DOTA 2 / PATCH 7.20d
Dota 7.20d patch notes
Released · Original Valve notes ↗
Browse the changes below, or follow a hero to see their changes across versions.
General notes
- Melee heroes below 300 base movement speed increased by 5
Items
- Ability / item #214Movement speed reduced from +28% to +24%
- Ability / item #63Attribute bonus increased from 12 to 14
- Ability / item #50Now has the active again instead of the passive
- Ability / item #172Movement speed changed from +12% to +25 constant
- Ability / item #170Movement speed changed from +8% to +25 constant
- Ability / item #147Movement speed changed from +8% to +25 constant
- Ability / item #154Movement speed changed from +12% to +35 constant
- Ability / item #277Movement speed changed from +12% to +35 constant
- Ability / item #75Recipe cost increased from 220 to 240
- Ability / item #73Recipe cost increased from 220 to 240
- Ability / item #77Recipe cost increased from 220 to 240
Hero changes
- TalentsLevel 15 Talent reduced from +4 Mana Regen to +3
- Counter HelixDamage reduced from 75/110/145/180 to 60/100/140/180
- TalentsLevel 15 Talent reduced from +25 Attack Speed to +20
- OmnislashNow removes debuffs on cast
- Dream CoilStun duration from 1.5/2.25/3 to 1.8/2.4/3
- Burrow Strike stun duration from 1.9/2/2.1/2.2 to 1.6/1.8/2/2.2
- TalentsLevel 15 Talent reduced from +50 Sand Storm DPS to +40
- Sand StormCooldown from 40/32/24/16 to 40/34/28/22
- Base movement speed reduced from 315 to 310
- TalentsLevel 10 Talent reduced from +20 Damage to +15
- Time LockChance reduced from 10/15/20/25% to 10/14/18/22%
- Phantom StrikeAttack speed duration reduced from 2.5 to 2.25
- BlurNow has a 0.4 second cast point
- Coup de GraceDamage reduced from 230/340/450% to 210/330/450%
- Intelligence gain reduced from 3.4 to 3.2
- Bad Juju cooldown reduction reduced from 30/40/50% to 20/35/50%
- Agility gain increased from 2.8 to 3.3
- Wrath of NatureS max targets increased from 16 to 18
- Burning ArmyDamage type changed from Pierce to Hero type (50% vs heroes to 100%)
- Burning ArmyBase attack time increased from 1.5/1.35/1.2 to 1.75/1.6/1.45
- Greater BashDamage reduced from 12/20/28/36% to 8/16/24/32%
- TalentsLevel 10 talent reduced from +30 Damage to +20
- Primal SplitCooldown increased from 140/120/100 to 140/130/120
- TelekinesisCooldown increased from 28/26/24/22 to 34/30/26/22
- TelekinesisLift duration reduced from 1.1/1.5/1.9/2.3 to 1/1.4/1.8/2.2
- Will-O-WispNow has a 100/125/150 gold bounty
- Will-O-WispManacost increased from 200/300/400 to 250/350/450
- TetherHeal/mp transfer rate from 1.2/1.3/1.4/1.5 to 1.05/1.2/1.35/1.5
- Leash distance increased from 350 to 400
- TalentsLevel 25 Talent reduced from +100s Essense Shift Duration to +80s
- Shadow DanceMovement speed reduced from 30/40/50% to 20/35/50%
- TalentsLevel 15 Talent reduced from +15 Strength to +12
- TalentsLevel 20 Talent reduced from +12 Armor to +10
- EmpowerCleave damage reduced from 30/45/60/75% to 20/38/56/74%
- TalentsLevel 25 Talent changed from Astral Spirit Grants Spell Immunity to +600 Echo Stomp Wake Damage
- Base armor increased by 1
- MischiefInvulnerability duration reduced from 0.3 to 0.2
- Soul Bind cooldown increased from 80/65/50 to 90/70/50
- Ink SwellMax damage reduced from 160/240/320/400 to 100/200/300/400
- Ink SwellMax stun duration reduced from 2/2.6/3.2/3.8 to 1.7/2.4/3.1/3.8
Latest listed patch
7.41fReleased Sep 15, 2026
Time since release · updates every 10 min
32d 2hNext patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.
Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).