DOTA 2 / HERO HISTORY

Venomancer changes

Balance notes across the versions listed by Valve. An unchanged patch is a small victory for your muscle memory.

Change record

41 patches with recorded changes · 118 of 118 listed patches readable.

Coverage: Feb 1, 2018 to Sep 15, 2026. This feed does not include every patch in Dota’s lifetime.

Inspect coverage by patch

Jul 30, 2026

Venomancer in 7.41e

  • SnakebiteInitial Damage increased from 40/60/80/100 to 40/70/100/130

Jun 4, 2026

Venomancer in 7.41d

  • Intelligence gain increased from 1.8 to 1.9
  • Damage gain per level increased from 3.0 to 3.1

May 6, 2026

Venomancer in 7.41c

  • TalentsLevel 15 Talent Poison Sting Slow increased from +7% to +10%
  • TalentsLevel 20 Talent +40% Snakebite Damage replaced with +100 Snakebite Initial Damage
  • Poison StingMovement Slow decreased from 10% to 8%
  • SnakebiteDamage per second rescaled from 20/25/30/35 to 10/20/30/40

Mar 24, 2026

Venomancer in 7.41

  • Removed Septic Shock innate ability
  • TalentsLevel 15 Talent Poison Sting Slow increased from +5% to +7%
  • TalentsLevel 15 Talent -1s Plague Ward Cooldown replaced with +75 Noxious Plague Spread Radius
  • TalentsLevel 20 Talent +50 Base Damage replaced with -2s Plague Ward Cooldown
  • TalentsLevel 20 Talent +1% Noxious Plague Max HP Damage replaced with +40% Snakebite Damage (applies to both initial damage and damage per second)
  • TalentsLevel 25 Talent Noxious Plague Aura reduces 200 Attack Speed replaced with Snakebite Undispellable
  • Poison StingNow an innate ability
  • Poison StingImbues Venomancer's attack with poison, which deals damage per second equal to 9 + 1 per level and slows movement by 10%. Duration: 4.5s + 0.5s per level
  • Venomous GaleAghanim's Shard upgrade reworked
  • Venomous GaleIncreases cast range and projectile speed by 25%. Creates 2 Plague Wards around every enemy hero hit
  • SnakebiteNew Basic Ability
  • SnakebiteVenomancer summons a Spawn of Aktok to sink its fangs into an enemy, dealing 40/60/80/100 magic damage and applying a deadly toxin which does 20/25/30/35 magical damage per second for 6 seconds. When the target attacks, they take the initial magic damage again. Cast Range: 600. Mana Cost: 70/80/90/100. Cooldown: 20/18/16/14s
  • Noxious PlagueAbility reworked
  • Noxious PlagueNo longer has AoE effect, now affects only the host
  • Noxious PlagueNow when the plague spreads, it also carries all debuffs placed by Venomancer
  • Noxious PlagueDoesn't stack. Applying plague to an already plague-infected unit will deal projectile damage again, but won't affect the remaining debuff duration. Duration of carried debuffs is fixed and cannot be altered with Status Resistance or Debuff Amplification
  • Noxious PlagueMana Cost decreased from 200/300/400 to 200/250/300
  • Noxious PlagueDuration decreased from 5s to 4s
  • Noxious PlagueInitial Damage decreased from 200/300/400 to 150/200/250
  • Noxious PlagueInitial Damage is now non-lethal
  • Noxious PlagueNow spreads a second time, but all spreads after the first one deal no initial damage
  • Noxious PlagueSpread Radius decreased from 800 to 700
  • Noxious PlagueMax HP as damage decreased from 3/4/5% to 2/3/4%
  • Noxious PlagueNow upgraded with Aghanim's Scepter
  • Noxious PlagueDecreases cooldown by 35s. Reduces Magic Resistance of affected units by 20% and allows additional spreads to deal initial damage

Dec 15, 2025

Venomancer in 7.40

  • Plague Carrier · Venomous GalePlague Wards created by Venomous Gale have 75% health and damage
  • Septic Shock: Base Damage per Debuff decreased from 10% to 8%

Oct 2, 2025

Venomancer in 7.39e

  • Base agility increased from 24 to 25
  • Damage at level 1 increased by 1 (from 45–48 to 46–49)
  • Plague WardWard damage increased from 14/22/30/38 to 16/24/32/40

May 22, 2025

Venomancer in 7.39

  • Plague CarrierSeptic Shock: Allows Plague Wards to deal Septic Shock damage based on their damage
  • Plague Carrier · Venomous GaleWhen Venomous Gale impacts enemy heroes, 2 Plague Wards are created around them based on the current level of Plague Ward
  • Septic Shock: Aghanim's Scepter no longer gives Plague Wards the ability to deal Septic Shock damage (moved to Plague Carrier facet)
  • Septic Shock: Aghanim's Scepter Base Damage per debuff increased from 20% to 25%
  • TalentsLevel 20 Talent Gale Creates Plague Wards replaced with +50 Base Damage
  • Plague WardWard HP increased from 120/230/340/450 to 150/250/350/450
  • Plague WardGold Bounty rescaled from 15/17/19/21 to 10/14/18/22

Feb 18, 2025

Venomancer in 7.38

  • Base Damage increased by 21
  • Damage at level 1 increased by 5 (from 40-43 to 45-48)
  • Strength gain increased from 2.0 to 2.1
  • Agility gain increased from 2.0 to 2.8
  • Intelligence gain increased from 1.4 to 1.8
  • Damage gain per level decreased from +3.8 to +3
  • Damage at level 30 decreased by 27 (from 179-182 to 152-155)

Nov 19, 2024

Venomancer in 7.37e

  • Plague CarrierWard Health from Carrier's Max Health increased from 1/1.5/2/2.5% to 1.5/2/2.5/3%

Aug 14, 2024

Venomancer in 7.37b

  • Septic Shock: Now counts one debuff per unique ability/item (e.g. Shiva's Guard will count as 1 debuff instead of 3)

Jul 31, 2024

Venomancer in 7.37

  • Plague CarrierWhen attached to a carrier, ward health is now also increased by 1/1.5/2/2.5% of the carrier's max health
  • Base Damage decreased by 2
  • Septic Shock: New Innate ability. Passive, can't be leveled up
  • Venomancer's attacks deal extra magical damage based on how many debuffs the attack target has. Only counts debuffs from Venomancer and his Plague Wards. Base Damage per debuff: 10%
  • Septic Shock: Can be upgraded with Aghanim's Scepter. Increases Septic Shock base damage per debuff from 10% to 20%. Plague Wards also deal Septic Shock damage based on their attack damage
  • Poison StingNo longer an innate ability
  • Poison StingAghanim's Scepter upgrade removed
  • Poison StingDuration rescaled from 3/6/9/12/15s to 6/9/12/15s
  • Poison StingDamage per second rescaled from 2/6/14/22/30 to 8/16/24/32
  • Poison StingSlow rescaled from 3/6/9/12/15% to 8/10/12/14%
  • Plague WardMana Cost increased from 21/24/27/30 to 24/26/28/30

Jun 6, 2024

Venomancer in 7.36b

  • Plague Carrier · Plague WardWards attached to allies now yield 20% of the gold bounty
  • Plague Carrier · Plague WardNow has 3 charges
  • Noxious PlagueMax HP as Damage decreased from 4/5/6% to 3/4/5%

May 22, 2024

Venomancer in 7.36

  • Innate Ability · Poison StingNow is an Innate ability. Passive, can be leveled up with skill points
  • Innate Ability · Poison StingMovement Slow rescaled from 8/10/12/14% to 3/6/9/12/15%
  • Innate Ability · Poison StingDamage per second rescaled from 8/16/24/32 to 2/6/14/22/30
  • Innate Ability · Poison StingDuration rescaled from 6/9/12/15s to 3/6/9/12/15s
  • Innate Ability · Poison StingNow upgraded by Aghanim's Scepter. Venomancer's Attacks deal 15% damage of his base damage per each of his debuffs on the target
  • Patient Zero · Noxious PlagueThe plague spreads 2 times, but the initial damage for all spreads after the first one is reduced by 100%
  • Plague Carrier · Plague WardCan be cast on allies, attaching a ward onto them. While attached, wards are untargetable and die one at a time whenever the unit they are attached onto receives 100/150/200/250 damage. Wards attack the same target their attached unit is attacking
  • Plague Carrier · Plague Ward · ContextDealing more damage may kill multiple wards at the same time
  • Latent Toxicity ability removed
  • Poison Nova ability removed
  • TalentsLevel 15 Talent Poison Sting Slow decreased from +6% to +5%
  • TalentsLevel 20 Talent Noxious Plague Max HP Damage decreased from +1.5% to +1%
  • Venomous GaleImpact Damage decreased from 50/75/100/125 to 25/50/75/100
  • Venomous GaleDamage per tick decreased from 15/45/75/105 to 10/40/70/100
  • Venomous GaleNow upgraded with Aghanim's Shard
  • Venomous GaleIf Venomous Gale is dispelled from an enemy, they take 300 damage and are stunned for 1.6s
  • Venomous Gale · ContextDoesn't pierce Debuff Immunity
  • Noxious PlagueIf an enemy already infected with the plague gets hit again, no impact damage is done and the debuff duration is refreshed

Dec 14, 2023

Venomancer in 7.35

  • TalentsLevel 15 Talent Poison Sting Slow decreased from +8% to +6%
  • Plague WardWard Damage rescaled from 13/22/31/40 to 14/22/30/38
  • Noxious PlagueInitial Damage increased from 150/250/350 to 200/300/400
  • Noxious PlagueCooldown decreased from 120/100/80s to 100/90/80s

Aug 8, 2023

Venomancer in 7.34

  • TalentsLevel 10 Talent Poison Sting Health Regen Reduction decreased from 20% to 15%

Jun 15, 2023

Venomancer in 7.33d

  • Noxious PlagueInitial Damage decreased from 200/300/400 to 150/250/350

Apr 25, 2023

Venomancer in 7.33b

  • Poison Nova Magic Resist Reduction decreased from 30% to 20%
  • Noxious PlagueMax HP as Damage decreased from 5/6/7% to 4/5/6%

Apr 20, 2023

Venomancer in 7.33

  • Now is a Universal Hero
  • Base Damage decreased from 22-25 to 9-12
  • Strength gain decreased from 2.1 to 2.0
  • Agility gain decreased from 2.8 to 2.0
  • Intelligence gain decreased from 1.8 to 1.4
  • Damage on level 1 unchanged (46-49)
  • Damage gain per level increased from +2.8 to +3.24
  • Poison Nova Now a passive ability granted by Aghanim's Scepter
  • Poison Nova: Creates a ring of poison upon death of Venomancer or an enemy hero infected with Venomous Gale. Also triggers if Venomous Gale is dispelled from an enemy hero. Enemies hit by the Poison Nova take non-lethal damage over time and have their magic resistance reduced. Radius: 900. Duration: 10s. Max HP as Damage: 3%. Magic Resistance Reduction: 30%. Travel Speed: 550. Cooldown: 10s
  • Latent Toxicity Dispel Stun Duration decreased from 2s to 1.6s
  • ContextDuration decreased as a part of the comprehensive Disables Reduction
  • TalentsLevel 20 Talent +5s Poison Nova Duration replaced with +1.5% Noxious Plague Max HP as Damage
  • TalentsLevel 25 Talent Poison Nova reduces 100 Attack Speed replaced with Noxious Plague Aura reduces 200 Attack Speed
  • Noxious PlagueNew ultimate ability
  • Noxious PlagueInfects an enemy with a deadly plague that does an initial burst of damage and additional damage over time based on the unit's maximum health. Enemies in a radius around the target are slowed, with values decreasing the farther you are from the affected enemy. When the target dies or the debuff expires/is absorbed, all nearby enemies are infected with a noncommunicable version of the plague. Duration: 5s. Initial Damage: 200/300/400. Max HP as Damage: 5/6/7%. Debuff Radius: 800. Max Slow: 50%. Projectile Speed: 1200. Cooldown: 120/100/80s. Mana Cost: 200/300/400

Sep 27, 2022

Venomancer in 7.32c

  • Latent Toxicity Cast Range increased from 600 to 800
  • Latent Toxicity Projectile Speed increased from 1200 to 1800
  • Venomous GaleMana Cost decreased from 125 to 95/105/115/125

Aug 23, 2022

Venomancer in 7.32

  • Latent Toxicity Reworked Shard. Grants new ability: Latent Toxicity. Applies a weak poison that slows by 10% and deals 20 damage per second to its target for 7 seconds. If this poison is dispelled in any way, the target will receive 300 damage and be stunned for 2s. Mana Cost: 75. Cooldown: 20s. Range: 600. Cast point: 0.2s. Projectile speed: 1200
  • TalentsLevel 10 Talent +175 Health replaced with +20% Poison Sting Health Regen Reduction
  • TalentsLevel 10 Talent Venomous Gale Cooldown Reduction decreased from 6s to 5s
  • TalentsLevel 15 Talent 12% Lifesteal replaced with -1s Plague Ward Cooldown
  • TalentsLevel 20 Talent -1.5s Plague Ward Cooldown replaced with Gale Creates 2 Plague Wards
  • Plague WardMana Cost increased from 20/22/24/26 to 21/24/27/30

Feb 23, 2022

Venomancer in 7.31

  • Base attack damage increased by 4
  • Poison Nova Radius rescaled from 885 to 850/900/950
  • Poison Nova Travel Speed increased from 500 to 550
  • TalentsLevel 25 Talent +640 Poison Nova AoE replaced with Poison Nova reduces 100 attack speed
  • Poison StingNo longer deals damage on the same tick it applies the debuff
  • Poison StingDamage per second increased from 6/14/22/30 to 8/16/24/32. (Total damage rescaled from 36/126/264/450 to 40/128/264/448)

Sep 10, 2021

Venomancer in 7.30c

  • Agility Gain reduced from 3.0 to 2.8
  • TalentsLevel 25 Talent 2.6x Plague ward HP/Damage reduced to 2.5x

Aug 17, 2021

Venomancer in 7.30

  • Agility reduced from 26 + 3.2 to 24 + 3.0
  • Poison Nova damage rescaled from 40/65/90 to 20/30/40 + 2/2.75/3.5% Max Health in damage
  • Poison Nova Scepter damage rescaled from 75/100/125 to 20/30/40 + 3/3.75/4.5% Max Health in damage per second
  • TalentsLevel 10 Talent +100 Attack Range replaced with +175 Health

Apr 9, 2021

Venomancer in 7.29

  • Base damage increased from 42-44 to 44-47
  • Poison Nova radius increased from 575 to 630
  • Poison Nova duration increased from 18 to 20
  • TalentsLevel 10 Talent changed from +15s Plague Ward Duration to +100 Attack Range
  • TalentsLevel 15 Talent changed from +100 Attack Range to +12% Spell Lifesteal
  • TalentsLevel 15 Talent reduced from -10% Poison Sting Slow to -8%
  • TalentsLevel 20 Talent changed from +12% Spell Lifesteal to -1.5s Plague Wards Cooldown
  • Poison StingSlow reduced from 9/11/13/15% to 8/10/12/14%

Aug 26, 2020

Venomancer in 7.27d

  • Plague WardManacost increased from 20 to 20/22/24/26
  • Plague WardGold bounty increased from 14-17 to 15/17/19/21
  • Poison StingDamage reduced from 8/16/24/32 to 6/14/22/30
  • Poison StingSlow reduced from 11/13/15/17% to 9/11/13/15%

Jul 15, 2020

Venomancer in 7.27b

  • Base movement speed increased from 275 to 280
  • Poison Nova scepter cooldown reduced from 140/120/60 to 100/80/60 (non-scepter is 140/120/100)
  • TalentsLevel 10 Talent increased from +12s Plague Ward Duration to +15s
  • Poison StingDamage increased from 6/12/18/24 to 8/16/24/32
  • Poison StingNo longer reduces hp regen
  • Plague Wardhealth increased from 75/200/325/450 to 120/230/340/450

Jan 26, 2020

Venomancer in 7.24

  • TalentsLevel 10 Talent changed from +90 Gold/Min to +15s Plague Wards Duration

Dec 6, 2019

Venomancer in 7.23c

  • Poison StingRegen reduction reduced from 30% to 15/20/25/30%
  • Poison StingDamage reduced from 6/14/22/30 to 6/12/18/24

Sep 6, 2019

Venomancer in 7.22g

  • Plague WardBase attack time improved from 1.5 to 1.4
  • Venomous GaleInterval damage increased from 10/40/70/100 to 15/45/75/105

May 24, 2019

Venomancer in 7.22

  • Base intelligence increased by 2
  • Base attack speed increased from 100 to 115
  • TalentsLevel 15 Talent increased from +8% Poison Sting Slow to +12%

Mar 24, 2019

Venomancer in 7.21d

  • Poison Nova scepter damage increased from 60/85/110 to 75/100/125

Nov 24, 2018

Venomancer in 7.20c

  • Base agility increased by 4
  • TalentsLevel 15 Talent increased from +6% Poison Sting Slow to +8%

Nov 19, 2018

Venomancer in 7.20

  • TalentsLevel 15 Talent changed from +200 Cast Range to Gale Hero Impact Summons 2 Wards
  • TalentsLevel 20 Talent changed from Gale Hero Impact Summons 2 Wards to +15% Spell Lifesteal
  • Plague Wardcollision size increased

Mar 1, 2018

Venomancer in 7.10

  • Talent: Level 15 Talent increased from +150 Cast Range to +200
  • Talent: Level 20 Talent increased from +6s Poison Nova Duration to +7s
  • Talent: Level 25 Talent increased from +600 Poison Nova AoE to +800

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).