DOTA 2 / HERO HISTORY

Phantom Lancer changes

Balance notes across the versions listed by Valve. An unchanged patch is a small victory for your muscle memory.

Change record

55 patches with recorded changes · 118 of 118 listed patches readable.

Coverage: Feb 1, 2018 to Sep 15, 2026. This feed does not include every patch in Dota’s lifetime.

Inspect coverage by patch

May 6, 2026

Phantom Lancer in 7.41c

  • Phantom RushAghanim's Scepter bonus max rush distance decreased from +625 to +575
  • Phantom Rush · ContextFrom 1225/1300/1375/1450 to 1175/1250/1325/1400

Mar 27, 2026

Phantom Lancer in 7.41a

  • TalentsLevel 10 Talent Spirit Lance Slow Duration decreased from +1.25s to +1s
  • Spirit LanceSlow Duration decreased from 3.75s to 3s

Mar 24, 2026

Phantom Lancer in 7.41

  • Illusory ArmamentsMin Damage increase changed from 2% per 3 level ups to 2% per 3 levels
  • Illusory Armaments · ContextThis means two things: bonus damage increases 1 level earlier (on levels 3/6/9... instead of 4/7/10...) and Phantom Lancer will gain one more damage increase on level 30

Jan 21, 2026

Phantom Lancer in 7.40c

  • Illusory ArmamentsMin Damage at level 1 decreased from 18% to 17%
  • Illusory Armaments · ContextIncrement value per 3 level ups is still 2%
  • DoppelgangerMana Cost increased from 50 to 70

Dec 23, 2025

Phantom Lancer in 7.40b

  • Spirit LanceDamage increased from 70/140/210/280 to 100/160/220/280
  • Phantom RushToggling is no longer disabled by silence

Dec 15, 2025

Phantom Lancer in 7.40

  • Agility gain increased from 2.8 to 3.4
  • Removed Divergence and Lancelot facets
  • TalentsLevel 10 Talent +10 Phantom Rush Agility replaced with +3% Juxtapose Illusion Trigger Chance
  • TalentsLevel 15 Talent -1s Spirit Lance Cooldown replaced with +125 Doppelganger Cast Range
  • TalentsLevel 15 Talent +2.5s Phantom Rush Bonus Agility Duration replaced with 50% Illusion Spirit Lance Damage
  • Talents · ContextSpirit Lances fired from illusions deal 50% of the regular damage, which is then further reduced by the illusion's outgoing damage multiplier
  • TalentsLevel 20 Talent +6% Juxtapose Damage replaced with -70% Juxtapose Illusion Damage Taken
  • TalentsLevel 20 Talent +15% Spirit Lance Illusion Damage replaced with +100 Spirit Lance Damage
  • TalentsLevel 25 Talent +20% Illusory Armaments Damage replaced with +2s Illusory Armaments Duration
  • Illusory ArmamentsAbility Reworked
  • Illusory ArmamentsWhenever an illusion of Phantom Lancer is created, it can't have less than 18% of Phantom Lancer's damage for 3s. Damage increases by 2% with every 3 Phantom Lancer's level ups
  • Phantom RushNo Longer provides bonus Agility while active
  • Phantom RushCooldown rescaled from 13/10/7/4s to 15/11/7/3s
  • Phantom RushNow provides 20/30/40/50% evasion while rushing
  • Phantom RushNo longer has a 2s linger effect
  • Phantom RushEvasion bonus is lost once the target is reached or the rush is cancelled
  • JuxtaposeIllusion Damage decreased from 15/17/19% to 15%

Jun 24, 2025

Phantom Lancer in 7.39c

  • Phantom RushAghanim's Scepter now additionally every 600 units rushed creates a Juxtapose illusion that rushes to the target alongside Phantom Lancer
  • Phantom RushAghanim's Scepter collision radius for Phantom Lancer increased from 75 to 125

May 22, 2025

Phantom Lancer in 7.39

  • Base Health Regen increased from 1.5 to 2
  • TalentsLevel 20 Talent +300 Phantom Rush Range replaced with +15% Spirit Lance Illusion Damage
  • Spirit LanceNo longer upgraded with Aghanim's Scepter
  • Phantom RushNow upgraded with Aghanim's Scepter
  • Phantom RushIncreases Max Rush Distance by 625. Whenever Phantom Lancer Rushes through enemies, he creates Juxtapose illusions that attack them

Feb 18, 2025

Phantom Lancer in 7.38

  • Lancelot · Spirit LanceCopies of Spirit Lance created by Phantom Lancer's illusions deal 25% of ability's damage. Lance copies don't deal any damage to the enemy they bounce on with Aghanim's Scepter
  • Base Strength increased from 19 to 21
  • Removed Convergence Facet
  • TalentsLevel 10 Talent +35 Spirit Lance Damage replaced with +1.25s Spirit Lance Slow Duration
  • TalentsLevel 25 Talent Illusory Armaments Damage increased from +15% to +20%
  • Spirit LanceAghanim's Scepter bounce count decreased from 2 to 1
  • Spirit LanceAghanim's Scepter Bonus Illusion Damage increased from 20% to 30%
  • JuxtaposeIllusion Damage Taken decreased from 625% to 600%

Oct 1, 2024

Phantom Lancer in 7.37d

  • Illusory ArmamentsEffects that percentually change the base damage now also affect base damage bonus provided by Illusory Armaments
  • Illusory ArmamentsBonus to Base Damage for illusions increased from 65% to 70%

Aug 28, 2024

Phantom Lancer in 7.37c

  • Convergence · JuxtaposeIllusion Damage increased from 13/15/17% to 15/17/19%
  • Divergence · JuxtaposeIllusion Damage increased from 15/17/19% to 17/19/21%
  • Spirit LanceIllusion Duration increased from 2/4/6/8s to 3.5/5/6.5/8s
  • Phantom RushBonus Agility is now applied during the rush as well as the 1.5s after it ends

Aug 14, 2024

Phantom Lancer in 7.37b

  • Illusory Armaments100% of bonus damage is converted to base damage for Phantom Lancer. Phantom Lancer illusions still convert 65% of the bonus damage
  • JuxtaposeIllusion Damage Taken decreased from 650% to 625%

Jul 31, 2024

Phantom Lancer in 7.37

  • Divergence · JuxtaposeBonus Illusion Damage decreased from +4% to +2%
  • TalentsLevel 20 Talent Juxtapose Damage decreased from +10% to +6%
  • TalentsLevel 25 Talent +20% Critical Strike (200%) replaced with +15% Illusory Armaments Damage
  • Illusory ArmamentsNew Innate ability. Passive, can't be leveled up
  • Illusory ArmamentsItems that grant bonus damage instead grant base damage for 65% of the original bonus damage amount
  • Spirit LanceIllusion Damage decreased from 20% to 15%
  • Spirit LanceAghanim's Scepter Bonus Illusion Damage decreased from 30% to 20%
  • Phantom RushNo longer an innate ability
  • Phantom RushCooldown rescaled from 16/13/10/7/4s to 13/10/7/4s
  • Phantom RushMax Rush Distance rescaled from 525/600/675/750/825 to 600/675/750/825
  • Phantom RushBonus Agility rescaled from 5/10/20/30/40 to 10/20/30/40
  • JuxtaposeIllusion Damage decreased from 18/20/22% to 13/15/17%

May 22, 2024

Phantom Lancer in 7.36

  • Innate Ability · Phantom RushNow is an Innate ability. Passive, can be leveled up with skill points
  • Innate Ability · Phantom RushBonus Agility rescaled from 10/20/30/40 to 5/10/20/30/40
  • Innate Ability · Phantom RushMax Rush Distance rescaled from 600/675/750/825 to 525/600/675/750/825
  • Innate Ability · Phantom RushCooldown rescaled from 13/10/7/4s to 16/13/10/7/4s
  • Convergence · DoppelgangerSpawns an additional illusion per 25% of health that Phantom Lancer is missing
  • Divergence · JuxtaposeIllusions are uncontrollable and can spawn on any visible enemy unit in the 700 radius of the attack target, prioritizing targets without Juxtapose illusions attacking them. They can perform Phantom Rush and change targets once the original one is dead. If there are no valid targets in range, illusions disappear
  • Divergence · JuxtaposeIllusion outgoing damage increased from 18/20/22% to 24/26/28%
  • Base Armor increased by 1
  • Base Health Regen decreased from 2 to 1.5
  • Base Attack Speed increased from 100 to 110
  • TalentsLevel 10 Talent Spirit Lance Damage decreased from +40 to +35
  • TalentsLevel 25 Talent Critical Strike Chance decreased from +24% to +20%

Dec 14, 2023

Phantom Lancer in 7.35

  • Intelligence gain decreased from 2.0 to 1.8
  • TalentsLevel 10 Talent +8 Strength replaced with +10 Phantom Rush Agility
  • TalentsLevel 15 Talent Spirit Lance Cooldown Reduction decreased from 1.5s to 1s
  • Spirit LanceAghanim's Scepter no longer increases movement slow

Aug 8, 2023

Phantom Lancer in 7.34

  • TalentsLevel 10 Talent Spirit Lance Damage decreased from +50 to +40
  • TalentsLevel 15 Talent Spirit Lance Cooldown Reduction decreased from 2s to 1.5s

Jun 15, 2023

Phantom Lancer in 7.33d

  • TalentsLevel 10 Talent +2.5s Phantom Rush Bonus Agility Duration replaced with +8 Strength
  • TalentsLevel 15 Talent +15 Strength replaced with +2.5s Phantom Rush Bonus Agility Duration
  • Spirit LanceAghanim's Scepter Bonus Illusion Damage decreased from 40% to 30%
  • JuxtaposeIllusion Damage decreased from 22% to 18/20/22%

Apr 25, 2023

Phantom Lancer in 7.33b

  • Base Movement Speed decreased by 5
  • Agility gain decreased from 3.2 to 2.8
  • Spirit LanceDamage decreased from 100/160/220/280 to 70/140/210/280
  • DoppelgangerCooldown increased from 19/16/13/10s to 22/18/14/10s

Apr 20, 2023

Phantom Lancer in 7.33

  • Base Attack Range increased from 150 to 225
  • Spirit LanceAghanim's Shard Upgrade moved to Aghanim's Scepter
  • Spirit LanceSpirit Lance now bounces twice on enemies, prioritizing Heroes (can bounce back to the original target). Also increases slow amount by 10% and Spirit Lance illusion damage by 40%
  • JuxtaposeNow upgradable by Aghanim's Shard
  • JuxtaposeAllows Juxtapose to be activated to create 1 illusion at Phantom Lancer's location, giving him instant invisibility. Move Speed Bonus: 15%. Duration: 8s. Cooldown: 15s

Sep 27, 2022

Phantom Lancer in 7.32c

  • Spirit LanceCast Range increased from 525/600/675/750 to 600/650/700/750
  • Spirit LanceMovement Slow increased from 10/18/26/34% to 14/21/28/35%

Aug 30, 2022

Phantom Lancer in 7.32b

  • TalentsLevel 20 Talent +8% Juxtapose Damage increased to +10%
  • Spirit LanceSlow Duration increased from 3.25s to 3.75s

Aug 23, 2022

Phantom Lancer in 7.32

  • Base Health Regen increased from 1.5 to 2.0
  • TalentsLevel 10 Talent +150 Health replaced with +50 Spirit Lance Damage

Jun 8, 2022

Phantom Lancer in 7.31d

  • TalentsLevel 20 talent +5% Juxtapose damage increased to +8%
  • DoppelgangerCooldown reduced from 25/20/15/10s to 19/16/13/10s

Feb 23, 2022

Phantom Lancer in 7.31

  • TalentsLevel 10 Talent +15 Attack Speed replaced with +2.5s Phantom Rush Bonus Agi Duration
  • TalentsLevel 15 Talent +16% Evasion replaced with +15 Strength
  • Phantom RushCooldown decreased from 16/12/8/4 to 13/10/7/4

Aug 17, 2021

Phantom Lancer in 7.30

  • JuxtaposeAghanim's Scepter's cooldown reduced from 60s to 40s
  • JuxtaposeAghanim's Scepter also increases max illusion count by 2

Apr 16, 2021

Phantom Lancer in 7.29b

  • Base damage reduced by 2
  • Base armor reduced by 1
  • TalentsLevel 10 Talent changed from +16% Evasion to +150 Health
  • TalentsLevel 15 Talent changed from +200 Health to +16% Evasion
  • Spirit LanceShard no longer increases cast range by 200
  • Spirit LanceShard damage reduced from 50% to 40%
  • Spirit LanceShard bounce range reduced from 900 to 750
  • Phantom RushAgility bonus reduced from 11/22/33/44 to 10/20/30/40

Apr 9, 2021

Phantom Lancer in 7.29

  • Base damage range rescaled from 52-66 to 54-64
  • TalentsLevel 15 Talent increased from -2s Spirit Lance Cooldown to -3
  • TalentsLevel 20 Talent reduced from +350 Phantom Rush Range to +300
  • TalentsLevel 20 Talent increased from +4% Juxtapose Damage to +5%
  • DoppelgangerCast range reduced from 600 to 575
  • Phantom RushRange reduced from 600/700/800/900 to 600/675/750/825
  • Spirit LanceShard damage increased from +30% to +50%

Jul 15, 2020

Phantom Lancer in 7.27b

  • Attack damage spread reduced from 48-70 to 52-66 (same average damage)
  • TalentsLevel 15 Talent changed from +100 Spirit Lance Damage to -1s Spirit Lance Cooldown
  • TalentsLevel 20 Talent changed from +5 Max Juxtapose Illusions to +4% Juxtapose Illusion Damage
  • Spirit LanceDamage increased from 100/150/200/250 to 100/160/220/280

Jan 26, 2020

Phantom Lancer in 7.24

  • TalentsLevel 15 Talent reduced from +275 Health to +250
  • TalentsLevel 25 Talent reduced from -6s Doppelganger Cooldown to -5s

Jul 14, 2019

Phantom Lancer in 7.22e

  • TalentsLevel 15 Talent increased from +250 Health to +275
  • Spirit LanceManacost reduced from 125/130/135/140 to 110/120/130/140

Jun 9, 2019

Phantom Lancer in 7.22c

  • TalentsLevel 10 Talent increased from +15% Evasion to +20%
  • JuxtaposeIllusion damage increased from 16% to 18%

Jan 29, 2019

Phantom Lancer in 7.21

  • TalentsLevel 10 Talent increased from +10% Evasion to +15%
  • TalentsLevel 20 Talent increased from +4 Max Juxtapose Illusions to +5

Nov 19, 2018

Phantom Lancer in 7.20

  • Phantom Lance slow reduced from 10/20/30/40% to 10/18/26/34%
  • JuxtaposeIncoming damage increased from 600% to 650%

Jul 29, 2018

Phantom Lancer in 7.19

  • Base intelligence reduced by 2
  • JuxtaposeIllusion incoming damage increased from 500% to 600%

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).