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Valve patch guides
Every published guide, newest first. Patch explainers, hero histories and item changes with the source notes attached.
71 published guides · page 3 of 4
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Haze: patch history
- Haze: Fixation headshot stack count increased from +2 to +3
Hero histories
Deadlock
Mina: patch history
- Mina: Sanguine Retreat recast time increased from 3.5s to 4s
Hero histories
Deadlock
Seven: patch history
- Seven: Lightning Ball T3 radius increased from +1.5m to +1.75m
Hero histories
Deadlock
Silver: patch history
- Dashes and light melee's no longer pause your gun's cycle time (this is a general change that affects high-cycle time weapons the most like Silver or Abrams)
Hero histories
Counter-Strike 2
Counter-Strike 2 Update: what changed
• Added a better description of the rules to the loading screen.
Patch explainers
Deadlock
Minor Update - 08-22-2026: what changed
- Radiant Regeneration: Heal on cast reduced from 70 to 65
Patch explainers
Deadlock
Minor Update - 09-16-2026: what changed
\[ General ] - Unstable Rift comeback resist max values now scale over the course of the game. Previously the max values were 35%. Now it is 10% + 1% per minute (around ~20% for the first one), with an upper limit of 40% at 30 minutes.
Patch explainers
Dota 2
Dota 2 Update - 3/31/2026: what changed
Over the past few days we've addressed the following issues:
Patch explainers
Dota 2
7.41b Gameplay Patch: what changed
Patch 7.41b is out now and you can check out the patch notes here.
Patch explainers
Counter-Strike 2
Cache: Counter-Strike 2 Update
• Fixed a case where grenades could be thrown through level geometry
CS2 and Dota explainers
Counter-Strike 2
Cache: Counter-Strike 2 Update
• Fixed a wallbang spot on B site.
CS2 and Dota explainers
Counter-Strike 2
Cache: Counter-Strike 2 Update
• Players can now reload silently (but slowly) by pressing and holding the reload key.
CS2 and Dota explainers
Dota 2
Immortal Draft Changes:: Dota 2 Update - 3/19/2025
Immortal Draft Changes: • Immortal Draft rules will now be used if any player is above 8500 MMR (roughly the top 0.5% of players). (Previously, the cutoff was 6500 MMR, roughly the top 1.5% of players.)
CS2 and Dota explainers
Dota 2
In summary:: Dota 2 Update - 3/19/2025
Immortal Draft Changes: • Immortal Draft rules will now be used if any player is above 8500 MMR (roughly the top 0.5% of players). (Previously, the cutoff was 6500 MMR, roughly the top 1.5% of players.)
CS2 and Dota explainers
Deadlock
Minor Update - 10-14-2026: patch history
- Radiant Regeneration: Spirit scaling reduced from 0.04 to 0.035
Monthly roundups
Deadlock
Ballistic Enchantment: patch history
- Ballistic Enchantment: Duration increased from 14s to 20s
Item histories
Deadlock
Majestic Leap: patch history
- Majestic Leap: Now grants +50% air control for the duration of the barrier
Item histories
Deadlock
Shadow Weave: patch history
- Shadow Weave: Now builds from Sprint Boots
Item histories