DOTA 2 / HERO HISTORY

Vengeful Spirit changes

Balance notes across the versions listed by Valve. An unchanged patch is a small victory for your muscle memory.

Change record

48 patches with recorded changes · 118 of 118 listed patches readable.

Coverage: Feb 1, 2018 to Sep 15, 2026. This feed does not include every patch in Dota’s lifetime.

Inspect coverage by patch

Jun 4, 2026

Vengeful Spirit in 7.41d

  • Base Health Regen increased by 0.5
  • Magic MissileDamage increased from 85/170/255/340 to 100/180/260/340

Mar 24, 2026

Vengeful Spirit in 7.41

  • Base Movement Speed increased from 295 to 300
  • Base Attack Time improved from 1.7s to 1.5s
  • RetributionNow also makes Vengeful Spirit to gain benefits of both melee and ranged attacks
  • RetributionNow killer's icon is shown as a buff on Vengeful Spirit to know who to hate
  • Vengeance AuraNow provides 1.2x the bonus for Vengeful Spirit herself
  • Vengeance AuraAghanim's Scepter upgrade no longer refreshes ability cooldowns on activating
  • Vengeance AuraAghanim's Scepter now increases self-bonus up to 1.3x
  • Vengeance AuraAghanim's Scepter illusion is now fully affected by Vengeance Aura's bonus
  • Vengeance AuraAghanim's Scepter illusion damage taken decreased from 115% to 100%

Dec 15, 2025

Vengeful Spirit in 7.40

  • TalentsLevel 15 Talent Wave of Terror Armor Reduction decreased from +4 to +3
  • Magic MissileCooldown rescaled from 16/14/12/10s to 14/13/12/11s
  • Nether SwapCan no longer target invulnerable units

Aug 5, 2025

Vengeful Spirit in 7.39d

  • Base Damage increased by 2
  • Damage at level 1 increased from 49–55 to 51–57
  • Agility gain decreased from 3.2 to 3.0

Jun 24, 2025

Vengeful Spirit in 7.39c

  • Base Attack Speed decreased from 110 to 100
  • Vengeance AuraAghanim's Scepter illusion damage taken increased from 100% to 115%

May 22, 2025

Vengeful Spirit in 7.39

  • Base Agility increased from 21 to 23
  • Damage at level 1 increased by 2 (from 47–53 to 49–55)
  • TalentsLevel 20 Talent Wave of Terror Steals Reduced Damage And Armor increased from 20% to 25%
  • Magic MissileStun duration increased from 1.1/1.3/1.5/1.7s to 1.2/1.4/1.6/1.8s

Feb 18, 2025

Vengeful Spirit in 7.38

  • Is now an Agility Hero
  • Base Damage increased by 17
  • Damage at level 1 decreased by 4 (from 51-57 to 47-53)
  • Strength gain increased from 2.1 to 2.6
  • Agility gain increased from 2.1 to 3.2
  • Intelligence gain increased from 1.2 to 1.5
  • Damage gain per level decreased from +3.8 to +3.2
  • Damage at level 30 decreased by 36 (from 189-195 to 153-159)
  • RetributionBonus damage increased from 10% to 20%

Jun 24, 2024

Vengeful Spirit in 7.36c

  • TalentsLevel 15 Talent Wave of Terror Armor Reduction decreased from 5 to 4
  • Magic MissileStun Duration decreased from 1.4/1.5/1.6/1.7s to 1.1/1.3/1.5/1.7s
  • Magic MissileDamage decreased from 90/180/270/360 to 85/170/255/340

May 22, 2024

Vengeful Spirit in 7.36

  • Innate Ability · RetributionNew Innate ability. Passive, can't be leveled up
  • Innate Ability · RetributionWhenever an enemy hero kills Vengeful Spirit, they get a debuff until their next death, causing Vengeful Spirit to deal 10% bonus damage to them
  • Avenging MissileBase Attack Time is 1.7s
  • Avenging Missile · Magic MissileDamage is increased by 0.75 for every last hit or deny the target enemy has
  • Soul StrikeBase Attack Time is 1.5s
  • Soul StrikeVengeful Spirit's attacks fire traces of her soul that punch the enemy on contact, making her attacks have melee behavior
  • Soul Strike · ContextMelee attacks benefit from Battle Fury, better chances of Skull Basher, no uphill miss, 1 shot couriers, etc. Her attack is still ranged for the purpose of Dragon Lance, Specialist's Array and other ranged-only items
  • TalentsLevel 10 Talent Magic Missile Cast Range decreased from +125 to +100
  • TalentsLevel 10 Talent Nether Swap Enemy Damage decreased from +200 to +150
  • TalentsLevel 15 Talent -2s Magic Missile Cooldown replaced with +0.3s Magic Missile Stun Duration
  • TalentsLevel 20 Talent +200 Magic Missile Damage replaced with -2s Magic Missile Cooldown

Feb 21, 2024

Vengeful Spirit in 7.35c

  • Magic MissileCooldown increased from 15/13/11/9s to 16/14/12/10s
  • Wave of TerrorDamage decreased from 85/100/115/130 to 60/80/100/120

Dec 14, 2023

Vengeful Spirit in 7.35

  • TalentsLevel 15 Talent Wave of Terror Armor Reduction increased from 4 to 5
  • TalentsLevel 20 Talent -15s Nether Swap Cooldown replaced with Wave of Terror Steals 20% of Reduced Damage and Armor
  • TalentsLevel 25 Talent +40% Nether Swap Damage Reduction replaced with -18s Nether Swap Cooldown
  • Nether SwapDamage increased from 50 to 150/300/450
  • Nether SwapNo longer reduces damage taken
  • Nether SwapNow gives Vengeful Spirit and allied targets now gain a damage barrier for 10s. Barrier health is equal to the spell's Damage value

Oct 4, 2023

Vengeful Spirit in 7.34d

  • Magic MissileCooldown increased from 12/11/10/9s to 15/13/11/9s
  • Wave of TerrorAttack Damage Reduction decreased from 15/20/25/30% to 10/15/20/25%

Sep 8, 2023

Vengeful Spirit in 7.34c

  • Magic MissileAghanim's Shard secondary target search range decreased from 100% of cast range to 75% of cast range
  • Wave of TerrorMana Cost increased from 25/30/35/40 to 40
  • Vengeance AuraBase Damage Bonus decreased from 10/16/22/28% to 10/15/20/25%

Aug 8, 2023

Vengeful Spirit in 7.34

  • Base Attack Speed increased from 100 to 110
  • TalentsLevel 10 Talent Nether Swap Enemy Damage increased from +150 to +200
  • TalentsLevel 15 Talent Wave of Terror Armor Reduction increased from 3 to 4
  • Wave of TerrorNow also reduces the enemy's total attack damage by 15/20/25/30%

Apr 25, 2023

Vengeful Spirit in 7.33b

  • Base Strength increased from 19 + 2.0 to 20 + 2.1
  • Base Agility increased from 20 + 2.0 to 21 + 2.1
  • TalentsLevel 15 Talent Wave of Terror Armor increased from -2 to -3
  • Magic MissileMana Cost decreased from 100/110/120/130 to 90/95/100/105

Apr 20, 2023

Vengeful Spirit in 7.33

  • Now is a Universal Hero
  • Base Damage decreased from 26-32 to 12-18
  • Strength gain decreased from 2.6 to 2.0
  • Agility gain decreased from 3.2 to 2.0
  • Intelligence gain decreased from 1.5 to 1.2
  • Damage on level 1 unchanged (46-52)
  • Damage gain per level decreased from +3.2 to +3.12
  • TalentsLevel 25 Talent Magic Missile pierces Spell Immunity replaced with +40% Nether Swap Damage Reduction
  • Magic MissileStun Duration decreased from 1.4/1.5/1.6/1.7s to 1.1/1.2/1.3/1.4s
  • Magic Missile · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Vengeance AuraBase Damage Bonus decreased from 11/18/25/32% to 10/16/22/28%

Aug 23, 2022

Vengeful Spirit in 7.32

  • TalentsLevel 10 Talent +12% Magic Resistance replaced with +150 Nether Swap Enemy Damage
  • TalentsLevel 10 Talent +10 Agility replaced with +125 Magic Missile Cast Range
  • TalentsLevel 15 Talent Magic Missile Cooldown reduction decreased from 2.75s to 2s
  • Magic MissileCast Range increased from 575/600/625/650 to 650
  • Magic MissileShard no longer provides bonus Magic Missile Cast Range
  • Magic MissileShard bounce range now mirrors current cast range
  • Wave of TerrorDamage increased from 70/90/110/130 to 85/100/115/130

Feb 23, 2022

Vengeful Spirit in 7.31

  • Magic MissileReworked Shard. Bounces once on an enemy, prioritizing heroes. Increases Cast Range by 100.

Sep 10, 2021

Vengeful Spirit in 7.30c

  • Agility gain reduced from 3.8 to 3.4
  • Vengeance AuraAghanim's Scepter illusion bonus movement speed reduced from 25% to 12%
  • Vengeance AuraAghanim's Scepter illusion now has a hero HP bar

Aug 17, 2021

Vengeful Spirit in 7.30

  • Nether SwapNow deals 50 damage to enemies
  • Nether SwapNether Swap now causes Vengeful Spirits and allies she Swaps to take 30/40/50% less damage for 3 seconds

Apr 9, 2021

Vengeful Spirit in 7.29

  • Base damage increased from 41-49 to 44-50
  • Base movement speed increased from 290 to 295
  • TalentsLevel 10 Talent changed from -1 Wave of Terror Armor to +10 Agility
  • TalentsLevel 15 Talent changed from +12 Agility to -2 Wave of Terror Armor
  • TalentsLevel 20 Talent changed from +125 Cast Range to -15s Nether Swap Cooldown
  • Vengeance AuraScepter illusion movement speed reduced from 30% to 25%
  • Wave of TerrorRadius increased from 300 to 325
  • Wave of TerrorShard damage steal reduced from 25% to 20%
  • Wave of TerrorShard now also steals 20% of the enemy base armor

Dec 21, 2020

Vengeful Spirit in 7.28a

  • Strength gain increased from 2.4 to 2.6
  • Wave of TerrorDamage increased from 60/80/100/120 to 70/90/110/130
  • Vengeance AuraDamage increased from 8/16/24/32% to 11/18/25/32%
  • Nether SwapCooldown reduced from 60/45/30 to 50/40/30

Jul 15, 2020

Vengeful Spirit in 7.27b

  • TalentsLevel 20 Talent changed from +6 Vengeance Aura Attribute to +100 Vengeance Aura Attack Range
  • TalentsLevel 20 Talent increased from +160 Magic Missile Damage to +200
  • Wave of TerrorVision area increased from 300 to 350

Mar 17, 2020

Vengeful Spirit in 7.25

  • Magic MissileCast range increased from 500 to 550
  • Magic MissileDamage rescaled from 100/175/250/325 to 90/180/270/360

Jan 6, 2020

Vengeful Spirit in 7.23f

  • Magic MissileCooldown increased from 9 to 12/11/10/9
  • Nether SwapCast point increased from 0.3 to 0.4

Dec 14, 2019

Vengeful Spirit in 7.23e

  • Strength gain reduced from 2.6 to 2.4
  • Magic MissileStun duration reduced from 1.5/1.6/1.7/1.8 to 1.4/1.5/1.6/1.7

Dec 6, 2019

Vengeful Spirit in 7.23c

  • Vengeance AuraAttack range reduced from 60/90/120/150 to 50/75/100/125
  • Vengeance AuraIllusion outgoing damage from 100% to 70/80/90/100%

Nov 29, 2019

Vengeful Spirit in 7.23b

  • Strength gain reduced from 2.9 to 2.6
  • Vengeance AuraAttribute bonus from 4/8/12/16 to 4/7/10/13

Nov 27, 2019

Vengeful Spirit in 7.23a

  • Base agility reduced from 27 to 20 (base damage unchanged)
  • TalentsLevel 20 Talent reduced from +10 Attributes to +8
  • TalentsLevel 20 Talent changed from Vengeance Aura Illusion Casts Spells to +200 Magic Missile Damage
  • TalentsLevel 25 Talent reduced from +400 Magic Missile Damage to Vengeance Aura Illusion Casts Spells
  • Vengeance AuraAttack Range bonus from 60/100/140/180 to 60/90/120/150

Nov 19, 2018

Vengeful Spirit in 7.20

  • Netherswap cast range rescaled from 700/950/1200 to 700/850/1000
  • Netherswap now has 2 charges with 90/80/70 second replenish time
  • Vengeance AuraNo longer creates illusions of dying allies
  • Vengeance AuraNow creates the Scepter effect on dying as a base mechanic

Jun 25, 2018

Vengeful Spirit in 7.18

  • Wave of TerrorDamage rescaled from 45/70/95/120 to 60/80/100/120
  • Magic MissileStun duration rescaled from 1.2/1.4/1.6/1.8 to 1.5/1.6/1.7/1.8

May 27, 2018

Vengeful Spirit in 7.16

  • Magic MissileCooldown reduced from 13/12/11/10 to 10
  • Wave of TerrorManacost reduced from 40 to 25/30/35/40

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).