DOTA 2 / HERO HISTORY

Clinkz changes

Balance notes across the versions listed by Valve. An unchanged patch is a small victory for your muscle memory.

Change record

48 patches with recorded changes · 118 of 118 listed patches readable.

Coverage: Feb 1, 2018 to Sep 15, 2026. This feed does not include every patch in Dota’s lifetime.

Inspect coverage by patch

Apr 7, 2026

Clinkz in 7.41b

  • TalentsLevel 10 Talent Strafe Duration increased from +0.75s to +1s

Mar 24, 2026

Clinkz in 7.41

  • Base Movement Speed decreased from 290 to 285
  • TalentsLevel 20 Talent Death Pact Health increased from +350 to +400
  • StrafeSkeleton attack speed multiplier decreased from 50% to 40%

Jan 21, 2026

Clinkz in 7.40c

  • TalentsLevel 15 Talent Attack Range decreased from +60 to +50
  • TalentsLevel 25 Talent Searing Arrows Multishot no longer applies to Skeleton Archers
  • Skeleton WalkSkeleton Building Damage penalty increased from 25% to 75%
  • Skeleton Walk · ContextAlso applies to Burning Army skeletons
  • Skeleton WalkNo longer upgraded with Aghanim's Scepter
  • Skeleton WalkNow Aghanim's Scepter only provides Burning Army ability without increasing Skeleton Archer Hits to Kill by 1

Dec 23, 2025

Clinkz in 7.40b

  • Base Strength increased from 17 to 18
  • TalentsLevel 15 Talent +1 Death Pact Charge replaced with -10s Death Pact Charge Restore Time
  • Infernal ShredDebuff per Clinkz' attack increased from 2% to 3%
  • StrafeNow also applies to skeletons that were created after the cast
  • StrafeAttack Speed Bonus increased from 100/140/180/220 to 120/160/200/240
  • Searing ArrowsBonus Damage increased from 18/32/46/60 to 20/35/50/65

Dec 15, 2025

Clinkz in 7.40

  • Removed Suppressive Fire and Engulfing Step facets
  • Removed Tar Bomb ability
  • Removed Bone and Arrow innate ability
  • TalentsLevel 25 Talent Tar Bomb Multishot replaced with Searing Arrows Multishot
  • Infernal ShredNew innate ability. Passive, can't be leveled up
  • Infernal ShredClinkz and his skeletons apply a stacking debuff that causes their attacks to pierce up to 20% of the target's armor. Clinkz applies 2% per attack, and skeletons apply 1%. Debuff lasts 5 seconds
  • Infernal Shred · ContextDoesn't affect the target's armor directly. Simply improves attacks only for Clinkz and his skeletons
  • StrafeSkeleton Archers attack speed factor decreased from 60% to 50%
  • Searing ArrowsReturning as base ability
  • Searing ArrowsImbues Clinkz's arrows with fire for extra 18/32/46/60 extra damage. Skeleton Archers always fire Searing Arrows with 50% reduced damage. Mana Cost: 10
  • Searing ArrowsSkeleton Archers target the enemy attacked by Clinkz with Searing Arrows effect
  • Death PactNo longer creates Skeleton Archers
  • Skeleton WalkSkeleton Archer stats and Aghanim's Scepter upgrade are now part of Skeleton Walk
  • Skeleton WalkSkeleton Archer Duration rescaled from 15/20/25/30s to 20/25/30s
  • Skeleton WalkAlso applies to Burning Army
  • Burning BarrageNo longer slows the targets
  • Burning ArmySpawn Interval improved from 0.15s to 0.1s
  • Burning ArmySkeleton count increased from 5 to 6

Jun 24, 2025

Clinkz in 7.39c

  • Bone and Arrow: Tower hits on archers now count as hero hits

May 22, 2025

Clinkz in 7.39

  • TalentsLevel 15 Talent Attack Range decreased from +75 to +60
  • Burning ArmyCooldown decreased from 80s to 70s

Feb 18, 2025

Clinkz in 7.38

  • Suppressive Fire · StrafeNo longer increases attack range bonus by 100
  • Suppressive Fire · StrafeMiss chance debuff duration rescaled to 2s and is no longer dependent on Strafe's remaining duration
  • Suppressive Fire · Strafe · ContextDuration is refreshed with each attack under the Strafe effect
  • Suppressive Fire · StrafeMiss Chance per stack increased from 5% to 30%
  • Engulfing Step · Death PactNow can be cast while rooted or leashed, but without teleporting Clinkz to the target location
  • Engulfing Step · Death PactAdded alt-cast mode which disables teleportation
  • Tar Bomb: Can now be put on autocast so Clinkz will throw a tar bomb when attacking, if the ability is available
  • TalentsLevel 10 Talent +15 Tar Bomb Bonus Damage replaced with +0.75s Strafe Duration
  • Death PactFixed Clinkz not gaining a Death Pact charge if he has 2 available charges until he casts it at least once
  • Skeleton WalkBonus Movement Speed decreased from 25/40/55% to 25/35/45%

May 22, 2024

Clinkz in 7.36

  • Innate AbilityNew Innate ability. Passive, can't be leveled up
  • Innate AbilityClinkz' death and some of his abilities can summon immobile Skeleton Archers to attack enemies. Skeletons deal a percentage of Clinkz' attack damage and have his attack range, but deal reduced damage to buildings. Skeletons have a duration of 15/20/25/30s and die after multiple attacks from heroes
  • Innate Ability · ContextAll other Skeleton stats and mechanics are not changed and moved here from Death Pact description
  • Suppressive Fire · StrafeEnemies hit by attacks from Strafe get a debuff that causes them to miss 5% of their attacks. Debuff stacks when applied from different sources (i.e. Clinkz and each individual skeleton). Stacks expire 1 second after the Strafe duration has concluded. Miss applies to buildings as well
  • Suppressive Fire · StrafeAttack Range Bonus increased from 200 to 300
  • Engulfing Step · Death PactCasting Death Pact makes Clinkz take the place of the consumed unit, while leaving a Skeleton Archer in his previous position. Also reduces Death Pact charge restore time by 10s
  • Engulfing Step · Death Pact · ContextClinkz won't switch places while disabled by root
  • StrafeAttack Speed Multiplier for Skeletons rescaled from 50/55/60/65% to 60%
  • StrafeMana Cost decreased from 75/80/85/90 to 60/70/80/90
  • Death PactCast Range decreased from 900 to 700

Dec 14, 2023

Clinkz in 7.35

  • Agility gain increased from 2.5 to 2.7
  • TalentsLevel 20 Talent Death Pact Bonus Health increased from +300 to +350
  • TalentsLevel 25 Talent Strafe Cooldown Reduction increased from 8s to 9s
  • Burning BarrageMana Cost decreased from 45 to 40
  • Burning BarrageCooldown decreased from 22s to 17s

Sep 8, 2023

Clinkz in 7.34c

  • TalentsLevel 20 Talent Death Pact Health increased from +250 to +300
  • StrafeBurning Skeleton Archers attack speed bonus from Strafe increased from 50% to 50/55/60/65%
  • Burning BarrageDamage per arrow increased from 65% to 75%

Aug 8, 2023

Clinkz in 7.34

  • TalentsLevel 10 Talent Skeleton Walk Cooldown Reduction increased from 3s to 4s
  • TalentsLevel 10 Talent Tar Bomb Bonus Attack Damage decreased from +20 to +15
  • TalentsLevel 20 Talent Death Pact Health increased from +200 to +250
  • TalentsLevel 25 Talent Strafe Cooldown Reduction increased from 7s to 8s
  • Death PactAghanim's Scepter Now increases the number of hits to kill Burning Skeleton Archers by 1
  • Skeleton WalkCooldown increased from 18s to 24/21/18s
  • Burning ArmySpawn Interval decreased from 0.5s to 0.15s
  • Burning ArmyDistance between spawned skeletons decreased from 325 to 225 (Total range from 1300 to 900)
  • Burning ArmyCast Range decreased from 1200 to 600

Jun 15, 2023

Clinkz in 7.33d

  • Tar Bomb Mana Cost increased from 40/45/50/55 to 45/50/55/60
  • Death PactBurning Skeleton Archers now have the same target priority as Shadow Shaman's Serpent Wards
  • Death PactRoshan's attacks now count as hero attacks for Burning Skeleton Archers
  • Death PactHero Hits to kill Burning Skeleton Archers decreased from 3 to 2
  • Skeleton WalkBonus Movement Speed decreased from 30/45/60% to 25/40/55%

Apr 25, 2023

Clinkz in 7.33b

  • Base Agility increased from 22 to 25
  • Base Intelligence increased from 18 to 21
  • Tar Bomb Projectile Speed increased from 1500 to 2000
  • Tar Bomb Radius increased from 275 to 325
  • Death PactBonus Health increased from 125/200/275/350 to 175/250/325/400

Apr 20, 2023

Clinkz in 7.33

  • Hero ReworkedBase Damage increased from 15-21 to 19-25
  • Hero ReworkedBase Strength increased from 16 to 17
  • Hero ReworkedTar Bomb New basic ability
  • Hero ReworkedTar Bomb: Unit targeted. Clinkz throws a projectile that deals 40/60/80/100 magic damage on impact, commanding Clinkz and all Burning Skeleton Archers in range to attack the target. The 275 radius area around the target is also covered in tar for 5 seconds. Any enemy that walks across the tar gets slowed by 16/19/22/25% and receives additional 15/25/35/45 physical damage from all attacks by Clinkz or his Burning Skeleton Archers. Effect persists for 2.5 seconds after leaving the area. Affects buildings. Cast Range: 1000. Cooldown: 7/6/5/4s. Mana Cost: 40/45/50/55
  • Hero Reworked · TalentsLevel 10 Talent +20 Searing Arrows Damage replaced with +20 Tar Bomb Bonus Damage
  • Hero Reworked · TalentsLevel 15 Talent Death Pact Steal Creep Abilities replaced with +1 Death Pact Charge
  • Hero Reworked · TalentsLevel 15 Talent +20% Death Pact Health replaced with +75 Attack Range
  • Hero Reworked · TalentsLevel 20 Talent +3 Burning Barrage Arrows replaced with +40 Strafe Attack Speed
  • Hero Reworked · TalentsLevel 20 Talent +125 Attack Range replaced with +200 Death Pact Health
  • Hero Reworked · TalentsLevel 25 Talent +25% Burning Barrage Damage replaced with -7s Strafe Cooldown
  • Hero Reworked · TalentsLevel 25 Talent Searing Arrows Multishot replaced with Tar Bomb Multishot (Any time Clinkz attacks an enemy covered in tar he will also attack a random enemy within his attack range)
  • Hero Reworked · StrafeNew basic ability
  • Hero Reworked · StrafeClinkz and his Burning Skeleton Archers in 1200 AoE gain bonus attack speed and attack range. Attack speed bonus is 100/140/180/220 for Clinkz and 50% for the skeletons. Attack range bonus is +200 for Clinkz and the skeletons. Duration: 3.5s. Cooldown: 30/25/20/15s. Mana Cost: 75/80/85/90. Casting Strafe does not break Skeleton Walk invisibility
  • Hero Reworked · Searing ArrowsAbility removed
  • Hero Reworked · Death PactNow a basic ability
  • Hero Reworked · Death PactNow has 1/1/2/2 charges, and 40s charge restore time
  • Hero Reworked · Death PactNow creates a Burning Skeleton Archer in place of a killed creep (only one skeleton from this ability can exist at a time). Skeleton Hits to kill: 3. Skeleton Damage: 20%. Skeletons deal 25% less damage to buildings
  • Hero Reworked · Death PactHeal and Bonus Health is now 125/200/275/350
  • Hero Reworked · Death PactMana Cost decreased from 100 to 60
  • Hero Reworked · Death PactCreep Max Level is now 4/5/6/6
  • Hero Reworked · Skeleton WalkNow an ultimate ability
  • Hero Reworked · Skeleton WalkDuration increased from 25/30/35/40s to 35/40/45s
  • Hero Reworked · Skeleton WalkBonus Movement Speed rescaled from 15/30/45/60% to 30/45/60%
  • Hero Reworked · Skeleton WalkMana Cost increased from 80 to 80/105/130
  • Hero Reworked · Skeleton WalkCooldown rescaled from 20/19/18/17s to 18s
  • Hero Reworked · Skeleton WalkNow summons 2/3/4 Burning Skeleton Archers (only one pack of skeletons from this ability can exist at a time)
  • Hero Reworked · Burning BarrageNow granted by Aghanim's Shard. Also douses enemies in Tar Bomb slow. Cooldown: 22s. Range: 850. Damage per arrow: 65%

Mar 6, 2023

Clinkz in 7.32e

  • Skeleton WalkNow always creates 1 Burning Army Skeleton after breaking the invisibility
  • Skeleton WalkAghanim's Shard bonus skeletons decreased from 2 to 1 (total count with Shard is unchanged)

Aug 30, 2022

Clinkz in 7.32b

  • Burning BarrageMana Cost increased from 40/55/70/85 to 45/60/75/90

Aug 23, 2022

Clinkz in 7.32

  • TalentsLevel 15 Talent Death Pact Bonus Health decreased from +25% to +20%
  • Burning BarrageNumber of arrows increased from 3/4/5/6 to 6
  • Burning BarrageDamage Per Arrow decreased from 65% to 50/55/60/65%
  • Burning BarrageChannel Time rescaled from 1.2/1.6/2.0/2.4s to 2.0s
  • Skeleton WalkMana Cost increased from 75 to 80

Feb 23, 2022

Clinkz in 7.31

  • TalentsLevel 10 talent +1.75 Mana Regen replaced with +20 Searing Arrows Damage
  • TalentsLevel 10 Talent +12% magic resistance replaced with -3s Skeleton Walk cooldown
  • TalentsLevel 15 Talent +30 Searing Arrows Damage replaced with Death Pact Gains Creep Abilities (Only steals their first ability)
  • TalentsLevel 15 Talent -5s Skeleton Walk cooldown replaced with +25% Death Pact health
  • TalentsLevel 25 Talent +50/5% Death Pact Health/Damage replaced with +25% Burning Barrage damage
  • Burning BarrageChannel time decreased from 1.5/1.9/2.3/2.7s to 1.2/1.6/2.0/2.4

Sep 25, 2021

Clinkz in 7.30d

  • TalentsLevel 20 talent +2 Burning Barrage Arrows increased to +3
  • Burning BarrageDamage increased from 60% of attack damage to 65%

Sep 10, 2021

Clinkz in 7.30c

  • Agility gain reduced from 2.7 to 2.5
  • Attack Range reduced from 625 to 600
  • Burning BarrageCooldown increased from 28/24/20/16 to 30/26/22/18
  • Burning BarrageCast Point increased from 0 to 0.2
  • Burning BarrageMana Cost from 40/50/60/70 to 40/55/70/85
  • Skeleton WalkShard Skeleton Archers duration reduced from 45s to 30
  • Death PactBonus Health reduced from 40%/70%/100% to 30%/55%/80%
  • Burning ArmyDuration increased from 20s to 30

Aug 17, 2021

Clinkz in 7.30

  • TalentsLevel 10 Talent +8 Agility replaced with +12% Magic Resistance
  • TalentsLevel 15 Talent -7s Skeleton Walk reduced to -5s
  • TalentsLevel 20 Talent -10s Strafe Cooldown replaced with +2 Burning Barrage Arrows
  • Burning BarrageNew Ability. Burning Barrage channels for 1.5/1.9/2.3/2.7s shooting 3/4/5/6 piercing arrows in the target direction up to 750/800/850/900 distance away, that hit all enemy units dealing 60% attack damage and applying attack modifiers. Arrow width: 200 Cooldown: 28/24/20/16 Mana Cost: 40/50/60/70
  • Searing ArrowsMana cost reduced from 12 to 10
  • StrafeRemoved
  • Skeleton WalkNo longer can cast spells without breaking invisibility
  • Death PactCan be casted from Skeleton Walk without breaking invisibility

Apr 9, 2021

Clinkz in 7.29

  • Strength changed from 14 + 2.2 to 16 + 2.0
  • TalentsLevel 15 Talent increased from +25 Searing Arrows Damage to +30
  • StrafeMana cost increased from 40/50/60/70 to 70
  • Skeleton WalkShard skeleton duration reduced from 60 to 45 seconds
  • Burning ArmyScepter spawn interval reduced from 0.7 to 0.5
  • Burning ArmyScepter cooldown reduced from 90 to 80

Dec 21, 2020

Clinkz in 7.28a

  • TalentsLevel 15 Talent reduced from -10s Skeleton Walk Cooldown to -7
  • Death PactDamage reduced from 4/9/14% to 4/8/12%

Jul 17, 2020

Clinkz in 7.27c

  • Searing ArrowsDamage from 30/40/50/60 to 24/36/48/60
  • StrafeAttack speed reduced from 110/140/170/200 to 90/120/150/180
  • Death PactHealth gain reduced from 60/80/100% to 40/70/100%
  • Death PactDamage gain reduced from 6/10/14% to 4/9/14%

Jul 15, 2020

Clinkz in 7.27b

  • Intelligence gain increased from 1.7 to 2.2
  • Attack point improved from 0.7 to 0.4
  • TalentsLevel 10 Talent changed from +9 Strength to +1.75 Mana Regen
  • TalentsLevel 10 Talent changed from +7 Agility to Skeleton Walk Exit Summons 1 Burning Army Skeleton
  • TalentsLevel 15 Talent increased from +12 Searing Arrows Damage to +25
  • TalentsLevel 15 Talent changed from -30s Burning Army Cooldown to -10s Skeleton Walk Cooldown
  • TalentsLevel 20 Talent increased from +100 Attack Range to +125 Attack Range
  • TalentsLevel 20 Talent changed from +325 Death Pact Health to Kills Reset Death Pact Cooldown
  • TalentsLevel 25 Talent changed from +3s Skeleton Walk Attack Speed to +50/5% Death Pact Health/Damage
  • Searing ArrowsDamage increased from 25/35/45/55 to 30/40/50/60
  • Searing ArrowsManacost increased from 9/10/11/12 to 12
  • StrafeIs a basic ability again. Grants 110/140/170/200 attack speed and 100% evasion against ranged attackers. Lasts 3/4/5/6 seconds. Cooldown 34/30/26/22. Manacost 40/50/60/70.
  • Skeleton WalkNow provides invisibility and 15/30/45/60% movement speed. Does not end invisibility when casting his spells. Lasts 25/30/35/40 seconds. Cooldown 20/19/18/17 seconds.
  • Burning ArmyIs now a scepter ability. Summons 5 skeletons in a 1300 line. Skeletons have 1000 health, but die in 2 hits and deals 30% of your damage. Cooldown 90, Manacost 150.
  • Death PactHas been reworked and is now his ultimate. Consumes a target friendly or enemy creep, gaining a percentage of its hit points as max health and damage. Gains 6/10/14% of the target's current health as damage, and gains 60/80/100% as health. Lasts 65. Cooldown 80/70/60. Manacost 100. Cast Range 900.

May 2, 2020

Clinkz in 7.26c

  • TalentsLevel 10 Talent increased from +8 Strength to +9
  • TalentsLevel 10 Talent increased from +6 Agility to +7
  • TalentsLevel 15 Talent increased from -24s Burning Army Cooldown to -30s
  • TalentsLevel 20 Talent increased from +275 Death Pact Health to +325
  • Searing ArrowsDamage reduced from 30/40/50/60 to 25/35/45/55

Apr 21, 2020

Clinkz in 7.26a

  • Searing ArrowsDamage increased from 20/30/40/50 to 30/40/50/60
  • Searing ArrowsManacost from 6/8/10/12 to 9/10/11/12

Mar 17, 2020

Clinkz in 7.25

  • Death PactNo longer has a neutral level requirement
  • Burning ArmyDamage increased from 28% to 30%

Jan 26, 2020

Clinkz in 7.24

  • Burning ArmyBase damage increased from 24/26/28% to 28%

Dec 6, 2019

Clinkz in 7.23c

  • Death PactHealth gain increased from 200/300/400/500 to 250/350/450/550

Jun 30, 2019

Clinkz in 7.22d

  • Strength gain increased from 1.9 to 2.2
  • Agility gain reduced from 3 to 2.7
  • Burning ArmySpawn interval improved from 0.8 to 0.7

Jun 9, 2019

Clinkz in 7.22c

  • TalentsLevel 10 Talent changed from +5 Armor to +8 Agility
  • TalentsLevel 10 Talent changed from +12% Magic Resistance to +10 Strength
  • TalentsLevel 15 Talent changed from +15 Strength to -30s Burning Army Cooldown
  • TalentsLevel 25 Talent increased from +3s Strafe Duration to +4s

May 27, 2019

Clinkz in 7.22b

  • Base strength increased by 2
  • TalentsLevel 15 Talent reduced from +20 Searing Arrows to +15
  • Searing ArrowsDamage reduced from 30/40/50/60 to 20/30/40/50
  • Searing ArrowsManacost reduced from 12 to 6/8/10/12

May 24, 2019

Clinkz in 7.22

  • Now has 0.25 base mana regen
  • Added Scepter upgrade. Creates two skeletons near Clinkz when exiting Skeleton Walk. Increases Skeleton Walk speed by +30% and unlocks max movement speed.
  • TalentsLevel 15 Talent reduced from +30 Searing Arrows Damage to +20
  • Burning ArmyBase attack time changed from 1.75/1.6/1.45 to 1.6
  • Burning ArmyUnits damage from 100% of your base damage to 80/100/120%

Jan 29, 2019

Clinkz in 7.21

  • TalentsLevel 15 Talent changed from +20% Evasion to +15 Strength

Nov 30, 2018

Clinkz in 7.20d

  • Burning ArmyDamage type changed from Pierce to Hero type (50% vs heroes to 100%)
  • Burning ArmyBase attack time increased from 1.5/1.35/1.2 to 1.75/1.6/1.45

Nov 24, 2018

Clinkz in 7.20c

  • Attack range increased from 640 to 650
  • TalentsLevel 20 Talent increased from +100 to +125 Attack Range
  • Burning ArmyBase attack time improved from 1.65/1.5/1.35 to 1.5/1.35/1.2

Nov 20, 2018

Clinkz in 7.20b

  • Burning ArmyBase attack time improved from 1.8/1.65/1.5 to 1.65/1.5/1.35
  • Burning ArmyCast range increased from 800 to 1200

Sep 14, 2018

Clinkz in 7.19c

  • Base strength reduced by 2
  • TalentsLevel 20 Talent reduced from +20 Health Regen to +16
  • TalentsLevel 25 Talent reduced from +4 Strafe Duration to +3s
  • Searing ArrowsManacost increased from 10 to 12

Jun 25, 2018

Clinkz in 7.18

  • StrafeCooldown reduced from 45/35/25/15 to 30/25/20/15
  • StrafeManacost reduced from 90 to 75/80/85/90

Jun 10, 2018

Clinkz in 7.17

  • Base armor increased by 1
  • StrafeDodge now works against non-player units
  • StrafeAttack speed increased from 80/140/200/260 to 110/160/210/260

May 27, 2018

Clinkz in 7.16

  • Intelligence increased from 16 + 1.55 to 18 + 1.7
  • StrafeDodge no longer has a count limit

Mar 29, 2018

Clinkz in 7.12

  • StrafeDuration increased from 3 to 3.5 seconds

Mar 1, 2018

Clinkz in 7.10

  • Talent: Level 15 Talent increased from +15% Evasion to +20%
  • StrafeProjectile dodge count increased from 3 to 4

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).