90Recipe changed. Now requires Cloak (800), Ring of Health (700), Headdress (425), Recipe (1450). Total cost decreased from 3475 to 3375
  • Ability / item #90Magic Resistance bonus decreased from +30% to +25%
  • Ability / item #90Insight Aura Magic Resistance decreased from 15% to 10%
  • Ability / item #90Barrier now stacks additively with other sources of magic barriers (does not stack with self)
  • Ability / item #143Bash Stun Duration decreased from 1.5s to 1.2s
  • Ability / item #143 · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Ability / item #208Recipe cost increased from 1550 to 1675 (Total cost unchanged)
  • Ability / item #208Overwhelm Stun Duration decreased from 2s to 1.6s
  • Ability / item #208 · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Ability / item #208Bash Stun Duration decreased from 1.5s to 1.2s
  • Ability / item #208 · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Ability / item #232Recipe cost increased from 650 to 775 (Total cost unchanged)
  • Ability / item #1Taking damage from Roshan or enemy heroes now mutes the item for 3s instead of setting it for 3s cooldown
  • Ability / item #604Arcane Blink no longer provides mana cost and cast time reductions, or debuff amplification
  • Ability / item #604Arcane Blink Cooldown decreased from 15s to 7s
  • Ability / item #604Arcane Blink Range increased from 1200 to 1400
  • Ability / item #604Taking damage from Roshan or enemy heroes now mutes the item for 3s instead of setting it for 3s cooldown
  • Ability / item #600Taking damage from Roshan or enemy heroes now mutes the item for 3s instead of setting it for 3s cooldown
  • Ability / item #603Taking damage from Roshan or enemy heroes now mutes the item for 3s instead of setting it for 3s cooldown
  • Ability / item #145Recipe changed. Now requires Broadsword (1000), Claymore (1350), Quelling Blade (100), Cornucopia (1200), Recipe (450). Total cost 4100 (unchanged)
  • Ability / item #116Avatar Reworked: applies a basic dispel. Provides Debuff Immunity for the duration: any negative effect on the user won't affect them, Magic Resistance increased by 50% and they're immune to pure and reflected damage. These only affect spells that don't pierce Debuff Immunity
  • Ability / item #116If Avatar expires before the debuff then it will take effect for the remaining duration
  • Ability / item #127Damage bonus decreased from +28 to +20
  • Ability / item #127Armor bonus increased from +6 to +7
  • Ability / item #98Recipe changed. Now requires Blitz Knuckles (1000), Staff of Wizardry (1000), Cornucopia (1200), Recipe (275). Total cost 3475 (unchanged)
  • Ability / item #98Now provides +6 Health Regen and +12 Intelligence
  • Ability / item #98Damage bonus decreased from +30 to +10
  • Ability / item #98Mana Regen bonus decreased from +3 to +2.5
  • Ability / item #250Recipe cost decreased from 925 to 825 (Total cost unchanged)
  • Ability / item #250Now provides +6.25 Health Regen
  • Ability / item #250Intelligence bonus increased from +20 to +32
  • Ability / item #250Damage bonus decreased from +50 to +35
  • Ability / item #250Soul Rend no longer causes attacks on its target to have 100% chance to crit (still provides True Strike)
  • Ability / item #250Additional damage dealt to the target of Soul Rend increased from 30% to 60%
  • Ability / item #125Total cost decreased from 1825 to 1700
  • Ability / item #125Health Regen bonus decreased from +7 to +5.50
  • Ability / item #242Recipe cost increased from 800 to 925 (Total cost unchanged)
  • Ability / item #242Guard Blocked Damage rescaled from 75 to 70 + 60% of caster's Strength
  • Ability / item #242Guard Duration decreased from 12s to 8s
  • Ability / item #112Assault Aura now pierces Debuff Immunity
  • Ability / item #104Recipe changed. Now requires Diadem (1000), Voodoo Mask (700), Recipe (1150). (Total cost rescaled from 2700/3950/5200/6450/7700 to 2850/4000/5150/6300/7450)
  • Ability / item #104+14/16/18/20/22 Intelligence and +6/8/10/12/14 Strength/Agility replaced with +7/9/11/13/15 All Attributes
  • Ability / item #104Now also provides +11/12/13/14/15% Spell Lifesteal
  • Ability / item #104Energy Burst now spell lifesteals 75% of damage done
  • Ability / item #104Energy Burst now instantly kills non-Ancient creeps
  • Ability / item #236Strength bonus decreased from +12 to +10
  • Ability / item #176When targeting Universal Heroes, Ether Blast now uses 60% of the total sum of the target's attributes as their primary attribute
  • Ability / item #100Recipe cost increased from 650 to 775 (Total cost unchanged)
  • Ability / item #610Cyclone Cooldown decreased from 18s to 13s
  • Ability / item #610Movement Speed bonus decreased from +50 to +30
  • Ability / item #610Mana Regen bonus decreased from +6 to +3
  • Ability / item #1466Eternal Chains Radius decreased from 400 to 375
  • Ability / item #158Recipe cost decreased from 900 to 800 (Total cost decreased from 5600 to 5500)
  • Ability / item #158Damage bonus increased from +24 to +25
  • Ability / item #254Recipe cost decreased from 450 to 350 (Total cost increased from 1950 to 2150)
  • Ability / item #254Magic Resistance bonus increased from +20% to +25%
  • Ability / item #254Glimmer now grants invisibility, +40 movement speed and 300 magic damage barrier. Duration: 5s. Mana Cost: 90. Cooldown: 12s
  • Ability / item #114Strength bonus decreased from +45 to +40
  • Ability / item #164Recipe changed. Now requires Helm of Iron Will (975), Diadem (1000), Recipe (650). Stats unchanged, total cost increased from 2400 to 2625
  • Ability / item #635Total cost increased from 6175 to 6400
  • Ability / item #635Dominated Creep Attack Damage Bonus decreased from +80 to +70
  • Ability / item #635Dominated Creep Armor Bonus decreased from +8 to +7
  • Ability / item #635Dominated Creep Movement Speed decreased from 400 to 380
  • Ability / item #269Recipe Changed. Now requires Diadem (1000), Magic Wand (450), Headdress (425), Recipe (525) (total cost unchanged)
  • Ability / item #269No longer provides Health bonus
  • Ability / item #269No longer provides Mana bonus
  • Ability / item #269All Attributes bonus increased from +3 to +10
  • Ability / item #269Energy Charge now has a visual effect when used on allies
  • Ability / item #123Recipe changed. Now requires Ultimate Orb (2050), Cornucopia (1200), Recipe (1350). (Total cost unchanged)
  • Ability / item #123Health Regen bonus decreased from +7 to +6
  • Ability / item #123Mana Regen bonus decreased from +5 to +4.25
  • Ability / item #123Now also grants +10 Damage
  • Ability / item #598Recipe cost decreased from 400 to 200
  • Ability / item #598Total cost increased from 2400 to 2500
  • Ability / item #170Movement Speed bonus increased from +8% to +10%
  • Ability / item #154Movement Speed bonus increased from +10% to +12%
  • Ability / item #277Movement Speed bonus increased from +10% to +12%
  • Ability / item #147Movement Speed bonus increased from +8% to +10%
  • Ability / item #187Valor Cooldown increased from 12s to 16s
  • Ability / item #187Valor Duration decreased from 12s to 8s
  • Ability / item #187Valor Self/Enemy Armor Reduction and Ally Armor Bonus increased from 5 to 6
  • Ability / item #229Recipe cost decreased from 900 to 700 (Total cost decreased from 2625 to 2425)
  • Ability / item #229Shine Self/Enemy Armor Reduction and Ally Armor Bonus increased from 6 to 7
  • Ability / item #229Shine Ally/Enemy Movement Speed Bonus/Slow increased from 10% to 18%
  • Ability / item #229Shine Ally/Enemy Attack Speed Bonus/Slow increased from 50 to 70
  • Ability / item #229Shine Duration decreased from 12s to 8s
  • Ability / item #229Shine Cooldown increased from 12s to 16s
  • Ability / item #223Recipe cost increased from 250 to 550 (Total cost increased from 2350 to 2400)
  • Ability / item #223Meteor Hammer impact now slows enemies hit by 20% for the full burn duration of 6s
  • Ability / item #223Meteor Hammer Stun Duration decreased from 1.25s to 0.5s
  • Ability / item #223Meteor Hammer Impact Damage to buildings increased from 75 to 95
  • Ability / item #235Recipe changed. Now requires Perseverance (1400), Soul Booster (3000), Recipe (200). Total cost 4600
  • Ability / item #235Now provides +625 Health, +625 Mana, -25% Cooldown Reduction, +7.5 Health Regen, +3.25 Mana Regen
  • Ability / item #69Total Cost decreased from 1650 to 1400
  • Ability / item #50Movement Speed bonus increased from +45 to +50
  • Ability / item #63Now provides +45 Movement Speed to Ranged heroes and +55 to Melee heroes
  • Ability / item #110Recipe changed. Now requires Cornucopia (1200), Cornucopia (1200), Recipe (2600). Total Cost 5000 (unchanged)
  • Ability / item #110Health Regen bonus decreased from +13 to +12
  • Ability / item #110Mana Regen bonus decreased from +7 to +6
  • Ability / item #110Now also grants +20 Damage
  • Ability / item #156Damage bonus decreased from +38 to +25
  • Ability / item #96Total cost decreased from 5675 to 5550
  • Ability / item #96Mana Regen bonus decreased from +9 to +8.5
  • Ability / item #96Hex Duration decreased from 3.5s to 2.8s
  • Ability / item #96 · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Ability / item #119Arctic Blast Wave Speed increased from 350 to 400
  • Ability / item #92If the owner dies with Urn having 0 charges, it now gains one
  • Ability / item #267If the owner dies with Vessel having 0 charges, it now gains one
  • Ability / item #908Item removed from the game

Neutral items

  • Neutral TokensNeutral Creeps no longer drop neutral items on death. Now they drop Neutral Tokens of different tiers (1 to 5)
  • Neutral TokensYou can click on your Neutral Token to choose one of 5 random neutral items of the token's tier and the token will permanently turn into one of those
  • Neutral TokensEach hero has their own selection of random items. Having multiple tokens of the same tier will always result in the same selection of items as the options are fixed per player, not per token
  • Neutral TokensNeutral Tokens are fully shareable and may be sent to Neutral Stash
  • Neutral TokensNeutral items claimed from Tokens are not shareable anymore and cannot be taken from Neutral Stash by allies. Items will be muted in their inventory similarly to regular items
  • Neutral TokensNeutral Tokens can be equipped without the 6s backpack penalty but can also be used from backpack
  • Neutral TokensYou can no longer see your allies' stashed neutral items, since you can't do anything with them
  • Ability / item #577Item cycled out
  • Ability / item #375Item re-added
  • Ability / item #946Hound Slow Duration increased from 1s to 2s
  • Ability / item #947All Attributes bonus increased from +3 to +4
  • Ability / item #947Now provides +10% Magic Resistance
  • Ability / item #945Health bonus increased from +100 to +150
  • Ability / item #945Verdurous Dale Health Regeneration increased from 8 to 10
  • Ability / item #356Summoned Kobold is now controllable by the player that dug it up
  • New ItemNew Tier 1 Neutral item
  • New ItemPassive: Courage. Provides +10 damage when the owner is above 50% health, and 5 armor when they are below that threshold
  • New ItemNew Tier 1 Neutral item
  • New ItemProvides +10 Damage
  • New ItemPassive: Boldness. Grants +15 attack speed as long as there's no enemy heroes within 900 units
  • Ability / item #828Item cycled out
  • Ability / item #1077Item cycled out
  • Ability / item #357Item cycled out
  • Ability / item #306Now provides half the value to All Attributes for Universal Heroes
  • Ability / item #290GPM bonus decreased from 80 to 75
  • Ability / item #378Item re-added and moved from Tier 3 to Tier 2
  • Ability / item #378Impeding Corruption Armor Reduction decreased from 4 to 3
  • Ability / item #378Impeding Corruption Movement Slow decreased from 25%/15% to 20%/10% (melee/ranged)
  • Ability / item #1076Crackshot Cooldown decreased from 12s to 8s
  • Ability / item #297Item re-added
  • Ability / item #297Lifesteal against creeps is now reduced by 50%
  • New ItemNew Tier 2 Neutral item
  • New ItemProvides +20 Movement Speed
  • New ItemPassive: Sixth Sense. Automatically dodge the next attack from a hero. Cooldown: 5s
  • Ability / item #834Item cycled out
  • Ability / item #676Mana bonus increased from 250 to 350
  • Ability / item #361Now provides +50 Attack Range (ranged heroes only)
  • New ItemNew Tier 3 Neutral item
  • New Item+300 Mana, +25 Movement Speed
  • New ItemPassive: Magical Damage Block. Blocks 300 magic damage from damage instances over 75 damage. Cooldown: 12s
  • New ItemNew Tier 3 Neutral item
  • New ItemProvides +7 All Attributes and +5 Armor
  • New ItemPassive: Reciprocity When attacked, the hero counter-attacks a target within their attack range. Cooldown: 5s
  • New ItemNew Tier 3 Neutral item
  • New ItemProvides +25 Attack Speed
  • New ItemPassive: Vengeance. Provides +30 damage if equipped hero is Silenced and +15 armor if equipped hero is Stunned
  • Ability / item #335Item cycled out
  • Ability / item #837Item cycled out
  • Ability / item #364Damage bonus increased from 12 to 14
  • Ability / item #364Strength bonus increased from 12 to 14
  • Ability / item #309Moved from Tier 3 to Tier 4
  • Ability / item #309Magic Attack Damage bonus increased from +25 to +45
  • Ability / item #309Attack Speed bonus increased from +25 to +30
  • Ability / item #309Silence Strike Silence Duration increased from 1.75s to 2s
  • Ability / item #585Now provides +25 Movement Speed
  • Ability / item #585No longer has an active. Passive Bottled Lightning now hits up to 2 targets
  • New ItemNew Tier 4 Neutral item
  • New Item+20% Magic Resistance
  • New ItemActive: Martyrdom. Redirects 20% of all damage dealt to allied heroes within 900 radius towards you for 8 seconds. Cooldown: 40s
  • Ability / item #366Now provides +25 to all attributes for Universal Heroes
  • Ability / item #371Fallen Sky Stun Duration decreased from 2s to 1.6s
  • Ability / item #371 · ContextDuration decreased as a part of the comprehensive Disables Reduction

Neutral creeps

  • All neutral creeps now have 4 levels of certain abilities
  • Abilities are upgraded to level 2 at minute 15 and level 3 at minute 30
  • Chen's Aghanim's Shard increases the level of the following abilities by one, allowing them to reach level 4
  • Prospecting Aura Gold per minute increased from 20 to 20/25/30/40
  • Speed Aura Move Speed increased from 12% to 12/15/18/24%
  • Steal Weapon Duration increased from 3s to 3/3.5/4/5s
  • Envenomed Weapon Damage per second increased from 0 to 0/20/40/80
  • Envenomed Weapon Health Regen Reduction increased from 75% to 75/80/85/90%
  • Break Cooldown decreased from 10s to 10/9/8/6s
  • Heal Cooldown decreased from 10s to 10/9/8/6s
  • Heal Cast Range increased from 350 to 350/375/400/450
  • Vex Projectile Speed increased from 500 to 500/600/700/800
  • Vex Cooldown decreased from 15s to 15/13/11/7s
  • Frost Attack Movement Slow increased from 25% to 25/28/31/37%. Attack Slow increased from 25 to 25/28/31/37
  • Take Off Movement Speed Penalty decreased from 50% to 50/40/30/10%
  • Chain Lightning Initial Damage increased from 140 to 140/180/220/260
  • Chain Lightning Jump Damage Loss decreased from 25% to 25/20/15/10%
  • Ogre Smash! Base Damage increased from 200 to 200/250/300/400
  • Ogre Smash! Radius increased from 200 to 200/210/220/230
  • Ogre Smash! Stun Duration decreased from 3s to 2.4s
  • ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Ice Armor Armor Bonus increased from 5 to 5/6/7/9
  • Ice Armor Move Slow increased from 25% to 25/28/31/37%
  • Ice Armor Attack Slow increased from 25 to 25/28/31/37
  • Critical Strike Critical Damage increased from 200% to 200/225/250/300%
  • Intimidate Radius increased from 300 to 300/350/400/500
  • Shard Split Shard Number increased from 2 to 2/2/3/3
  • Shard Split Shard Health increased from 250 to 250/280/310/370
  • Shard Split Shard Damage increased from 12 to 12/16/20/28
  • Hurl Boulder Stun Duration decreased from 0.6s to 0.5s
  • ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Hurl Boulder Stun Duration decreased from 0.6s to 0.5s
  • ContextDuration decreased as a part of the comprehensive Disables Reduction
  • War Stomp Damage increased from 25 to 25/50/75/150
  • War Stomp Stun Duration decreased from 2s to 1.6s
  • ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Cloak Aura Magic Resistance (Heroes) increased from 15% to 15/17/19/23%
  • Cloak Aura Magic Resistance (Creeps) increased from 30% to 30/34/38/46%
  • Raise Dead Skeleton Health increased from 250 to 250/275/300/375
  • Raise Dead Skeleton Damage increased from 12 to 12/15/18/21
  • Now only casts Raise Dead when below 50% health
  • Ensnare Cast Range increased from 550 to 550/625/700/825
  • Thunder Clap Cooldown decreased from 12s to 12/11/10/9s
  • Thunder Clap Damage increased from 150 to 150/200/250/350
  • Death Throe: Rush Attack Speed increased from 15 to 15/18/21/27
  • Unholy Aura Health Regen rescaled from 5 to 3/5/7/11
  • Mana Burn Base mana burn increased from 20 to 20/25/30/35
  • Mana Burn Intelligence as mana burned multiplier increased from 200% to 200/250/300/400%
  • Purge Cast Range increased from 350 to 350/400/450/550
  • Purge Mana Cost decreased from 120 to 120/115/110/100
  • Hurricane Cast Range increased from 400 to 400/500/600/750
  • Hurricane Cooldown decreased from 30s to 30/28/26/22s
  • Tornado Tornado Movement Speed increased from 125 to 125/140/155/185
  • Tornado Cooldown decreased from 40s to 40/36/32/26s
  • Seed Shot Bounces increased from 4 to 4/6/8/12
  • Fireball Duration rescaled from 10s to 8/9/10/12s
  • Magic Amplification Aura increased from 5% to 5/6/7/9%
  • Icefire Bomb Cast Range increased from 700 to 700/725/750/800
  • Icefire Bomb Mana Cost decreased from 100 to 100/95/90/80
  • Time Warp Aura Cooldown Reduction increased from 10% to 10/11/12/14%
  • Granite Aura Bonus HP Percentage increased from 15% to 15/16.5/18/21%
  • Weakening Aura Armor Reduction increased from 2 to 2/3/4/5
  • Slam Hero Duration increased from 2s to 2/2.25/2.5/3.0s
  • War Drums Aura Accuracy increased from 40% to 40/43/46/51%

Hero changes

Anti-Mage

  • Base Strength decreased from 21 to 19
  • Base Health Regen increased from 0.25 to 0.75
  • TalentsLevel 20 Talent Blink Cast Range decreased from +250 to +200
  • Mana BreakMana Burned per hit decreased from 28/40/52/64 to 25/30/35/40
  • Mana BreakMax Mana Burned per hit increased from 1/1.8/2.6/3.4% to 1.6/2.4/3.2/4%
  • Mana BreakNow plays a slightly different sound when the target is below 50% mana
  • BlinkCooldown increased from 12/10/8/6s to 13.5/11/8.5/6s

Axe

  • Berserker's CallDuration decreased from 2/2.4/2.8/3.2s to 1.8/2.2/2.6/3.0s
  • Berserker's Call · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Counter HelixDamage rescaled from 60/100/140/180 to 80/110/140/170
  • Counter HelixNo longer uses a pseudo-random proc chance. Now triggers after a set number of attacks taken. Attacks to trigger: 7/6/5/4
  • Counter HelixAghanim's Shard no longer increases proc chance. Now reduces the cooldown of Counter Helix to 0 seconds

Bane

  • Now is a Universal Hero
  • Base Damage decreased from 33-39 to 4-10
  • Damage on level 1 decreased by 11 (from 56-62 to 45-51)
  • Damage gain per level increased from +2.5 to +4.5
  • TalentsLevel 10 Talent Nightmare Damage Heals Bane replaced with -2s Brain Sap Cooldown
  • TalentsLevel 15 Talent -3s Brain Sap Cooldown replaced with +13 Enfeeble Damage per second
  • TalentsLevel 25 Talent Fiend's Grip Duration decreased from +5s to +3s
  • EnfeebleNo longer reduces Heal/Regen
  • EnfeebleNow deals 12/18/24/30 pure damage per second. First instance of damage happens on application
  • EnfeebleAttack Damage Reduction increased from 45/50/55/60% to 55/60/65/70%
  • EnfeebleMana Cost increased from 40/50/60/70 to 120/135/150/165
  • EnfeebleDuration rescaled from 8/9/10/11s to 9s
  • NightmareNo longer deals damage
  • NightmareDuration decreased from 4/5/6/7s to 3.5/4.5/5.5/6.5s
  • Nightmare · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • NightmareMana Cost decreased from 165 to 120/130/140/150
  • Fiend's GripDuration decreased from 5/5.5/6.0s to 4.75/5.25/5.75s
  • Fiend's Grip · ContextDuration decreased as a part of the comprehensive Disables Reduction

Bloodseeker

  • Blood Mist Now passively turns all your overheal from your own abilities into a damage barrier up to 50% of Bloodseeker's Max Health in addition to its active effect. Barrier decays by 0.5% of Max Health per second
  • Blood Mist Damage no longer counts as HP Loss (it burns barrier if it's available and can be decreased by sources that reduce damage)
  • BloodrageMax Health Damage per second decreased from 2% to 1.8%
  • BloodragePure damage from Aghanim's Shard is now dealt as a separate instance of damage
  • RuptureCooldown rescaled from 70s to 75/70/65s
  • RuptureMove Damage increased from 33/44/55% to 35/45/55%

Crystal Maiden

  • Base Damage increased by 2
  • TalentsLevel 20 Talent Attack Speed increased from +200 to +225
  • FrostbiteDamage Tick Interval decreased from 0.25s to 0.2s
  • Freezing FieldCooldown decreased from 100s to 100/95/90s

Drow Ranger

  • Frost ArrowsHypothermia effect is now granted by Aghanim's Scepter instead of Aghanim's Shard
  • Frost ArrowsHypothermia Bonus Damage per stack increased from 5 to 15. Max Stacks increased from 7 to 9. Regen Reduction per stack increased from 8% to 10%
  • GlacierNew ability granted by Aghanim's Shard
  • GlacierDrow Ranger creates a hill of ice beneath her. While standing on the hill, attackers gain bonus attack range and high ground advantage - they cannot miss and gain flying vision. Drow Ranger additionally gets 1 bonus Multishot arrow per wave while on the hill. The front of the hill obscures vision and cannot be moved through. Duration: 8s. Mana Cost: 75. Cooldown: 25s

Earthshaker

  • TalentsLevel 20 Talent Fissure Range decreased from +320 to +300
  • TalentsLevel 20 Talent Echo Damage increased from +40 to +50
  • TalentsLevel 25 Talent Enchant Totem Cooldown reduction increased from 1.5s to 2s
  • FissureStun Duration decreased from 1/1.25/1.5/1.75s to 0.8/1/1.2/1.4s
  • Fissure · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • AftershockStun Duration rescaled from 0.9/1.1/1.3/1.5s to 0.9/1.0/1.1/1.2s
  • Aftershock · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • AftershockDamage rescaled from 75/100/125/150 to 70/100/130/160

Juggernaut

  • Base Damage increased by 1
  • TalentsLevel 20 Talent Blade Dance Lifesteal increased from +40% to +50%
  • Blade FurySpell Immunity replaced with Debuff Immunity with 80% Magic Resistance
  • OmnislashCooldown decreased from 130s to 120s
  • SwiftslashDuration increased from 0.8s to 1s

Mirana

  • Now is a Universal Hero
  • Base Damage decreased from 24-30 to 6-10
  • Base Strength increased from 18 to 20
  • Strength gain decreased from 2.2 to 1.7
  • Agility gain decreased from 3.1 to 2.5
  • Intelligence gain decreased from 1.9 to 1.2
  • Damage on level 1 decreased by 3-5 (from 48-54 to 45-49)
  • Damage gain per level increased from +3.1 to +3.24
  • StarstormMana Cost decreased from 80/95/110/125 to 80/90/100/110
  • Sacred ArrowMana Cost decreased from 100 to 90
  • LeapAghanim's Shard now does not break Moonlight Shadow invisibility
  • LeapWith Aghanim's Shard the ability can now be put on auto-cast to make it ground- and vector targeted, allowing you to choose the distance and the resulting blast direction of the jump

Morphling

  • Base Strength increased by 1
  • TalentsLevel 20 Talent Adaptive Strike Stun Duration decreased from +1s to +0.8s
  • Attribute Shift (Agility Gain)No longer grants bonus Agility
  • Attribute Shift (Agility Gain)Aghanim's Shard bonus Agility moved to Adaptive Strike
  • Attribute Shift (Strength Gain)No longer grants bonus Strength
  • Attribute Shift (Strength Gain)Aghanim's Shard bonus Strength moved to Adaptive Strike
  • Adaptive Strike(Agility) Now grants bonus Agility (same values as Attribute Shift before)
  • Adaptive Strike(Strength) Now grants bonus Strength (same values as Attribute Shift before)
  • Adaptive Strike(Strength) Stun Max decreased from 1.5/2/2.5/3s to 1.2/1.6/2/2.4s
  • Adaptive Strike · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • MorphAghanim's Scepter effect now steals an additional 20% of all stats when targeting Universal Heroes

Shadow Fiend

  • TalentsLevel 20 Talent Requiem of Souls Fear Duration per line decreased from +0.3s to +0.25s
  • ShadowrazeNo longer slows turn rate on hit
  • NecromasteryStacks Lost on Death decreased from 40% to 30%
  • NecromasteryAghanim's Shard Fear Duration decreased from 0.5s to 0.4s
  • Necromastery · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Presence of the Dark LordEvery enemy hero killed near Shadow Fiend further improves the armor reduction by 2 for 20s. Duration is refreshed with each hero kill
  • Requiem of SoulsFear Duration per soul hit decreased from 0.9s to 0.7s
  • Requiem of Souls · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Requiem of SoulsFear Duration Max decreased from 2.7s to 2.15s
  • Requiem of Souls · ContextDuration decreased as a part of the comprehensive Disables Reduction

Phantom Lancer

  • Base Attack Range increased from 150 to 225
  • Spirit LanceAghanim's Shard Upgrade moved to Aghanim's Scepter
  • Spirit LanceSpirit Lance now bounces twice on enemies, prioritizing Heroes (can bounce back to the original target). Also increases slow amount by 10% and Spirit Lance illusion damage by 40%
  • JuxtaposeNow upgradable by Aghanim's Shard
  • JuxtaposeAllows Juxtapose to be activated to create 1 illusion at Phantom Lancer's location, giving him instant invisibility. Move Speed Bonus: 15%. Duration: 8s. Cooldown: 15s

Puck

  • Intelligence gain increased from 3.5 to 3.8
  • Aghanim's Shard now also passively adds 20 bonus magic damage to Puck's attacks
  • Illusory OrbMana Cost decreased from 110/120/130/140 to 100/110/120/130
  • Waning RiftAghanim's Scepter Upgrade removed
  • Dream CoilBreak Stun Duration decreased from 1.8/2.4/3s to 1.4/1.9/2.4s
  • Dream Coil · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Dream CoilNow upgradable by Aghanim's Scepter
  • Dream CoilAll enemies affected by Dream Coil are attacked by Puck every 0.6s. Attacks originate from the Dream Coil center and do not require Puck to be nearby

Pudge

  • TalentsLevel 20 Talent Dismember Duration decreased from +0.8 to +0.75
  • Meat HookProjectile Speed increased from 1450 to 1600
  • Meat HookNow can be heard in Fog of War
  • RotAghanim's Scepter Bonus Damage decreased from 95 to 90
  • RotAghanim's Scepter Regen Reduction decreased from 25% to 20%
  • DismemberCast Range increased from 160 to 200
  • DismemberDuration decreased from 3s to 2.75s
  • Dismember · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • DismemberDuration on creeps decreased from 6s to 5.5s

Razor

  • TalentsLevel 25 Talent Second Plasma Field now does 70% of the damage of the initial wave
  • Static LinkCooldown rescaled from 40/35/30/25s to 50/40/30/20s

Sand King

  • Now is a Universal Hero
  • Base Damage decreased from 23-33 to 9-17
  • Damage on level 1 decreased by 2 (from 45-55 to 45-53)
  • Damage gain per level increased from +2.7 to +3.78
  • TalentsLevel 10 Talent Burrowstrike Stun Duration decreased from +0.5s to +0.4s
  • BurrowstrikeStun Duration decreased from 1.6/1.8/2/2.2s to 1.2/1.4/1.6/1.8s
  • Burrowstrike · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • BurrowstrikeNow always applies the current level of Caustic Finale to enemy heroes even without Aghanim's Scepter
  • BurrowstrikeAghanim's Scepter Upgrade removed
  • Sand StormNow upgradable by Aghanim's Scepter
  • Sand StormEvery 0.2s creates two 65 radius Burrowstrike spines at random locations. Each one stuns enemies and deals damage equal to the current level of Burrowstrike

Storm Spirit

  • TalentsLevel 20 Talent Electric Vortex Duration decreased from +0.4s to +0.3s
  • Static RemnantRadius increased from 260 to 300
  • Electric VortexDuration decreased from 1.4/1.8/2.2/2.6s to 1.2/1.5/1.8/2.1s
  • Electric Vortex · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • OverloadDamage rescaled from 30/50/70/90 to 25/50/75/100

Sven

  • TalentsLevel 25 Talent Storm Hammer Stun Duration decreased from +1.25s to +1s
  • Storm HammerDamage decreased from 95/170/245/320 to 80/160/240/320
  • Storm HammerDuration decreased from 1.4/1.6/1.8/2s to 1/1.2/1.4/1.6s
  • Storm Hammer · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Great CleaveCleave Damage increased from 25/50/75/100% to 40/60/80/100%
  • Great CleaveNow provides 2/4/6/8 Strength Bonus
  • WarcryCooldown increased from 32/28/24/20s to 35/30/25/20s
  • WarcryDuration increased from 9s to 10s

Tiny

  • Tree GrabCooldown increased from 19/16/13/10s to 22/19/16/13s
  • TossCooldown increased from 17/15/13/11s to 20/17/14/11s
  • GrowBonus Armor increased from 10/15/20 to 10/17/24
  • GrowBonus Damage increased from 50/100/150 to 50/110/170
  • GrowNo longer provides bonus damage to Tree Grab (Level 20 Talent still does)

Vengeful Spirit

  • Now is a Universal Hero
  • Base Damage decreased from 26-32 to 12-18
  • Strength gain decreased from 2.6 to 2.0
  • Agility gain decreased from 3.2 to 2.0
  • Intelligence gain decreased from 1.5 to 1.2
  • Damage on level 1 unchanged (46-52)
  • Damage gain per level decreased from +3.2 to +3.12
  • TalentsLevel 25 Talent Magic Missile pierces Spell Immunity replaced with +40% Nether Swap Damage Reduction
  • Magic MissileStun Duration decreased from 1.4/1.5/1.6/1.7s to 1.1/1.2/1.3/1.4s
  • Magic Missile · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Vengeance AuraBase Damage Bonus decreased from 11/18/25/32% to 10/16/22/28%

Windranger

  • Now is a Universal Hero
  • Base Armor increased by 1
  • Base Damage decreased from 26-38 to 11-17
  • Strength gain decreased from 2.6 to 2.4
  • Intelligence gain decreased from 3.6 to 2.4
  • Damage on level 1 decreased by 2-8 (from 44-56 to 42-48)
  • Damage gain per level increased from +3.6 to +3.72
  • TalentsLevel 20 Talent Shackleshot Latch Stun Duration decreased from +0.8s to +0.65s
  • ShackleshotImproved projectile consistency
  • ShackleshotNow always shackles the closest target behind the unit shackled
  • ShackleshotFail Stun Duration decreased from 0.75s to 0.6s
  • Shackleshot · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • ShackleshotLatch Stun Duration decreased from 2/2.6/3.2/3.8s to 1.6/2.1/2.6/3.1s
  • Shackleshot · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • PowershotDamage increased from 150/250/350/450 to 170/270/370/470
  • WindrunAghanim's Scepter no longer blinds enemies (used to apply 40% miss chance)
  • WindrunAghanim's Scepter now also reduces physical damage taken by Windranger by 50%

Zeus

  • TalentsLevel 20 Talent Lightning Bolt Ministun decreased from +0.4s to +0.3s
  • TalentsLevel 20 Talent +100 Thundergod's Wrath Damage replaced with +4% Arc Lightning Current Health as Damage
  • TalentsLevel 25 Talent +100 Arc Lightning Damage replaced with +150 Thundergod's Wrath Damage
  • Arc LightningBase Damage decreased from 90/120/150/180 to 85/110/135/160
  • Arc LightningNow also deals 3/4/5/6% of current enemy health as damage
  • Lightning BoltMinistun Duration decreased from 0.3s to 0.25s
  • Heavenly JumpNow always moves Zeus forward
  • Heavenly JumpNo longer increases enemy cast time
  • Static FieldAbility removed
  • Lightning HandsNew passive ability granted by Aghanim's Shard
  • Lightning HandsIncreases Zeus' attack range by 100. Zeus' attacks create Arc Lightnings that deal 50% of its damage (illusions deal 20%)

Kunkka

  • TidebringerNo longer disabled by silences. Instead disabled by break
  • GhostshipStun Duration decreased from 1.4s to 1.2s
  • Ghostship · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Ability / item #319Now area targeted with a 900 cast range and 1100 radius
  • Tidal WaveDuration decreased from 1.25s to 1s
  • Tidal Wave · ContextDuration decreased as a part of the comprehensive Disables Reduction

Lina

  • Base Armor increased by 1
  • Light Strike ArrayStun Duration decreased from 1.6/1.9/2.2/2.5s to 1.3/1.6/1.9/2.2s
  • Light Strike Array · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Light Strike ArrayCast Range increased from 625 to 700
  • Flame CloakNow grants max Fiery Soul stacks on activation

Lion

  • Earth SpikeDamage increased from 95/150/205/260 to 100/160/220/280
  • Earth SpikeStun Duration decreased from 1.4/1.8/2.2/2.6s to 1.3/1.6/1.9/2.2s
  • Earth Spike · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Earth SpikeProjectile Speed increased from 1800 to 2800
  • Earth SpikeMana Cost rescaled from 85/110/135/160 to 90/110/130/150
  • HexCast Range increased from 550 to 600
  • HexDuration decreased from 2.5/3/3.5/4s to 2/2.4/2.8/3.2s
  • Hex · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Mana DrainSpell Immunity with Aghanim's Shard replaced with Debuff Immunity with 50% Magic Resistance

Shadow Shaman

  • TalentsLevel 10 Talent Hex Cooldown reduction decreased from 3s to 2s
  • TalentsLevel 10 Talent Shackles Total Damage increased from +155 to +170
  • TalentsLevel 25 Talent Ether Shock Damage increased from +380 to +400
  • Ether ShockTargets increased from 1/3/5/7 to 3/5/7/9
  • HexDuration rescaled from 1.25/2/2.75/3.5s to 1.3/1.8/2.3/2.8s
  • HexMana Cost rescaled from 70/110/150/190 to 50/100/150/200
  • Hex · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • HexCooldown decreased from 13s to 12s
  • ShacklesMana Cost decreased from 140/150/160/170 to 125/140/155/170
  • ShacklesDuration decreased from 2.75/3.5/4.25/5s to 2.4/3.0/3.6/4.2s
  • Shackles · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Mass Serpent WardAghanim's Scepter no longer increases Serpent Wards' attack range

Slardar

  • TalentsLevel 20 Talent Corrosive Haze Armor decreased from -4 to -3
  • Slithereen CrushStun Duration decreased from 1s to 0.8s
  • Slithereen Crush · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Slithereen CrushDamage increased from 70/140/210/280 to 75/150/225/300
  • Bash of the DeepBash Duration decreased from 1.3s to 1.1s
  • Bash of the Deep · ContextDuration decreased as a part of the comprehensive Disables Reduction

Tidehunter

  • TalentsLevel 25 Talent Ravage Stun Duration decreased from +1s to +0.8s
  • Anchor SmashMana Cost rescaled from 40/50/60/70 to 45/50/55/60
  • Anchor SmashAttack Bonus Damage increased from 40/85/130/175 to 45/90/135/180
  • RavageDuration decreased from 2.4/2.6/2.8s to 2/2.2/2.4s
  • Ravage · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • RavageMana Cost decreased from 150/225/325 to 125/225/325

Witch Doctor

  • Paralyzing CaskBase Damage increased from 40 to 50
  • Paralyzing CaskStun Duration decreased from 1s to 0.8s
  • Paralyzing Cask · ContextDuration decreased as a part of the comprehensive Disables Reduction

Lich

  • TalentsLevel 15 Talent Sinister Gaze Duration decreased from +0.5s to +0.4s
  • Frost BlastMovement Slow decreased from 30% to 25%
  • Sinister GazeNow when cast on a non-Ancient creep, it lasts 2x longer and deals 250 damage per second
  • Sinister GazeDuration decreased from 1.3/1.7/2.1/2.5s to 1.1/1.4/1.7/2s
  • Sinister Gaze · ContextDuration decreased as a part of the comprehensive Disables Reduction

Riki

  • Sleeping Dart Ability removed
  • TalentsLevel 10 Talent +0.4s Blink Strike Slow replaced with +8% Cloak and Dagger Movement Speed
  • TalentsLevel 15 Talent +8% Cloak and Dagger Movement Speed replaced with +50% Tricks of the Trade Agility Increase
  • Smoke ScreenNow upgradable by Aghanim's Shard
  • Smoke ScreenEnemies in the smoke screen have their armor reduced by 7 and cannot be targeted by their allies
  • Cloak and DaggerNow gives an experience bonus for kills and assists. Kill bonus: 150/250/350, Assist bonus: 100

Enigma

  • Now is a Universal Hero
  • Base Damage decreased from 24-30 to 7-13
  • Damage on level 1 decreased by 4 (from 43-49 to 39-45)
  • Damage gain per level increased from +3.6 to +4.26
  • Base Mana Regen increased from 0 to 0.5
  • MaleficeStun Duration decreased from 0.4/0.6/0.8/1s to 0.3/0.5/0.7/0.9s
  • Malefice · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • MaleficeAghanim's Shard Stun Duration decreased from +0.35s to +0.3s

Tinker

  • Base Agility increased by 4
  • Agility gain increased from 1.2 to 1.4
  • Heat-Seeking Missile Cast Range decreased from 2500 to 2000
  • Heat-Seeking Missile Damage increased from 115/190/265/340 to 120/200/280/360
  • LaserCooldown increased from 20/18/16/14s to 22/20/18/16s

Sniper

  • TalentsLevel 15 Talent Shrapnel Slow increased from +14% to +15%
  • TalentsLevel 20 Talent Shrapnel DPS increased from +24 to +25
  • TalentsLevel 20 Talent Headshot Knockback Distance decreased from +28 to +25
  • AssassinateAghanim's Scepter Stun Duration decreased from 1/1.25/1.5s to 0.8/1/1.2s
  • Assassinate · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Concussive GrenadeDamage increased from 25 to 200

Necrophos

  • TalentsLevel 15 Talent Death Pulse Heal decreased from +32 to +30
  • TalentsLevel 15 Talent Ghost Shroud Slow decreased from +24% to +20%
  • TalentsLevel 20 Talent Heartstopper Regen Reduction decreased from +32% to +30%
  • Ghost ShroudMovement Slow rescaled from 12/16/20/24% to 10/15/20/25%
  • Death SeekerAbility reworked
  • Death SeekerNecrophos turns into a fast-moving large Death Pulse flying towards the target's position at cast time. Once he reaches said position, the Death Pulse spreads to nearby enemies and allies. Cast Range: 750. Can be blocked by Linken's Sphere.

Warlock

  • TalentsLevel 15 Talent -4s Shadow Word Cooldown replaced with +18 Shadow Word Damage/Heal
  • TalentsLevel 20 Talent +25 Shadow Word Damage/Heal replaced with +450 Shadow Word AoE
  • Shadow WordAghanim's Shard Upgrade removed
  • UpheavalNow upgradable by Aghanim's Shard
  • UpheavalCreates an imp for every 2 seconds of channeling. These imps last for 15 seconds and have 17-18 attack damage, 300 health, 1 armor and Eldritch Explosion passive ability: when killed or expired, imps explode, dealing 60% of their max health as damage to enemies within 400 radius. Imps continuously seek out the closest visible and attackable target but can be controlled
  • Chaotic OfferingStun Duration decreased from 1s to 0.8s
  • Chaotic Offering · ContextDuration decreased as a part of the comprehensive Disables Reduction

Beastmaster

  • Now is a Universal Hero
  • Base Damage decreased from 31-35 to 12-16
  • Agility gain decreased from 1.9 to 1.4
  • Intelligence gain decreased from 1.9 to 1.2
  • Damage on level 1 decreased by 8 (from 54-58 to 46-50)
  • Damage gain per level increased from +2.9 to +3.3
  • Call of the Wild Hawk Dive Bomb (Aghanim's Shard) Root Duration decreased from 2.5s to 2s
  • Wild AxesMana Cost decreased from 65 to 50
  • Primal RoarStun Duration decreased from 3/3.5/4s to 2.75/3.25/3.75s
  • Primal Roar · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Primal RoarMana Cost decreased from 150/175/200 to 100/125/150
  • Drums of SlomAbility reworked
  • Drums of SlomNow a passive ability. Attacks from Beastmaster or a nearby unit he controls cause him to bang his drum, dealing damage to nearby units and healing himself and units under his control for a portion of the damage dealt. Every attack decreases the interval between drum hits from a maximum of 3s down to a minimum of 0.4s between hits after 20 attacks. If no attacks are made, the intervals gradually increase every 1 second. Using Primal Roar automatically adds 10/15/20 drum stacks based on the level of Primal Roar. Drum Hit Damage: 90. Heal from Heroes: 25%. Heal from Creeps: 5%

Queen of Pain

  • Shadow StrikeAghanim's Scepter Scream of Pain emitted from Shadow Strike expiring now also damages the target

Venomancer

  • Now is a Universal Hero
  • Base Damage decreased from 22-25 to 9-12
  • Strength gain decreased from 2.1 to 2.0
  • Agility gain decreased from 2.8 to 2.0
  • Intelligence gain decreased from 1.8 to 1.4
  • Damage on level 1 unchanged (46-49)
  • Damage gain per level increased from +2.8 to +3.24
  • Poison Nova Now a passive ability granted by Aghanim's Scepter
  • Poison Nova: Creates a ring of poison upon death of Venomancer or an enemy hero infected with Venomous Gale. Also triggers if Venomous Gale is dispelled from an enemy hero. Enemies hit by the Poison Nova take non-lethal damage over time and have their magic resistance reduced. Radius: 900. Duration: 10s. Max HP as Damage: 3%. Magic Resistance Reduction: 30%. Travel Speed: 550. Cooldown: 10s
  • Latent Toxicity Dispel Stun Duration decreased from 2s to 1.6s
  • ContextDuration decreased as a part of the comprehensive Disables Reduction
  • TalentsLevel 20 Talent +5s Poison Nova Duration replaced with +1.5% Noxious Plague Max HP as Damage
  • TalentsLevel 25 Talent Poison Nova reduces 100 Attack Speed replaced with Noxious Plague Aura reduces 200 Attack Speed
  • Noxious PlagueNew ultimate ability
  • Noxious PlagueInfects an enemy with a deadly plague that does an initial burst of damage and additional damage over time based on the unit's maximum health. Enemies in a radius around the target are slowed, with values decreasing the farther you are from the affected enemy. When the target dies or the debuff expires/is absorbed, all nearby enemies are infected with a noncommunicable version of the plague. Duration: 5s. Initial Damage: 200/300/400. Max HP as Damage: 5/6/7%. Debuff Radius: 800. Max Slow: 50%. Projectile Speed: 1200. Cooldown: 120/100/80s. Mana Cost: 200/300/400

Faceless Void

  • Time LockDuration decreased from 0.65s to 0.5s
  • Time Lock · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • ChronosphereDuration decreased from 4.0/4.5/5.0s to 3.75/4.25/4.75s
  • ChronosphereNow freezes ability and item cooldowns of anyone trapped in Chronosphere
  • ChronosphereNow prolongs duration of Time Dilation for units trapped in Chronosphere

Wraith King

  • TalentsLevel 15 Talent Wraithfire Blast Stun Duration decreased from +0.7s to +0.5s
  • Wraithfire BlastStun Duration decreased from 1.1/1.4/1.7/2s to 1/1.2/1.4/1.6s
  • Wraithfire Blast · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Vampiric SpiritLifesteal increased from 9/16/23/30% to 20/30/40/50% (half vs. creeps)
  • Vampiric SpiritSkeletons now deal 35% less damage to buildings
  • Mortal StrikeCritical Damage increased from 150/190/230/270% to 150/200/250/300%
  • ReincarnationCooldown rescaled from 200/130/60s to 180/140/100s
  • ReincarnationCan now be cast by Wraith King on himself to die and resurrect if he has the necessary resources
  • ReincarnationNow always spawns 1/2/3 skeletons to attack each nearby hero when Reincarnation triggers (Aghanim's Shard still adds 3 skeletons resulting in 4/5/6 in total)
  • ReincarnationAghanim's Scepter now also reduces cooldown by 40 seconds and respawn time of every hero dying under its effect by 10%

Death Prophet

  • TalentsLevel 20 Talent Spirit Siphon Move Speed Slow increased from 20% to 25%
  • TalentsLevel 25 Talent Spirit Siphon Replenish Time improved from -20s to -22s
  • Spirit SiphonAghanim's Shard Fear Duration decreased from 1.5s to 1.2s
  • Spirit Siphon · ContextDuration decreased as a part of the comprehensive Disables Reduction

Pugna

  • DecrepifyWhen targeting allies or self no longer increases Magic Damage taken. Instead, provides 5/10/15/20% incoming heal amplification
  • Life DrainHealing for allies is no longer based on the damage dealt by Life Drain

Templar Assassin

  • Base Attack Range increased from 160 to 200
  • RefractionMana Cost rescaled from 85/90/95/100 to 90
  • Psionic TrapNow Trap ability can be set to autocast mode. In this mode, the ability springs the trap that is closest to the cursor, rather than the one closest to Templar Assassin
  • Psionic TrapNow traps can always be denied. Psi Blades deal damage behind the trap that is denied

Viper

  • Viper StrikeCast Range increased from 500 to 700/800/900

Luna

  • TalentsLevel 10 Talent Lucent Beam Ministun decreased from +0.4s to +0.3s
  • TalentsLevel 25 Talent Lunar Blessing Damage decreased from +35 to +20
  • Lucent BeamStun Duration decreased from 0.8s to 0.6s
  • Lucent Beam · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Lunar BlessingAttack Damage Bonus (Allies) decreased from 6/14/20/28 to 3/9/15/21
  • Lunar BlessingLuna now receives 200% of the Attack Damage Bonus

Dragon Knight

  • Strength gain increased from 3.4 to 3.6
  • TalentsLevel 15 Talent Dragon Tail Stun Duration decreased from +0.5s to +0.4s
  • TalentsLevel 20 Talent Elder Dragon Form Attack Range decreased from +175 to +150
  • Breathe FireWhile in Elder Dragon Form, applies Corrosive Breath or Frost Breath effect corresponding to the current form
  • Dragon TailStun Duration decreased from 2.25/2.5/2.75/3s to 1.8/2/2.2/2.4s
  • Dragon Tail · ContextDuration decreased as a part of the comprehensive Disables Reduction

Dazzle

  • Now is a Universal Hero
  • Base Damage decreased from 22-28 to 10-16
  • Strength gain decreased from 2.3 to 2.0
  • Agility gain decreased from 1.7 to 1.4
  • Intelligence gain decreased from 3.7 to 2.5
  • Damage on level 1 unchanged (47-53)
  • Damage gain per level decreased from +3.7 to +3.54
  • Good Juju Ability removed
  • Bad Juju Ability reworked
  • Bad Juju: Whenever a unit is affected by Dazzle's spells they temporarily gain/lose 1/2/3 armor for 8/10/12 seconds. Can be activated to decrease the remaining cooldown of all other abilities by 4/5/6 seconds and items by 3/4/5 seconds. Casting Bad Juju costs 75/100/125 health. Each cast increases health cost by 50% for 30/25/20 seconds. Bad Juju cannot kill Dazzle but still can be cast without the sufficient HP. Cooldown: 3s
  • Bad Juju: Dazzle also gets Bad Juju's armor buff for casting Bad Juju
  • TalentsLevel 10 Talent +60 Damage replaced with +30 Attack Speed
  • Poison TouchAghanim's Shard Hex Duration decreased from 2s to 1.6s
  • Poison Touch · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Shadow WaveNow upgradable by Aghanim's Scepter
  • Shadow WaveAllows casting Shadow Wave on enemies to release an Inverse Shadow Wave. The inverse wave bounces amongst enemies, dealing damage to them and healing any nearby allied units for 150% of healing and damage values of Shadow Wave. Dazzle also performs an auto attack on every enemy hit by the inverse Shadow Wave

Clockwerk

  • Now is a Universal Hero
  • Base Damage decreased from 24-26 to 12-14
  • Strength gain decreased from 3.5 to 2.8
  • Agility gain decreased from 2.3 to 1.8
  • Intelligence gain decreased from 1.5 to 1.3
  • Damage on level 1 decreased by 4 (from 50-52 to 46-58)
  • Damage gain per level increased from +3.5 to +3.54
  • TalentsLevel 20 Talent Power Cogs Leash Units Inside replaced with +75 Rocket Flare Damage
  • TalentsLevel 25 Talent Spell Immunity inside Power Cogs replaced with Debuff Immunity with 50% Magic Resistance
  • Power CogsNow applies a magic barrier to all allied units in Power Cogs when cast. Magic Barrier: 50/100/150/200
  • Power CogsKnockback Duration decreased from 1s to 0.8s
  • Power Cogs · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Power CogsKnockback effect now interrupts most forced movement abilities. Exceptions are: Batrider's Flaming Lasso, Centaur Warrunner's Hitch a Ride, and Tusk's Walrus Kick
  • Rocket FlareNow also slows movement speed of hit enemies by 100% for 0.4s
  • HookshotStun Duration decreased from 1.5/1.75/2s to 1.2/1.4/1.6s
  • Hookshot · ContextDuration decreased as a part of the comprehensive Disables Reduction

Leshrac

  • TalentsLevel 15 Talent +25 Movement Speed replaced with +10% Movement Speed during Pulse Nova
  • TalentsLevel 20 Talent +20 Strength replaced with +20% damage Reduction during Pulse Nova
  • Split EarthStun Duration decreased from 2s to 1.7s
  • Split Earth · ContextDuration decreased as a part of the comprehensive Disables Reduction

Nature's Prophet

  • TalentsLevel 15 Talent +25 Attack Speed replaced with +4 Teleportation Max Stacks
  • SproutCooldown increased from 11/10/9/8s to 12/11/10/9s
  • TeleportationMana Cost increased from 50 to 50/60/70/80
  • TeleportationCooldown increased from 62/48/34/20s to 65/55/45/35s
  • TeleportationAfter teleporting, Nature's Prophet now gains 3/6/9/12 stacks of bonus attack damage (6 damage per stack). Every attack turns a stack of attack damage into a stack granting 1 armor. Duration: 15s
  • Nature's CallTreant Duration decreased from 60s to 50s
  • Nature's CallTreant Damage decreased from 15-18/21-25/28-32/35-39 to 11-15/19-23/27-31/35-39
  • Wrath of NatureNo longer provides bonus damage per unit killed

Lifestealer

  • RageSpell Immunity replaced with Debuff Immunity with 80% Magic Resistance

Dark Seer

  • Now is a Universal Hero
  • Base Damage decreased from 33-39 to 13-19
  • Damage on level 1 decreased by 4 (from 54-60 to 50-56)
  • Damage gain per level increased from +2.7 to +4.26
  • Base Health Regen increased from 0.25 to 1
  • Ion ShellTick Interval increased from 0.15s to 0.2s
  • Normal PunchMax Stun Duration decreased from 2s to 1.5s
  • Normal Punch · ContextDuration decreased as a part of the comprehensive Disables Reduction

Clinkz

  • Hero ReworkedBase Damage increased from 15-21 to 19-25
  • Hero ReworkedBase Strength increased from 16 to 17
  • Hero ReworkedTar Bomb New basic ability
  • Hero ReworkedTar Bomb: Unit targeted. Clinkz throws a projectile that deals 40/60/80/100 magic damage on impact, commanding Clinkz and all Burning Skeleton Archers in range to attack the target. The 275 radius area around the target is also covered in tar for 5 seconds. Any enemy that walks across the tar gets slowed by 16/19/22/25% and receives additional 15/25/35/45 physical damage from all attacks by Clinkz or his Burning Skeleton Archers. Effect persists for 2.5 seconds after leaving the area. Affects buildings. Cast Range: 1000. Cooldown: 7/6/5/4s. Mana Cost: 40/45/50/55
  • Hero Reworked · TalentsLevel 10 Talent +20 Searing Arrows Damage replaced with +20 Tar Bomb Bonus Damage
  • Hero Reworked · TalentsLevel 15 Talent Death Pact Steal Creep Abilities replaced with +1 Death Pact Charge
  • Hero Reworked · TalentsLevel 15 Talent +20% Death Pact Health replaced with +75 Attack Range
  • Hero Reworked · TalentsLevel 20 Talent +3 Burning Barrage Arrows replaced with +40 Strafe Attack Speed
  • Hero Reworked · TalentsLevel 20 Talent +125 Attack Range replaced with +200 Death Pact Health
  • Hero Reworked · TalentsLevel 25 Talent +25% Burning Barrage Damage replaced with -7s Strafe Cooldown
  • Hero Reworked · TalentsLevel 25 Talent Searing Arrows Multishot replaced with Tar Bomb Multishot (Any time Clinkz attacks an enemy covered in tar he will also attack a random enemy within his attack range)
  • Hero Reworked · StrafeNew basic ability
  • Hero Reworked · StrafeClinkz and his Burning Skeleton Archers in 1200 AoE gain bonus attack speed and attack range. Attack speed bonus is 100/140/180/220 for Clinkz and 50% for the skeletons. Attack range bonus is +200 for Clinkz and the skeletons. Duration: 3.5s. Cooldown: 30/25/20/15s. Mana Cost: 75/80/85/90. Casting Strafe does not break Skeleton Walk invisibility
  • Hero Reworked · Searing ArrowsAbility removed
  • Hero Reworked · Death PactNow a basic ability
  • Hero Reworked · Death PactNow has 1/1/2/2 charges, and 40s charge restore time
  • Hero Reworked · Death PactNow creates a Burning Skeleton Archer in place of a killed creep (only one skeleton from this ability can exist at a time). Skeleton Hits to kill: 3. Skeleton Damage: 20%. Skeletons deal 25% less damage to buildings
  • Hero Reworked · Death PactHeal and Bonus Health is now 125/200/275/350
  • Hero Reworked · Death PactMana Cost decreased from 100 to 60
  • Hero Reworked · Death PactCreep Max Level is now 4/5/6/6
  • Hero Reworked · Skeleton WalkNow an ultimate ability
  • Hero Reworked · Skeleton WalkDuration increased from 25/30/35/40s to 35/40/45s
  • Hero Reworked · Skeleton WalkBonus Movement Speed rescaled from 15/30/45/60% to 30/45/60%
  • Hero Reworked · Skeleton WalkMana Cost increased from 80 to 80/105/130
  • Hero Reworked · Skeleton WalkCooldown rescaled from 20/19/18/17s to 18s
  • Hero Reworked · Skeleton WalkNow summons 2/3/4 Burning Skeleton Archers (only one pack of skeletons from this ability can exist at a time)
  • Hero Reworked · Burning BarrageNow granted by Aghanim's Shard. Also douses enemies in Tar Bomb slow. Cooldown: 22s. Range: 850. Damage per arrow: 65%

Omniknight

  • Degen AuraAbility removed
  • Hammer of PurityNow upgradable by Aghanim's Shard.
  • Hammer of PurityAllows the Omniknight to be healed for 30% of damage dealt by Hammer of Purity. Every 6 seconds, Omniknight's next attack automatically fires a Hammer of Purity at the target
  • Guardian AngelAghanim's Scepter additional duration decreased from +3s to +1s

Enchantress

  • TalentsLevel 10 Talent Magic Resistance decreased from +10% to +8%
  • TalentsLevel 20 Talent Enchant Affects Ancients replaced with +30% Enchanted Creep Health/Damage
  • EnchantAghanim's Shard now also increases the maximum number of enchanted units from 1 to 2

Huskar

  • TalentsLevel 20 Talent Berserker's Blood Regen decreased from +30% to +25%
  • Inner FireAghanim's Shard no longer allows to cast Inner Fire while disabled
  • Life BreakSpell Immunity while leaping replaced with Debuff Immunity with 50% Magic Resistance

Night Stalker

  • VoidAghanim's Scepter Upgrade reworked
  • VoidMakes Void an area targeted spell, applying its effect on all enemies in 450 radius even if they're invisible or in fog of war. Also creates a void zone in the chosen area for 5s. While he is in the void zone, Night Stalker's abilities (along with Void) are empowered to their nighttime version

Broodmother

  • Now is a Universal Hero
  • Base Damage decreased from 29-35 to 11-17
  • Strength gain decreased from 3.2 to 2.0
  • Base Agility decreased by 1
  • Agility gain decreased from 3.4 to 2.4
  • Intelligence gain decreased from 2.0 to 1.4
  • Damage on level 1 decreased by 5 (from 48-54 to 43-49)
  • Damage gain per level increased from +3.4 to +3.48
  • TalentsLevel 15 Talent Spin Web Restore Time decreased from -10s to -7s
  • TalentsLevel 20 Talent +25 Agility replaced with +35 Attack Speed
  • Insatiable HungerBase Attack Damage Bonus rescaled from +35/45/55/65 flat Damage to +30/40/50/60% Base Damage
  • Insatiable HungerAghanim's Shard Base Attack Damage Bonus Increase per second rescaled from +12 flat Damage to +4% Base Damage
  • Spin WebHealth Regen decreased from 5/7/9/11 to 2/5/8/11
  • Spawn SpiderlingsDamage decreased from 260/340/420 to 220/320/420

Bounty Hunter

  • TalentsLevel 10 Talent +10% Shadow Walk Attack/Move Slow replaced with +0.65s Shuriken Toss Slow
  • TalentsLevel 15 Talent 2s Silence on Hit With Shadow Walk replaced with -25% Damage Taken in Shadow Walk
  • Shuriken TossNo longer mini-stuns
  • Shuriken TossNow applies a 100% movement slow for 0.35s
  • JinadaNo longer disabled by silences. Instead disabled by break
  • Shadow WalkAttack no longer slows the target
  • Shadow WalkAttack now stuns the target for 1/1.2/1.4/1.6s
  • Shadow WalkAghanim's Shard no longer grants charges. Now lowers Shadow Walk cooldown by 5s

Weaver

  • Base Armor increased by 1
  • TalentsLevel 25 Talent 2 Shukuchi Charges replaced with -2.5s Shukuchi Cooldown
  • ShukuchiAghanim's Shard mark duration increased from 6s to 12s
  • Geminate AttackCooldown decreased from 9/7/5/3s to 7/5.5/4/2.5s
  • Geminate AttackNo longer disabled by silences. Instead disabled by break

Jakiro

  • TalentsLevel 20 Talent Ice Path Duration decreased from +0.5s to +0.4s
  • Ice PathMax Stun Duration decreased from 1.6/1.9/2.2/2.5s to 1.25/1.5/1.75/2s
  • Ice Path · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Liquid FireBurn Damage increased from 15/20/25/30 to 15/25/35/45
  • Liquid FireNow has a 25% damage penalty vs. buildings
  • MacropyreMana Cost increased from 220/330/440 to 230/340/450
  • MacropyreDamage per second decreased from 110/155/200 to 100/150/200
  • Liquid FrostNo longer applies a mini-stun

Batrider

  • Now is a Universal Hero
  • Base Damage decreased from 17-21 to 0-4
  • Strength gain decreased from 2.9 to 2.0
  • Agility gain decreased from 1.8 to 1.4
  • Intelligence gain decreased from 2.9 to 2.0
  • Damage on level 1 unchanged (39-43)
  • Damage gain per level increased from +2.0 to +3.24
  • Base Movement Speed increased from 310 to 330
  • Sticky NapalmApplication Damage decreased from 6/12/18/24 to 5/10/15/20
  • Sticky NapalmDamage per stack decreased from 6/12/18/24 to 5/10/15/20
  • Sticky NapalmSlow per stack decreased from 2/4/6/8% to 1.5/3/4.5/6%
  • FlamebreakCooldown rescaled from 18/17/16/15s to 22/19/16/13s
  • FlamebreakNow slows affected enemies by 25%
  • FlamebreakDuration rescaled from 2/4/6/8s to 5s
  • FlamebreakDamage increased from 30/60/90/120 + 15 DPS to 25/50/75/100 + 10/20/30/40 DPS (Total damage increased from 60/120/180/240 to 75/150/225/300)
  • FireflyNo longer provides bonus vision
  • FireflyNo longer provides bonus movement speed
  • FireflyDamage per second increased from 20/35/50/60 to 25/50/75/100
  • Flaming LassoTotal Damage increased from 70/165/225 to 100/200/300
  • Flaming LassoDamage now ticks every 0.5s
  • Flaming LassoCast Range increased from 175 to 200
  • Flaming LassoDuration decreased from 2.5/3/3.5s to 2.25/2.75/3.25s
  • Flaming Lasso · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Flaming LassoCooldown decreased from 120/115/110s to 90/75/60s

Chen

  • Now is a Universal Hero
  • Base Damage decreased from 27-37 to 14-21
  • Damage on level 1 increased from 46-56 to 49-56
  • Damage gain per level increased from +3.2 to +4.38
  • TalentsLevel 15 Talent Penitence Slow increased from +12% to +14%
  • Holy PersuasionNow grants Chen gold equal to creep's bounty when dominating it
  • Holy PersuasionAghanim's Shard now also adds one level to upgradable abilities of persuaded creeps

Spectre

  • TalentsLevel 15 Talent Spectral Dagger Damage decreased from +100 to +80
  • TalentsLevel 25 Talent Haunt Illusion Damage decreased from +32% to +30%
  • DesolateNo longer ignores evasion, the attack must now land for Desolate to deal damage
  • DispersionAghanim's Shard Upgrade reworked.
  • DispersionAllows to activate Dispersion to increase damage reflected by it by 100% for 5s. Only increases the outgoing damage, doesn't mitigate the incoming damage. Mana Cost: 50. Cooldown: 25s

Ancient Apparition

  • Cold FeetStun Duration decreased from 2/2.5/3/3.5s to 1.6/2/2.4/2.8s
  • Cold Feet · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Ice VortexAghanim's Shard Upgrade removed
  • Ice VortexNow deals 12/20/28/36 damage per second to enemy units in the area
  • Ice VortexDuration decreased from 16s to 6/9/12/15s
  • Ice VortexCooldown increased from 7/6/5/4s to 10/8/6/4s
  • Ice BlastNow upgradable by Aghanim's Shard
  • Ice BlastEnemies hit by Ice Blast explosion are stunned with the current level of Cold Feet for 60% of its duration. Doesn't stun Debuff Immune enemies

Doom

  • TalentsLevel 10 Talent Scorched Earth Damage decreased from +20 to +15
  • Infernal BladeStun Duration decreased from 0.6s to 0.5s
  • Infernal Blade · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Infernal BladeAghanim's Shard Base Stun Duration decreased from 1.2s to 1s
  • Infernal Blade · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Infernal BladeAghanim's Shard Bonus Stun Duration decreased from 1.8s to 1.45s
  • Infernal Blade · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • DoomAghanim's Scepter Radius decreased from 325 to 300

Spirit Breaker

  • TalentsLevel 20 Talent Greater Bash Chance increased from +10% to +13%
  • TalentsLevel 25 Talent +800 Health replaced with Bulldoze 500 Damage Barrier
  • Charge of DarknessStun Duration decreased from 1.5/1.8/2.1/2.4s to 1.2/1.5/1.8/2.1s
  • Charge of Darkness · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Greater BashStun Duration decreased from 0.9/1.2/1.5/1.8s to 0.9/1.1/1.3/1.5s
  • Greater Bash · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Planar PocketSelf Magic Resistance increased from 25% to 75%

Gyrocopter

  • TalentsLevel 15 Talent Homing Missile Stun Duration decreased from +0.4s to +0.3s
  • TalentsLevel 20 Talent Rocket Barrage damage decreased from +16 to +14
  • Homing MissileStun Duration decreased from 1.8/2.2/2.6/3s to 1.55/1.9/2.25/2.6s
  • Homing Missile · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Homing MissileCooldown increased from 26/21/16/11s to 30/24/18/12s
  • Homing MissileAghanim's Shard Area of Effect decreased from 725 to 700
  • Flak CannonDuration increased from 10s to 12s
  • Flak CannonMax Attacks increased from 3/4/5/6 to 4/5/6/7

Alchemist

  • TalentsLevel 15 Talent Damage per Greevil's Greed stack increased from +1.5 to +3
  • Acid SprayCast Point improved from 0.2s to 0.1s
  • Acid SprayCooldown decreased from 22s to 22/21/20/19s
  • Acid SprayMana Cost decreased from 130 to 120
  • Acid SprayDuration decreased from 16s to 15s
  • Acid SprayDamage per second increased from 20/25/30/35 to 25/30/35/40
  • Unstable ConcoctionMax Stun Duration decreased from 2.2/2.8/3.4/4s to 1.7/2.2/2.7/3.2s
  • Unstable Concoction · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Greevil's GreedNow an innate ability
  • Greevil's GreedMax Bonus Gold per kill rescaled from 15/18/21/24 to 18
  • Greevil's GreedBounty Rune Multiplier rescaled from 1.8/2.2/2.6/3 to 2
  • Corrosive WeaponryNew basic passive ability
  • Corrosive WeaponryAttacks apply a stacking debuff on enemies that reduces movement speed by 3/4/5/6% and status resistance by 3/4/5/6% per stack. Applying a new stack refreshes the duration. Has no effect on buildings or Roshan. Max Stacks: 5/7/9/11. Debuff Duration: 3.5s
  • Chemical RageBonus Health Regen increased from 50/75/100 to 50/80/110

Invoker

  • TalentsLevel 10 Talent +20% E.M.P. Mana Burnt replaced with +50 Ice Wall DPS
  • TalentsLevel 20 Talent +80% Chaos Meteor Damage replaced with +2 Chaos Meteors
  • Cold SnapFreeze Duration decreased from 0.4s to 0.3s
  • Cold Snap · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Chaos MeteorAghanim's Shard Upgrade removed. Effect moved to level 20 talent
  • E.M.P.Now upgradable by Aghanim's Shard. Multiplies Burn Damage by 1.5x and makes it pull enemy units into its center at 100 units per second

Outworld Destroyer

  • Astral ImprisonmentAghanim's Scepter Upgrade removed
  • Essence FluxNow upgradable by Aghanim's Scepter.
  • Essence FluxDamage that brings Outworld Destroyer below 20% health triggers a strong dispel. Additionally, Outworld Destroyer consumes all of his mana to provide a damage barrier equal to 50% of his maximum mana. Lasts 15s. Cooldown: 60s. Cannot be refreshed. Effect is disabled by Break.
  • Sanity's EclipseNow deals damage to all units. Treats the units without a mana pool as if they had 0 mana

Lycan

  • Now is a Universal Hero
  • Base Damage decreased from 24-29 to 8-13
  • Strength gain decreased from 3.4 to 3.0
  • Agility gain decreased from 1.7 to 1.4
  • Intelligence gain decreased from 1.7 to 1.2
  • Damage on level 1 decreased by 3 (from 50-55 to 47-52)
  • Damage gain per level decreased from +3.4 to +3.36
  • Summon WolvesMana Cost decreased from 125/130/135/140 to 115/120/125/130
  • HowlMana Cost rescaled from 35/40/45/50 to 40
  • HowlNow also fears enemy controlled units (non-heroes) for 1/1.5/2/2.5s
  • Howl · ContextHowl Now fear is not global at night, only Armor/Attack Damage reduction are

Brewmaster

  • Now is a Universal Hero
  • Base Damage decreased from 29-36 to 14-21
  • Damage on level 1 decreased by 4 (from 52-59 to 48-55)
  • Damage gain per level increased from +3.7 to +4.38
  • TalentsLevel 10 Talent +15 Damage replaced with +10 Brewlings Damage
  • Drunken BrawlerVoid Stance is now part of the basic ability
  • Drunken BrawlerVoid Stance Status Resistance decreased from 20% to 5/10/15/20%
  • Drunken BrawlerVoid Stance Slow on attack decreased from 25% to 10/15/20/25%
  • Primal SplitEarth Brewling's Spell Immunity replaced with Debuff Immunity with 50% Magic Resistance
  • Primal SplitEarth Brewling Damage decreased from 30/60/90 to 20/50/80
  • Primal SplitEarth Brewling's Hurl Boulder Stun Duration decreased from 2s to 1.6s
  • Primal Split · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Primal SplitStorm Brewling Damage decreased from 30/50/70 to 20/40/60
  • Primal SplitStorm Brewling's Cyclone Hero Duration decreased from 6s to 5s (Non-Hero Duration from 20s to 16s)
  • Primal SplitFire Brewling Damage rescaled from 80/120/160 to 70/120/170
  • Primal SplitVoid Brewling is now part of the basic ability
  • Primal SplitAghanim's Shard now extends Primal Split duration by 12s and grants Brewlings the Primal Split Cancel ability
  • Primal SplitVoid Brewling Astral Pulse ability replaced with Astral Pull. Can target allies and enemies. Pulls the target and the Void Brewling in the target direction. Enemies receive 50/100/150 damage upon arrival. Distance: 300/500/700. Cast Range: 150. Cooldown: 8s

Shadow Demon

  • TalentsLevel 15 Talent +200 Demonic Purge Damage replaced with -1s Shadow Poison Cooldown
  • TalentsLevel 20 Talent -1.25s Shadow Poison Cooldown replaced with +200 Demonic Purge/Cleanse Damage/Heal
  • DisseminateCooldown decreased from 30/26/22/18s to 30/25/20/15s
  • Demonic PurgePurge Damage increased from 300/400/500 to 300/450/600
  • Demonic PurgeCleanse Aghanim's Scepter Max Charges decreased from 3 to 2
  • Demonic CleanseCleanse Heal increased from 300/400/500 to 300/450/600

Lone Druid

  • Now is a Universal Hero
  • Base Damage decreased from 18-22 to 4-8
  • Strength gain decreased from 2.5 to 2.0
  • Agility gain decreased from 2.8 to 2.0
  • Intelligence gain increased from 1.4 to 2.0
  • Damage on level 1 decreased by 4 (from 38-42 to 34-38)
  • Damage gain per level increased from +2.5 to +3.6
  • Savage RoarDuration decreased from 1.1/1.6/2.1/2.6s to 0.8/1.2/1.6/2.0s
  • Savage Roar · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Savage RoarAghanim's Shard Ally Bonus Attack Speed decreased from 60 to 40
  • Savage RoarAghanim's Shard Ally Bonus Movement Speed decreased from 20% to 15%

Chaos Knight

  • TalentsLevel 10 Talent Chaos Strike Lifesteal increased from +22% to +25%
  • TalentsLevel 20 Talent Min/Max Chaos Bolt Duration decreased from +0.75s to +0.6s
  • Chaos BoltMinimum Stun Duration decreased from 1.25/1.5/1.75/2s to 1/1.2/1.4/1.6s
  • Chaos Bolt · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Chaos BoltMaximum Stun Duration decreased from 2.2/2.8/3.4/4s to 1.75/2.25/2.75/3.25s
  • Chaos Bolt · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Chaos StrikeCritical Lifesteal increased from 20/30/40/50% to 30/40/50/60%
  • Chaos StrikeCritical Lifesteal from creeps is now reduced by 50%

Meepo

  • PoofCan now be put on autocast. If the ability is in autocast state, when cast on target, all other Meepos also cast Poof to the target automatically, if able. When cast on the ground, all Meepos except the selected one Poof to the location closest to the nearest Meepo. Toggling autocast on one Meepo changes it on all Meepos
  • Divided We StandAghanim's Shard Upgrade removed
  • DigNow granted by Aghanim's Shard
  • DigDuration decreased from 4s to 3s
  • DigMax HP Restore decreased from 50% to 35%
  • MegaMeepoNew ability granted by Aghanim's Scepter
  • MegaMeepoPrimary Meepo mounts all other Meepos in a 600 radius around him on top of his shoulders. While in this form, he gains 50% of the other Meepo stats and can Fling them at enemies, dealing 225 damage and slowing them by 60% for 3s. While active, Earthbind generates additional nets and Poof deals bonus damage based on the amount of Meepos riding on top. Casting Dig cancels MegaMeepo. Has no Mana Cost. Cooldown: 60s. Duration: 20s. Fling Cooldown: 0.5s

Treant Protector

  • TalentsLevel 15 Talent Leech Seed Movement Slow increased from +15% to +18%
  • TalentsLevel 20 Talent Leech Seed Damage/Heal increased from +40 to +45
  • TalentsLevel 25 Talent Overgrowth Undispellable replaced with -40s Overgrowth Cooldown

Ogre Magi

  • Primary Attribute changed to Strength
  • Strength gain increased from 3.3 to 4.2
  • Base Intelligence decreased from 15 to 0
  • Intelligence gain decreased from 2.5 to 0
  • Always has 0 Intelligence. Always.
  • Base Mana increased from 75 to 120
  • Base Damage decreased from 54-60 to 44-50
  • Dumb LuckNew innate ability
  • Dumb LuckMax Intelligence is 0. Ogre Magi receives 6 points of maximum mana and 0.03 mana regeneration per point of Strength. Each 20 points of Strength also increase Multicast Cast Chance by 1% (only affects multipliers over 0% so the 4x Cast Chance won't trigger on level 1 etc.)
  • FireblastStun Duration decreased from 1.5s to 1.2s
  • Fireblast · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Unrefined FireblastStun Duration decreased from 1.5s to 1.2s
  • Unrefined Fireblast · ContextDuration decreased as a part of the comprehensive Disables Reduction

Undying

  • TalentsLevel 25 Talent Reincarnation replaced with +60% Flesh Golem Strength Bonus
  • TombstoneNow upgradable by Aghanim's Shard
  • TombstoneAllows up to 1 allied hero to bunker inside of the Tombstone. Ally can bunker by pressing RMB on the Tombstone while in 350 radius. Bunkered units cannot leave the Tombstone for 3 seconds after entering. Unit that left the Tombstone cannot re-enter it for 3 seconds. If Undying decides to enter the Tombstone while another ally is inside, the ally is forcefully evicted. Undying also receives the Grab Ally ability, which bunkers a hero to the nearest Tombstone within 400 range (this ability is also present on the Tombstone itself)
  • Flesh GolemAghanim's Shard Upgrade removed
  • Flesh GolemCooldown increased from 125s to 140s

Rubick

  • TalentsLevel 15 Talent Telekinesis Lift Duration decreased from +0.6s to +0.4s
  • TelekinesisLift Duration decreased from 1.2/1.5/1.8/2s to 0.95/1.2/1.45/1.7s
  • Telekinesis · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • TelekinesisStun Duration decreased from 1.2/1.4/1.6/1.8s to 0.9/1.1/1.3/1.5s
  • Telekinesis · ContextDuration decreased as a part of the comprehensive Disables Reduction

Disruptor

  • TalentsLevel 10 Talent +30 Thunder Strike Damage replaced with +100 Thunder Strike Radius
  • TalentsLevel 15 Talent Static Storm Duration decreased from +2s to +1.5s (+8 pulses to +6)
  • TalentsLevel 20 Talent +3 Thunder Strike Hits replaced with +0.4s Thunder Strike Slow Duration
  • Thunder StrikeAghanim's Shard Upgrade reworked
  • Thunder StrikeWhen cast on ground, Thunder Strike now lies dormant (not striking) for up to 5 seconds. If an enemy comes within range during that time, Thunder Strike attaches to it. If no enemy comes within range, it strikes the ground. Aghanim's Shard also increases the number of strikes by 2 and cast range to 1600
  • GlimpseMin Damage decreased from 50 to 25
  • GlimpseMax Damage decreased from 150/200/250/300 to 125/175/225/275
  • Kinetic FieldCooldown increased from 19/16/13/10s to 20/17/14/11s

Nyx Assassin

  • Now is a Universal Hero
  • Base Damage decreased from 27-31 to 15-19
  • Agility gain decreased from 2.5 to 2.1
  • Intelligence gain increased from 2.1 to 2.5
  • Damage on level 1 increased by 3 (from 45-49 to 48-52)
  • Damage gain per level increased from +2.5 to +4.26
  • TalentsLevel 10 Talent Impale Stun Duration decreased from +0.25s to +0.2s
  • TalentsLevel 15 Talent +0.5x Mana Burn Intelligence Multiplier replaced with +0.75x Mind Flare Intelligence Multiplier
  • TalentsLevel 20 Talent Spiked Carapace Stun Duration decreased from +0.6s to +0.45s
  • TalentsLevel 25 Talent 300 Mana Burn Radius replaced with 300 Mind Flare Radius
  • ImpaleNow deals damage on start of being impaled, instead of on landing
  • ImpaleStun Duration decreased from 1.4/1.8/2.2/2.6s to 1.1/1.4/1.7/2.0s
  • Impale · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Mana BurnAbility removed
  • Mind FlareNew basic ability
  • Mind FlareDeals damage to the target equal to 2/3/4/5x of its Intelligence + 30% of damage dealt by Nyx to the target in the past 15 seconds. Cast Range: 800. Mana Cost: 100. Cooldown: 13/10/7/4s
  • Spiked CarapaceStun Duration decreased from 0.5/1/1.5/2s to 0.4/0.8/1.2/1.6s
  • VendettaNow removes 50% of the target's max mana on hit
  • BurrowNow increases Mind Flare cast range by 400

Naga Siren

  • Base Health Regen decreased from 1.5 to 1.25
  • TalentsLevel 20 Talent +500 Song of the Siren Radius replaced with -20s Song of the Siren Cooldown
  • TalentsLevel 25 Talent -7 Rip Tide Armor replaced with -1 Attack to Trigger Rip Tide
  • EnsnareCan now target sleeping/invulnerable units even without Aghanim's Scepter (not Debuff Immune targets)
  • Rip TideDamage decreased from 40/45/50/55 to 34/41/48/55
  • Reel InChanneling is now interrupted if the target dispels Ensnare or dies

Keeper of the Light

  • Blinding LightNow a basic ability that does not require Spirit Form
  • Blinding LightDamage increased from 100/140/180 to 100/140/180/220
  • Blinding LightRadius decreased from 600 to 500
  • Blinding LightCast Range rescaled from 600 to 500/550/600/650
  • Blinding LightMana Cost decreased from 150 to 120/130/140/150
  • Blinding LightCooldown rescaled from 18s to 22/20/18/16s
  • Solar BindNow requires Spirit Form
  • Solar BindSlow per 100 units increased from 4/5.5/7/8.5% to 10%
  • Solar BindDuration decreased from 7s to 6s
  • Solar BindMagic Resistance Reduction increased from 20/25/30/35% to 35%
  • Solar BindCooldown decreased from 23/20/17/14s to 14s
  • Solar BindMana Cost increased from 60/80/100/120 to 120
  • Solar BindCast Range increased from 700/750/800/850 to 850
  • Will-O-WispSleep Duration decreased from 1.3s to 1.0s
  • Will-O-Wisp · ContextDuration decreased as a part of the comprehensive Disables Reduction

Io

  • Now is a Universal Hero
  • Base Damage decreased from 13-19 to 7-13
  • Strength gain decreased from 3.0 to 2.7
  • Damage on level 1 decreased by 6 (from 45-51 to 39-45)
  • Damage gain per level increased from +2.7 to +3.6
  • SpiritsWith Aghanim's Scepter the ability can now be activated to explode the spirits, after which they begin spawning again. Cooldown is decreased by 50%. Cannot be activated if the ability is on cooldown

Visage

  • Now is a Universal Hero
  • Base damage decreased from 23-33 to 7-17
  • Strength gain decreased from 2.8 to 2.4
  • Agility gain decreased from 1.3 to 1.0
  • Intelligence gain decreased from 2.9 to 2.4
  • Damage on level 1 decreased by 5 (from 45-55 to 40-50)
  • Damage gain per level increased from +2.9 to +3.48
  • Grave ChillMana Cost decreased from 100 to 90
  • Soul AssumptionMana Cost decreased from 135 to 125
  • Stone FormStun Duration decreased from 1/1.25/1.5s to 0.8/1/1.2s
  • Stone Form · ContextDuration decreased as a part of the comprehensive Disables Reduction

Slark

  • TalentsLevel 20 Talent Shadow Dance Attack Speed increased from +75 to +80
  • Dark PactDamage decreased from 90/160/230/300 to 75/150/225/300
  • Depth ShroudCast Range decreased from 800 to 600

Medusa

  • Base Strength decreased from 17 to 0
  • Strength gain decreased from 1.5 to 0
  • Intelligence gain increased from 3.4 to 3.7
  • TalentsLevel 10 Talent +0.5 Mana Shield Damage per Mana replaced with +5% Stone Gaze Bonus Physical Damage
  • TalentsLevel 25 Talent +75 Intelligence replaced with +1.3 Mana Shield Damage per Mana
  • Mystic SnakeMana Cost decreased from 140 to 80/100/120/140
  • Mystic SnakeScepter Stone Base Duration decreased from 1.3s to 1.0s
  • Mystic Snake · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Mana ShieldAbility reworked
  • Mana ShieldNow a passive ability. Medusa starts with one level of Mana Shield, and the ability can be upgraded up to level 5. Creates a shield that absorbs 98% incoming damage in exchange for mana. Increases base mana. Bonus Mana: 200/225/250/275/300. Damage per point of Mana: 2/2.3/2.6/2.9/3.2
  • Mana ShieldNow if a hero has Mana Shield ability, their mana bar will be visible to enemies
  • Mana ShieldNow also absorbs HP Loss type damage
  • Stone GazeStone Form duration decreased from 3s to 2.4s
  • Stone Gaze · ContextDuration decreased as a part of the comprehensive Disables Reduction

Troll Warlord

  • Battle TranceNow caster can use items during the effect

Centaur Warrunner

  • TalentsLevel 25 Talent Hoof Stomp Stun Duration decreased from +1s to +0.8s
  • Hoof StompStun Duration decreased from 2/2.2/2.4/2.6s to 1.6/1.8/2/2.2s
  • Hoof Stomp · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Double EdgeCast Point improved from 0.3s to 0.25s
  • RetaliateStrength Return Damage rescaled from 20/26/32/38% to 16/24/32/40%

Magnus

  • Now is a Universal Hero
  • Base Damage decreased from 32-40 to 17-25
  • Strength gain decreased from 3.5 to 3.0
  • Agility gain decreased from 2.5 to 1.9
  • Intelligence gain decreased from 2.1 to 1.6
  • Damage on level 1 decreased by 5 (from 57-65 to 52-60)
  • Damage gain per level increased from +3.5 to +3.9
  • TalentsLevel 15 Talent +16 Strength per hero hit with Reverse Polarity replaced with +5 All Stats per hero hit with Reverse Polarity
  • TalentsLevel 25 Talent Reverse Polarity Stun Duration decreased from +1s to +0.8s
  • EmpowerMana Cost decreased from 45/60/75/90 to 45/55/65/75
  • ShockwaveMana Cost decreased from 80/90/100/110 to 70/80/90/110
  • ShockwaveAghanim's Scepter Upgrade removed
  • ShockwaveNow upgradable by Aghanim's Shard
  • ShockwaveIncreases range by 400 and wave speed by 300. Causes Shockwave to return towards the caster's original cast location after reaching max length, hitting enemies a second time for 50% of the damage
  • Reverse PolarityStun Duration decreased from 2.75/3.25/3.75s to 2.5/3.0/3.5s
  • Reverse Polarity · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Horn TossNow granted by Aghanim's Scepter
  • Horn TossNow stuns for 0.75s instead of slowing
  • Horn TossDamage increased from 200 to 275

Timbersaw

  • Now is a Universal Hero
  • Base Damage decreased from 27-31 to 10-14
  • Strength gain decreased from 3.5 to 2.9
  • Agility gain decreased from 1.6 to 1.0
  • Damage on level 1 decreased by 4 (from 52-56 to 48-52)
  • Damage gain per level increased from +3.5 to +3.96
  • TalentsLevel 20 Talent +16 Strength replaced with +20% Magic Resistance
  • TalentsLevel 25 Talent +12% Whirling Death Attribute Reduction replaced with Second Chakram
  • Reactive ArmorNow upgradable by Aghanim's Scepter
  • Reactive ArmorCan be activated to gain max stacks and 200 HP barrier. This barrier gains 100HP/s and increases by 75 HP per second for each enemy hero within 600 radius of Timbersaw up to a maximum of 800. Doesn't count illusions. After 8 seconds, Timbersaw loses the barrier and deals damage to every hero within 600 radius equal to 200 + the remaining barrier HP
  • ChakramAghanim's Scepter Upgrade removed
  • Whirling DeathWhirling Death now makes Universal Heroes lose 5% of each attribute

Bristleback

  • BristlebackNow provides Warpath stacks with each Quill Spray released
  • BristlebackTaking excess damage over the Quill Spray threshold is maintained and multiple Quill Sprays can trigger from a single source of damage
  • HairballMana Cost decreased from 100 to 75

Tusk

  • SnowballStun Duration decreased from 0.8/1/1.2/1.4s to 0.6/0.8/1.0/1.2s
  • Snowball · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • SnowballSnowball Speed decreased from 625/650/675/700 to 575/600/625/650

Skywrath Mage

  • TalentsLevel 10 Talent Health increased from +175 to +200
  • TalentsLevel 20 Talent Ancient Seal Increased Magic Damage decreased from +12% to +10%
  • TalentsLevel 25 Talent Mystic Flare Damage decreased from +450 to +400
  • Arcane BoltNow leaves behind a debuff for 5 seconds that increases Skywrath Mage's Spell Lifesteal against the target by 20/30/40/50%
  • Mystic FlareDuration decreased from 2.2s to 2.0s

Abaddon

  • Now is a Universal Hero
  • Base Damage decreased from 28-38 to 9-19
  • Strength gain decreased from 2.6 to 2.2
  • Agility gain decreased from 1.5 to 1.3
  • Intelligence gain decreased from 2.0 to 1.2
  • Damage on level 1 decreased by 4 (from 50-60 to 46-56)
  • Damage gain per level increased from +2.6 to +2.82
  • TalentsLevel 20 Talent -8s Borrowed Time Cooldown replaced with 85 DPS Borrowed Time Immolation (400 Radius effect while Borrowed Time is active; damages both Abaddon and enemies)
  • Aphotic ShieldNow considered a damage barrier. Stacks additively with other damage barriers
  • Borrowed TimeCooldown increased from 60/50/40s to 70/60/50s

Elder Titan

  • Base Health Regen increased from 0.25 to 0.75
  • Echo StompSleep Duration decreased from 2/3/4/5s to 2/2.8/3.6/4.4s
  • Echo Stomp · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Echo StompStomp Damage rescaled from 75/100/125/150 to 70/100/130/160
  • Echo StompSpell Immunity with Aghanim's Scepter replaced with Debuff Immunity with 50% Magic Resistance

Legion Commander

  • TalentsLevel 10 Talent +100 Overwhelming Odds Radius replaced with -2s Overwhelming Odds Cooldown
  • TalentsLevel 15 Talent Overwhelming Odds Hero Damage decreased from +100 to +75
  • TalentsLevel 25 Talent Spell Immunity from Press the Attack replaced with Debuff Immunity with 50% Magic Resistance
  • Overwhelming OddsNow an area of effect ability centered around the hero
  • Overwhelming OddsNo longer increases movement speed. Instead provides flat 65/90/115/140 attack speed bonus that doesn't require the ability to hit any enemies
  • Overwhelming OddsRadius increased from 330/340/350/360 to 600
  • Overwhelming OddsCan now be cast during the Duel
  • Overwhelming OddsAghanim's Shard Duration decreased from 15s to 8s
  • Press The AttackNo longer increases attack speed. Instead provides 10/14/18/22% movement speed bonus
  • DuelDuration decreased from 4/4.75/5.5s to 3.75/4.5/5.25s
  • DuelAghanim's Scepter Duration decreased from 6/7/8s to 5.5/6.5/7.5s

Techies

  • Now is a Universal Hero
  • Base Damage decreased from 21-23 to 12-14
  • Damage on level 1 unchanged (46-48)
  • Damage gain per level increased from +3 to +4.08
  • Reactive TazerAghanim's Scepter Upgrade moved to Aghanim's Shard (effect is unchanged)
  • Blast Off!Aghanim's Shard Upgrade removed
  • Blast Off!No longer silences enemies
  • Blast Off!Now stuns enemies for 0.8/1/1.2/1.4s
  • Proximity MinesMagic Resistance Reduction debuff now stacks independently
  • Minefield SignCast Time increased from 1s to 2s
  • Minefield SignNow upgradable by Aghanim's Scepter
  • Minefield SignIncreases effect radius to 1000 and duration to 4 minutes. When an enemy hero gets within 200 units of the sign, the entire 1000 radius area becomes a minefield for 10 seconds. Enemy units will take 300 damage for every 200 units moved. Minefield area is visible to enemies once activated. The sign is destroyed after the minefield expires. Only one sign can exist at a time

Ember Spirit

  • Base Armor increased by 1
  • Flame GuardNow stacks additively with other sources of Magic Barriers
  • Flame GuardMagic Absorb decreased from 85/190/295/400 to 65/145/225/305

Earth Spirit

  • TalentsLevel 10 Talent +3s Magnetize Duration replaced with +8% Spell Amplification
  • TalentsLevel 15 Talent +20 Magnetize Damage Per Second changed to +25% Magnetize Damage & Duration
  • TalentsLevel 20 Talent +3s Geomagnetic Grip Silence replaced with -2s Geomagnetic Grip Cooldown
  • TalentsLevel 20 Talent Geomagnetic Grip Targets Allies replaced with +125 Boulder Smash Damage
  • TalentsLevel 25 Talent Rolling Boulder Stun Duration decreased from +0.6s to +0.5s
  • TalentsLevel 25 Talent +25% Spell Amplification replaced with Magnetize Undispellable
  • Stone RemnantAghanim's Shard Upgrade removed
  • Stone RemnantNow gains 1 extra Stone Remnant charge every 5th hero level (5, 10, 15, 20, 25, 30), from 7 up to 13 max
  • Boulder SmashNow deals 1.25x the damage against creeps
  • Rolling BoulderStun Duration decreased from 0.4/0.6/0.8/1s to 0.3/0.5/0.7/0.9s
  • Rolling Boulder · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Rolling BoulderRock Bonus Stun Duration decreased from 0.4/0.6/0.8/1s to 0.3/0.5/0.7/0.9s
  • Rolling Boulder · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Geomagnetic GripNow upgradable by Aghanim's Shard. Can now target allies
  • Enchant RemnantRemnant Duration decreased from 3s to 2.4s

Underlord

  • FirestormMana Cost increased from 110/120/130/140 to 110/125/140/155
  • Atrophy AuraDuration rescaled from 30/45/60/75s to 35/45/55/65s
  • Fiend's GateCooldown decreased from 120/110/100s to 110/100/90s

Terrorblade

  • TalentsLevel 15 Talent +15% Reflection Slow replaced with +10% Reflection Slow/Damage
  • TalentsLevel 25 Talent Sunder Cooldown reduction decreased from 34s to 30s
  • ReflectionNow slows attack speed by 15/20/25/30
  • Demon ZealAttack/Movement speed increased from +50 to +65
  • Terror WaveFear Duration decreased from 2.5s to 2s
  • Terror Wave · ContextDuration decreased as a part of the comprehensive Disables Reduction

Phoenix

  • Now is a Universal Hero
  • Base Damage decreased from 26-36 to 14-24
  • Strength gain decreased from 3.6 to 3.3
  • Damage on level 1 decreased by 5 (from 49-59 to 44-54)
  • Damage gain per level increased from +3.6 to +3.96
  • TalentsLevel 20 Talent Supernova Stun Duration decreased from +0.5s to +0.4s
  • SupernovaStun Duration decreased from 2/2.5/3s to 1.6/2/2.4s
  • Supernova · ContextDuration decreased as a part of the comprehensive Disables Reduction

Oracle

  • Fate's EdictNow only disarms enemies
  • Fate's EdictNow only provides Magic Resistance to allies
  • Fate's EdictCooldown increased from 17/14/11/8s to 20/17/14/11s
  • False PromiseAghanim's Shard Upgrade moved to Aghanim's Scepter. Grants 0.15s fade time invisibility to the target as well as 0.25s improved BAT and +25% Spell Amplification
  • Rain of DestinyNow granted by Aghanim's Shard
  • Rain of DestinyDamage/Heal per second decreased from 60 to 40

Winter Wyvern

  • Now is a Universal Hero
  • Base Damage decreased from 14-21 to 0-5
  • Strength gain decreased from 2.5 to 2.2
  • Agility gain decreased from 1.7 to 1.5
  • Intelligence gain decreased from 3.6 to 2.8
  • Damage on level 1 decreased by 2-4 (from 40-47 to 38-43)
  • Damage gain per level increased from +3.6 to +3.9
  • TalentsLevel 25 Talent Winter's Curse Curse Duration decreased from +1.5s to +1.25s
  • Arctic BurnHealth Burn rescaled from 6/7/8/9% to 4/6/8/10%
  • Splinter BlastSplinters Projectile Speed increased from 800 to 1000
  • Winter's CurseCurse Duration decreased from 4.5/5/5.5s to 4.25/4.75/5.25s
  • Winter's Curse · ContextDuration decreased as a part of the comprehensive Disables Reduction

Arc Warden

  • All Tempest Double's abilities are replaced with 'Tempest' versions of Arc Warden's abilities
  • The upheaval has attuned Arc Warden to the Ancients. When playing on Dire side, Arc Warden will have the Tempest abilities by default and his Tempest Double will have its normal abilities. This condition is temporary and will go away once Zet adapts to the new paradigm.
  • TalentsLevel 15 Talent +40 Magnetic Field Attack Speed also grants to +40 Magnetic Field Magic Damage (Tempest Version)
  • TalentsLevel 20 Talent +40 Flux Damage replaced with -9s Magnetic Field Cooldown
  • TalentsLevel 20 Talent +125 Spark Wraith Damage replaced with +35% Spark Wraith Damage
  • TalentsLevel 25 Talent 40% Tempest Double Cooldown Reduction replaced with No Damage Penalty Distance for Tempest Double
  • FluxTempest version provides higher damage (15/30/45/60 -> 20/45/70/95) but lower movement speed penalty to the enemy (14/21/28/35% -> 6/10/14/18%)
  • Magnetic FieldTempest version provides +150 attack range (ranged heroes only), adds 20/40/60/80 magic damage to attacks made by allies from the field and has an increased duration of 5/6/7/8s
  • Spark WraithTempest version has a shorter activation delay (2s -> 1s), a faster moving Wraith (400 -> 725), longer slow duration (0.4/0.5/0.6/0.7 -> 0.6/0.8/1.0/1.2 ) but has a lower damage (100/180/260/340 -> 75/135/195/255)
  • Tempest DoubleCooldown decreased from 60/50/40s to 56/48/40s

Monkey King

  • TalentsLevel 20 Talent +2 Jingu Mastery Charges replaced with 0 Cooldown Primal Spring
  • TalentsLevel 25 Talent 0 Cooldown Primal Spring replaced with -1 Jingu Mastery Required Hits
  • Boundless StrikeStun Duration decreased from 1/1.2/1.4/1.6s to 0.8/1.0/1.2/1.4s
  • Boundless Strike · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Jingu MasteryBonus Lifesteal rescaled from 25/40/55/70% to 20/40/60/80%
  • Jingu MasteryBonus Damage increased from 40/70/100/130 to 40/80/120/160

Dark Willow

  • Now is a Universal Hero
  • Base Damage decreased from 27-35 to 9-17
  • Agility gain decreased from 1.6 to 1.3
  • Intelligence gain decreased from 3.5 to 2.6
  • Damage on level 1 decreased by 4 (from 48-56 to 44-52)
  • Damage gain per level increased from +3.5 to +3.54
  • TalentsLevel 10 Talent Cursed Crown Stun Duration decreased from +0.5s to +0.4s
  • TalentsLevel 25 Talent Bedlam Pierces Spell Immunity replaced with +2 Bedlam Attack Targets
  • Shadow RealmMax Damage increased from 90/180/270/360 to 120/200/280/360
  • Shadow RealmAllied units can now target Dark Willow when in Shadow Realm
  • Cursed CrownStun Duration decreased from 1.5/2/2.5/3s to 1.2/1.6/2/2.4s
  • Cursed Crown · ContextDuration decreased as a part of the comprehensive Disables Reduction

Pangolier

  • Now is a Universal Hero
  • Base Damage decreased from 33-39 to 18-24
  • Agility gain decreased from 3.2 to 2.5
  • Damage on level 1 decreased by 3 (from 51-57 to 48-54)
  • Damage gain per level increased from +3.2 to +4.14
  • Base Armor increased by 1
  • TalentsLevel 10 Talent Swashbuckle Slash Range decreased from +400 to +350
  • TalentsLevel 20 Talent Swashbuckle Damage decreased from +30 to +25
  • TalentsLevel 25 Talent Rolling Thunder Cooldown reduction decreased from 20s to 18s
  • Shield CrashDamage decreased from 75/150/225/300 to 70/140/210/280
  • Shield CrashMana Cost decreased from 75/85/95/105 to 70/80/90/100
  • Rolling ThunderStun Duration decreased from 1/1.25/1.5s to 0.8/1/1.2s
  • Rolling Thunder · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Rolling ThunderCooldown increased from 80/75/70s to 90/85/80s
  • Rolling ThunderSpell Immunity replaced with Debuff Immunity with 50% Magic Resistance
  • Roll UpSpell Immunity replaced with Debuff Immunity with 50% Magic Resistance

Grimstroke

  • TalentsLevel 10 Talent Phantom's Embrace DPS increased from +50 to +65
  • TalentsLevel 25 Talent Stroke of Fate Damage increased from +50% to +60%
  • Ink SwellMax Stun Duration decreased from 1.1/1.9/2.7/3.5s to 1/1.6/2.2/2.8s
  • Ink Swell · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Ink SwellMovement Speed Bonus increased from 12/14/16/18% to 20%
  • Ink SwellCooldown decreased from 30/26/22/18s to 27/24/21/18s
  • Dark PortraitIllusion is now a Strong Illusion
  • Dark PortraitSpell Immunity replaced with Debuff Immunity with 95% Magic Resistance

Hoodwink

  • BushwhackStun Duration decreased from 1.5/1.8/2.1/2.4s to 1.25/1.5/1.75/2.0s
  • Bushwhack · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • DecoyLesser Bushwack Duration decreased from 2s to 1.6s
  • Decoy · ContextDuration decreased as a part of the comprehensive Disables Reduction

Void Spirit

  • Now is a Universal Hero
  • Base Damage decreased from 30-34 to 15-19
  • Damage on level 1 unchanged (54-58)
  • Damage gain per level increased from +3.1 to +4.74
  • Aether RemnantPull Duration decreased from 1.4/1.6/1.8/2s to 1/1.2/1.4/1.6s
  • Aether Remnant · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Resonant PulseNow stacks additively with other sources of physical barriers

Snapfire

  • Now is a Universal Hero
  • Base Damage decreased from 26-32 to 8-14
  • Strength gain decreased from 3.5 to 3.2
  • Agility gain decreased from 1.9 to 1.2
  • Intelligence gain decreased from 2.2 to 2.1
  • Damage on level 1 decreased by 4 (from 46-52 to 42-48)
  • Damage gain per level increased from +3.5 to +3.9
  • Firesnap CookieImpact Stun Duration decreased from 1.4/1.8/2.2/2.6s to 1.0/1.4/1.8/2.2s
  • Firesnap Cookie · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Spit OutStun Duration decreased from 1.5s to 1.2s
  • Spit Out · ContextDuration decreased as a part of the comprehensive Disables Reduction

Mars

  • TalentsLevel 20 Talent Spear of Mars Stun Duration decreased from +0.8s to +0.6s
  • Spear of MarsStun Duration decreased from 1.4/1.8/2.2/2.6s to 1.3/1.6/1.9/2.2s
  • Spear of Mars · ContextDuration decreased as a part of the comprehensive Disables Reduction

Dawnbreaker

  • TalentsLevel 10 Talent Celestial Hammer Slow increased from +12% to +14%
  • TalentsLevel 25 Talent +1100 Celestial Hammer Cast Range replaced with +80% Celestial Hammer Cast Range/Speed
  • TalentsLevel 25 Talent 2 Starbreaker Charges replaced with -6s Starbreaker Cooldown
  • StarbreakerSmash Stun Duration decreased from 0.8/1/1.2/1.4s to 0.6/0.8/1/1.2s
  • Starbreaker · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • StarbreakerSpell Immunity with Aghanim's Shard replaced with Debuff Immunity with 50% Magic Resistance
  • Solar GuardianLanding Stun Duration decreased from 1.5/1.75/2s to 1.4/1.6/1.8s
  • Solar Guardian · ContextDuration decreased as a part of the comprehensive Disables Reduction

Marci

  • Now is a Universal Hero
  • Base Damage decreased from 33-37 to 15-21
  • Strength gain decreased from 3.6 to 3.0
  • Agility gain decreased from 2.4 to 2.0
  • Intelligence gain decreased from 1.9 to 1.5
  • Damage on level 1 decreased by 4-2 (from 56-60 to 52-58)
  • Damage gain per level increased from +3.6 to +3.9
  • TalentsLevel 10 Talent Dispose Damage increased from +60 to +70
  • TalentsLevel 10 Talent Rebound Cast/Jump Range decreased from +125 to +100
  • TalentsLevel 20 Talent Rebound Stun Duration decreased from +0.7s to +0.5s
  • TalentsLevel 25 Talent Spell Immunity from Sidekick replaced with Debuff Immunity with 50% Magic Resistance
  • TalentsLevel 25 Talent 1.5s Unleash Pulse Silence replaced with +350 Dispose Throw Distance
  • DisposeImpact Damage increased from 70/120/170/220 to 70/140/210/280
  • DisposeLanding Radius increased from 275 to 300
  • ReboundStun Duration decreased from 0.9/1.3/1.7/2.1s to 0.8/1.1/1.4/1.7s
  • Rebound · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • ReboundMinimum Jump Distance decreased from 450 to 150
  • ReboundAghanim's Shard no longer allows setting the ability on autocast. Now allows Marci to jump off enemies and provides her with movement speed bonus
  • UnleashAghanim's Scepter pulses now also silence for 1.5 seconds

Primal Beast

  • TalentsLevel 25 Talent Pulverize Pierces Spell Immunity replaced with Cannot Be Rooted Or Slowed During Trample
  • OnslaughtCast Point decreased from 0.15s to 0s
  • OnslaughtStun Duration decreased from 1/1.2/1.4/1.6s to 0.8/1/1.2/1.4s
  • Onslaught · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • OnslaughtMax Channel Time increased from 2s to 2.2s
  • OnslaughtTime to Max Charge increased from 1.5s to 1.7s
  • OnslaughtMin Charge Distance decreased from 300 to 100
  • OnslaughtNo longer reduced by damage block
  • PulverizeNow pierces debuff immunity
  • PulverizeHit Damage decreased from 150/210/270 to 100/150/200
  • PulverizeStun Duration decreased from 0.25s to 0.2s
  • Pulverize · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • PulverizeCooldown increased from 32/28/24s to 36/32/28s
  • Rock ThrowStun Duration decreased from 1.75s to 1.4s
  • Rock Throw · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Rock ThrowNo longer reduced by damage block

Muerta

  • Added to Captains Mode
  • Parting Shot New ability granted by Aghanim's Scepter
  • Parting Shot: Muerta shoots an allied or enemy hero in their soul, separating it from the physical body for 4 seconds. The soul is pushed 150 units on separation and is untargetable, muted, disarmed, and invulnerable. The body is stunned for the duration and has 50% damage reduction. After this effect the soul is forcefully returned to the body which applies a strong dispel removing negative debuffs and stuns. The soul survives until the end of the effect even if the body dies. Does not deal damage to allies and Muerta can't target herself. Damage: 300. Mana Cost: 250. Cooldown: 45s
  • TalentsLevel 10 Talent Dead Shot Damage decreased from +100 to +80
  • Dead ShotRicochet Fear Duration decreased from 1/1.2/1.4/1.6s to 0.8/0.95/1.1/1.25s
  • Dead Shot · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • The CallingSilence Duration decreased from 2/2.5/3/3.5s to 1.5/2/2.5/3s
  • The CallingDuration decreased from 10s to 7/8/9/10s
  • Pierce the VeilNow upgradable by Aghanim's Shard
  • Pierce the VeilGrants 30% Spell Lifesteal for the duration of Pierce the Veil. Muerta permanently gains 2% Spell Amplification every time she kills an enemy hero during Pierce the Veil or any enemy hero dies within 925 units

Latest listed patch

7.41f

Released Sep 15, 2026

Time since release · updates every 10 min

32d 1h

Next patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).