Poison StingImbues Venomancer's attack with poison, which deals damage per second equal to 9 + 1 per level and slows movement by 10%. Duration: 4.5s + 0.5s per level
Venomous GaleAghanim's Shard upgrade reworked
Venomous GaleIncreases cast range and projectile speed by 25%. Creates 2 Plague Wards around every enemy hero hit
SnakebiteNew Basic Ability
SnakebiteVenomancer summons a Spawn of Aktok to sink its fangs into an enemy, dealing 40/60/80/100 magic damage and applying a deadly toxin which does 20/25/30/35 magical damage per second for 6 seconds. When the target attacks, they take the initial magic damage again. Cast Range: 600. Mana Cost: 70/80/90/100. Cooldown: 20/18/16/14s
Noxious PlagueAbility reworked
Noxious PlagueNo longer has AoE effect, now affects only the host
Noxious PlagueNow when the plague spreads, it also carries all debuffs placed by Venomancer
Noxious PlagueDoesn't stack. Applying plague to an already plague-infected unit will deal projectile damage again, but won't affect the remaining debuff duration. Duration of carried debuffs is fixed and cannot be altered with Status Resistance or Debuff Amplification
Noxious PlagueMana Cost decreased from 200/300/400 to 200/250/300
Noxious PlagueDuration decreased from 5s to 4s
Noxious PlagueInitial Damage decreased from 200/300/400 to 150/200/250
Noxious PlagueInitial Damage is now non-lethal
Noxious PlagueNow spreads a second time, but all spreads after the first one deal no initial damage
Noxious PlagueSpread Radius decreased from 800 to 700
Noxious PlagueMax HP as damage decreased from 3/4/5% to 2/3/4%
Noxious PlagueNow upgraded with Aghanim's Scepter
Noxious PlagueDecreases cooldown by 35s. Reduces Magic Resistance of affected units by 20% and allows additional spreads to deal initial damage
Plague CarrierSeptic Shock: Allows Plague Wards to deal Septic Shock damage based on their damage
Plague Carrier · Venomous GaleWhen Venomous Gale impacts enemy heroes, 2 Plague Wards are created around them based on the current level of Plague Ward
Septic Shock: Aghanim's Scepter no longer gives Plague Wards the ability to deal Septic Shock damage (moved to Plague Carrier facet)
Septic Shock: Aghanim's Scepter Base Damage per debuff increased from 20% to 25%
TalentsLevel 20 Talent Gale Creates Plague Wards replaced with +50 Base Damage
Plague WardWard HP increased from 120/230/340/450 to 150/250/350/450
Plague WardGold Bounty rescaled from 15/17/19/21 to 10/14/18/22
Plague CarrierWhen attached to a carrier, ward health is now also increased by 1/1.5/2/2.5% of the carrier's max health
Base Damage decreased by 2
Septic Shock: New Innate ability. Passive, can't be leveled up
Venomancer's attacks deal extra magical damage based on how many debuffs the attack target has. Only counts debuffs from Venomancer and his Plague Wards. Base Damage per debuff: 10%
Septic Shock: Can be upgraded with Aghanim's Scepter. Increases Septic Shock base damage per debuff from 10% to 20%. Plague Wards also deal Septic Shock damage based on their attack damage
Poison StingNo longer an innate ability
Poison StingAghanim's Scepter upgrade removed
Poison StingDuration rescaled from 3/6/9/12/15s to 6/9/12/15s
Poison StingDamage per second rescaled from 2/6/14/22/30 to 8/16/24/32
Poison StingSlow rescaled from 3/6/9/12/15% to 8/10/12/14%
Plague WardMana Cost increased from 21/24/27/30 to 24/26/28/30
Innate Ability · Poison StingNow is an Innate ability. Passive, can be leveled up with skill points
Innate Ability · Poison StingMovement Slow rescaled from 8/10/12/14% to 3/6/9/12/15%
Innate Ability · Poison StingDamage per second rescaled from 8/16/24/32 to 2/6/14/22/30
Innate Ability · Poison StingDuration rescaled from 6/9/12/15s to 3/6/9/12/15s
Innate Ability · Poison StingNow upgraded by Aghanim's Scepter. Venomancer's Attacks deal 15% damage of his base damage per each of his debuffs on the target
Patient Zero · Noxious PlagueThe plague spreads 2 times, but the initial damage for all spreads after the first one is reduced by 100%
Plague Carrier · Plague WardCan be cast on allies, attaching a ward onto them. While attached, wards are untargetable and die one at a time whenever the unit they are attached onto receives 100/150/200/250 damage. Wards attack the same target their attached unit is attacking
Plague Carrier · Plague Ward · ContextDealing more damage may kill multiple wards at the same time
Latent Toxicity ability removed
Poison Nova ability removed
TalentsLevel 15 Talent Poison Sting Slow decreased from +6% to +5%
TalentsLevel 20 Talent Noxious Plague Max HP Damage decreased from +1.5% to +1%
Venomous GaleImpact Damage decreased from 50/75/100/125 to 25/50/75/100
Venomous GaleDamage per tick decreased from 15/45/75/105 to 10/40/70/100
Venomous GaleNow upgraded with Aghanim's Shard
Venomous GaleIf Venomous Gale is dispelled from an enemy, they take 300 damage and are stunned for 1.6s
Venomous Gale · ContextDoesn't pierce Debuff Immunity
Noxious PlagueIf an enemy already infected with the plague gets hit again, no impact damage is done and the debuff duration is refreshed
Damage gain per level increased from +2.8 to +3.24
Poison Nova Now a passive ability granted by Aghanim's Scepter
Poison Nova: Creates a ring of poison upon death of Venomancer or an enemy hero infected with Venomous Gale. Also triggers if Venomous Gale is dispelled from an enemy hero. Enemies hit by the Poison Nova take non-lethal damage over time and have their magic resistance reduced. Radius: 900. Duration: 10s. Max HP as Damage: 3%. Magic Resistance Reduction: 30%. Travel Speed: 550. Cooldown: 10s
Latent Toxicity Dispel Stun Duration decreased from 2s to 1.6s
ContextDuration decreased as a part of the comprehensive Disables Reduction
TalentsLevel 20 Talent +5s Poison Nova Duration replaced with +1.5% Noxious Plague Max HP as Damage
TalentsLevel 25 Talent Poison Nova reduces 100 Attack Speed replaced with Noxious Plague Aura reduces 200 Attack Speed
Noxious PlagueNew ultimate ability
Noxious PlagueInfects an enemy with a deadly plague that does an initial burst of damage and additional damage over time based on the unit's maximum health. Enemies in a radius around the target are slowed, with values decreasing the farther you are from the affected enemy. When the target dies or the debuff expires/is absorbed, all nearby enemies are infected with a noncommunicable version of the plague. Duration: 5s. Initial Damage: 200/300/400. Max HP as Damage: 5/6/7%. Debuff Radius: 800. Max Slow: 50%. Projectile Speed: 1200. Cooldown: 120/100/80s. Mana Cost: 200/300/400
Latent Toxicity Reworked Shard. Grants new ability: Latent Toxicity. Applies a weak poison that slows by 10% and deals 20 damage per second to its target for 7 seconds. If this poison is dispelled in any way, the target will receive 300 damage and be stunned for 2s. Mana Cost: 75. Cooldown: 20s. Range: 600. Cast point: 0.2s. Projectile speed: 1200
TalentsLevel 10 Talent +175 Health replaced with +20% Poison Sting Health Regen Reduction
TalentsLevel 10 Talent Venomous Gale Cooldown Reduction decreased from 6s to 5s