Seven: patch history
- Seven: Lightning Ball T3 radius increased from +1.5m to +1.75m
Patch history
Minor Update - 08-12-2026: - Seven: Lightning Ball T3 radius increased from +1.5m to +1.75m Minor Update - 06-30-2026: - Seven: Lightning Ball charge delay reduced from 7s to 6s Minor Update - 06-30-2026: - Seven: Storm Cloud T2 now also increases Initial Radius by +5m Minor Update - 06-11-2026: - Seven: Bullet damage growth reduced from 0.337 to 0.24 Minor Update - 06-11-2026: - Seven: Storm Cloud now hits breakables Gameplay Update - 05-22-2026: - Seven: Bullet damage growth reduced from 0.374 to 0.337 Gameplay Update - 05-22-2026: - Seven: Crit reduction increased from 35% to 55% Gameplay Update - 03-06-2026: - Seven: Move Speed no longer scales with spirit power Gameplay Update - 03-06-2026: - Seven: Sprint speed increased from 0.6m to 1.8m Gameplay Update - 03-06-2026: - Seven: Lightning Ball slows down less vs non-heroes (previously was 2m/s for all, now 3.5m/s for non-heroes) Gameplay Update - 03-06-2026: - Seven: Lightning Ball fixed now doing damage if another ball was already hitting a target Gameplay Update - 03-06-2026: - Seven: Lightning Ball T2 now also increases lifetime by 1s Gameplay Update - 03-06-2026: - Seven: Static Charge damage reduced from 38 to 35 Gameplay Update - 03-06-2026: - Seven: Static Charge cast range reduced from 16m to 15m Gameplay Update - 03-06-2026: - Seven: Static Charge cast range no longer increases with spirit power Gameplay Update - 03-06-2026: - Seven: Static Charge T2 now also increases cast range by +5m Gameplay Update - 03-06-2026: - Seven: Static Charge T3 now also increases damage by +160 Gameplay Update - 03-06-2026: - Seven: Power Surge duration no longer scales with spirit power Gameplay Update - 03-06-2026: - Seven: Power Surge cooldown increased from 48s to 50s Gameplay Update - 03-06-2026: - Seven: Power Surge max jumps increased from 3 to 4 Gameplay Update - 03-06-2026: - Seven: Power Surge T2 changed from "-10% Spirit Resist for 6s" to "+3m Move Speed, +8 Damage and increased Spirit Scaling (+0.23)"
Source details
Gameplay Update - 03-06-2026: - Seven: Power Surge T3 changed from "+11 Shock Damage, scaling and +3 max jumps" to "-15% Spirit Resist for 8s and +12s Duration" Gameplay Update - 03-06-2026: - Seven: Storm Cloud allows movement in the base ability (1.5m) Gameplay Update - 03-06-2026: - Seven: Storm Cloud bullet resistance reduced from 20% to 0% Gameplay Update - 03-06-2026: - Seven: Storm Cloud T1 bullet resist increased from 35% to 55% Gameplay Update - 03-06-2026: - Seven: Lightning Ball charge time reduced from 8s to 7s Gameplay Update - 03-06-2026: - Seven: Storm Cloud T3 increases speed from +3m to +4m 11-21-2025 Update: - Seven: Lightning Ball radius increased from 3.5m to 4.25m 11-21-2025 Update: - Seven: Crit reduction increased from 25% to 35% Map Rework Update: Seven - Fixed sometimes being stuck in skeletal form forever. Map Rework Update: - Static Charge effect revisions to make aoe act as a warning for the timing better by ramping up visibility towards the end. 12-06-2024 Update: - Seven: Storm Cloud now grants you a secondary ability Lightning Strike. It is a one time use AoE ability. You can target anywhere in your ultimate range, after a 2s delay it releases a vertical lightning strike onto a 6m area, knocking enemies away from that radius (6m knockback) and dealing 150 Damage (1.5 spirit scaling). There is a visual indicator for enemies that that area is about to be hit. 12-06-2024 Update: - Seven: Storm Cloud DPS reduced from 125 to 110. 12-06-2024 Update: - Seven: Storm Cloud T3 now also allows you to float around at 2.5m/s speed. 11-07-2024 Update: - Reduced visual clutter on Seven's tracers with high fire rate.