Frenzy: patch history
- Frenzy: Now has +10% Bullet Lifesteal as an innate
Minor Update - 07-28-2026
- Frenzy: Now has +10% Bullet Lifesteal as an innate
Gameplay Update - 05-22-2026
- Frenzy: Triggered debuff resistance increased from 30% to 40%
Gameplay Update - 04-30-2026
- Frenzy: No longer grants +20% Spirit Resistance when below 50% Health
- Frenzy: No longer grants +15% Base Spirit Resistance
- Frenzy: No longer grants +0.75m Base Move Speed
- Frenzy: Now grants +160 Health
- Frenzy: Base Fire Rate increased from 10% to 15%
- Frenzy: Low HP Move Speed increased from 2.5 to 4
Gameplay Update - 04-30-2026
- Frenzy: Low HP now grants +30% Debuff Resistance (when Low HP procs, any existing debuffs are reduced by 30% duration)
- Frenzy: Low HP Fire Rate increased from +25% to +40%
- Frenzy: Low HP bonus is now given for a duration and has a cooldown, whenever you are below the 50% threshold. Lasts 10s and has an 16s Cooldown.
Gameplay Update - 03-06-2026
- Frenzy: Base Fire Rate increased from 8% to 10%
- Frenzy: Base Spirit Resist increased from 10% to 15%
- Frenzy: Conditional Fire Rate reduced from 28% to 25%
- Frenzy: Conditional Spirit Resist reduced from 30% to 20%
12-06-2024 Update
- Berserker: Now builds into Frenzy.
- Frenzy: Now builds from Berserker. Grants Berserker passive. Increases bonus per stack from 6% to 8%. Provides +12 ammo, 150 Bonus Health, +10% Bullet Resist. Stat bonuses when 50% below unchanged (4 m/s, 40% Fire Rate, 55% Bullet Resist, has 4s buffer memory).
11-07-2024 Update
- Added "Frenzied" text when you own Frenzy and go below 50% health.
- New effects for Viscous heavy melee.
- Fixed some animation issues with Vindicta.
- Added new zipline animation for Vindicta.
- Renamed "Mouse Wheel" to "Chat Wheel."
- Frenzy: Low HP bullet resist increased from 45% to 55%.