DOTA 2 / PATCH 7.23a

Dota 7.23a patch notes

Released · Original Valve notes ↗

Browse the changes below, or follow a hero to see their changes across versions.

General notes

  • Neutral drops will now always drop only 3 items per tier, rather than having a chance to get more
  • Neutral drops no longer have an end period in terms of when they can drop, just a start period (now 5/15/25/40/70). Higher tier items will always roll first
  • Neutral drop rate changed from 10/5/2.5/1.25/etc to 9/6/3

Items

  • Ability / item #239Cooldown increased from 20 to 25
  • Ability / item #354Health/Mana regen reduced from 10/5 to 6/3
  • Ability / item #354All stats increased from 4 to 5
  • Ability / item #287Mana regeneration reduced from 1.5 to 1.25
  • Ability / item #308Moved from Tier 2 to Tier 3
  • Ability / item #327Moved from Tier 2 to Tier 3
  • Ability / item #307Removed
  • Ability / item #334Critical Strike reduced from 1.6 to 1.4
  • Ability / item #334Damage increased from 18 to 20
  • Ability / item #331Moved from Tier 3 to Tier 2 (stats lowered to just the components of the recipe)
  • Ability / item #360Moved from Tier 3 to Tier 2
  • Ability / item #360Mana regen reduced from 3 to 2
  • Ability / item #309Manabreak reduced from 30 to 20
  • Ability / item #309Magic resistance increased from 15% to 25%
  • Ability / item #309Mana steal now only has half effect on creeps
  • Ability / item #300Debuff duration amp reduced from 35% to 25%
  • Ability / item #300Spell Amp increased from 10% to 15%
  • Ability / item #330Now provides +1000 Health and -400 Mana
  • Ability / item #311No longer has an active. Now provides 20% Cooldown Reduction, +12 All stats and +4 Mana Regen
  • Ability / item #363Now increases damage of your player controlled units as well.
  • Ability / item #379No longer has a cleave or splash effect. Now has +25% Demolish
  • Ability / item #294Cast Range reduced from 500 to 450
  • Ability / item #294Vision range reduced from 800 to 450
  • Ability / item #301No longer has a 75% chance, instead has a 4 second cooldown.
  • Ability / item #368Health regen increased from 50 to 70
  • Ability / item #370Cooldown increased from 75 to 90
  • Ability / item #370Duration reduced from 90 to 75
  • Ability / item #370Fixed previous summons not disappearing
  • Ability / item #293No longer Gives +30 All stats.
  • Ability / item #293Health restore reduced from 100% to 50%
  • Ability / item #293Now refreshes your non-ultimate abilities upon triggering

Hero changes

Anti-Mage

  • Agility gain reduced from 3.2 to 3.0
  • Mana BreakReduced from 2/3/4/5% to 1/2/3/4%

Crystal Maiden

  • Base mana regen from 1 to 1.5
  • Arcane AuraMagic resistance reduced from 4/6/8/10 to 5/6/7/8
  • Arcane AuraMana regen from 1/1.5/2/2.5 to 0.5/1/1.5/2

Drow Ranger

  • MultishotCooldown reduced from 32/28/24/20 to 26/24/22/20
  • MarksmanshipAura increased from 25/30/35 to 30/35/40
  • MarksmanshipDamage increased from 40/50/60 to 70/80/90

Morphling

  • Intelligence from 13 + 1.1 to 15 + 1.5
  • Base strength increased from 20 to 22
  • Attribute Shift stats increased from 1/3/5/7 to 3/5/7/9
  • TalentsLevel 10 Talent from +10 Agility to +12

Razor

  • Level 10 Agility reduced from 15 to 10
  • Eye of the StormPassive shock damage reduced from 80/110/140 to 60/100/140

Vengeful Spirit

  • Base agility reduced from 27 to 20 (base damage unchanged)
  • TalentsLevel 20 Talent reduced from +10 Attributes to +8
  • TalentsLevel 20 Talent changed from Vengeance Aura Illusion Casts Spells to +200 Magic Missile Damage
  • TalentsLevel 25 Talent reduced from +400 Magic Missile Damage to Vengeance Aura Illusion Casts Spells
  • Vengeance AuraAttack Range bonus from 60/100/140/180 to 60/90/120/150

Ursa

  • Base armor reduced by 1
  • EarthshockSlow from 25/35/45/55% 10/25/40/55%
  • EnrageCooldown increased from 50/40/30 to 70/50/30

Outworld Destroyer

  • Intelligence increased from 28 + 3.5 to 30 + 4.2
  • Strength increased from 19 + 2.6 to 21 + 2.9
  • Sanity's EclipseMana per charge increased from 30/40/50 to 40/50/60
  • Sanity's EclipseMultiplier increased from 0.4/0.5/0.6 to 0.5/0.6/0.7

Lone Druid

  • Spirit Bear base attack time increased from 1.65/1.55/1.45/1.35 to 1.7/1.6/1.5/1.4
  • TalentsLevel 25 Talent reduced from -0.5 Spirit Bear Attack Time to -0.25

Undying

  • Flesh GolemSlow from 30/35/40% to 40/45/50%
  • Flesh GolemStrength multiplier from 30/40/50% to 40/50/60%

Latest listed patch

7.41f

Released Sep 15, 2026

Time since release · updates every 10 min

32d 1h

Next patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).