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Minor Update - 09-16-2026: what changed

\[ General ] - Unstable Rift comeback resist max values now scale over the course of the game. Previously the max values were 35%. Now it is 10% + 1% per minute (around ~20% for the first one), with an upper limit of 40% at 30 minutes.

Minor Update - 09-16-2026

\[ General ] - Unstable Rift comeback resist max values now scale over the course of the game. Previously the max values were 35%. Now it is 10% + 1% per minute (around ~20% for the first one), with an upper limit of 40% at 30 minutes.

- Removed a fixed amount of extra bonus souls you would get for being behind even a very slightly amount in net worth for both hero kill bounties as well as Unstable Rift bounties (this had a larger impact on the early to mid game)

- Slightly reduced comeback bounties in general (this is in addition to the above change)

- A portion of the comeback souls earned by players above enemy teams average net worth is instead distributed via the tick gold system that is given to the lowest 2 players (70% of the extra comeback value goes to them)

- Guardian bounty increased by 10%

- Walker bounty increased by 5%

Minor Update - 09-16-2026

- Share for objectives bounty to nearby heroes reduced from 30% to 25% (the remaining gets split between all 6 players)

- Respawn Time at 20 minutes increased from 35s to 38s (does not affect the max values later on, just a little higher earlier)

- Using parry now pauses reloading

- Parrying while doing a regular dash will now cancel the dash (and momentum) and parry on the spot

Source details

- Getting stunned now pauses your reload rather than restarting it

- All move slow values reduced by ~20% globally

- All ground dash slows reduced by ~10% globally

- Slows now also affect air drag by 35% of the slow value (convar citadel_enable_slows_affect_air_drag

to toggle the slow drag behavior on and off)

- Dashes and light melee's no longer pause your gun's cycle time (this is a general change that affects high-cycle time weapons the most like Silver or Abrams)

Source details

- Golden Goose Egg: Damage Penalty increased from -10% to -15%

- Golden Goose Egg: Stored souls now count towards net worth (affects comeback reward calculations)

- Golden Goose Egg: Souls per minute reduced from 90 to 80