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Valve patch guides
Every published guide, newest first. Patch explainers, hero histories and item changes with the source notes attached.
46 published guides · page 1 of 3
Reset filtersCounter-Strike 2
Counter-Strike 2 Update: patch history
• Enabled grenade crosshairs in freeze time for insta-smokes (just hold any grenade attack button)
Monthly roundups
Counter-Strike 2
Counter-Strike 2 Update: patch history
\[ UI ] Demo/Replay viewer improvements:
Monthly roundups
Deadlock
City Never Sleeps: patch history
The Cursed Apple is ever changing, and these streets are nothing like you remember. A massive visual update to the map and neutrals, six new heroes, HUD updates, numerous quality-of-life additions, accessibility options, and more.
Monthly roundups
Dota 2
Gameplay Patch 7.41e and Summer Scrub: patch history
The International approaches and we've just released an update that includes predictions, fantasy, supporter bundles, and a chance to prove your skills and win new Immortals and unlock terrains.
Monthly roundups
Dota 2
7.41f Gameplay Patch: patch history
Patch 7.41f is out now and you can check out the patch notes here.
Monthly roundups
Deadlock
Decay: patch history
- Decay: DPS reduced by 25% - Decay: Duration increased by 20%
Item histories
Deadlock
Frenzy: patch history
- Frenzy: Now has +10% Bullet Lifesteal as an innate
Item histories
Deadlock
Mercurial Magnum: patch history
- Plated Armor: Fixed on-hit damage prevention not blocking the following on-hit spirit damage effects: Mercurial Magnum, Vindicta's Flight, Wraith's Full Auto, and Tesla Bullets/Capacitor
Item histories
Deadlock
Suppressor: patch history
- Suppressor: Duration reduced from 5s to 4.5s
Item histories
Deadlock
Veil Walker: patch history
- Veil Walker: No longer builds from Sprint Boots
Item histories
Deadlock
Graves: patch history
- Graves: Health per boon increased from 33 to 35
Hero histories
Deadlock
Haze: patch history
- Haze: Fixation headshot stack count increased from +2 to +3
Hero histories
Deadlock
Mina: patch history
- Mina: Sanguine Retreat recast time increased from 3.5s to 4s
Hero histories
Deadlock
Seven: patch history
- Seven: Lightning Ball T3 radius increased from +1.5m to +1.75m
Hero histories
Deadlock
Silver: patch history
- Dashes and light melee's no longer pause your gun's cycle time (this is a general change that affects high-cycle time weapons the most like Silver or Abrams)
Hero histories
Counter-Strike 2
Counter-Strike 2 Update: what changed
• Added a better description of the rules to the loading screen.
Patch explainers
Deadlock
Minor Update - 08-22-2026: what changed
- Radiant Regeneration: Heal on cast reduced from 70 to 65
Patch explainers
Deadlock
Minor Update - 09-16-2026: what changed
\[ General ] - Unstable Rift comeback resist max values now scale over the course of the game. Previously the max values were 35%. Now it is 10% + 1% per minute (around ~20% for the first one), with an upper limit of 40% at 30 minutes.
Patch explainers