Minor Update - 10-14-2026: patch history
- Radiant Regeneration: Spirit scaling reduced from 0.04 to 0.035
Minor Update - 10-14-2026
- Radiant Regeneration: Spirit scaling reduced from 0.04 to 0.035
- Baba: Spirit Resistance scaling reduced from 0.12 to 0.1
- Baba: Now has -7% Base Bullet Resistance
- Baba: Threadsap - Spirit reduction on enemies now ends when Baba dies
- Baba: Threadsap - Cooldown increased from 26s to 28s
- Baba: Granny Long Legs - Cooldown increased from 30s to 32s
Minor Update - 10-14-2026
- Baba: Granny Long Legs - Repeat light melees while airborne now have diminishing forward momentum
- Baba: Granny Long Legs - Light melee upward launch reduced (looking up no longer lifts her as high)
- Baba: Granny Long Legs - Heavy melee ground pound no longer gains horizontal speed when landing on slopes
- Baba: Baba's Brew - Barrier scaling reduced from 1.2 to 0.7
- Baba: Baba's Brew - Barrier reduced from 100 to 90
- Baba: Baba's Brew - Cooldown increased from 25s to 27s (moved to T2)
Minor Update - 10-14-2026
- Street Brawl: Baba Threadsap duration lasts 35% less
- Deadman Danny: Health regen increased from 2.5 to 3.25
- Deadman Danny: Base health increased from 680 to 730
- Deadman Danny: Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48
- Deadman Danny: Chimera Mk1 weapon scaling increased from 1.15 to 1.4
- Deadman Danny: Strix Salvo - Cooldown from 30s to 25s
Minor Update - 10-14-2026
- Deadman Danny: Strix Salvo - Damage spirit scaling from 0.9 to 1.1
- Deadman Danny: Close the Deal - 1AP increased from +50 to +90
- Deadman Danny: Rocket Jumping - Self damage from 6.5% max HP to 5% and is now spirit damage
- Deadman Danny: Close The Deal - Bonus damage to under half health targets increased from +50% to +75%
Minor Update - 10-05-2026
- Fixed bugs that were causing troopers to walk too slowly in lane
- Rat King: Scrap Grenade - Damage increased from 65 to 70
- Rat King: Rat Swarm - Base Cooldown reduced from 28s to 24s
- Rat King: Rule, Ratannia! - Cooldown increased from 130 to 160
- Rat King: Rule, Ratannia! - Damage Reduction reduced from 20% to 15%
- Rat King: Rule, Ratannia! - Radius reduced from 24m to 20m
Minor Update - 10-05-2026
- Rat King: Rule, Ratannia! - Charge Duration reduced from 12s to 10s
- Rat King: Rule, Ratannia! - Bonus Move speed no longer scales with Spirit
- Rat King: Rule, Ratannia! - T1 +1m/s Move Speed to +2m/s Move Speed
- Rat King: Rule, Ratannia! - T1 No longer gives -20s cooldown (Total cooldown from 110s to 160s)
- Rat King: Rule, Ratannia! - T2 No longer grants +8s Charge Duration (Total charge duration from 20s to 10s)
- Rat King: Rule, Ratannia! - T3 Damage Reduction reduced from 15% to 10% (Total Damage Reduction from 35% to 25%)
Minor Update - 10-05-2026
- Sinclair: Base HP Regen reduced from 2 to 1
- Sinclair: Gun - Reduced bullet base damage from 17.76 to 16.5
- Sinclair: Vexing Bolt - Now does half damage to objectives
- Sinclair: Audience Participation - Copy duration reduced from 12s to 9s
- Sinclair: Audience Participation - Copied cooldown increased from 40% to 60%
City Never Sleeps
The Cursed Apple is ever changing, and these streets are nothing like you remember. A massive visual update to the map and neutrals, six new heroes, HUD updates, numerous quality-of-life additions, accessibility options, and more.
We hope you will like this update. Thank you all for your continued support so far during development, and don't forget to Vote!