DOTA 2 / HERO HISTORY

Muerta changes

Balance notes across the versions listed by Valve. An unchanged patch is a small victory for your muscle memory.

Change record

24 patches with recorded changes · 118 of 118 listed patches readable.

Coverage: Feb 1, 2018 to Sep 15, 2026. This feed does not include every patch in Dota’s lifetime.

Inspect coverage by patch

Jul 30, 2026

Muerta in 7.41e

  • GunslingerToggling on/off no longer breaks invisibility

May 6, 2026

Muerta in 7.41c

  • Base Attack Speed decreased from 115 to 110
  • SupernaturalMaximum Stack Count increased from 1 per hero level to 5 + 1 per hero level

Mar 27, 2026

Muerta in 7.41a

  • The CallingCooldown decreased from 30s to 30/28/26/24s
  • Pierce the VeilBase Damage Bonus rescaled from 75% to 70/85/100%

Mar 24, 2026

Muerta in 7.41

  • TalentsLevel 15 Talent +55 Gunslinger Damage replaced with +15 Intelligence
  • SupernaturalAbility reworked
  • SupernaturalWhenever an enemy hero dies within 925 units of Muerta, she gains a stack of 1% spell amplification up to a maximum equal to her current level. When Muerta dies she loses half the stacks, rounded down
  • SupernaturalPassive ethereal bonuses moved to Pierce the Veil
  • Pierce the VeilNo longer provides 70/100/130 bonus damage
  • Pierce the VeilNow grants +75% base damage
  • Pierce the VeilNow has a passive component
  • Pierce the VeilMuerta can always attack ethereal targets and can attack when she is ethereal. When either she or her target is ethereal, all of her attack damage is dealt as magical damage and her physical lifesteal is treated as spell lifesteal
  • Pierce the VeilLifesteal conversion happens only for attacks and won't affect her spells
  • Pierce the VeilNo longer upgraded with Aghanim's Shard
  • Spectral SlugNew ability granted by Aghanim's Shard
  • Spectral SlugMuerta shoots a spectral bullet at an enemy, dealing damage, knocking them back, and turning them ethereal for 3s, rendering them immune to physical damage and unable to attack. The target is slowed and becomes 20% more vulnerable to magic damage
  • Spectral SlugRange: 500. Mana Cost: 75. Cooldown: 12s. Damage: 225. Slow: 30%. Knockback Distance: 250

Dec 23, 2025

Muerta in 7.40b

  • GunslingerToggling is no longer disabled by silence

Dec 15, 2025

Muerta in 7.40

  • Intelligence gain increased from 3.4 to 3.6
  • TalentsLevel 10 Talent +150 Health replaced with +20 Attack Speed
  • The CallingMana Cost decreased from 140/155/170/185 to 135/150/165/180
  • The CallingCast Range increased from 580 to 600

May 22, 2025

Muerta in 7.39

  • Quickdraw · Dead ShotWhenever an enemy is feared, Gunslinger proc chance increases to 1.5x base chance for 5s
  • Quickdraw · GunslingerEach time Gunslinger procs, the remaining Dead Shot cooldown is reduced by 1s
  • Quickdraw · Gunslinger · ContextAlso affects charge restoration time
  • Removed Ofrenda Facet
  • TalentsLevel 20 Talent 2 Dead Shot Charges replaced with +2s Pierce The Veil Duration
  • TalentsLevel 25 Talent +25% Magic Resistance replaced with 2 Dead Shot Charges

Mar 27, 2025

Muerta in 7.38c

  • Ofrenda · OfrendaAttack Speed Bonus increased from 15/25/35/45 to 20/30/40/50

Feb 18, 2025

Muerta in 7.38

  • Base Intelligence decreased from 24 to 23
  • Intelligence gain increased from 3.3 to 3.4
  • Removed Parting Shot ability
  • TalentsLevel 10 Talent Dead Shot Cast Range decreased from +350 to +300
  • TalentsLevel 10 Talent +1.5% Max HP Regen while inside The Calling replaced with +150 Health
  • TalentsLevel 15 Talent +80 Dead Shot Damage replaced with +3% Max HP Regen while inside The Calling
  • Dead ShotNow upgraded with Aghanim's Scepter
  • Dead ShotIncreases damage by 125. Dead Shot AoE expands after it ricochets and pierces through enemy heroes as it fears them
  • GunslingerSecondary shot now prioritizes heroes, then non-hero units, then buildings
  • GunslingerSecondary shot chance decreased from 26/34/42/50% to 18/27/36/45%

Nov 19, 2024

Muerta in 7.37e

  • The CallingMovement Slow rescaled from 15/20/25/30% to 20%

Oct 1, 2024

Muerta in 7.37d

  • Pierce the VeilDuration increased from 6/7/8s to 8s

Aug 14, 2024

Muerta in 7.37b

  • Ofrenda · OfrendaEffect Radius rescaled from 450 to 400/450/500/550
  • Base Armor increased by 1
  • The CallingMana Cost decreased from 145/160/175/190 to 140/155/170/185

Jul 31, 2024

Muerta in 7.37

  • Ofrenda · OfrendaNow scales with Pierce the Veil
  • Ofrenda · OfrendaNow increases Muerta's attack speed by 15/25/35/45 when she is within 450 range of her Ofrenda
  • Ofrenda · OfrendaOfrenda is no longer destroyed or goes on additional cooldown when Muerta respawns

Jun 6, 2024

Muerta in 7.36b

  • OfrendaWhen respawning, Muerta gains the effect of Pierce the Veil for 3/3.5/4s, if it has been leveled
  • OfrendaRespawning with Ofrenda now refills Bottle

May 22, 2024

Muerta in 7.36

  • Innate Ability · SupernaturalNew Innate ability. Passive, can't be leveled up
  • Innate Ability · SupernaturalMuerta can always attack Ethereal targets, and can attack when she herself is Ethereal. When attacking ethereal targets, all of her attack damage is dealt as magical damage
  • Dance of the Dead · The CallingWhenever a hero dies inside or within 200 range of The Calling, its duration is refreshed, the circle expands by 100 units, and another Revenant is added
  • OfrendaMuerta places a sacred altar at the targeted location. When respawning, Muerta will spawn at the Ofrenda and destroy it, putting the ability on cooldown. Muerta can select the Ofrenda and force it to destroy itself. Only one Ofrenda can exist at a time. Mana Cost: 50. Cooldown: 60s
  • Ofrenda · ContextAltar cannot be destroyed by enemies
  • Base Attack Time increased from 1.6s to 1.7s
  • Base Attack Speed increased from 100 to 115
  • TalentsLevel 10 Talent +80 Dead Shot Damage replaced with +350 Dead Shot Cast Range
  • TalentsLevel 10 Talent +8 Strength replaced with +1.5% Max HP Regen while inside The Calling
  • TalentsLevel 15 Talent +35 Damage replaced with +55 Gunslinger Damage (affects both shots)
  • TalentsLevel 15 Talent +350 Dead Shot Cast Range replaced with +80 Dead Shot Damage
  • TalentsLevel 20 Talent +20% Gunslinger Chance replaced with The Calling summons 2 Additional Revenants
  • TalentsLevel 25 Talent The Calling summons 2 Additional Revenants replaced with +20% Gunslinger Chance
  • Dead ShotProjectile Radius increased from 100 to 150
  • Dead ShotImpact Slow Duration increased from 0.5s to 1s
  • GunslingerAbility is now toggled on by default
  • Pierce the VeilAbility to attack Ethereal units is moved to Innate ability

Dec 21, 2023

Muerta in 7.35b

  • Pierce the VeilAghanim's Shard bonus spell amplification now applies retroactively

Dec 14, 2023

Muerta in 7.35

  • GunslingerIs now toggleable and no longer prioritizes heroes
  • Pierce the VeilBonus Attack Damage decreased from 70/110/150 to 70/100/130

Nov 20, 2023

Muerta in 7.34e

  • The CallingDuration decreased from 7/8/9/10s to 5/6/7/8s
  • The CallingMovement Slow decreased from 30% to 15/20/25/30%

Sep 8, 2023

Muerta in 7.34c

  • TalentsLevel 15 Talent Dead Shot Cast Range increased from +250 to +350
  • Dead ShotDamage increased from 75/150/225/300 to 100/175/250/325
  • Pierce the VeilBonus Attack Damage increased from 50/100/150 to 70/110/150

Aug 8, 2023

Muerta in 7.34

  • Parting Shot Physical Body Damage Reduction decreased from 50% to 35%
  • The CallingIf an enemy hero dies inside The Calling, it gains an additional revenant and its duration is refreshed
  • The CallingMana Cost decreased from 150/175/200/225 to 145/160/175/190
  • GunslingerSecondary Target Bonus Search Range increased from 150 to 175

Apr 25, 2023

Muerta in 7.33b

  • Base Agility decreased from 22 to 20
  • Agility gain decreased from 3.0 to 2.7

Apr 20, 2023

Muerta in 7.33

  • Added to Captains Mode
  • Parting Shot New ability granted by Aghanim's Scepter
  • Parting Shot: Muerta shoots an allied or enemy hero in their soul, separating it from the physical body for 4 seconds. The soul is pushed 150 units on separation and is untargetable, muted, disarmed, and invulnerable. The body is stunned for the duration and has 50% damage reduction. After this effect the soul is forcefully returned to the body which applies a strong dispel removing negative debuffs and stuns. The soul survives until the end of the effect even if the body dies. Does not deal damage to allies and Muerta can't target herself. Damage: 300. Mana Cost: 250. Cooldown: 45s
  • TalentsLevel 10 Talent Dead Shot Damage decreased from +100 to +80
  • Dead ShotRicochet Fear Duration decreased from 1/1.2/1.4/1.6s to 0.8/0.95/1.1/1.25s
  • Dead Shot · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • The CallingSilence Duration decreased from 2/2.5/3/3.5s to 1.5/2/2.5/3s
  • The CallingDuration decreased from 10s to 7/8/9/10s
  • Pierce the VeilNow upgradable by Aghanim's Shard
  • Pierce the VeilGrants 30% Spell Lifesteal for the duration of Pierce the Veil. Muerta permanently gains 2% Spell Amplification every time she kills an enemy hero during Pierce the Veil or any enemy hero dies within 925 units

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).