DOTA 2 / HERO HISTORY

Treant Protector changes

Balance notes across the versions listed by Valve. An unchanged patch is a small victory for your muscle memory.

Change record

52 patches with recorded changes · 118 of 118 listed patches readable.

Coverage: Feb 1, 2018 to Sep 15, 2026. This feed does not include every patch in Dota’s lifetime.

Inspect coverage by patch

Sep 15, 2026

Treant Protector in 7.41f

  • Base Intelligence decreased from 20 to 17
  • TalentsLevel 10 Talent +3 Living Armor Heal per Second replaced with +3s Living Armor Duration
  • Nature's GuiseInvisibility linger when leaving trees decreased from 2s to 1s
  • Leech SeedNow costs 35 mana
  • Leech SeedDamage to Healing rescaled from 20% to 10/15/20/25%
  • Living ArmorMinimum damage block decreased from 20 to 10

Jul 30, 2026

Treant Protector in 7.41e

  • Base Attack Speed decreased from 100 to 90
  • Leech SeedRoot duration decreased from 0.9/1.1/1.3/1.5s to 0.75/1.0/1.25/1.5s
  • Living ArmorMana Cost increased from 65/70/75/80 to 80

May 6, 2026

Treant Protector in 7.41c

  • TalentsLevel 10 Talent Living Armor Heal Per Second decreased from +4 to +3
  • Eyes In The ForestAdded AoE indicator to cast

Mar 24, 2026

Treant Protector in 7.41

  • Nature's GuiseCooldown changed from 35s - 1s per level up to 36s -1s per level
  • Nature's Guise · ContextEffective values are not changed
  • Living ArmorMana Cost increased from 40/45/50/55 to 65/70/75/80
  • Living ArmorMax Damage Blocked decreased from 120 to 60/80/100/120
  • Living ArmorDamage Block Decrease improved from 35/30/25/20 to 20
  • Eyes In The ForestCharge Restore Time increased from 55s to 135s
  • Eyes In The ForestDuration increased from 300s to 360s
  • Eyes In The ForestMax Charges decreased from 3 to 2

Dec 23, 2025

Treant Protector in 7.40b

  • Base Armor increased by 1
  • Nature's GuiseCooldown decreased from (50s - 3s per 2 levels ups) to (35s - 1s per level up)
  • Living ArmorDamage Blocked increased from 100 to 120
  • Living ArmorCooldown decreased from 30/25/20/15s to 24/21/18/15s
  • OvergrowthAghanim's Scepter Cooldown increased from 80/70/60s to 85/75/65s

Dec 15, 2025

Treant Protector in 7.40

  • Removed Primeval Power and Sapling facets
  • TalentsLevel 10 Talent +2.5% Nature's Guise Movement Speed replaced with +50 Base Damage
  • TalentsLevel 10 Talent Living Armor Heal Per Second increased from +2 to +4
  • TalentsLevel 15 Talent +18% Leech Seed Movement Slow replaced with +10% Leech Seed Damage to Healing
  • TalentsLevel 20 Talent Leech Seed Bonus Damage increased from +45 to +80
  • TalentsLevel 20 Talent +8 Living Armor Bonus Armor replaced with +20 Living Armor Damage Block
  • TalentsLevel 25 Talent -35s Overgrowth Cooldown replaced with -3s Leech Seed Cooldown
  • Nature's GuiseNo longer upgraded with Aghanim's Shard
  • Nature's GuiseNow can be activated while tree walking to make Treant Protector invisible until he attacks or loses the Nature's Guise buff
  • Nature's GuiseLinger time: 2s. No Mana Cost. Cooldown: 50s. Cooldown is reduced by 3s per 2 Treant Protector's level ups
  • Nature's Guise · ContextDown to 8 seconds on level 29
  • Nature's GuiseCooldown starts when the invisibility ends
  • Nature's GraspNo longer does 50% more damage and slow when touching a tree
  • Nature's GraspDamage per second increased from 30/40/50/60 to 35/50/65/80
  • Nature's GraspMovement Slow increased from 20/25/30/35% to 25/30/35/40%
  • Nature's GraspCreep penalty decreased from 50% to 35%
  • Leech SeedAbility Reworked
  • Leech SeedPassive, auto-cast attack modifier
  • Leech SeedTreant Protector's attack plants a life-sapping seed in an enemy unit, dealing an extra 20/40/60/80 magic damage. The enemy is bound for 0.9/1.1/1.3/1.5s and emits two healing pulses, one upon application and one upon expiration, healing up to 5 allies within 650 units for 15/25/35/45 + 20% of the damage dealt by the attack. No Mana Cost. Cooldown: 15/12/9/6s. Breakable
  • Leech SeedNow only sends out a maximum of 5 heals per pulse, prioritizing heroes
  • Leech SeedNo longer has a creep penalty for healing
  • Living ArmorNo longer grants bonus armor
  • Living ArmorNow grants 100 damage block from player-controlled sources. Each time this spell blocks damage the effect is decreased by 35/30/25/20
  • Living ArmorDamage block affects any types of damage
  • Living ArmorThe heal ends earlier if the damage block is reduced to 0
  • Living ArmorInstances of less than 20 damage are ignored by Living Armor. They are neither blocked nor counted towards block decrease
  • Living ArmorDuration decreased from 18/22/26/30s to 12s
  • Living ArmorHeal per second increased from 3/4/5/6 to 4/7/10/13
  • OvergrowthNow upgraded with Aghanim's Scepter
  • OvergrowthDecreases cooldown from 110/100/90 to 80/70/60s. When casting Overgrowth, Treant Protector draws power from the earth, becoming massive for 16 seconds, gaining +100% Strength, Phased Movement, and a Splashing Attack that deals 60% of attack damage in a 300 unit radius. While large, he has a fixed movement speed of 345. Buff is undispellable
  • Eyes In The ForestNow granted by Aghanim's Shard
  • Eyes In The ForestMana Cost decreased from 100 to 30
  • Eyes In The ForestCast Range increased from 160 to 350
  • Eyes In The ForestOvergrowth is no longer applied around enchanted trees
  • Eyes In The ForestEnchanted trees now have the same health as Observer Wards, and they expire after 5 minutes
  • Eyes In The ForestTrees can be attacked when revealed by True Sight. Attacks will remove the ability effect from the tree without destroying the tree itself
  • Eyes In The ForestCharge Restore Time increased from 40s to 55s

May 22, 2025

Treant Protector in 7.39

  • Nature's GuiseDamage taken cooldown decreased from 3s to 2.75s
  • Living ArmorDuration increased from 15/20/25/30s to 18/22/26/30s
  • OvergrowthCooldown decreased from 120/110/100s to 110/100/90s

Feb 18, 2025

Treant Protector in 7.38

  • TalentsLevel 10 Talent -4s Nature's Grasp Cooldown replaced with +2.5% Nature's Guise Movement Speed
  • Nature's GuiseAghanim's Shard will not turn Treant Protector invisible, if he is currently attacking an enemy
  • Living ArmorMana Cost decreased from 55 to 40/45/50/55
  • Living ArmorHeal per second increased from 2/3/4/5 to 3/4/5/6

Oct 1, 2024

Treant Protector in 7.37d

  • Nature's GuiseMovement Speed bonus decreased from 12% to 10%
  • Leech SeedDamage/Heal per second decreased from 20/35/50/65 to 15/30/45/60
  • Leech SeedNow heals creeps for 50% effectiveness

Jul 31, 2024

Treant Protector in 7.37

  • Nature's GuiseAghanim's Shard total damage changed from 200 to 100 + 75% of Treant's base attack damage

May 22, 2024

Treant Protector in 7.36

  • Innate Ability · Nature's GuiseRemains as an Innate ability. Passive, can't be leveled up
  • Primeval PowerTreant gains +5 base attack damage per hero level
  • Sapling · Leech SeedCan be ground targeted, planting a tree and damaging and healing all enemies in the effect radius for the duration of the ability. Damage and healing is halved for creeps when the ability is ground targeted. If the tree is cut down, it re-grows again with the next pulse

Dec 14, 2023

Treant Protector in 7.35

  • TalentsLevel 10 Talent Nature's Grasp Cooldown Reduction decreased from 5s to 4s
  • Nature's GuiseAghanim's Shard Movement Speed bonus decreased from +15% to +8%
  • Living ArmorHeal per second decreased from 3/4/5/6 to 2/3/4/5
  • Living ArmorMana Cost increased from 50 to 55

Nov 20, 2023

Treant Protector in 7.34e

  • Base Movement Speed decreased from 285 to 280
  • Leech SeedDamage/Heal per second decreased from 25/40/55/70 to 20/35/50/65

Oct 4, 2023

Treant Protector in 7.34d

  • Base Damage decreased by 2
  • Base Mana Regen decreased by 0.25
  • TalentsLevel 15 Talent Nature's Grasp Damage decreased from +30 to +25
  • TalentsLevel 25 Talent Overgrowth Cooldown Reduction decreased from 40s to 35s

Sep 8, 2023

Treant Protector in 7.34c

  • Nature's GraspMana Cost increased from 75/80/85/90 to 90
  • Leech SeedCooldown increased from 18/16/14/12s to 24/20/16/12s
  • OvergrowthCooldown increased from 100s to 120/110/100s

Aug 14, 2023

Treant Protector in 7.34b

  • Nature's GraspMovement Slow decreased from 25/30/35/40% to 20/25/30/35%
  • Leech SeedDamage/Heal per second increased from 20/35/50/65 to 25/40/55/70

Aug 8, 2023

Treant Protector in 7.34

  • Nature's GuiseNow considers Nature's Grasp vines as trees
  • Nature's GuiseTree Search Radius increased from 150 to 200

Apr 20, 2023

Treant Protector in 7.33

  • TalentsLevel 15 Talent Leech Seed Movement Slow increased from +15% to +18%
  • TalentsLevel 20 Talent Leech Seed Damage/Heal increased from +40 to +45
  • TalentsLevel 25 Talent Overgrowth Undispellable replaced with -40s Overgrowth Cooldown

Mar 6, 2023

Treant Protector in 7.32e

  • Living ArmorBonus Armor decreased from 6/8/10/12 to 4/6/8/10
  • Nature's GuiseNo longer provides Heal/Regen Amplification

Nov 29, 2022

Treant Protector in 7.32d

  • Leech SeedDamage/Heal per second increased from 16/32/48/64 to 20/35/50/65
  • Leech SeedCast Point improved from 0.4s to 0.3s
  • Leech SeedCast Range increased from 400 to 400/450/500/550
  • OvergrowthDamage per second increased from 75 to 85

Aug 23, 2022

Treant Protector in 7.32

  • Agility gain decreased from 2.0 to 1.8
  • TalentsLevel 10 Talent +36 Living Armor Heal replaced with +2 Living Armor Health per second
  • TalentsLevel 25 Talent +100 DPS Overgrowth replaced with Overgrowth Undispellable
  • Living ArmorTooltip changed to display heal per second instead of total heal
  • Living ArmorProvides 3/4/5/6 Health per second
  • Living ArmorBonus Armor increased from 3/6/9/12 to 6/8/10/12
  • Nature's GuiseMovement speed bonus decreased from +15% to +12%

Feb 23, 2022

Treant Protector in 7.31

  • Living ArmorCooldown increased from 26/22/18/14 to 30/25/20/15
  • Living ArmorDuration increased from 12 to 15/20/25/30
  • Living ArmorBonus armor rescaled from 5/6/7/8 to 3/6/9/12
  • Living ArmorTotal heal rescaled from 60/100/140/180 to 45/80/125/180

Aug 17, 2021

Treant Protector in 7.30

  • Base Movement Speed increased from 280 to 285
  • TalentsLevel 10 Talent +1.75 Mana Regen replaced with +36 Living Armor Heal
  • TalentsLevel 15 Talent +48 Living Armor Heal replaced with +15% Leech Seed Slow
  • Nature's GraspDuration reduced from 12s to 9/10/11/12s

Apr 9, 2021

Treant Protector in 7.29

  • TalentsLevel 10 Talent changed from +60 Damage to +1.75 Mana Regen
  • TalentsLevel 10 Talent changed from Nature's Guise Invisibility to -5s Nature's Grasp Cooldown
  • TalentsLevel 15 Talent increased from +24 Nature's Grasp Damage to +30
  • TalentsLevel 20 Talent changed from +12% Cooldown Reduction to +8 Living Armor Bonus Armor
  • TalentsLevel 25 Talent 450 AoE Living Armor now works on creeps
  • Nature's GuiseShard now also grants invisibility near trees
  • Leech SeedMana cost reduced from 110/120/130/140 to 80/90/100/110
  • Living ArmorCast time reduced from 0.4 to 0.3

Jul 15, 2020

Treant Protector in 7.27b

  • Leech SeedIs now an enemy target spell again. Deals 16/32/48/64 damage per pulse and heals allies within 650 range for the same amount. Lasts 5 seconds with a pulse per second. Slows the target enemy for 8/14/20/26%. Cooldown 18/16/14/12. Manacost 110/120/130/140. Cast Range 400
  • Eyes In The ForestNow has 3 charges with a 40 second replenish time

May 2, 2020

Treant Protector in 7.26c

  • TalentsLevel 10 Talent increased from +40 Damage to +60
  • TalentsLevel 20 Talent increased from +30 Leech Seed Damage/Heal to +40
  • TalentsLevel 25 Talent increased from +80 DPS Overgrowth to +100

Jan 26, 2020

Treant Protector in 7.24

  • Strength gain reduced from 3.5 to 3.4
  • Nature's GraspManacost increased from 60/70/80/90 to 75/80/85/90
  • Living ArmorReduced from 4/6/8/10 to 5/6/7/8

Jan 6, 2020

Treant Protector in 7.23f

  • Strength gain reduced from 3.7 to 3.5
  • Leech SeedSlow reduced from 26/34/42/50% to 18/24/30/36%
  • OvergrowthManacost increased from 150/175/200 to 200/250/300

Dec 14, 2019

Treant Protector in 7.23e

  • Strength gain reduced from 4.1 to 3.7
  • TalentsLevel 25 Talent reduced from 700 AoE Living Armor to 550
  • OvergrowthDPS reduced from 100 to 75

Dec 11, 2019

Treant Protector in 7.23d

  • Leech SeedManacost increased from 80 to 110
  • Leech SeedCooldown increased from 16/15/14/13 to 22/19/16/13
  • OvergrowthCooldown increased from 100/85/70 to 100

Dec 6, 2019

Treant Protector in 7.23c

  • Now has an innate Nature's Guise passive ability. Whenever you haven't taken damage in the last 3 seconds, you gain the ability to path through trees. While in trees you gain 25% more regeneration and heal as well as a 15% Movement Speed bonus. (Once you have the ability to walk through trees, you don't lose it until you aren't near trees.)
  • Scepter now also causes trees to respawn every 10 seconds instead of the default 5 minutes
  • TalentsLevel 10 Talent changed from +10% Cooldown Reduction to Nature's Guise Invisibility
  • TalentsLevel 10 Talent changed from +60 Living Armor Heal to +50 Damage
  • TalentsLevel 15 Talent changed from +90 Damage to +60 Living Armor Heal
  • TalentsLevel 20 Talent changed from Gains Tree Walking to +15% Cooldown Reduction
  • Living ArmorIs now global.
  • Living ArmorBonus armor reduced from 7/10/13/16 to 4/6/8/10
  • Living ArmorNow heals over 12 seconds instead of 8
  • Living ArmorTotal heal reduced from 60/120/180/240 to 60/100/140/180

Nov 29, 2019

Treant Protector in 7.23b

  • Nature's GraspNo longer targets trees directly
  • Nature's GraspCooldown reduced from 20 to 20/19/18/17
  • Leech SeedCooldown reduced from 16 to 16/15/14/13
  • OvergrowthDamage increased from 50/75/100 to 100

May 24, 2019

Treant Protector in 7.22

  • Now has 0.5 base mana regen
  • Nature's GuiseHas been reworked. It is now a self cast ability with a 0.6 second cast time. No longer has a fade delay nor gets interrupted on damage taken. Goes on cooldown after the invisibility buff ends. Cooldown 10/8/6/4. Manacost 30/40/50/60.
  • Nature's GuiseMovement speed bonus rescaled from 14/18/22/26% to 20/22/24/26%
  • Nature's GuiseDamage rescaled from 30/90/150/210 to 60/110/160/210

Jan 29, 2019

Treant Protector in 7.21

  • Scepter now causes Treant's Overgrowth to deal damage instead of only Enchanted Trees
  • TalentsLevel 20 Talent increased from +40 Leech Seed Damage/Heal to +50
  • Living ArmorDamage block increased from 20/40/60/80 to 25/50/75/100
  • OvergrowthDuration increased from 3/3.75/4.5 to 3.25/4/4.75

Nov 20, 2018

Treant Protector in 7.20b

  • Nature's GuiseFade time reduced from 4.75/4/3.25/2.5 to 4/3.5/3/2.5
  • Nature's GuiseTotal damage increased from 30/80/130/180 to 30/90/150/210
  • Nature's GuiseMovement speed increased from 10/15/20/25% to 14/18/22/26%

Mar 1, 2018

Treant Protector in 7.10

  • Talent: Level 10 Talent changed from +35% XP Gain to +2 Living Armor Block Instances
  • Talent: Level 15 Talent improved from 3s Tree Respawn Time to 2s
  • Talent: Level 25 Talent changed from +6 Living Armor Block Instances to 700 AoE Living Armor (heroes and buildings)

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).