Browse the changes below, or follow a hero to see their changes across versions.
General notes
Reinforced Units now take 10% less damage from Player controlled creeps (affects all summons like treants, eidolons, etc, as well as dominated creeps but not Creep Heroes like Spirit Bear nor Illusions)
Ranged Creeps are now Level 5 (prevents Enigma and others from converting them early)
Glyph Tower Bonus Attack targets increased from 4 to 5
Items
Ability / item #208Attack Damage bonus increased from 25 to 30
Ability / item #121Bloodpact Duration decreased from 6s to 5s
Ability / item #931No longer has charges
Ability / item #133Total Cost decreased from 5950 to 5600
Ability / item #216Health Regeneration bonus decreased from +0.6 to +0.4
Ability / item #160Cold Attack Movement Speed Slow vs ranged heroes increased from 40% to 50%
Ability / item #102Force Mana Cost increased from 100 to 150
Ability / item #1466Eternal Chains Damage decreased from 220 to 180
Ability / item #1466Eternal Chains Radius decreased from 450 to 400
Ability / item #231Guardian Aura Regen Bonus for Low Health allies decreased from 18.5 to 14.5
Ability / item #231Guardian Aura Armor Bonus for Low Health allies decreased from 10 to 8
Ability / item #263Hurricane Thrust Mana Cost increased from 100 to 150
Ability / item #166Chain Lightning Damage decreased from 140 to 135
Ability / item #223Meteor Hammer Channel Time decreased from 2.5s to 2s (Total time until impact decreased from 3s to 2.5s)
Ability / item #225Total Cost decreased from 4725 to 4375
Ability / item #225Damage bonus decreased from 80 to 75
Ability / item #137Total Cost decreased from 5050 to 4700
Ability / item #137Damage bonus decreased from 60 to 55
Ability / item #911Phantom Province now additionally grants +60 attack speed for its duration
Ability / item #911Phantom Province Attacks are now affected by Spell Lifesteal
Ability / item #54Cost decreased from 3750 to 3400
Ability / item #54Damage bonus decreased from 60 to 55
Ability / item #152Now removes invisibility if bonus damage is applied during the fade time. Most notable examples are Clinkz's Burning Barrage, Ember Spirit's Sleight of Fist, etc. that would add bonus damage on every attack made if the ability was cast during the fade time.
Ability / item #229All Attributes bonus increased from +5 to +6
Ability / item #229Movement Speed bonus increased from +20 to +25
Ability / item #75Attack Speed bonus decreased from 6/12 to 5/10