DOTA 2 / PATCH 7.34

Dota 7.34 patch notes

Released · Original Valve notes ↗

Browse the changes below, or follow a hero to see their changes across versions.

General notes

  • Reworked Captains Mode Draft Order
  • Old: 2-3-2 Bans, 2-2-1 picks
  • First Pick Second Pick
  • Ban Ban Ban Ban
  • Pick Pick Pick Pick
  • Ban Ban Ban Ban Ban Ban
  • Pick Pick Pick Pick
  • Ban Ban Ban Ban
  • Pick Pick
  • New: 3-2-2 Bans (First Pick) 4-1-2 Bans (Second Pick) 1-3-1 picks (Both)
  • First Pick Second Pick
  • Ban Ban Ban Ban Ban Ban Ban
  • Pick Pick
  • Ban Ban Ban
  • Pick Pick Pick Pick Pick Pick
  • Ban Ban Ban Ban
  • Pick Pick
  • Time per ban during the First Phase Bans decreased from 30s to 15s
  • Alternative Cast Abilities
  • Updated the UI for many abilities that were using Auto-Cast to enable different behaviors on an ability
  • Alternative Cast Abilities can be toggled in the same way as Auto-Cast (default to alt+keybind or right clicking) to adjust their cast behavior
  • Alternative Cast Abilities have a unique icon for the different casting modes
  • Holding the Ctrl key will allow you to cast the non-selected version of the ability without having to toggle it
  • The following abilities have been updated to use Alternative Casting
  • Dark Seer's Surge
  • ContextAghanim's Shard effect
  • Doom's Devour
  • Elder Titan's Echo Stomp
  • ContextAghanim's Shard effect
  • Hoodwink's Acorn Shot
  • Meepo's Poof
  • Mirana's Leap
  • ContextAghanim's Shard effect
  • Monkey King's Boundless Strike
  • ContextAghanim's Shard effect
  • Morphling's Morph
  • ContextAghanim's Scepter effect
  • Razor's Static Link
  • ContextAghanim's Shard effect
  • Sven's Storm Hammer
  • ContextAghanim's Scepter effect
  • Templar Assassin's Trap
  • Added a new stat: Slow Resistance. Reduces the impact of slows on your hero by a percentage
  • Status Resistance no longer affects the impact of slows. About a half of existing slows in the game had both duration and impact reduced by Status Resistance, but now it affects only the duration of slows
  • Scan now has 2 charges
  • Killing Roshan no longer grants control of any Watchers on the map
  • Main jungle Watchers for both Radiant and Dire have been moved to different locations
  • Adjusted the position of the triangle Watchers
  • Moved both Outposts from the main jungle to the triangles
  • Mighty Mines buff in Mines area increased from +4 HP/s to +7 HP/s
  • Added UI to support self-restoring item charges (i.e. Hand of Midas, Holy Locket)

Items

  • Ability / item #1123Cost decreased from 65 to 50
  • Ability / item #1123Max Inventory Stacks decreased from 3 to 2
  • Ability / item #1123Initial Stock decreased from 3 to 2
  • Ability / item #1123Restock Time increased from 120s to 180s
  • Ability / item #260Now provides +20 Damage, +6 Mana Regen, +12 Health Regen
  • Ability / item #188Disguise Duration increased from 35s to 45s
  • Ability / item #188While the caster is still disguised, any allies that come within 300 range of them will also get the buff. Each smoke can only be applied once to allies (can not be reapplied if smoke was broken)
  • Ability / item #44Consuming Nature's Prophet's Sprout trees no longer grants healing
  • Ability / item #604Arcane Blink now restores 200 health and 100 mana when used
  • Ability / item #151Unholy Strength now additionally grants 35% slow resistance
  • Ability / item #145Damage bonus increased from +60 to +65
  • Ability / item #145Quell Bonus Damage against non-hero units for melee/ranged heroes decreased from 15/6 to 10/5
  • Ability / item #149Recipe cost decreased from 500 to 450. Total cost decreased from 1950 to 1900
  • Ability / item #141Total cost decreased from 5150 to 5100
  • Ability / item #249Recipe cost increased from 500 to 550. Total cost unchanged
  • Ability / item #168Soul Stealer Maximum Damage Bonus increased from 20 to 30
  • Ability / item #174Inhibit No longer roots creeps, instead applies normal slow
  • Ability / item #1097Suppress now affects all units in a 350 AoE around the target
  • Ability / item #1097Suppress no longer roots creeps, instead applies normal slow
  • Ability / item #65Transmute now has 2 charges. Initially comes with 1 charge. Charge Restore Time: 100s.
  • Ability / item #939Draw Forth now has a 50 mana cost
  • Ability / item #210Disarm no longer pierces debuff immunity if applied beforehand
  • Ability / item #635Dominate now increases neutral creep ability levels by 1
  • Ability / item #269Refreshing the item now restores full charges of Energy Charge
  • Ability / item #123Transfer Spellblock from multiple sources now refreshes the buff instead of applying multiple instances, and blocking multiple spells
  • Ability / item #166Chain Lightning now deals 150% damage to illusions
  • Ability / item #158Chain Lightning now deals 150% damage to illusions
  • Ability / item #135Recipe cost decreased from 675 to 600. Total cost decreased from 4975 to 4900
  • Ability / item #225Nullify no longer purges debuff immune targets
  • Ability / item #600Overwhelming Blink Damage on impact decreased from 100 + 150% of Strength to 100 + 50% of Strength
  • Ability / item #600Overwhelming Blink now deals 100% of Strength as damage over the duration of the debuff
  • Ability / item #137Burn now deals 150% damage to illusions
  • Ability / item #911Phantom Province no longer grants attack speed
  • Ability / item #911Phantom Province now applies a -20% Magic Resistance debuff to enemies on attack that lasts 3s (applied before the damage is dealt)
  • Ability / item #911Phantom Province no longer deals no damage to debuff immune targets, but reduction by Magic Resistance still applies
  • Ability / item #206Recipe changed. Now requires Staff of Wizardry (1000), Vitality Booster (1000), Recipe (250). Total cost decreased from 2750 to 2250
  • Ability / item #206No longer provides Strength and Agility bonuses
  • Ability / item #206Intelligence bonus decreased from +24 to +15
  • Ability / item #206Now provides +300 Health
  • Ability / item #1466Total cost decreased from 6150 to 5650
  • Ability / item #1466No longer provides Strength and Agility bonuses
  • Ability / item #1466Now provides +350 Health
  • Ability / item #1466Chain Lightning now deals 150% damage to illusions
  • Ability / item #119Arctic Blast now deals 150% damage to illusions
  • Ability / item #143Damage bonus increased from +25 to +30
  • Ability / item #208Damage bonus increased from +30 to +35
  • Ability / item #178Recipe cost decreased from 400 to 350. Total cost decreased from 855 to 805
  • Ability / item #178Sacrifice Mana Gain increased from 150 to 170
  • Ability / item #267Recipe changed. Now requires Urn of Shadows (880), Crown (450), Crown (450), Recipe (1200). Total cost 2980 (unchanged)
  • Ability / item #267No longer provides Health bonus
  • Ability / item #267All Attributes bonus increased from +2 to +12
  • Ability / item #190Magic Weakness now additionally deals 200 damage to all barriers

Neutral items

  • Ability / item #349Replenish Mana Cooldown increased from 45s to 60s
  • Ability / item #2097Damage bonus increased from +10 to +12
  • Ability / item #375Movement Speed bonus decreased from +20 to +15
  • Ability / item #375Mana bonus increased from +125 to +150
  • Ability / item #946Hound Movement Slow increased from 12/6% to 16/8% (melee/ranged)
  • Ability / item #947Magic Resistance bonus decreased from +10% to +5%
  • Ability / item #838All Attributes bonus decreased from +6 to +5
  • Ability / item #945Health Regen bonus increased from +3 to +4
  • Ability / item #358Afterburn effect is no longer applied by illusions
  • Ability / item #212Aquila Aura Bonus Mana Regen decreased from +1.25 to +1
  • Ability / item #1076All Attributes bonus increased from +5 to +7
  • Ability / item #331Strength Magic Resistance bonus decreased from +10% to +8%
  • Ability / item #676Mana bonus decreased from +350 to +300
  • Ability / item #361Certain Strike Bonus Magical Damage increased from 225 to 250
  • Ability / item #949Ogre Seal Flop Mana Cost decreased from 75 to 25
  • Ability / item #381Status Resistance bonus decreased from +12% to +10%
  • Ability / item #2096Now provides +20% slow resistance bonus
  • Ability / item #825Endurance now also grants 40% slow resistance
  • Ability / item #364Havoc now pulls in nearby enemies by 100 units in 0.2s instead of pushing them away by 250 units in 0.3s
  • Ability / item #2192Now provides +5 Health Regen bonus
  • Ability / item #2192Martyrdom now only redirects magical damage
  • Ability / item #2192Martyrdom Redirect Amount increased from 20% to 25%
  • Ability / item #2192Martyrdom Duration increased from 8s to 10s
  • Ability / item #362Fixed not providing smoke's bonus movement speed when activated
  • Ability / item #362Agility bonus decreased from +25 to +20
  • Ability / item #362Movement Speed bonus decreased from +25 to +20
  • Ability / item #311All Attributes bonus decreased from +6 to +5
  • Ability / item #311Mana Regen bonus decreased from +4 to +2
  • Ability / item #571Evasion bonus decreased from +20% to +17%
  • Ability / item #571Magic Resistance bonus decreased from +20% to +17%
  • Ability / item #677Shadows now only makes targets untargetable by enemies of the caster
  • Ability / item #370Strength bonus decreased from +30 to +25
  • Ability / item #370Intelligence bonus decreased from +30 to +25
  • Ability / item #371Strength bonus increased from +15 to +25

Hero changes

Anti-Mage

  • TalentsLevel 10 Talent -1s Blink Cooldown replaced with +150 Mana Void Radius
  • TalentsLevel 15 Talent +150 Mana Void Radius replaced with -1s Blink Cooldown
  • TalentsLevel 20 Talent Mana Void Damage Multiplier increased from +0.1 to +0.15
  • TalentsLevel 20 Talent Blink Cast Range decreased from +200 to +150
  • CounterspellAghanim's Shard Upgrade reworked. Previous effect removed
  • CounterspellNow creates an illusion of Anti-Mage next to an enemy caster upon reflecting their spell. Illusion deals 75% damage, takes 100% damage and has a duration of 4 seconds
  • CounterspellAlly New ability granted by Aghanim's Shard
  • CounterspellCreates a Counterspell shell around the targeted ally within 600 range. This shell similarly creates an illusion of Anti-Mage upon reflecting an enemy spell. Mana Cost: 45; Cooldown: 3s

Axe

  • Agility gain decreased from 2.0 to 1.7
  • Counter HelixDamage increased from 80/110/140/170 to 95/120/145/170

Bane

  • TalentsLevel 10 Talent Brain Sap Cooldown Reduction increased from 2s to 3s
  • TalentsLevel 25 Talent Brain Sap Damage/Heal increased from +200 to +250
  • Brain SapNow fully pierces debuff immunity
  • NightmareSleeping units now aren't awakened by any damage dealt by Bane
  • NightmareBane now gains +15/25/35/45 attack speed against sleeping units
  • Fiend's GripNow removes Nightmare effect from the targeted enemy

Bloodseeker

  • ThirstMax Health Heal (Creeps) decreased from 11/14/17/20% to 8/12/16/20%
  • RuptureDuration decreased from 10/11/12s to 9/10/11s

Crystal Maiden

  • Freezing FieldAghanim's Scepter now also allows Crystal Maiden to move, attack and cast spells during Freezing Field in addition to the previous effects.
  • Freezing FieldScepter Time to Frostbite increased from 1.75s to 2.5s
  • Crystal CloneNew ability granted by Aghanim's Shard
  • Crystal CloneCrystal Maiden slides backwards 275 units, creating a crystal clone of herself in her place. Whenever the clone times out after 5 seconds or is destroyed, the current level of Frostbite is applied on all enemies within 300 radius. The clone is untargetable, but can be damaged with AoE effects. Clone Health: 150; Mana Cost: 50; Cooldown: 12s

Drow Ranger

  • TalentsLevel 25 Talent Multishot Waves decreased from +3 to +1. This talent no longer increases the total channel time, making all waves faster
  • GlacierWhile on glacier, Marksmanship now isn't disabled by enemies in the proximity
  • GlacierDrow Ranger can now freely walk off the glacier over the barrier

Earthshaker

  • Enchant TotemBonus Attack Range increased from 75 to 100
  • AftershockRadius increased from 300 to 350

Juggernaut

  • TalentsLevel 15 Talent +1s Blade Fury Duration replaced with +100 Blade Fury DPS
  • TalentsLevel 20 Talent +150 Blade Fury DPS replaced with -3s Blade Fury Cooldown
  • TalentsLevel 20 Talent Blade Dance Lifesteal increased from +50% to +60%. Lifesteal is now calculated after armor reductions

Mirana

  • Sacred ArrowMaximum Bonus Damage decreased from 180 to 150/160/170/180
  • LeapBase Charge Restore Time rescaled from 45/40/35/30s to 52/44/36/28s

Morphling

  • MorphAghanim's Scepter Upgrade reworked
  • MorphAdds an alternative cast to Morph. When enabled, Morphling creates beside himself a strong illusion of the target hero that can cast all of the hero's basic abilities and deals 100% of the target's damage but takes 300% damage. If the illusion is alive when Morphling toggles Morph, he teleports to the illusion and destroys it before turning into the enemy hero

Shadow Fiend

  • Base Attack Range increased from 500 to 525
  • Requiem of SoulsAghanim's Scepter Damage on Return increased from 40% to 60%

Phantom Lancer

  • TalentsLevel 10 Talent Spirit Lance Damage decreased from +50 to +40
  • TalentsLevel 15 Talent Spirit Lance Cooldown Reduction decreased from 2s to 1.5s

Puck

  • Phase ShiftAghanim's Shard Bonus Damage increased from 20 to 35
  • Dream CoilAghanim's Scepter Rapid Fire attack rate now mirrors Puck's attack rate
  • Dream CoilAghanim's Scepter Rapid Fire keeps attacking enemies that are stunned by breaking the Dream Coil's leash

Pudge

  • Meat HookNow instantly kills illusions
  • Meat HookCast stun on Pudge is now removed if the hook finds a target

Razor

  • TalentsLevel 20 Talent +21% Storm Surge Move Speed replaced with +25% Storm Surge Damage and Slow
  • Static LinkNow upgradable by Aghanim's Shard
  • Static LinkIncreases cast range by 150 and adds alternative cast to Static Link. When toggled on, it pulls Razor and his linked target toward each other at a rate of 100 units/s while the link is active. The pull stops if the distance is less than 175 units from Razor. Does not affect debuff immune enemies
  • Storm SurgeBonus Speed decreased from 10/15/20/25% to 8/12/16/20%
  • Storm SurgePrevious Aghanim's Shard Upgrade is now a part of the basic ability
  • Storm SurgeThere is an 18% chance when attacked, and always when targeted with a spell, to release forked lightning that strikes the target and 2 other nearby enemies, dealing 45/80/115/150 damage and slowing movement speed by 20/25/30/35% for 1s. Additional strikes prioritize the same unit type as the unit that triggered it. Strike Search Area: 700; Strike Cooldown: 3s

Sand King

  • TalentsLevel 20 Talent +100 Epicenter Base Radius replaced with +100 Base Radius and +25 Incremental Radius of Epicenter
  • Sand StormNow constantly moves towards Sand King at a speed of 100ms
  • Sand StormAghanim's Scepter Burrowstrike spine radius now equals 10% of Sand Storm's current radius
  • Sand StormDecreased from 65 to 42.5/50/57.5/65; Level 15 talent increases radius by 12.5 more
  • EpicenterAghanim's Shard effect now triggers every 2.5s instead of every 700 units moved

Storm Spirit

  • Ball LightningDamage decreased from 8/12/16 to 6/10/14

Sven

  • Storm HammerRadius increased from 255 to 270
  • God's StrengthNow also grants 30/35/40% slow resistance for the duration

Tiny

  • GrowNow also provides 15/30/45% slow resistance

Vengeful Spirit

  • Base Attack Speed increased from 100 to 110
  • TalentsLevel 10 Talent Nether Swap Enemy Damage increased from +150 to +200
  • TalentsLevel 15 Talent Wave of Terror Armor Reduction increased from 3 to 4
  • Wave of TerrorNow also reduces the enemy's total attack damage by 15/20/25/30%

Windranger

  • TalentsLevel 15 Talent Windrun Cooldown Reduction decreased from 3s to 2.5s
  • TalentsLevel 20 Talent Shackleshot Duration increased from +0.65s to +0.75s
  • TalentsLevel 25 Talent Focus Fire Kills Advance Cooldown decreased from 20s to 18s

Zeus

  • Thundergod's WrathDamage decreased from 350/500/650 to 300/425/550
  • Thundergod's WrathNow also deals damage equal to 5/7.5/10% of target's max HP
  • Lightning HandsAbility changed from auto-cast to toggle

Kunkka

  • TorrentDamage and slow are now applied to all enemies in the torrent area throughout the duration, not just to enemies caught by the stun
  • X Marks the SpotReturn Cast Point decreased from 0.4s to 0.2s

Lina

  • Dragon SlaveDamage decreased from 85/165/245/325 to 75/150/225/300
  • Dragon SlaveNow also burns enemies, dealing 10/20/30/40 damage per second. Damage Interval: 1s; Burn Duration: 2s
  • Light Strike ArrayMana Cost rescaled from 115 to 100/115/130/145
  • Laguna BladeNow Supercharges Lina, granting her 10 stacks of Fiery Soul for 5 seconds

Lion

  • TalentsLevel 15 Talent Mana Drain Restores Allies replaced with -2s Hex Cooldown
  • TalentsLevel 20 Talent -3s Hex Cooldown replaced with Earth Spike affects a 30 degree cone
  • Mana DrainNo longer has a mana cost
  • Mana DrainCan now target allies without the level 15 talent. Grants bonus movement speed when used on allies and no longer drains mana from Lion when the allied target is at full mana. Movement speed and mana restored are decreased by 50% of the slow and mana stolen values

Shadow Shaman

  • Ether ShockMana Cost decreased from 100/115/130/145 to 90/105/120/135
  • HexNow amplifies damage the target takes by 5/10/15/20%
  • HexDuration increased from 1.3/1.8/2.3/2.8s to 2/2.3/2.6/2.9s
  • HexMana Cost increased from 50/100/150/200 to 110/140/170/200
  • HexCooldown increased from 12s to 24/20/16/12s
  • ShacklesTotal Damage/Heal increased from 60/130/200/270 to 75/150/225/300

Slardar

  • Slithereen CrushCast Point improved from 0.35s to 0.25s
  • Slithereen CrushPuddle Duration increased from 3/4/5/6s to 7s
  • Slithereen CrushPuddle Duration with Aghanim's Scepter increased from 22/23/24/25s to 25s
  • Bash of the DeepNow passively grants 10/20/30/40 attack damage when in water

Tidehunter

  • Tendrils of the Deep Ability removed
  • TalentsLevel 15 Talent Gush Damage decreased from +120 to +100
  • TalentsLevel 20 Talent +40 Kraken Shell Damage Block replaced with +4 Kraken Shell Damage Block per Anchor Smash Kill
  • Talents · ContextCounts every hero that dies under the effect of Anchor Smash debuff. Effect is retroactive, counting kills before the talent is learned
  • Dead in the WaterNew ability granted by Aghanim's Shard
  • Dead in the WaterTidehunter throws a chain that leashes an enemy hero to a heavy anchor. Attempting to move more than 350 units away from the anchor reduces the hero's movement speed to 100, while dragging the anchor behind them. The anchor can be destroyed with 5 hero attacks. Initial chain deals 200 magical damage, has a 1000 travel speed and can be disjointed. Ability removes invisibility and provides fog of war vision on the target. Cast Range: 350; Duration: 10s; Mana Cost: 80; Cooldown: 25s

Witch Doctor

  • Strength gain decreased from 2.3 to 2.1
  • Paralyzing CaskBounce Delay decreased from 0.3s to 0.1s
  • Death WardNow deals pure damage and pierces debuff immunity
  • Death WardDamage decreased from 90/150/210 to 60/110/160
  • Death WardAghanim's Scepter attacks can now also bounce to creeps (heroes prioritized)
  • Voodoo SwitcherooAttack Speed Reduction increased from 30 to 40
  • Voodoo SwitcherooMana Cost increased from 150 to 200

Lich

  • TalentsLevel 20 Talent +100 Chain Frost Damage replaced with Chain Frost on Death

Riki

  • Base Armor decreased by 2
  • Base Damage decreased by 14
  • Strength gain decreased from 2.6 to 2.0
  • Base Agility increased from 18 to 30
  • Agility gain increased from 1.4 to 2.4
  • Cloak and DaggerBackstab Agility Damage Multiplier decreased from 1.2/1.6/2.0 to 1/1.4/1.8

Enigma

  • Demonic Conversion No longer cast on units
  • Demonic Conversion Now a no target ability that summons 3 Eidolons 100 units left/right/behind Enigma
  • Demonic Conversion Now has a health cost of 75/100/125/150 in addition to its mana cost
  • TalentsLevel 10 Talent Eidolon Attack Speed decreased from +12 to +10
  • Midnight PulseDamage Interval decreased from 1s to 0.5s (total damage unchanged)

Tinker

  • Strength gain decreased from 2.5 to 2.3
  • Heat-Seeking Missile Mana Cost increased from 95/105/115/125 to 105/115/125/135
  • TalentsLevel 10 Talent +2s Laser Blind Duration replaced with +50 Laser Radius
  • TalentsLevel 25 Talent Heat-Seeking Missile Ministun decreased from +0.25s to +0.2s
  • RearmMana Cost increased from 130/185/240 to 140/195/250

Sniper

  • AssassinateNow also performs an autoattack on the target
  • AssassinateDamage decreased from 320/510/700 to 250/350/450
  • AssassinateIs now refreshed whenever Sniper kills an enemy hero
  • AssassinateThis includes all kills by Sniper and not just ones from Assassinate
  • AssassinateMana Cost decreased from 175/225/275 to 175

Necrophos

  • Ghost ShroudAghanim's Scepter Upgrade removed
  • Heartstopper AuraNow upgradable by Aghanim's Scepter
  • Heartstopper AuraHealth Decay is increased by 60% of Necrophos's current health regeneration

Warlock

  • Fatal BondsUnits that die while affected by Fatal Bonds now spawn an imp that lasts for 15 seconds
  • Fatal BondsImps' stats improve with each level of Fatal Bonds. Aghanim's Shard now also increases the level of imps by 1
  • Fatal BondsImps cannot be controlled and chase after nearby units, favoring heroes affected by Fatal Bonds. Upon reaching a target or dying, imps explode, dealing 30/60/90/120/180 damage to all enemies in 400 radius around them. Explosion deals 50% less damage to non-hero units. Imps don't spawn from denied enemies
  • Fatal BondsImp Health: 30/80/130/180/280; Damage: 10/12/14/16/18; Movespeed: 320/335/350/365/380; Explosion Delay: 0.2s
  • Fatal BondsImps seek any targets in 1200 radius and attack the nearest building if there are no valid targets. Imps don't explode while attacking a building
  • UpheavalWith Aghanim's Shard now summons imps from the current level of Fatal Bonds, sharing the same stats and changes
  • Chaotic OfferingGolem now has 60% slow resistance
  • Chaotic OfferingMana Cost rescaled from 250/375/500 to 200/400/600

Beastmaster

  • Call of the Wild Hawk Ability reworked
  • Beastmaster summons a Hawk that circles around him and dives onto an enemy within 500 range, dealing 60/90/120/150 damage and rooting them for 1s. Hawk cannot be controlled, prioritizes heroes and is killed upon Beastmaster's death. Hawk has an attack interval of 4s, but it scales with attack speed. Hawk Duration: 25s; Cooldown: 45/40/35/30s
  • Hawk Base Health increased from 150/200/250/300 to 250/375/500/675. Magic Resistance increased from 0% to 30/40/50/60%. XP bounty decreased from 77 to 40/50/60/70
  • Call of the Wild Hawk Aghanim's Shard no longer grants Dive Bomb ability
  • Call of the Wild Hawk Aghanim's Shard now summons an additional Hawk

Queen of Pain

  • Shadow StrikeCooldown decreased from 16/12/8/4s to 13/10/7/4s
  • Scream Of PainRadius increased from 550 to 600
  • Sonic WaveDamage increased from 310/430/550 to 350/500/650
  • Sonic WaveDamage now gets gradually applied over the 1.4s duration of the knockback
  • Sonic WaveKnockback is now undispellable
  • Sonic WaveCooldown decreased from 110/100/90s to 110/95/80s

Venomancer

  • TalentsLevel 10 Talent Poison Sting Health Regen Reduction decreased from 20% to 15%

Faceless Void

  • TalentsLevel 15 Talent -1s Time Walk Cooldown replaced with +50 Time Lock Damage
  • TalentsLevel 20 Talent +70 Time Lock Damage replaced with -1s Time Walk Cooldown

Wraith King

  • TalentsLevel 10 Talent Vampiric Spirit Lifesteal increased from +8% to +10%
  • TalentsLevel 15 Talent Wraithfire Blast Stun Duration increased from +0.5s to +0.75s
  • Vampiric SpiritSkeletons now deal 25% more damage to heroes
  • Vampiric SpiritSkeletons' Armor increased by 2

Death Prophet

  • Base Movement Speed increased from 285 to 290
  • TalentsLevel 20 Talent 25% Spirit Siphon Move Speed Slow replaced with Crypt Swarm applies 50% slow for 1s
  • ExorcismSpirit Damage increased from 59-64 to 62-67

Phantom Assassin

  • Coup de GraceAbility reworked
  • Coup de GracePhantom Assassin refines her combat abilities, acquiring a 20% chance of gaining Deadly Focus buff with each attack. While Phantom Assassin is focused, her next attack will deal a guaranteed critical hit with 200/325/450% damage and consume the buff. Stifling Dagger has a 40% chance to gain Deadly Focus. The hit that lands a guaranteed crit may also activate a Deadly Focus buff, making consecutive crits possible. Deadly Focus Duration: 6s

Pugna

  • Nether WardBase Damage increased from 50/60/70/80 to 50/70/90/110

Templar Assassin

  • Psionic TrapDamage Tick Interval decreased from 1s to 0.5s
  • Psionic TrapBonus Damage increased from 250/300/350 to 275/325/375

Viper

  • TalentsLevel 25 Talent -11s Nethertoxin Cooldown replaced with Become Universal
  • Viper StrikeDuration increased from 5s to 6s
  • Viper StrikeInitial Attack Slow increased from 40/60/80 to 80/120/160
  • Viper StrikeDamage per second decreased from 80/120/160 to 70/110/150
  • Viper StrikeProjectile Speed increased from 1200 to 1500
  • NosediveCast Range increased from 375 to 475

Luna

  • Lucent BeamAghanim's Shard Upgrade removed
  • Moon GlaivesNow upgradable by Aghanim's Shard
  • Moon GlaivesWhen activated, creates 4 Moon Glaives that rotate around Luna in a 150 radius for 6 seconds, reducing any damage she takes by 20%. If the glaive collides with an enemy unit, it deals 75% of Luna's attack damage once per its revolution. Cooldown: 25s; Mana Cost: 25

Dragon Knight

  • TalentsLevel 20 Talent Breathe Fire Damage/Cast Range in Dragon Form increased from +75% to +85%
  • Dragon TailCast Range during Dragon Form increased from 400 to 450
  • Elder Dragon FormBonus Move Speed increased from 25/30/35/35 to 30/35/40/45
  • Elder Dragon FormCorrosive Breath Damage per second increased from 20/20/20/30 to 25/25/25/35

Dazzle

  • Bad Juju Instances of Health Cost Increase now stack independently of each other
  • Bad Juju Health Cost Increase Duration decreased from 30/25/20s to 20s
  • TalentsLevel 10 Talent +35 Attack Speed replaced with +300 Poison Touch Attack Range
  • TalentsLevel 15 Talent +350 Poison Touch Attack Range replaced with +60 Attack Speed
  • Shallow GraveMana Cost decreased from 100/110/120/130 to 90/100/110/120
  • Shadow WaveMana Cost decreased from 90 to 75
  • Shadow WaveAghanim’s Scepter Upgrade can now bounce between allies and enemies regardless of who it is cast on

Clockwerk

  • Rocket FlareProjectile vision range while traveling decreased from 600 to 250
  • OverclockingNow increases Jetpack's movement speed bonus from 20% to 40%

Leshrac

  • TalentsLevel 25 Talent Lightning Storm Can Bounce Twice On Units replaced with Pulse Nova triggers Lightning Storm (Summons a single bolt every 2s upon a random enemy in Pulse Nova radius. Prioritizes heroes)
  • Diabolic EdictMana Cost decreased from 95/120/135/155 to 90/110/130/150

Nature's Prophet

  • Consuming a tree spawned from Sprout with a Tango no longer grants healing
  • SproutNow deals 14/20/26/32 damage every 0.5s for the duration. Damage is dealt in a 275 radius, affecting enemies close to the trees both inside and outside of the ring

Lifestealer

  • TalentsLevel 15 Talent Damage increased from +25 to +30
  • TalentsLevel 15 Talent Health increased from +325 to +350
  • TalentsLevel 25 Talent +1.2% Feast Lifesteal replaced with +1.2% Feast Lifesteal and Damage

Dark Seer

  • VacuumRadius decreased from 400/450/500/550 to 325/400/475/550
  • SurgeMana Cost increased from 35/40/45/50 to 50
  • Normal PunchDistance for Max Power increased from 900 to 1100

Clinkz

  • TalentsLevel 10 Talent Skeleton Walk Cooldown Reduction increased from 3s to 4s
  • TalentsLevel 10 Talent Tar Bomb Bonus Attack Damage decreased from +20 to +15
  • TalentsLevel 20 Talent Death Pact Health increased from +200 to +250
  • TalentsLevel 25 Talent Strafe Cooldown Reduction increased from 7s to 8s
  • Death PactAghanim's Scepter Now increases the number of hits to kill Burning Skeleton Archers by 1
  • Skeleton WalkCooldown increased from 18s to 24/21/18s
  • Burning ArmySpawn Interval decreased from 0.5s to 0.15s
  • Burning ArmyDistance between spawned skeletons decreased from 325 to 225 (Total range from 1300 to 900)
  • Burning ArmyCast Range decreased from 1200 to 600

Omniknight

  • TalentsLevel 10 Talent +4s Heavenly Grace Duration replaced with -2s Purification Cooldown
  • TalentsLevel 15 Talent -2s Purification Cooldown replaced with +3 Repel Strength/Regen per Debuff
  • TalentsLevel 20 Talent +3 Heavenly Grace Strength/Regen per Debuff replaced with +2s Repel Duration
  • PurificationCast Range increased from 550 to 600
  • RepelHeavenly Grace renamed to Repel
  • RepelNo longer grants bonus strength and health regen per dispelled debuff
  • RepelNow grants bonus strength and health regen per debuff currently on the unit
  • RepelNow only applies to the target, not to Omniknight as well
  • RepelNo longer applies a strong dispel
  • RepelNow grants debuff immunity for the duration of the effect (no magic resistance)
  • RepelDuration decreased from 10s to 6s
  • RepelCooldown increased from 26/22/18/14s to 60/55/50/45s

Enchantress

  • Base Damage decreased by 2
  • EnchantNow Aghanim's Scepter increases number of max enchanted creeps by 1 (previous Aghanim's Shard Upgrade)
  • UntouchableAttack Slow decreased from 120/160/200 to 100/150/200
  • Little FriendsNow granted by Aghanim's Scepter
  • Little FriendsNow also roots the target in place for 2 seconds + 0.5s for each creep in range when casted up to a maximum of 5s
  • SproinkNow granted by Aghanim's Shard
  • SproinkTargets decreased from 3 to 2
  • SproinkAdditional Enemy Search Range decreased from +200 to +100
  • SproinkCooldown increased from 4s to 8s

Huskar

  • Life BreakNow additionally slows the target's attack speed by 60/100/140 for the duration

Night Stalker

  • TalentsLevel 15 Talent Hunter in the Night Status Resistance increased from +15% to +25%
  • Crippling FearNow deals 25/30/35/40 magical damage per second
  • Dark AscensionNow refreshes cooldowns of non-ultimate abilities on cast

Broodmother

  • Base Armor decreased by 1
  • Base Strength increased from 18 to 19
  • Agility gain increased from 2.4 to 2.6
  • Silken Bola Impact Damage decreased from 120/140/160/180 to 90/120/150/180
  • Insatiable HungerLifesteal from creeps is now reduced by 40%

Bounty Hunter

  • Shadow WalkAghanim's Shard Upgrade moved to a separate sub-ability
  • Friendly ShadowNew ability granted by Aghanim's Shard
  • Friendly ShadowApplies Shadow Walk and all of its bonuses to the target ally. Fade time: 1s. Casting this ability does not break invisibility or interrupt the target

Weaver

  • TalentsLevel 10 Talent Shukuchi Damage increased from +50 to +55
  • ShukuchiAghanim's Shard Upgrade reworked
  • ShukuchiNow procs Geminate Attack 0.2s after exiting the Shukuchi invisibility and also procs an additional attack if Weaver has level 25 talent +1 Geminate Attack. Procs still search for marked enemies in 1200 radius around Weaver

Jakiro

  • MacropyreAghanim's Scepter no longer increases Macropyre distance
  • MacropyreAghanim's Scepter now increases Macropyre width by 70
  • MacropyreAghanim's Scepter Bonus Duration decreased from +15s to +5s
  • MacropyreAghanim's Scepter now adds two walls of ice along the edges of the Macropyre that slow any enemies trying to cross them by 70%. Damage is pure and the slow pierces debuff immunity. Ice Wall Width: 80; Slow Linger Duration: 0.4s

Batrider

  • Flaming LassoCast Point increased from 0.2s to 0.3s

Chen

  • PenitenceNow grants Chen 50/150/250/350 bonus attack range on the target
  • Holy PersuasionAghanim's Scepter Martyrdom Cast Range decreased from global to 1200
  • Holy PersuasionAghanim's Scepter Martyrdom can now be cast on enemies to damage them for the current values of Hand of God

Spectre

  • Base Strength decreased from 23 to 21
  • Shadow StepNow an Ultimate ability. Haunt Damage: 40/60/80%; Haunt Damage Taken: 200%; Duration: 5/6/7s; Cooldown: 80/60/40s; Mana Cost: 150
  • Shadow StepNo longer casts a Spectral Dagger on its target
  • RealityNow has a 3s cooldown
  • RealityNow casts a Spectral Dagger on the target
  • HauntNow granted by Aghanim's Scepter. Haunt Damage: 80%; Haunt Damage Taken: 200%; Duration: 7s; Cooldown: 180s; Mana Cost: 150

Ancient Apparition

  • TalentsLevel 20 Talent +5% Ice Vortex Slow/Increased Magic Damage replaced with +4s Ice Vortex Duration
  • Ice VortexDuration decreased from 6/9/12/15s to 6/8/10/12s
  • Ice VortexVision Radius increased from 200 to 200/220/240/260

Doom

  • TalentsLevel 20 Talent -35s Doom Cooldown replaced with +1.8% Infernal Blade Damage
  • TalentsLevel 25 Talent +2.1% Infernal Blade Damage replaced with Doom applies Mute
  • Scorched EarthNow upgradable by Aghanim's Shard
  • Scorched EarthHeals Doom and controlled units for 60% of the damage values
  • Infernal BladeAghanim's Shard Upgrade removed
  • Infernal BladeStun Duration increased from 0.5s to 0.6s
  • DoomNo longer applies mute
  • DoomNow makes the target unable to be healed
  • DoomDamage per second increased from 30/45/60 to 30/50/70
  • DoomCooldown decreased from 145s to 140/130/120s

Ursa

  • Agility gain increased from 2.6 to 2.8
  • TalentsLevel 15 Talent Enrage Status Resistance increased from +10% to +20%
  • TalentsLevel 20 Talent Fury Swipes Damage decreased from +12 to +10
  • TalentsLevel 20 Talent -2s Earthshock Cooldown replaced with +400 Earthshock Radius
  • TalentsLevel 25 Talent Enrage provides half benefits to allies in a 700 radius replaced with Earthshock has 2 Charges. Base charge restore time equals the cooldown of the current level of Earthshock
  • OverpowerNow also grants 10/15/20/25% slow resistance

Spirit Breaker

  • TalentsLevel 20 Talent Charge of Dark Bonus Speed increased from +175 to +200
  • TalentsLevel 20 Talent +17% Greater Bash Chance replaced with +25% Greater Bash Damage
  • TalentsLevel 25 Talent +25% Greater Bash Damage replaced with +20% Greater Bash Chance
  • Charge of DarknessCharge Bonus Speed decreased from 325/350/375/400 to 250/300/350/400

Gyrocopter

  • Rocket BarrageNow grants Gyrocopter 20/30/40/50% slow resistance for the duration
  • Flak CannonRadius increased from 1000 to 1250
  • Flak CannonNow additionally grants 200 bonus night vision
  • Flak CannonAghanim's Scepter Side Gunner now attacks an additional target when Flak Cannon is active (2 targets at the same time)

Alchemist

  • Corrosive WeaponryMax Stacks decreased from 5/7/9/11 to 4/6/8/10
  • Corrosive WeaponryMovement Slow and Status Resistance Reduction per stack is now increased by 1.5% whenever Alchemist is in Chemical Rage

Invoker

  • Now is a Universal Hero
  • Base Health Regen increased from 0.25 to 1.5
  • Base Damage decreased from 29-35 to 2-10
  • Agility gain decreased from 1.9 to 1.8
  • Base Intelligence increased from 15 to 19
  • Intelligence gain decreased from 4.6 to 4.0
  • Damage on level 1 decreased by 6-4 (from 44-50 to 38-46)
  • Damage gain per level increased from +4.6 to +5.74
  • TalentsLevel 25 Talent Quas/Wex/Exort Passive Effects decreased from x3 to x2
  • QuasStrength per level decreased from 2 to 1
  • QuasNo longer grants Health Regen
  • QuasNow grants 2%->8% Spell Lifesteal on Invoker's abilities per orb on cast. The value is stored at the moment of spell cast and cannot be changed by swapping orbs after. All Spell Lifesteal works at 1/5th strength on creeps. Does not affect items
  • WexAgility per level decreased from 2 to 1
  • WexNo longer grants Attack Speed
  • WexNow grants 1%->7% Cooldown Reduction per orb on all Invoker's abilities and items. The value is stored at the moment of spell cast and cannot be changed by swapping orbs after
  • ExortIntelligence per level decreased from 2 to 1
  • ExortNo longer grants damage
  • ExortNow grants 1%->7% Spell Amplification on all Invoker's abilities per instance on cast. The value is stored at the moment of spell cast and cannot be changed by swapping orbs after. Does not affect items
  • Cold SnapNow heals Invoker for 16->128 every time it procs
  • Cold SnapFreeze Cooldown decreased from 0.83s->0.62s to 0.8s->0.59s
  • Cold SnapMana Cost decreased from 100 to 90
  • Ghost WalkNow grants Invoker 10->80 Health Regen (Quas) and 5->40 Mana Regen (Wex)
  • TornadoLift Duration increased from 0.85s->2.6s to 1.2s->2.6s
  • TornadoMana Cost decreased from 150 to 140
  • AlacrityMana Cost decreased from 100 to 90
  • Sun StrikeDamage increased from 120->540 to 200->550
  • Deafening BlastMana Cost decreased from 300 to 250

Silencer

  • TalentsLevel 20 Talent +10% Glaives of Wisdom Damage replaced with 1 Glaives of Wisdom Bounce
  • TalentsLevel 25 Talent 2 Glaives of Wisdom Bounces replaced with +25% Glaives of Wisdom Damage
  • Glaives of WisdomAghanim's Shard now silences all targets hit if glaives bounce

Outworld Destroyer

  • Astral ImprisonmentAghanim's Shard Ally Movement Speed increased from 60% to 70%
  • Essence FluxAghanim's Scepter now fully prevents the damage that would put Outworld Destroyer's health below 20%
  • Essence FluxAghanim's Scepter Max Mana as barrier increased from 50% to 75%
  • Sanity's EclipseNow applies a Mana Allergy debuff to enemies for 7s, causing them to take damage every time they cast a spell equal to the mana cost of that spell. Outworld Destroyer is healed by 150% of mana spent by enemies. Also affects items

Lycan

  • TalentsLevel 10 Talent +20% Howl Attack Damage Reduction replaced with +2 Howl Armor Reduction
  • TalentsLevel 15 Talent Summon Wolves Health increased from +250 to +300
  • HowlFear no longer affects creep-heroes

Brewmaster

  • Base Armor increased by 1
  • Primal Companion Fixed an issue when Brewlings did not get increased health from level 20 talent
  • Cinder BrewDealing or receiving magic damage also extends Brewmaster's own Brewed Up duration
  • Drunken BrawlerFire Stance now additionally grants 10/15/20/25 attack speed. Bonus triples when Brewed Up
  • Drunken BrawlerFire Stance Crit Chance decreased from 24% to 20%

Shadow Demon

  • TalentsLevel 20 Talent Disseminate Shared Damage increased from +10% to +15%

Lone Druid

  • Summon Spirit BearBear is now a Universal creep-hero unit. It has 0 base attributes and does not gain them with level, but attributes received from buffs or items fully affect the bear as they would for Universal heroes. The bear cannot gain experience, but its health and damage increase with Lone Druid's level by 90 and 5 respectively
  • Summon Spirit BearBear now has its own Aghanim's Scepter and Shard upgrades
  • Summon Spirit BearAghanim's Scepter allows Spirit Bear to attack at any range from Lone Druid, and to survive if Lone Druid dies
  • Summon Spirit BearAghanim's Shard grants an active ability Fetch. Spirit Bear roots the targeted unit or rune and uncontrollably drags them towards the Lone Druid for 2.25s. The Spirit Bear is slowed by 20% during this and the target is gradually dealt 300 damage over the duration if it's an enemy. The bear is not slowed down while fetching a rune. Mana Cost: 75; Cooldown: 30s
  • Spirit LinkNow upgradable by Aghanim's Scepter
  • Spirit LinkLone Druid severs the link to his Spirit Bear, and connects to the target allied hero, sharing the Spirit Link bonuses with them for 20s. Armor sharing and attack speed bonuses are increased by 35%. Damage done by the ally heals Lone Druid, as well as the other way around. The Spirit Bear is feared for the duration of the transformation, unless it has its own Aghanim's Scepter. Cooldown: 40s; Mana Cost: 50
  • True FormNo longer increases BAT

Chaos Knight

  • TalentsLevel 10 Talent Chaos Strike Lifesteal increased from +30% to +35%
  • Chaos BoltMinimum Stun increased from 1/1.2/1.4/1.6s to 1.25/1.5/1.75/2s
  • Chaos BoltMaximum Damage increased from 120/180/240/300 to 150/210/270/330
  • Chaos StrikeCreep Damage multiplier increased from 1.5x to 1.6x

Meepo

  • Strength gain decreased from 2.5 to 2.2
  • Agility gain decreased from 2.2 to 2.1
  • Base Intelligence decreased from 20 to 18
  • TalentsLevel 10 Talent Strength increased from +6 to +7
  • TalentsLevel 15 Talent Earthbind grants True Strike on Targets replaced with -2.5s Earthbind Cooldown
  • TalentsLevel 20 Talent -3s Earthbind Cooldown replaced with Earthbind grants True Strike on Targets

Treant Protector

  • Nature's GuiseNow considers Nature's Grasp vines as trees
  • Nature's GuiseTree Search Radius increased from 150 to 200

Ogre Magi

  • Unrefined FireblastDamage decreased from 275 to 150
  • Unrefined FireblastNow also deals damage equal to 1.5x of Ogre Magi's Strength
  • Unrefined FireblastNow also affected by level 10 talent -1s Cooldown

Undying

  • Base Damage decreased by 4
  • DecayCooldown increased from 10/8/6/4s to 13/10/7/4s
  • Soul RipMana Cost decreased from 120 to 110

Rubick

  • TelekinesisAghanim's Shard Bonus Throw Range decreased from 85% to 50%
  • Arcane SupremacyCast Range decreased from 100/150/200/250 to 60/120/180/240

Disruptor

  • TalentsLevel 10 Talent +100 Thunder Strike Radius replaced with +10 Thunder Strike Damage per Strike
  • Thunder StrikeIf the target is trapped inside the Kinetic Field, Thunder Strike now hits all other enemies inside the field

Nyx Assassin

  • Spiked CarapaceDamage Reflected increased from 100% to 125%
  • Spiked CarapaceCooldown rescaled from 25/20/15/10s to 26/20/14/8s
  • VendettaBonus Damage decreased from 300/450/600 to 300/400/500
  • VendettaDuration increased from 40/50/60s to 60s

Keeper of the Light

  • Chakra MagicMana Restore decreased from 80/160/240/320 to 75/150/225/300
  • Chakra MagicMana Restore and Cooldown Reduction are now 25% more effective when cast on self

Io

  • OverchargeAghanim's Shard no longer grants bonus spell amplification
  • OverchargeAghanim's Shard now grants 30% slow resistance

Visage

  • TalentsLevel 15 Talent +1 Armor Corruption to Visage and Familiars replaced with +2s Grave Chill Duration
  • TalentsLevel 20 Talent +20 Visage and Familiars Movement Speed replaced with +1 Armor Corruption to Visage and Familiars

Slark

  • Depth ShroudLinger Duration decreased from 0.5s to 0.01s

Medusa

  • TalentsLevel 25 Talent Mana Shield Damage per Mana increased from +1.3 to +1.7 (from +0.7 to +0.9 for illusions)

Troll Warlord

  • Rampage Ability removed
  • Berserker's RageBoth Whirling Axes abilities are now accessible at the same time. Casting any of them automatically switches Troll Warlord to the form of the used ability
  • Whirling Axes (Ranged)Damage rescaled from 90 to 80/100/120/140
  • FervorNow upgradable by Aghanim's Shard
  • FervorIncreases max Fervor stacks by 4 and grants Troll 20% + 3% chance per Fervor stack to fire an additional ranged attack to any unit within the ranged attack range plus 175

Centaur Warrunner

  • Hoof StompRadius decreased from 350 to 325
  • Hoof StompCast Point improved from 0.5s to 0s
  • Hoof StompNow winds up for 0.5s before the stomp. Centaur Warrunner can move during this time but can't attack. Casting other abilities, using items or issuing either "Hold Position" or "Cancel Current Action" commands will cancel the cast
  • Double EdgeCooldown decreased from 4s to 3.5s
  • Double EdgeStrength Damage increased from 60/80/100/120% to 60/90/120/150%
  • Work HorseNew ability granted by Aghanim's Scepter
  • Work HorseCentaur Warrunner deploys and pulls a cart for 8s, gaining the Stampede buff for the first 3.5/4/4.5s (depending on the level of Stampede). While active, the Work Horse ability is replaced with the Hitch a Ride sub-ability that can be activated with previous effect. The Work Horse goes on cooldown once the cart disappears. Mana Cost: 75; Cooldown: 30s (unchanged from the previous Upgrade)

Magnus

  • TalentsLevel 15 Talent All Stats per hero hit with Reverse Polarity increased from +6 to +8
  • Horn TossNow stuns enemies for the duration of the air time

Timbersaw

  • Base Damage decreased by 3
  • TalentsLevel 15 Talent +7% Spell Amplification replaced with +3% Whirling Death Stat Loss

Bristleback

  • TalentsLevel 10 Talent Damage increased from +15 to +20
  • TalentsLevel 20 Talent Quill Stack Damage increased from +20 to +25
  • TalentsLevel 20 Talent Health Regen increased from +20 to +25
  • Viscous Nasal GooAghanim's Scepter Upgrade removed
  • Viscous Nasal GooAghanim's Shard now also increases Stack Limit by 3
  • BristlebackNow upgradable by Aghanim's Scepter
  • BristlebackAllows Bristleback to be point-targeted. Bristleback turns his back towards the targeted direction and after 0.5s forcefully ejects 6 sequential Quill Sprays in a tight conical pattern out of his back at 0.35s intervals. Bristleback is slowed down by 40% for the duration, disarmed and cannot turn but can still cast his spells in any direction. Mana Cost: 100; Cooldown: 20s
  • HairballNow applies 2 stacks of Viscous Nasal Goo and only 1 stack of Quill Spray
  • HairballEnemies in fog of war are now hit by the Viscous Nasal Goo as well as the Quill Sprays
  • HairballViscous Nasal Goo projectiles are no longer affected by spell reflection
  • HairballMana Cost decreased from 75 to 40
  • HairballCooldown decreased from 20s to 10s

Tusk

  • Tag TeamNow passively grants Tusk a 20/30/40/50 Attack Speed Slow aura within 350 radius

Skywrath Mage

  • TalentsLevel 15 Talent Ancient Seal Cooldown Reduction decreased from 8s to 7s
  • TalentsLevel 15 Talent +1 Arcane Bolt Per Cast replaced with +25% Arcane Bolt Spell Lifesteal
  • Arcane BoltAghanim's Scepter now creates 2 additional bolts instead of 1

Abaddon

  • Mist CoilCooldown rescaled from 5.5s to 6.5/6/5.5/5s
  • Mist CoilDamage/Heal rescaled from 110/160/210/260 to 90/160/230/300

Legion Commander

  • Base Strength decreased by 2
  • Base Movement Speed decreased from 330 to 325

Techies

  • Reactive TazerCan now be detonated via Detonate Tazer sub-ability at any time during its effect to end it with an AoE explosion
  • Reactive TazerThe sub-ability replaces Reactive Tazer for the duration of the buff but is unavailable for the first 0.5s to prevent accidental detonation. Cooldown starts upon cast
  • Reactive TazerCooldown rescaled from 28/24/20/16s to 30/25/20/15s

Ember Spirit

  • Flame GuardRadius increased from 400 to 450
  • Fire RemnantCast Point increased from 0.1s to 0.2s
  • Fire RemnantAghanim's Shard Burn Radius decreased from 600 to 450
  • Fire RemnantAghanim's Shard Burn now only starts dealing damage once the Remnant stops moving
  • Activate Fire RemnantCast Point increased from 0.1s to 0.2s

Earth Spirit

  • TalentsLevel 10 Talent Spell Amplification increased from +8% to +10%
  • TalentsLevel 15 Talent Magnetize Damage & Duration increased from +25% to +30%
  • Boulder SmashCreep Damage Multiplier increased from 1.25 to 1.4
  • Rolling BoulderNow makes Earth Spirit completely untargetable and invulnerable while rolling. The hero is still vulnerable during the delay after cast

Underlord

  • TalentsLevel 20 Talent Firestorm Burn Damage decreased from +1% to +0.8%
  • FirestormCooldown increased from 15/14/13/12s to 16/15/14/13s
  • FirestormAghanim's Shard now allows targeting allies
  • Pit of MaliceCast Point improved from 0.45s to 0.35s

Terrorblade

  • MetamorphosisCasting Metamorphosis now ends Demon Zeal prematurely
  • Demon ZealAbility reworked
  • Demon ZealNo longer dispels Terrorblade
  • Demon ZealBonus Attack Speed and Movement Speed increased from 65 to 100
  • Demon ZealNo longer grants double bonus to melee units
  • Demon ZealNow creates a 1200 range aura around Terrorblade which provides Demon Zeal buff to his illusions
  • Demon ZealDuration increased from 7s to 30s; Cooldown increased from 14s to 60s
  • Demon ZealCan no longer be cast while under the effect of Metamorphosis. Casting Metamorphosis or Terror Wave now ends Demon Zeal prematurely

Phoenix

  • Icarus DiveDamage Interval decreased from 1s to 0.2s
  • Fire SpiritsDamage Interval decreased from 1s to 0.2s
  • Sun RayNow applies a stackable 2% miss chance debuff for every tick of damage (every 0.2s). Duration: 5s. Duration is refreshed with each debuff stack applied
  • SupernovaDamage Interval decreased from 1s to 0.2s

Oracle

  • Purifying FlamesHeal per second increased from 11/22/33/44 to 15/25/35/45
  • Purifying FlamesTotal Heal increased from 99/198/297/396 to 135/225/315/405

Winter Wyvern

  • Cold EmbraceMax HP Heal per second increased from 1.75/2.5/3.25/4% to 2.25/3/3.75/4.5%
  • Winter's CurseWinter Wyvern can no longer deal physical damage to units affected by Winter's Curse
  • Winter's CurseAffected units now take 30% more magical and pure damage from Winter Wyvern and units under her control
  • Winter's CurseCooldown decreased from 90/85/80s to 85/80/75s

Arc Warden

  • TalentsLevel 10 Talent Health increased from +200 to +250
  • TalentsLevel 15 Talent +30 Magnetic Field Attack Speed/Bonus Magic Damage replaced with +25 Magnetic Field Attack Speed/Bonus Damage
  • TalentsLevel 20 Talent Magnetic Field Cooldown Reduction decreased from 9s to 8s
  • Magnetic FieldTempest version no longer provides a magical attack bonus
  • Magnetic FieldTempest version now provides 20/40/60/80 base bonus attack damage
  • Tempest DoubleIs now a point targeted ability with 700 cast range that spawns the Tempest Double in the pointed area

Monkey King

  • Boundless StrikeAghanim's Shard now also applies Primal Spring where Monkey King lands, with 50% power of the max channeling duration
  • Wukong's CommandCooldown decreased from 120/100/80s to 110/95/80s

Dark Willow

  • BedlamIs now a 900 range ally targeted ability (can target self). If cast on an ally, Jex travels to the ally at 1800 speed and spins around them for the duration of the effect

Pangolier

  • TalentsLevel 20 Talent +5% Shield Crash Reduction Per Hero replaced with +100 Shield Crash Barrier Per Hero
  • Shield CrashNo longer provides damage reduction per hero to Pangolier
  • Shield CrashNow grants 50/100/150/200 barrier per hero to Pangolier for 10 seconds
  • Lucky ShotNo longer disarms
  • Lucky ShotNow adds 40/80/120/160 attack speed reduction to its targets

Grimstroke

  • Phantom's EmbraceNow refreshes when the phantom reaches Grimstroke rather than the moment Rend Damage is dealt
  • Phantom's EmbraceProjectile Speed increased from 850 to 1150
  • Ink SwellBuff Duration increased from 3s to 5s
  • Ink SwellCan now be detonated via Ink Explosion sub-ability at any time during its effect to end it with an AoE explosion
  • Ink SwellThe sub-ability replaces Ink Swell for the duration of the buff. Cooldown starts upon cast
  • Ink SwellMax Stun Duration increased from 1/1.6/2.2/2.8s to 1.3/1.8/2.3/2.8s
  • Ink SwellCast Range increased from 400/525/650/775 to 500/600/700/800
  • SoulbindNow fully pierces debuff immunity

Hoodwink

  • TalentsLevel 20 Talent 25% Sharpshooter Faster Projectile / Charge Time replaced with +125 Sharpshooter Max Damage
  • ScurryNow also provides +50/100/150/200 attack/cast range when activated
  • Scurry · ContextThe bonus from Scurry does not doubly apply to Acorn Shot.
  • SharpshooterNow deals half of the damage to creeps that bolt flies through
  • SharpshooterAghanim's Scepter now also increases Sharpshooter's projectile / charge speed by 25%

Void Spirit

  • Aether RemnantAghanim's Shard now makes non-hero units take 30% of ability's damage every second they spend on the Remnant's path instead of one instance of full damage
  • DissimilatePhase Duration decreased from 1.3s to 1.1s
  • Resonant PulseAghanim's Scepter Base Charge Restore Time decreased from 18s to 15s
  • Astral StepMana Cost decreased from 100 to 90
  • Astral StepBase Charge Restore Time decreased from 28/23/18s to 25/20/15s

Snapfire

  • TalentsLevel 20 Talent Lil' Shredder Uses Your Attack Damage replaced with 3x Lil Shredder Multishot
  • TalentsLevel 25 Talent 3x Lil Shredder Multishot replaced with Lil' Shredder Uses 100% of Your Attack Damage
  • Lil' ShredderFixed Damage per shot increased from 20/45/70/95 to 25/50/75/100
  • Lil' ShredderMana Cost increased from 50/65/80/95 to 70/80/90/100

Mars

  • BulwarkAghanim's Scepter soldiers are now placed in a wall formation with 2 of them on either side of Mars. Soldiers attack only enemies in front of them in 275 range and knock back any enemy they hit. The enemies are pushed to the 325 range from the formation

Dawnbreaker

  • Base Armor increased by 1
  • TalentsLevel 10 Talent Celestial Hammer Slow increased from +14% to +15%
  • TalentsLevel 10 Talent Starbreaker Swipe/Smash Damage increased from +18 to +20
  • StarbreakerCast Point improved from 0.2s to 0.1s
  • StarbreakerAghanim's Shard no longer improves the cast point
  • Solar GuardianStun now pierces debuff immunity

Marci

  • Sidekick Ability reworked
  • Sidekick buff is now permanent for Marci and her ally, dispellable only upon death or buffing another ally. Marci's lifesteal now also heals her ally and the ally's lifesteal heals Marci. If Marci and her ally are further apart from each other than 2500 units, Marci receives 50% of the bonus while her ally receives no bonus from the buff until they get closer again
  • Bonus Damage decreased from 20/35/50/65 to 6/12/24/48
  • Lifesteal decreased from 30/35/40/45% to 10/15/20/25%; Lifesteal is now reduced by 40% vs creeps
  • Cooldown rescaled from 36/28/20/12s to 20s
  • TalentsLevel 15 Talent -3s Rebound Cooldown replaced with +10% Rebound Movement Speed Bonus
  • TalentsLevel 25 Talent 1.5s Sidekick Debuff Immunity replaced with +65 Sidekick Damage
  • ReboundAghanim's Shard now also decreases Rebound cooldown by 3 seconds
  • UnleashNo longer slows attack speed of towers

Primal Beast

  • TalentsLevel 10 Talent Magic Resistance During Trample increased from +20% to +25%
  • TalentsLevel 20 Talent Uproar Armor Per Stack increased from +6 to +7
  • TalentsLevel 20 Talent Trample Attack Multiplier decreased from +25% to +20%
  • PulverizeBonus Damage per hit decreased from 30/50/70 to 20/40/60
  • Rock ThrowNow provides an Uproar stack per each enemy hero hit

Muerta

  • Parting Shot Physical Body Damage Reduction decreased from 50% to 35%
  • The CallingIf an enemy hero dies inside The Calling, it gains an additional revenant and its duration is refreshed
  • The CallingMana Cost decreased from 150/175/200/225 to 145/160/175/190
  • GunslingerSecondary Target Bonus Search Range increased from 150 to 175

Latest listed patch

7.41f

Released Sep 15, 2026

Time since release · updates every 10 min

32d 3h

Next patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).