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Frenzy: patch history

- Frenzy: Now has +10% Bullet Lifesteal as an innate

Minor Update - 07-28-2026

- Frenzy: Now has +10% Bullet Lifesteal as an innate

Gameplay Update - 05-22-2026

- Frenzy: Triggered debuff resistance increased from 30% to 40%

Gameplay Update - 04-30-2026

- Frenzy: No longer grants +20% Spirit Resistance when below 50% Health

- Frenzy: No longer grants +15% Base Spirit Resistance

- Frenzy: No longer grants +0.75m Base Move Speed

- Frenzy: Now grants +160 Health

- Frenzy: Base Fire Rate increased from 10% to 15%

- Frenzy: Low HP Move Speed increased from 2.5 to 4

Gameplay Update - 04-30-2026

- Frenzy: Low HP now grants +30% Debuff Resistance (when Low HP procs, any existing debuffs are reduced by 30% duration)

- Frenzy: Low HP Fire Rate increased from +25% to +40%

- Frenzy: Low HP bonus is now given for a duration and has a cooldown, whenever you are below the 50% threshold. Lasts 10s and has an 16s Cooldown.

Gameplay Update - 03-06-2026

- Frenzy: Base Fire Rate increased from 8% to 10%

- Frenzy: Base Spirit Resist increased from 10% to 15%

- Frenzy: Conditional Fire Rate reduced from 28% to 25%

- Frenzy: Conditional Spirit Resist reduced from 30% to 20%

12-06-2024 Update

- Berserker: Now builds into Frenzy.

- Frenzy: Now builds from Berserker. Grants Berserker passive. Increases bonus per stack from 6% to 8%. Provides +12 ammo, 150 Bonus Health, +10% Bullet Resist. Stat bonuses when 50% below unchanged (4 m/s, 40% Fire Rate, 55% Bullet Resist, has 4s buffer memory).

11-07-2024 Update

- Added "Frenzied" text when you own Frenzy and go below 50% health.

- New effects for Viscous heavy melee.

- Fixed some animation issues with Vindicta.

- Added new zipline animation for Vindicta.

- Renamed "Mouse Wheel" to "Chat Wheel."

- Frenzy: Low HP bullet resist increased from 45% to 55%.