DOTA 2 / PATCH 7.21b
Dota 7.21b patch notes
Released · Original Valve notes ↗
Browse the changes below, or follow a hero to see their changes across versions.
General notes
- XP earned when being denied increased from 25% to 30%
Items
- Ability / item #65Gold bonus reduced from 200 to 180
Hero changes
- Base agility increased by 2
- Strength Gain increased from 2.4 to 2.6
- Agility Gain increased from 2.4 to 2.6
- Intelligence gain reduced from 2.8 to 2.6
- Freezing FieldArmor increased from 10 to 20
- OmnislashAttack rate multiplier reduced from 1.8 to 1.7
- Base strength increased by 1
- Intelligence gain increased from 2.0 to 2.2
- Phantom RushAgility bonus increased from 6/14/22/30 to 9/18/27/36
- Static RemnantManacost reduced from 100 to 70/80/90/100
- Electric VortexCooldown reduced from 22/20/18/16 to 16
- Great CleaveReduced from 45/60/75/90% to 30/50/70/90%
- WarcryBonus speed reduced from 8/12/16/20% to 5/10/15/20%
- WarcryShield base capacity reduced from 80/110/140/170 to 60/90/120/150
- God's StrengthCooldown increased from 80 to 100
- Tree GrabBonus damage reduced from 25/30/35/40% to 10/20/30/40%
- Base intelligence increased by 2
- Movement speed reduced from 305 to 295
- Sinister GazeDuration reduced from 1.6/1.9/2.2/2.5 to 1.3/1.7/2.1/2.5
- Base health regen increased by 1.5
- Base strength increased by 2
- TalentsLevel 15 Talent changed from +15% Shrapnel Slow to +20%
- Base intelligence increased by 3
- UpheavalManacost reduced from 100/110/120/130 to 70/90/110/130
- Agility gain increased from 1.7 to 2.3
- Strength gain reduced from 3.6 to 3.2
- FeastReduced from 1.75/2.5/3.25/4% to 1.5/2.25/3/3.75%
- Base armor reduced by 2
- Agility gain increased from 1.2 to 1.8
- Heavenly Grace duration increased from 10 to 12
- Strength gain reduced from 3.6 to 3.2
- Geminate AttackNow deals 10/20/30/40 bonus physical damage on the second hit
- Base strength increased by 2
- TalentsLevel 10 Talent increased from +4 All Stats to +5
- Base armor reduced by 2
- OverpowerCooldown increased from 10 to 16/14/12/10
- Base armor increased by 1
- Chaos StrikeLifesteal rescaled from 40/50/60/70% to 25/40/55/70%
- Living ArmorDamage block increased from 25/50/75/100 to 40/60/80/100
- Will-O-WispBeing cast a second time will follow the same tick interval as the first
- TalentsLevel 15 Talent changed from Tether Grants Scepter Bonus to +8 Health Regen
- TalentsLevel 20 Talent changed from +16 Health Regen to Tether Grants Scepter Bonus
- TetherNo longer makes you unslowable
- SpiritsNo longer has a toggle cooldown
- SpiritsMin range increased from 100 to 200
- SpiritsRotation interval from every 2.4 seconds to 2.7
- SpiritsNo longer does a micro animation interruption when initially casting (already has zero cast point)
- OverchargeDamage reduction reduced from 15/20/25/30% to 5/10/15/20%
- RelocateManacost increased from 100 to 175
- Strength reduced from 24 + 3.0 to 22 + 2.8
- Summon FamiliarsAttack damage reduced from 30/45/60 to 20/40/60
- Base armor increased by 1
- Strength gain reduced from 3.7 to 3.5
- SkewerSlow reduced from 25/30/35/40% to 10/20/30/40%
- EmpowerManacost increased from 30/50/70/90 to 45/60/75/90
- Base intelligence increased by 2
- Whirling DeathStat loss increased from 12/13/14/15% to 13/14/15/16%
- Ink SwellStun duration reduced from 1.4/2.2/3.0/3.8 to 1.0/1.9/2.8/3.7
- SoulbindSlow reduced from 15/30/45% to 10/20/30%
Latest listed patch
7.41fReleased Sep 15, 2026
Time since release · updates every 10 min
32d 2hNext patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.
Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).