DOTA 2 / PATCH 7.32e

Dota 7.32e patch notes

Released · Original Valve notes ↗

Browse the changes below, or follow a hero to see their changes across versions.

General notes

  • Reinforced Units now take 10% less damage from Player controlled creeps (affects all summons like treants, eidolons, etc, as well as dominated creeps but not Creep Heroes like Spirit Bear nor Illusions)
  • Ranged Creeps are now Level 5 (prevents Enigma and others from converting them early)
  • Glyph Tower Bonus Attack targets increased from 4 to 5

Items

  • Ability / item #208Attack Damage bonus increased from 25 to 30
  • Ability / item #121Bloodpact Duration decreased from 6s to 5s
  • Ability / item #931No longer has charges
  • Ability / item #133Total Cost decreased from 5950 to 5600
  • Ability / item #216Health Regeneration bonus decreased from +0.6 to +0.4
  • Ability / item #160Cold Attack Movement Speed Slow vs ranged heroes increased from 40% to 50%
  • Ability / item #102Force Mana Cost increased from 100 to 150
  • Ability / item #1466Eternal Chains Damage decreased from 220 to 180
  • Ability / item #1466Eternal Chains Radius decreased from 450 to 400
  • Ability / item #231Guardian Aura Regen Bonus for Low Health allies decreased from 18.5 to 14.5
  • Ability / item #231Guardian Aura Armor Bonus for Low Health allies decreased from 10 to 8
  • Ability / item #263Hurricane Thrust Mana Cost increased from 100 to 150
  • Ability / item #166Chain Lightning Damage decreased from 140 to 135
  • Ability / item #223Meteor Hammer Channel Time decreased from 2.5s to 2s (Total time until impact decreased from 3s to 2.5s)
  • Ability / item #225Total Cost decreased from 4725 to 4375
  • Ability / item #225Damage bonus decreased from 80 to 75
  • Ability / item #137Total Cost decreased from 5050 to 4700
  • Ability / item #137Damage bonus decreased from 60 to 55
  • Ability / item #911Phantom Province now additionally grants +60 attack speed for its duration
  • Ability / item #911Phantom Province Attacks are now affected by Spell Lifesteal
  • Ability / item #54Cost decreased from 3750 to 3400
  • Ability / item #54Damage bonus decreased from 60 to 55
  • Ability / item #152Now removes invisibility if bonus damage is applied during the fade time. Most notable examples are Clinkz's Burning Barrage, Ember Spirit's Sleight of Fist, etc. that would add bonus damage on every attack made if the ability was cast during the fade time.
  • Ability / item #229All Attributes bonus increased from +5 to +6
  • Ability / item #229Movement Speed bonus increased from +20 to +25
  • Ability / item #75Attack Speed bonus decreased from 6/12 to 5/10

Hero changes

Anti-Mage

  • Attack backswing decreased from 0.6s to 0.3s
  • Mana VoidNow applies the mini-stun to all affected units

Axe

  • Base Movement Speed increased from 310 to 315
  • Counter HelixRadius increased from 275 to 300

Bane

  • Base Attributes increased by 1
  • Brain SapAghanim's Shard Healing from secondary targets increased from 25% to 30%

Drow Ranger

  • Frost ArrowsAghanim’s Shard Regen Reduction per stack decreased from 10% to 8%
  • MarksmanshipNow only grants allied ranged heroes half of the bonus Agility

Juggernaut

  • Base Damage increased from 50-54 to 53-55
  • TalentsLevel 10 Talent Blade Fury radius increased from +75 to +100
  • Blade FuryAghanim’s Shard Attack Rate increased from 1.2s to 1.4s
  • Blade DanceCritical Damage increased from 180% to 190%

Mirana

  • LeapAghanim's Shard Damage increased from 150 to 170
  • LeapAghanim's Shard Wave Distance increased from 600 to 800

Puck

  • Waning RiftDamage decreased from 70/130/190/250 to 60/120/180/240

Pudge

  • RotAghanim's Scepter Bonus Damage per Second deceased from 100 to 95

Razor

  • Storm SurgeAghanim’s Shard Forked Lightning now has a 1s internal cooldown

Sand King

  • TalentsLevel 10 Talent Burrowstrike Stun Duration increased from +0.3s to +0.5s
  • TalentsLevel 15 Talent Caustic Finale Damage increased from +100 to +120
  • EpicenterAttack Speed Slow increased from 30 to 30/45/60
  • EpicenterMovement Speed Slow increased from 30% to 30/40/50%

Tiny

  • Tree VolleyThrow Interval increased from 0.4s to 0.5s
  • Tree VolleyMax Channel Time increased from 2.4s to 2.5s

Windranger

  • PowershotTravel Range increased from 2600 to 3000
  • Focus FireDamage Reduction decreased from 30% to 25%

Kunkka

  • GhostshipDamage Delayed increased from 40% to 45%

Lina

  • TalentsLevel 15 Talent Health decreased from +350 to +250
  • TalentsLevel 20 Talent Fiery Soul Speed per stack decreased from +15/1% to +10/1%
  • Dragon SlaveCooldown increased from 9s to 12/11/10/9s
  • Light Strike ArrayMana Cost increased from 100/105/110/115 to 115
  • Fiery SoulAttack Speed Bonus per stack decreased from 10/20/30/40 to 8/16/24/32
  • Fiery SoulMove Speed Bonus per stack decreased from 1.5/2/2.5/3% to 1/1.5/2/2.5%

Lion

  • Base Armor increased by 1
  • Base Agility decreased from 18 to 15
  • Finger of DeathCooldown decreased from 160/100/40s to 140/90/40s

Shadow Shaman

  • Serpent Ward Gold Bounty decreased from 28-36 to 22-30
  • TalentsLevel 15 Talent Serpent Wards Attack Range increased from +120 to +140
  • Ether ShockMax Distance increased from 500 to 600

Slardar

  • Corrosive HazeCast Range increased from 700/800/900 to 900

Witch Doctor

  • TalentsLevel 20 Talent Maledict Burst Damage increased from +20% to +25%
  • Voodoo RestorationHeal/Damage increased from 10/20/30/40 to 10/22/34/46

Lich

  • Intelligence gain increased from 3.6 to 3.8
  • Frost BlastCast Time improved from 0.4s to 0.3s
  • Frost BlastCast Range rescaled from 600 to 575/600/625/650

Riki

  • Sleeping Dart Cast Range decreased from 1000 to 600
  • Sleeping Dart Cooldown increased from 12s to 15s

Necrophos

  • Death PulseMana Cost decreased from 100/130/160/190 to 100/120/140/160

Warlock

  • TalentsLevel 10 Talent Fatal Bonds Damage increased from +3% to +4%
  • Chaotic OfferingGolem Damage increased from 100/150/200 to 110/170/230
  • Chaotic OfferingAghanim's Scepter Golem Damage increased from 75/110/150 to 80/125/170
  • Chaotic OfferingAghanim's Scepter Second Golem delay increased from 0.2s to 0.5s

Beastmaster

  • TalentsLevel 15 Talent Movespeed Aura to Beastmaster and his units decreased from +25 to +20
  • Drums of SlomDamage per hit increased from 110 to 115

Death Prophet

  • Intelligence gain decreased from 3.3 to 3.0
  • Strength gain decreased from 3.1 to 2.9
  • TalentsLevel 10 Talent Magic Resistance decreased from +14% to +12%
  • TalentsLevel 15 Talent +30 Spirit Siphon Damage/Heal replaced with +300 Health
  • TalentsLevel 20 Talent +400 health replaced with +30 Spirit Siphon Damage/Heal

Phantom Assassin

  • Stifling DaggerBase Damage increased from 65 to 65/70/75/80
  • BlurDispel Radius decreased from 600 to 400

Pugna

  • Life DrainAghanim's Shard Refracted Drain percentage increased from 70% to 75%

Luna

  • Lucent BeamAghanim’s Shard Duration increased from 12s to 15s
  • Lucent BeamAghanim’s Shard Damage increased from +15 to +17

Dragon Knight

  • Elder Dragon FormCooldown decreased from 105s to 100s
  • Elder Dragon FormAghanim's Scepter no longer reduces cooldown by 5s
  • FireballMana Cost decreased from 100 to 80

Dazzle

  • TalentsLevel 10 Talent Damage increased from +50 to +60

Leshrac

  • Pulse NovaDamage decreased from 90/140/190 to 80/135/180

Nature's Prophet

  • Agility decreased from 22+3.6 to 20+3.4
  • Intelligence gain decreased from 3.7 to 3.5
  • TalentsLevel 20 Talent Sprout Leashes no longer pierces Spell Immunity
  • Wrath of NatureBase Damage decreased from 115/150/185 to 105/145/185

Dark Seer

  • Normal PunchMax Stun Duration decreased from 2.25s to 2s

Clinkz

  • Skeleton WalkNow always creates 1 Burning Army Skeleton after breaking the invisibility
  • Skeleton WalkAghanim's Shard bonus skeletons decreased from 2 to 1 (total count with Shard is unchanged)

Omniknight

  • Degen AuraRadius increased from 400 to 450

Enchantress

  • EnchantCooldown rescaled from 28/24/20/16s to 30/24/18/12s
  • EnchantHero Move Slow rescaled from 55% to 30/40/50/60%
  • EnchantDuration rescaled from 3.75/4.5/5.25/6s to 5s
  • Little FriendsCast Range increased from 600 to 750

Huskar

  • TalentsLevel 20 Talent Life Break Cooldown Reduction increased from 4s to 5s
  • Inner FireDisarm Duration increased from 1.75/2.5/3.25/4.0s to 1.90/2.6/3.3/4.0s

Broodmother

  • Spin WebMax Move Speed Bonus decreased from 18/28/38/48% to 10/22/34/46%
  • Spinner's SnareCharge restore time increased from 20s to 30s
  • Spawn SpiderlingsSpiderlings Lifetime decreased from 40/45/50s to 40s
  • Spawn SpiderlingsSpiderites Lifetime decreased from 60s to 40s

Bounty Hunter

  • Shadow WalkMovement/Attack speed slow rescaled from 16/24/32/40 to 15/25/35/45

Jakiro

  • Ice PathPath Duration increased from 2.6/2.9/3.2/3.5s to 3/3.5/4/4.5s (Max stun duration is unchanged)
  • MacropyreNow applies its damage immediately upon casting rather than 0.5s after

Batrider

  • Sticky NapalmMana Cost increased from 20 to 25
  • Flaming LassoAghanim's Scepter secondary target Range increased from 600 to 650

Ancient Apparition

  • TalentsLevel 10 Talent Chilling Touch Attack Range increased from +200 to +300
  • TalentsLevel 15 Talent Cold Feet Break Distance increased from +200 to +300

Alchemist

  • Unstable ConcoctionMax Stun Duration increased from 1.75/2.5/3.25/4s to 2.2/2.8/3.4/4s
  • Chemical RageBonus Damage per Scepter increased from 20 to 25

Silencer

  • TalentsLevel 10 Talent Arcane Curse Damage decreased from +12 to +10
  • TalentsLevel 15 Talent Global Silence Cooldown Reduction decreased from 25s to 20s
  • Arcane CurseCooldown increased from 20/18/16/14s to 22/20/18/16s

Brewmaster

  • Primal SplitFire Brewling Armor increased from 0/4/8 to 0/8/16

Chaos Knight

  • Chaos BoltMana Cost decreased from 110/120/130/140 to 110

Treant Protector

  • Living ArmorBonus Armor decreased from 6/8/10/12 to 4/6/8/10
  • Nature's GuiseNo longer provides Heal/Regen Amplification

Ogre Magi

  • IgniteSlow increased from 20/22/24/26% to 20/23/26/29%
  • Fire ShieldFireball Damage increased from 125 to 160

Undying

  • TalentsLevel 10 Talent Decay Damage decreased from +60 to +50
  • DecaySteal Duration decreased from 45s to 40s
  • Soul RipMana Cost increased from 90/100/110/120 to 120

Rubick

  • TalentsLevel 10 Talent Telekinesis Landing Damage decreased from +175 to +150
  • TelekinesisAghanim’s Shard no longer provides reduced cooldown when used on self or allies

Naga Siren

  • EnsnareCast Range decreased from 575/600/625/650 to 500/525/550/575
  • EnsnareAghanim’s Scepter Cast Range increased from 1.5x to 1.6x
  • Song of the SirenCooldown increased from 160/120/80s to 180/130/80s
  • Reel InPull Speed increased from 150 to 200

Slark

  • PounceCooldown increased from 20/16/12/8s to 22/18/14/10s
  • PounceAghanim’s Scepter Distance decreased from 1200 to 1100

Medusa

  • TalentsLevel 15 Talent Mystic Snake Cooldown Reduction increased from 2s to 3s
  • Mystic SnakeBase Damage increased from 80/120/160/200 to 85/130/175/220

Centaur Warrunner

  • Hitch A RideNow grants Centaur Stampede buff (also increases Stampede duration if cast during Stampede rather than refreshing the buff)
  • Hitch A RideCooldown decreased from 45s to 30s

Tusk

  • Ice ShardsCast Range decreased from 1800 to 1400
  • Walrus PUNCH!Critical Damage decreased from 300/350/400% to 250/325/400%

Abaddon

  • Base Attack Time improved from 1.7s to 1.5s

Elder Titan

  • Echo StompWakeup Damage Threshold increased from 50/100/150/200 to 55/120/185/250
  • Astral SpiritDamage per Hero increased from 14/36/58/80 to 17/38/59/80

Ember Spirit

  • TalentsLevel 10 Talent Damage decreased from +15 to +12
  • TalentsLevel 20 Talent Sleight of Fist Hero Damage decreased from +65 to +55

Oracle

  • Fortune's EndProjectile Speed increased from 1000 to 1200
  • Fortune's EndRadius increased from 300 to 350

Arc Warden

  • Spark WraithAghanim's Scepter secondary Spark Wraith Search Radius decreased from 375 to 225

Monkey King

  • Base Agility increased by 1
  • Primal SpringMax Channel Time decreased from 1.6s to 1.5s

Pangolier

  • Shield CrashDamage decreased from 90/160/230/300 to 75/150/225/300
  • Roll UpNo longer applies a basic dispel upon cast

Grimstroke

  • Ink SwellDamage per second increased from 25/35/45/55 to 25/40/55/70 (75/120/165/210 total damage)
  • SoulbindCooldown decreased from 90/70/50s to 70/60/50s

Hoodwink

  • Acorn ShotBonus Damage increased from 50/75/100/125 to 50/80/110/140

Snapfire

  • Firesnap CookieAghanim’s Shard Damage from Mortimer Kisses impact decreased by 50%

Latest listed patch

7.41f

Released Sep 15, 2026

Time since release · updates every 10 min

32d 4h

Next patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).