DOTA 2 / PATCH 7.27c
Dota 7.27c patch notes
Released · Original Valve notes ↗
Browse the changes below, or follow a hero to see their changes across versions.
Items
- Ability / item #127Armor reduced from +7 to +6
Hero changes
- TalentsLevel 15 Talent changed from +225 Health to +15% Lifesteal
- TalentsLevel 20 Talent changed from +20% Lifesteal to +400 Health
- BloodrageSelf damage reduced from 2.4/2.6/2.8/3% to 2.2/2.4/2.6/2.8%
- BloodrageManacost reduced from 25/30/35/40 to 25
- ThirstCreep kill heal increased from 6/9/12/15% to 8/12/16/20%
- Blood RiteDamage rescaled from 125/175/225/275 to 120/180/240/300
- Intelligence gain increased from 1.8 to 2.2
- Agility gain increased from 2.3 to 2.6
- Base movement speed increased from 280 to 285
- Storm SurgeSpeed increased from 8/12/16/20% to 12/16/20/24%
- Searing ArrowsDamage from 30/40/50/60 to 24/36/48/60
- StrafeAttack speed reduced from 110/140/170/200 to 90/120/150/180
- Death PactHealth gain reduced from 60/80/100% to 40/70/100%
- Death PactDamage gain reduced from 6/10/14% to 4/9/14%
- TalentsLevel 10 Talent changed from +100 Spawn Spiderlings Damage to +80
- TalentsLevel 20 Talent reduced from +25 Spiders Attack Damage to +18
- Spawn SpiderlingsSpiderite magic resistance reduced from 40% to 25%
- Spawn SpiderlingsSpiderite health increased from 100 to 120
- DesolateDamage reduced from 30/40/50/60 to 24/36/48/60
- Base armor increased by 1
- TalentsLevel 15 Talent reduced from +100 Pit of Malice AoE to +75
- TalentsLevel 25 Talent reduced from +20% Firestorm Building Damage to +15%
- Atrophy AuraRadius reduced from 1200 to 900
- Pit of MaliceCast range reduced from 750 to 675
- FirestormCast range reduced from 750 to 675
Latest listed patch
7.41fReleased Sep 15, 2026
Time since release · updates every 10 min
32d 4hNext patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.
Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).