Removed Roll Out The Barrel and Drunken Master facets
Removed Primal Companion ability
Removed Belligerent innate ability
TalentsLevel 10 Talent +1.5s Thunder Clap Duration replaced with +1s Drunken Brawler Brew Up / Extend Duration
TalentsLevel 10 Talent +10 Brewlings Damage replaced with +14 Brewlings Base Damage
TalentsLevel 15 Talent Cinder Brew Damage/Duration increased from +30% to 40%
TalentsLevel 15 Talent +1x Brewed Up multiplier for Drunken Brawler replaced with +600 Brewlings Health
TalentsLevel 20 Talent +1200 Brewlings Health replaced with -15s Primal Split Cooldown
TalentsLevel 25 Talent Brewlings Gain Drunken Brawler Passive replaced with 1.5x Drunken Brawler Stance Bonuses
Liquid CourageNew innate ability. Passive, improves with Brewmaster's level
Liquid CourageWhen Brewmaster drops below 50% Health he gains a Status Resistance buff and his movement speed alternates every 1 second between being faster and being slower. The effect becomes stronger at lower health, scaling from 0 up to max values at 20% Health. Max Status Resistance is 10.5% + 0.5% per Brewmaster's level up, Max Speed Increase is 25%, Max Speed Slow is 10%
Liquid CourageUpgraded with Aghanim's Shard
Liquid CourageBrewmaster may activate the ability to toss a strong drink to himself or a teammate, granting the max effects of his innate for 5 seconds, and also providing 2% Max HP Regen per second. Cast Range: 800. Mana Cost: 50. Cooldown: 20s
Thunder ClapCast point improved from 0.35s to 0.3s
Thunder ClapMana Cost rescaled from 90/100/110/120 to 100
Thunder ClapRadius rescaled from 325/350/375/400 to 375
Cinder BrewNow rolls a barrel of ale that deals 40/70/100/130 physical damage to enemies in its path and drenches enemies along the way and around the target location
Drunken BrawlerMoved Brewed Up effect from Cinder Brew to Drunken Brawler
Drunken BrawlerWhen Brewmaster casts any ability, he becomes Brewed Up for 5 seconds, gaining +150% to his stance bonuses. If he is already Brewed Up, the duration is extended by 1s. After Brewed Up ends, Brewmaster is hungover and cannot become Brewed Up again for 9 seconds
Drunken BrawlerEarth Stance Magic Resistance increased from 5/10/15/20% to 8/12/16/20%
Drunken BrawlerFire Stance Attack Speed increased from 10/15/20/25 to 10/20/30/40
Drunken BrawlerVoid Stance removed
Drunken BrawlerStance visual indicator is now always present around Brewmaster
Drunken BrawlerStances can now be switched without cancelling channeling or invisibility
Primal SplitVoid Brewling removed
Primal SplitDuration increased from 16/18/20s to 16/20/24s
Primal SplitAll Brewlings now receive their respective Drunken Brawler stances
Primal SplitEarth Brewling's Debuff Immunity ability renamed to Earth Element as it no longer grants Debuff Immunity. Now it provides 80% Status Resistance and 60% Magic Resistance instead
Primal SplitEarth Brewling's Demolish Bonus Building Damage decreased from 50/100/150 to 40/80/120
Primal SplitEarth Brewling's movement speed increased from 330/350/370 to 330/355/380
Primal SplitEarth Brewling's damage increased from 25/60/95 to 35/70/105
Primal Split · ContextFrom 20–30/55–65/90–100 to 30–40/65–75/100–110
Primal SplitStorm Brewling's damage increased from 20/40/60 to 30/50/70
Primal Split · ContextFrom 15–25/35–45/55–65 to 25–35/45–55/65–75
Primal SplitNo longer upgraded with Aghanim's Shard
Primal SplitNow upgraded with Aghanim's Scepter
Primal SplitAllows Brewmaster to cancel the ability early and provides Brewed Up bonus to all Brewlings on cast. Also increases ability's level to 4, improving Brewlings' stats and abilities
Primal SplitEarth: 4100 Health, 8 Health Regen, 135–145 Damage, 9 Armor. Other base stats are unchanged
Primal SplitHurl Boulder: 200 Damage and 2s Stun Duration
Primal SplitDemolish: 160 Bonus Building Damage
Primal SplitStorm: 2500 Health, 8 Health Regen, 85–95 Damage. Other base stats are unchanged
Primal SplitWind Walk: 320 Bonus Damage and 55% Bonus Movement Speed
Primal SplitCyclone: 6s Hero Duration and 100 Damage on Landing
Primal SplitFire: 1750 Health, 8 Health Regen, 215–225 Damage, 24 Armor. Other base stats are unchanged
Primal SplitPermanent Immolation: 100 Damage per second
Belligerent: New Innate ability. Passive, can't be leveled up
Whenever Brewmaster respawns or comes out of Primal Split, he gains 20% attack damage bonus. Duration when respawning: 30s. Duration after coming out of Primal Split: 15s
Thunder ClapCooldown increased from 13s to 16/15/14/13s
Thunder ClapRadius decreased from 400 to 325/350/375/400
Drunken BrawlerNo longer an innate ability
Drunken BrawlerEarth Brawler bonus armor rescaled from 1/3/5/7/9 to 1/3/5/7
Drunken BrawlerEarth Brawler bonus magic resistance rescaled from 4/8/12/16/20% to 5/10/15/20%
Drunken BrawlerStorm Brawler bonus evasion rescaled from 10/15/20/25/30% to 15/20/25/30%
Drunken BrawlerStorm Brawler bonus movement speed rescaled from 4/6/8/10/12% to 5/7/9/11%
Drunken BrawlerFire Brawler crit multiplier rescaled from 120/135/150/165/180% to 120/140/160/180%
Drunken BrawlerFire Brawler bonus attack speed rescaled from 10/15/20/25/30 to 10/15/20/25
Drunken BrawlerVoid Brawler bonus status resistance now stacks with other sources of status resistance
Drunken BrawlerVoid Brawler bonus status resistance rescaled from 4/8/12/16/20% to 5/10/15/20%
Drunken BrawlerVoid Brawler slow on attack rescaled from 5/10/15/20/25% to 10/15/20/25%
Innate Ability · Drunken BrawlerNow is an Innate ability. Passive, can be leveled up with skill points
Innate Ability · Drunken BrawlerEarth Brawler Armor rescaled from 1/3/5/7 to 1/3/5/7/9
Innate Ability · Drunken BrawlerEarth Brawler Magic Resistance rescaled from 5/10/15/20% to 4/8/12/16/20%
Innate Ability · Drunken BrawlerStorm Brawler Evasion rescaled from 15/20/25/30% to 10/15/20/25/30%
Innate Ability · Drunken BrawlerStorm Brawler Movement Speed rescaled from 5/7/9/11% to 4/6/8/10/12%
Innate Ability · Drunken BrawlerFire Brawler Crit Multiplier rescaled from 120/140/160/180% to 120/135/150/165/180%
Innate Ability · Drunken BrawlerFire Brawler Attack Speed rescaled from 10/15/20/25 to 10/15/20/25/30
Innate Ability · Drunken BrawlerVoid Brawler Status Resistance rescaled from 5/10/15/20% to 4/8/12/16/20%
Innate Ability · Drunken BrawlerVoid Brawler Slow rescaled from 10/15/20/25% to 5/10/15/20/25%
Roll Out the Barrel · Cinder BrewWhen casting Cinder Brew, Brewmaster rolls the whole barrel in the targeted direction, dealing damage and drenching enemies with Cinder Brew along the way within 350 radius from the barrel. Enemies hit by the 75 range wide barrel take 50/75/100/125 physical damage. The barrel always rolls for a distance of 950 and then explodes, drenching all enemies within 400 radius. Barrel Speed: 900
Drunken Master · Drunken BrawlerWhen brewed up, Brewmaster moves with a varying amount of movement speed, altering between 20% slower and 50% faster
Primal Companion: Brewlings no longer have any movement, cooldown or casting penalties
Thunder ClapDamage decreased from 90/160/230/300 to 75/150/225/300
Thunder ClapMovement Speed Slow rescaled from 25/35/45/55% to 15/30/45/60%
Thunder ClapAttack Speed Slow rescaled from 25/35/45/55 to 15/30/45/60
Cinder BrewCan now be ignited only from magical and pure damage. Physical damage spells will not ignite the target
Primal SplitEarth Brewling's Demolish Damage decreased from 90/170/250 to 80/140/200
Primal SplitStorm Brewling's Cyclone Hero Duration decreased from 5s to 3/4/5s
Primal SplitStorm Brewling's Wind Walk Cooldown increased from 5s to 20/14/8s
Primal SplitStorm Brewling's Wind Walk Bonus Speed decreased from 50% to 20/30/40%
Drunken BrawlerBrewed Up Multiplier decreased from 3x to 2.5x
Primal SplitMana Cost increased from 125/150/175 to 150/200/250
Primal SplitAghanim's Shard Cancel now always make Brewmaster reappear according to regular Brewling priority, regardless of which Brewling activated it
Damage on level 1 decreased by 4 (from 52-59 to 48-55)
Damage gain per level increased from +3.7 to +4.38
TalentsLevel 10 Talent +15 Damage replaced with +10 Brewlings Damage
Drunken BrawlerVoid Stance is now part of the basic ability
Drunken BrawlerVoid Stance Status Resistance decreased from 20% to 5/10/15/20%
Drunken BrawlerVoid Stance Slow on attack decreased from 25% to 10/15/20/25%
Primal SplitEarth Brewling's Spell Immunity replaced with Debuff Immunity with 50% Magic Resistance
Primal SplitEarth Brewling Damage decreased from 30/60/90 to 20/50/80
Primal SplitEarth Brewling's Hurl Boulder Stun Duration decreased from 2s to 1.6s
Primal Split · ContextDuration decreased as a part of the comprehensive Disables Reduction
Primal SplitStorm Brewling Damage decreased from 30/50/70 to 20/40/60
Primal SplitStorm Brewling's Cyclone Hero Duration decreased from 6s to 5s (Non-Hero Duration from 20s to 16s)
Primal SplitFire Brewling Damage rescaled from 80/120/160 to 70/120/170
Primal SplitVoid Brewling is now part of the basic ability
Primal SplitAghanim's Shard now extends Primal Split duration by 12s and grants Brewlings the Primal Split Cancel ability
Primal SplitVoid Brewling Astral Pulse ability replaced with Astral Pull. Can target allies and enemies. Pulls the target and the Void Brewling in the target direction. Enemies receive 50/100/150 damage upon arrival. Distance: 300/500/700. Cast Range: 150. Cooldown: 8s
Primal Companion Reworked Scepter. Grants new ability: Primal Companion. Creates a Primal Split Brewling based on Brewmaster's current Drunken Brawler Stance. If the Brewling moves further than 1600 range away from Brewmaster, it is silenced and slowed by 50%. If the Brewling takes damage from heroes or hero-controlled units, a new one can't be summoned for 3s. If the created Brewling is killed, the ability goes on cooldown for 70 seconds. Only one Brewling can exist at a time. All Brewling's abilities have a doubled cooldown when summoned with Primal Companion. If Brewmaster uses Primal Split, the existing Brewling disappears. Cooldown: 20s. Mana Cost: 50
TalentsLevel 15 Talent +350 health replaced with +1x Brewed Up multiplier for Drunken Brawler
TalentsLevel 20 Talent Brewling Health decreased from +1400 to +1200
Primal SplitBrewlings now don't refresh their abilities if re-summoned (abilities will be on cooldown if the required time didn't pass even if Primal Split was refreshed)
TalentsLevel 25 Talent +90% Drunken Brawler critical strike replaced with Cinder Brew Applies Fear when Ignited (Lasts 1.5 seconds)
Cinder BrewCasting Cinder Brew now also drenches Brewmaster himself in his Brew. Brewmaster doesn't get the negative effects
Drunken BrawlerReworked. Brewmaster gains three stances based on his elements that he can freely switch to. Stances have stronger effects if Brewmaster is affected by Cinder Brew
Drunken BrawlerEarth Brawler Stance grants 1/3/5/7 armor and 5/10/15/20% magic resist. Effect is tripled if Brewmaster is affected by Cinder Brew
Drunken BrawlerStorm Brawler Stance grants Brewmaster 15/20/25/30% evasion and 5/7/9/11% movement speed. Effect is tripled if Brewmaster is affected by Cinder Brew
Drunken BrawlerFire Brawler Stance grants Brewmaster 24% chance of dealing a 145/160/175/190% damage critical hit. Chance is tripled if Brewmaster is affected by Cinder Brew
Primal SplitShard no longer grants Brewmaster's attack procs to the Void Brewling
Primal SplitShard now grants Void Brawler stance: Grants Brewmaster 20% Status Resist and a 25% movement slow for 2 seconds on attack. Effects are tripled if Brewmaster is affected by Cinder Brew
TalentsLevel 25 Talent reduced from +200% Drunken Brawler Critical Strike to +175%
Cinder BrewActivation mechanic has been reworked. It now ignites anytime a target is dealt 80 spell damage or more, dealing 20/25/30/35 DPS for 3 seconds. (If you activate it while the debuff is already going, it will extend the ignite debuff duration. If activated after the ignite debuff wears out, a new ignite debuff will be added)
Cinder BrewPrimary buff duration is no longer extended when activated (they are seperate debuffs now).