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Cache: Counter-Strike 2 Update

• Players can now reload silently (but slowly) by pressing and holding the reload key.

Counter-Strike 2 Update

• Players can now reload silently (but slowly) by pressing and holding the reload key.

• Un-scoping a sniper weapon no longer produces a sound.

• Globally increased visual clarity and improved fidelity of bullet impact decals.

• ammo_grenade_limit_total setting now also enforces the total number of grenades a player is allowed to purchase in a round.

• Crosshairs have been updated to be resolution independent.

• A new "Crosshair/Scopes" tab is available in the Settings menu, and includes updated crosshair settings.

Counter-Strike 2 Update

• Updated the default crosshair to "Dynamic Quad," which better represents weapon accuracy.

• Updated engine code to the latest version of Source 2.

• Some gap fixes and clipping adjustments around the blue doors in Mid.

• Reinforced scaffolding by balcony in A site.

Source details

• Blocked pixel gap in crates on bombsite A.

• Added "minimap_volume" entity which enables a custom minimap image when a player is within the volume.

• Added "sky_camera_volume" and "sky_camera_volume_target", which enable custom location-specific skybox rendering.

• Added "point_deathcam_bounds" entity that constrains the player death camera.

• Added "env_shake_volume" entity that allows camera shake only within a specified volume.

• Added CSObservablePoint entity.

Source details

• Added AddTeamMoney API method.

• Added OnPlayerTeamChanged callback.

• SetDialogVariableString now accepts a localization string.