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Minor Update - 10-14-2026: patch history

- Radiant Regeneration: Spirit scaling reduced from 0.04 to 0.035

Minor Update - 10-14-2026

- Radiant Regeneration: Spirit scaling reduced from 0.04 to 0.035

- Baba: Spirit Resistance scaling reduced from 0.12 to 0.1

- Baba: Now has -7% Base Bullet Resistance

- Baba: Threadsap - Spirit reduction on enemies now ends when Baba dies

- Baba: Threadsap - Cooldown increased from 26s to 28s

- Baba: Granny Long Legs - Cooldown increased from 30s to 32s

Minor Update - 10-14-2026

- Baba: Granny Long Legs - Repeat light melees while airborne now have diminishing forward momentum

- Baba: Granny Long Legs - Light melee upward launch reduced (looking up no longer lifts her as high)

- Baba: Granny Long Legs - Heavy melee ground pound no longer gains horizontal speed when landing on slopes

- Baba: Baba's Brew - Barrier scaling reduced from 1.2 to 0.7

- Baba: Baba's Brew - Barrier reduced from 100 to 90

- Baba: Baba's Brew - Cooldown increased from 25s to 27s (moved to T2)

Minor Update - 10-14-2026

- Street Brawl: Baba Threadsap duration lasts 35% less

- Deadman Danny: Health regen increased from 2.5 to 3.25

- Deadman Danny: Base health increased from 680 to 730

- Deadman Danny: Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48

- Deadman Danny: Chimera Mk1 weapon scaling increased from 1.15 to 1.4

- Deadman Danny: Strix Salvo - Cooldown from 30s to 25s

Minor Update - 10-14-2026

- Deadman Danny: Strix Salvo - Damage spirit scaling from 0.9 to 1.1

- Deadman Danny: Close the Deal - 1AP increased from +50 to +90

- Deadman Danny: Rocket Jumping - Self damage from 6.5% max HP to 5% and is now spirit damage

- Deadman Danny: Close The Deal - Bonus damage to under half health targets increased from +50% to +75%

Minor Update - 10-05-2026

- Fixed bugs that were causing troopers to walk too slowly in lane

- Rat King: Scrap Grenade - Damage increased from 65 to 70

- Rat King: Rat Swarm - Base Cooldown reduced from 28s to 24s

- Rat King: Rule, Ratannia! - Cooldown increased from 130 to 160

- Rat King: Rule, Ratannia! - Damage Reduction reduced from 20% to 15%

- Rat King: Rule, Ratannia! - Radius reduced from 24m to 20m

Minor Update - 10-05-2026

- Rat King: Rule, Ratannia! - Charge Duration reduced from 12s to 10s

- Rat King: Rule, Ratannia! - Bonus Move speed no longer scales with Spirit

- Rat King: Rule, Ratannia! - T1 +1m/s Move Speed to +2m/s Move Speed

- Rat King: Rule, Ratannia! - T1 No longer gives -20s cooldown (Total cooldown from 110s to 160s)

- Rat King: Rule, Ratannia! - T2 No longer grants +8s Charge Duration (Total charge duration from 20s to 10s)

- Rat King: Rule, Ratannia! - T3 Damage Reduction reduced from 15% to 10% (Total Damage Reduction from 35% to 25%)

Minor Update - 10-05-2026

- Sinclair: Base HP Regen reduced from 2 to 1

- Sinclair: Gun - Reduced bullet base damage from 17.76 to 16.5

- Sinclair: Vexing Bolt - Now does half damage to objectives

- Sinclair: Audience Participation - Copy duration reduced from 12s to 9s

- Sinclair: Audience Participation - Copied cooldown increased from 40% to 60%

City Never Sleeps

The Cursed Apple is ever changing, and these streets are nothing like you remember. A massive visual update to the map and neutrals, six new heroes, HUD updates, numerous quality-of-life additions, accessibility options, and more.

We hope you will like this update. Thank you all for your continued support so far during development, and don't forget to Vote!

Minor Update - 10-14-2026: patch history · 2026-10-15 | ValveTime