DOTA 2 / PATCH 7.29

Dota 7.29 patch notes

Released · Original Valve notes ↗

Browse the changes below, or follow a hero to see their changes across versions.

General notes

  • Terrain updated with various changes
  • Added Water Power Rune. Spawns at both Power Rune locations only at minute 2 and 4. Instantly restores 100 health and 80 mana when used. Can be used to fill bottles. Starting at 6 minutes, Power Runes spawn as usual on one side.
  • Added +2 Attributes leveling for up to 7 times (for the 7 empty levels from 1-26), and can be leveled in any order (via clicking on the talent tree circle). They will automatically be leveled if there are no other options available.
  • Level 30 no longer grants all remaining talents. Instead level 27/28/29/30 will grant you the remaining level 10/15/20/25 talents
  • Outposts no longer give XP at the 10/20/30/etc minute mark
  • Outposts now provide XPM while controlled (XP = 2*Minute). No extra XP granted when controlling two outposts, similar to the existing rules.
  • Notes:
  • Compared to the previous version at 10/20/30/40 minutes, total XP given per player changed from 150/500/1050/1800 to 110/420/930/1640.
  • The XP is provided on the minute mark
  • The amount you get for each minute at the start is 2/4/6/8/10/12/14/16/18/20 for minutes 1 through 10
  • Bounty Runes after the initial set are reduced by 10%
  • Bounty Runes no longer spawn in the river. The amount these runes gave is now provided automatically over time through GPM.
  • Bounty Runes now spawn every 3 minutes in the respective jungle area (total rune count reduced from 4 to 2)
  • Bounty Runes no longer disappear when new ones spawn, they now spawn alongside the previous one if it isn't picked up
  • At minute 0, Bounty Runes spawn in the jungle and at the power rune locations (4 total at the start of the game)
  • Various cast ranges and movement speed talents/items/abilities have been replaced or toned down (these are included in-line with the item and hero sections below)
  • Hero kill assist gold now adjusted based on the relative NW difference between the two teams. For example, if your team is down 5,000 gold and the enemy has 50,000 total net worth, your assist gold will be worth 10% more.
  • Heroes now start the game with 1 TP scroll rather than 3
  • Heroes now gain 1 TP scroll on death
  • TP Scroll cost increased from 90 to 100
  • Heroes with 1.0 turn rate now have 0.9 turn rate
  • Heroes with 0.5 turn rate now have 0.6 turn rate
  • Turn rate effect on time to turn improved by 20%
  • Aghanim's Scepter: Roshan drop now requires you to activate it to consume it (has no effect until consumed)
  • Aghanim's Shard: Now drops on the second Roshan kill, and only that one (has same activation mechanics as the Scepter drop)
  • Increase building teleportation range from 575 to 800 (affects TP scrolls and Boots of Travel)
  • Outpost teleport base channel time reduced from 6 to 5 seconds
  • Outpost vision reduced from 700 to 500
  • Captains Mode initial picking phase changed from 1st-2nd-1st-2nd to 1st-2nd-2nd-1st
  • Hoodwink added to Captains Mode
  • Couriers no longer have vision when inside Roshan's pit
  • Wards can now be denied from full health by any allied player if the ward is placed in a spawn camp box
  • Ancient neutral creeps armor increased by 1 (except for the Ancient Golems)
  • Neutral Items now fly towards the killing hero, rather than spawning under the dead unit
  • Hero ban count for matchmaking increased by 6 (still chance-based)
  • Buyback cost reduced from 200 + NetWorth/12 to 200 + NetWorth/13
  • Courier respawn time reduced from 60 + 7*Level to 60 + 6*Level
  • Backdoor protection damage reduction increased from 40% to 50%
  • Hero-to-hero item transfer range increased from 150 to 300
  • Tree respawn interval reduced from 5 to 3 minutes
  • The following abilities no longer destroy trees: Earth Splitter, Mortimer Kisses, Meteor Hammer, Macropyre.
  • Reduced the radius of tree destruction on the following abilities: Wild Axes, Gust, Power Cogs, Vacuum, Fire Remnant, Relocate, Tether, Blinding Light, Skewer, Doppelganger, Telekinesis, Firesnap Cookie, Spit Out, Spider Legs, Blast Off!, Toss, Snowball, Powershot, Will-O-Wisp.

Items

  • Ability / item #44Shared tangos now expire after 40 seconds. Tango pooling has been removed from the Strategy Phase UI.
  • Ability / item #106Removed Item
  • Ability / item #156Cooldown reduced from 35 to 25
  • Ability / item #156Unholy Rage can no longer be dispelled
  • Ability / item #156Unholy Rage now applies a basic dispel on cast
  • Ability / item #145Mana regen reduced from 3.25 to 2.75
  • Ability / item #145Creep cleave damage reduced from 50% to 40%
  • Ability / item #223Stun duration reduced from 1.75 to 1.5
  • Ability / item #223Building damage per second increased from 50 to 60
  • Ability / item #208No longer has a blink effect. Now a melee ability.
  • Ability / item #208Recipe cost reduced from 1750 to 1550 (total cost is 300 cheaper with Vitality Booster cost reduction change)
  • Ability / item #214Movement speed reduced from 70 to 65
  • Ability / item #100Cast range reduced from 575 to 550
  • Ability / item #610Cast range reduced from 575 to 550
  • Ability / item #48Movement speed reduced from 110 to 100
  • Ability / item #220Movement speed reduced from 130 to 120
  • Ability / item #603No longer ignores movement speed limit
  • Ability / item #232Cast range bonus reduced from 250 to 225
  • Ability / item #235Cast range bonus reduced from 250 to 225
  • Ability / item #43Cost reduced from 75 to 50
  • Ability / item #43True Sight radius reduced from 1000 to 900
  • Ability / item #147Melee illusions incoming damage reduced from 350% to 300%
  • Ability / item #147Ranged illusions incoming damage reduced from 400% to 300% (same as melee)
  • Ability / item #147Cooldown for ranged heroes reduced from 45 to 30 (same as melee)
  • Ability / item #6Armor increased from 5 to 6
  • Ability / item #151Armor increased from 5 to 6
  • Ability / item #151Active health drain reduced from 50 to 40
  • Ability / item #59Cost reduced from 900 to 800
  • Ability / item #61Cost reduced from 1100 to 1000
  • Ability / item #114Recipe cost increased from 900 to 1300
  • Ability / item #232Recipe cost increased from 550 to 650
  • Ability / item #256Recipe cost increased from 1100 to 1200
  • Ability / item #116Cooldown increased from 70 to 75
  • Ability / item #116Duration rescaled from 10/9/8/7/6/5 to 9/8/7/6
  • Ability / item #38Duration reduced from 30 to 25 (180 mana to 150)
  • Ability / item #41Cost increased from 625 to 675
  • Ability / item #41Mana regen reduced from 75 to 65
  • Ability / item #41HP regen reduced from 125 to 115
  • Ability / item #94Now provides +0.5 HP regen to the holder
  • Ability / item #88Mana regen aura reduced from 1.4 to 1
  • Ability / item #88Now provides +0.6 mana regen to the holder
  • Ability / item #86Now provides +1 armor to the holder
  • Ability / item #86Recipe cost increased from 200 to 250 (matches the other early aura items)
  • Ability / item #90HP Regen aura increased from 2 to 2.5
  • Ability / item #79HP Regen aura increased from 2 to 2.5
  • Ability / item #190Mana regen aura increased from 1.5 to 1.75
  • Ability / item #81Mana regen aura increased from 1.4 to 1.75
  • Ability / item #81Recipe cost reduced from 600 to 500 (total cost reduced from 2750 to 2700)
  • Ability / item #102Ring of Regeneration replaced with Fluffy Hat (+150 Health instead of regen)
  • Ability / item #102Recipe reduced from 1000 to 950 (overall cost increased from 2175 to 2200)
  • Ability / item #263Now has +200 Health instead of +2.5 HP Regen
  • Ability / item #263Intelligence increased from 13 to 15
  • Ability / item #174Manabreak damage per mana burned increased from 80% to 100%
  • Ability / item #174Manabreak on melee illusions reduced from 16 to 12
  • Ability / item #174Agility increased from 20 to 24
  • Ability / item #174Intelligence increased from 10 to 12
  • Ability / item #229Recipe changed to Medallion, Crown, Wind Lace and a 900 gold recipe (1150 cheaper)
  • Ability / item #229Armor reduced from +8 to +6
  • Ability / item #229All Stats reduced from +10 to +5
  • Ability / item #229Shine active armor reduced from 8 to 6
  • Ability / item #229Shine attack speed addition/removal reduced from 80 to 65
  • Ability / item #125Block chance increased from 50% to 60%
  • Ability / item #208Block chance increased from 50% to 60%
  • Ability / item #242Block chance increased from 50% to 60%
  • Ability / item #14Cost reduced from 145 to 140
  • Ability / item #13Cost reduced from 145 to 140
  • Ability / item #15Cost reduced from 145 to 140
  • Ability / item #73HP regen increased from 0.75 to 1
  • Ability / item #154Attack speed reduced from 16 to 12
  • Ability / item #277Attack speed reduced from 16 to 12
  • Ability / item #259Mana regen amp increased from +24% to +50%
  • Ability / item #273Mana regen amp increased from +30% to +50%
  • Ability / item #277Mana regen amp increased from +30% to +50%
  • Ability / item #236Agility increased from 14 to 16
  • Ability / item #79Mana cost reduced from 200 to 100
  • Ability / item #598Recipe cost reduced from 600 to 400
  • Ability / item #127Recipe cost reduced from 675 to 575
  • Ability / item #252Strength increased from 12 to 15
  • Ability / item #164Bounty reduced from 200 to 100
  • Ability / item #164Creep movement speed reduced from 425 to 380 (affects the upgrade as well)
  • Ability / item #635Renamed from Helm of the Dominator 2 to Helm of the Overlord and added to the shop UI as an independent item
  • Ability / item #635Can now dominate up to two units (150 bounty)
  • Ability / item #152Cooldown reduced from 28 to 25
  • Ability / item #249Mana regen increased from 3 to 4
  • Ability / item #249Intelligence bonus increased from 10 to 15
  • Ability / item #133No longer provides True Strike
  • Ability / item #133Damage increased from 300 to 350
  • Ability / item #135Proc chance increased from 75% to 80%
  • Ability / item #158Chain Lightning damage increased from 170 to 180
  • Ability / item #158Static Charge damage increased from 200 to 225
  • Ability / item #178Recipe cost reduced from 275 to 225
  • Ability / item #11Bonus damage reduced from 13 to 12
  • Ability / item #534Poison attack now has True Strike
  • Ability / item #119Cooldown reduced from 30 to 27
  • Ability / item #92Mana regen reduced from 1.5 to 1.4
  • Ability / item #96Cooldown reduced from 22 to 20
  • Ability / item #32Cost reduced from 1400 to 1300
  • Ability / item #190Cast range increased from 1000 to 1200
  • Ability / item #190Cooldown reduced from 25 to 22
  • Ability / item #269Passive charge regeneration time reduced from 15 to 10 seconds
  • Ability / item #265Minimum damage threshold increased from 50 to 75
  • Ability / item #610Cooldown reduced from 23 to 18
  • Ability / item #104Cast range increased from 600/650/700/750/800 to 700/750/800/850/900
  • Ability / item #104Recipe cost reduced from 1300 to 1250
  • Ability / item #206Projectile speed increased from 1500 to 1750
  • Ability / item #1466Projectile speed increased from 1500 to 1750
  • Ability / item #250Recipe cost reduced from 1000 to 800
  • Ability / item #216Can now be sold
  • Ability / item #188Now dispelled by the fountain

Neutral items

  • Ability / item #305Removed Item
  • Ability / item #355Damage increased from +12 to +14
  • Ability / item #354River HP/MP regen increased from 8/4 to 10/5
  • Ability / item #565Health regen increased from 3.5 to 5
  • Ability / item #565Return damage increased from 28/17 to 30/20
  • Ability / item #356Now drops an Enchanted Mango instead of a TP Scroll
  • Ability / item #334Damage increased from +24 to +26
  • Ability / item #290GPM increased from +70 to +80
  • Ability / item #306Secondary Attributes increased from +13 to +14
  • Ability / item #288Magic resistance reduction increased from 12% to 15%
  • Ability / item #680Movement Speed change reduced from 20% to 18%
  • Ability / item #680Cooldown reduced from 12 to 11
  • Ability / item #680Mana regen reduced from 3 to 2.5
  • Ability / item #686Passive movement speed reduced from 5% to 4%
  • Ability / item #686Active movement speed reduced from 5% to 4%
  • Ability / item #686Active attack speed increased from 15 to 20
  • Ability / item #686Projectile and Attack Animation increased from 30% to 40%
  • Ability / item #309Silence duration increased from 1.5 to 1.75
  • Ability / item #309Cooldown reduced from 15 to 12
  • Ability / item #675Intelligence bonus increased from +12% to +16%
  • Ability / item #573Movement speed reduced from 8% to 7%
  • Ability / item #326Active movement speed reduced from +24% to +22%
  • Ability / item #376Now provides +8% Spell Lifesteal
  • Ability / item #336Attack and Cast Range reduced from 135 to 125
  • Ability / item #363Illusion bonus damage reduced from 8% to 6%
  • Ability / item #311All stats reduced from +12 to +6
  • Ability / item #335Movement speed reduced from 40 to 35
  • Ability / item #335Now always goes in a random forward direction with a random distance between 200 and 600
  • Ability / item #379Now grants +5 Armor
  • Ability / item #379Attack speed reduced from 60 to 50
  • Ability / item #362Movement speed reduced from +30 to +25
  • Ability / item #362Agility increased from 20 to 24
  • Ability / item #571No longer interrupts channeling abilities
  • Ability / item #571Active can now be dispelled
  • Ability / item #571Invisibility now provides phased movement
  • Ability / item #571Now has a 0.2 second fade time
  • Ability / item #638Melee attack range increased from +80 to +100
  • Ability / item #638Maim chance increased from 20% to 25%
  • Ability / item #374Cooldown reduced from 30 to 25
  • Ability / item #291Now also provides +30 HP Regen
  • Ability / item #294Reveal cooldown reduced from 70 to 60
  • Ability / item #294Reveal now grants True Sight at the destination
  • Ability / item #294Reveal duration increased from 5 to 6
  • Ability / item #370Cooldown reduced from 90 to 80
  • Ability / item #370Units damage increased from +50% to +75%
  • Ability / item #677Cooldown reduced from 15 to 8

Hero changes

Anti-Mage

  • Reworked Shard upgrade. Now causes Blink to have +300 range and reduces cooldown by 2
  • TalentsLevel 15 Talent changed from +300 Blink Cast Range to +0.6% Max Mana Burn
  • TalentsLevel 20 Talent changed from -2s Blink Cooldown to +1s Mana Void Stun
  • Mana VoidMana cost rescaled from 125/200/275 to 100/200/300
  • Ability / item #543Scepter illusion incoming damage reduced from 250% to 200%
  • Ability / item #543Scepter illusion outgoing damage increased from 50% to 75%

Axe

  • Attack point reduced from 0.5 to 0.4
  • TalentsLevel 10 Talent reduced from +1.75 Mana Regen to +1.5
  • TalentsLevel 10 Talent changed from +25 Attack Speed to +9 Strength
  • Berserker's CallScepter upgrade cooldown reduction increased from 2 to 3
  • Counter HelixShard now also increases proc chance by 10%

Bane

  • Reworked Shard upgrade. Causes Brain Sap to become a 550 target AoE spell. Secondary units heal for 25%.
  • Reworked Scepter upgrade. Reduces Fiend's Grip cooldown by 45 seconds and causes Fiend's Grip to create two uncontrollable illusions that channel Fiend's Grip on the target. Illusions take 700% damage.
  • TalentsLevel 15 Talent changed from +12% Spell Amplification to -3s Brain Sap cooldown
  • TalentsLevel 15 Talent changed from +100 Cast Range to +5% Fiend's Grip Max Mana Drain
  • Brain SapBackswing reduced from 0.84 to 0.5
  • EnfeebleAttack damage reduction increased from 25/35/45/55 to 45/50/55/60%
  • EnfeebleHealth restoration reduction increased from 25/35/45/55 to 45/50/55/60%
  • EnfeebleCooldown rescaled from 20/16/12/8 to 28/21/14/7
  • EnfeebleCast range reduced from 1100 to 800/900/1000/1100
  • EnfeebleDuration increased from 8 to 8/9/10/11

Bloodseeker

  • TalentsLevel 10 Talent increased from +6 Armor to +7
  • TalentsLevel 15 Talent increased from +75 Blood Rite Damage to +85
  • BloodrageBackswing reduced from 0.63 to 0.4
  • RuptureNow deals 10% of the target’s current health as damage on cast
  • RuptureDamage reduced from 36/48/60% to 33/44/55%

Crystal Maiden

  • Reworked Shard. Now allows you to move, cast, and attack during Freezing Field. Your movement speed is reduced by 75% during this and the Freezing Field follows your movement. Interruptions and Silences will still interrupt the spell.
  • TalentsLevel 10 Talent changed from +75 Cast Range to +125 Crystal Nova AoE

Drow Ranger

  • Attack point reduced from 0.55 to 0.5
  • TalentsLevel 15 Talent increased from -6s Multishot Cooldown to -8s
  • Frost ArrowsShard burst slow increased from 25% to 40%
  • Frost ArrowsShard now affects creeps
  • GustMana cost reduced from 90 to 70

Earthshaker

  • TalentsLevel 15 Talent increased from +6 Armor to +7
  • Enchant TotemNo longer has True Strike
  • Enchant TotemNo longer gets consumed if the attack misses
  • Enchant TotemScepter leap range reduced from 1100 to 950
  • Enchant TotemScepter now also provides +40% cleave with Enchant Totem buff

Juggernaut

  • OmnislashNow provides Spell Immunity
  • OmnislashAttack rate multiplier reduced from 1.6 to 1.5
  • SwiftslashMana cost increased from 100 to 125
  • SwiftslashCast range reduced from 600 to 550

Morphling

  • Intelligence increased from 15 + 1.5 to 19 + 1.8
  • Attribute Shift now has 10 mana cost per second to shift attributes
  • Attribute Shift interval rescaled from 1/4/10/25 to 3/6/12/24
  • TalentsLevel 10 Talent changed from +10 Agility to +15% Magic Resistance
  • TalentsLevel 10 Talent reduced from +275 Waveform Range to +250
  • TalentsLevel 15 Talent changed from +30 Attack Speed to +15 Agility
  • TalentsLevel 20 Talent changed from +12% Cooldown Reduction to +20 Strength
  • TalentsLevel 25 Talent changed from +30 Strength to Attribute Shift While Stunned
  • Adaptive StrikeMana cost reduced from 80 to 50/60/70/80
  • Adaptive StrikeShard no longer removes the 3 second Shard cooldown
  • Adaptive StrikeShard increases stun duration by 1 second
  • WaveformMana cost reduced from 150/155/160/165 to 140

Shadow Fiend

  • Base attack time reduced from 1.7 to 1.6
  • Base armor increased by 1
  • Shard has been reworked. Now causes Presence of the Dark Lord to reduce magic resistance by 14%
  • NecromasterySoul lost on death reduced from 50% to 40%

Phantom Lancer

  • Base damage range rescaled from 52-66 to 54-64
  • TalentsLevel 15 Talent increased from -2s Spirit Lance Cooldown to -3
  • TalentsLevel 20 Talent reduced from +350 Phantom Rush Range to +300
  • TalentsLevel 20 Talent increased from +4% Juxtapose Damage to +5%
  • DoppelgangerCast range reduced from 600 to 575
  • Phantom RushRange reduced from 600/700/800/900 to 600/675/750/825
  • Spirit LanceShard damage increased from +30% to +50%

Puck

  • TalentsLevel 10 Talent changed from +150 Cast Range to +0.75s Waning Rift Silence Duration
  • TalentsLevel 20 Talent changed from +50% Illusory Orb Distance/Speed to -4s Illusory Orb Cooldown
  • TalentsLevel 25 Talent reduced from +275 Waning Rift AoE and Range to +250
  • Phase ShiftCooldown increased from 6 to 7.5/7/6.5/6
  • Waning RiftCooldown increased from 16/15/14/13 to 19/17/15/13

Pudge

  • Base armor increased by 1
  • Attack range increased from 150 to 175
  • Meat HookCooldown reduced from 21/18/15/12 to 18/16/14/12
  • DismemberShard cast range on allies increased from 160 to 400
  • RotScepter radius increased from 450 to 475
  • RotScepter damage increased from +80 to +100

Razor

  • TalentsLevel 10 Talent increased from +8 Agility to +9
  • TalentsLevel 15 Talent increased from +12 Strength to +14
  • Static LinkBuff duration reduced from 18 to 15/16/17/18
  • Storm SurgeShard damage increased from 120 to 150

Sand King

  • TalentsLevel 10 Talent increased from +175 Health to +200
  • TalentsLevel 15 Talent increased from +15% Caustic Finale Slow to +20%
  • TalentsLevel 20 Talent increased from +20 Health Regen to +25
  • TalentsLevel 25 Talent increased from +4 Epicenter Pulses to +5
  • BurrowstrikeScepter cast range reduced from 1400 to 1300
  • EpicenterShard no longer triggers if there are no enemies nearby
  • EpicenterShard radius increased from 400 to 475

Storm Spirit

  • Electric Rave Shard upgrade is now an active on Overload instead of a dedicated hotkey
  • TalentsLevel 10 Talent changed from +24 Overload Damage to 200 Health
  • TalentsLevel 15 Talent changed from +375 Health to +25 Attack Speed
  • TalentsLevel 20 Talent changed from +25 Attack Speed to -1.25s Static Remnant Cooldown
  • TalentsLevel 25 Talent improved from 600 Distance Auto Remnant to 550
  • Ball LightningTravel speed rescaled from 1250/1875/2500 to 1400/1850/2300
  • OverloadBounce talent is no longer applied to allies that have the Shard buff, only Storm Spirit benefits from it now
  • OverloadBounce talent now causes the secondary attacks to do 75% damage instead of 100%

Sven

  • TalentsLevel 10 Talent changed from +2.5 Mana Regen to +15 Attack Speed
  • TalentsLevel 10 Talent changed from +7 Strength to +3s Warcry Duration
  • TalentsLevel 15 Talent changed from +4s Warcry Duration to +25% Great Cleave
  • TalentsLevel 25 Talent increased from +1s Storm Hammer Stun Duration to +1.25
  • TalentsLevel 20 Talent changed from -4s Storm Hammer Cooldown to +10 Warcry Armor
  • Storm HammerShard now also reduces cooldown by 4 seconds
  • Storm HammerScepter cast range reduced from 950 to 900
  • God's StrengthDamage increased from 100/140/180% to 100/150/200%

Tiny

  • Base HP regen increased from 1 to 1.5
  • Reworked Shard upgrade. Now causes Tree Grab to have no charge limit.
  • TalentsLevel 10 Talent changed from +25 Damage to +10 Strength
  • TalentsLevel 10 Talent increased from +15 Movement Speed to +20
  • TalentsLevel 15 Talent changed from +5 Tree Grab Attack Charges to +15% Tree Grab Unit Damage Bonus
  • TalentsLevel 20 Talent changed from +18 Strength to +15% Status Resistance
  • Tree GrabMana cost reduced from 50 to 40
  • GrowArmor increased from 10/16/22 to 12/18/24
  • Tree VolleyCast range reduced from 1300 to 1200
  • Tree ThrowCast range reduced from 1300 to 1200
  • TossCast range rescaled from 850/1000/1150/1300 to 900/1000/1100/1200

Vengeful Spirit

  • Base damage increased from 41-49 to 44-50
  • Base movement speed increased from 290 to 295
  • TalentsLevel 10 Talent changed from -1 Wave of Terror Armor to +10 Agility
  • TalentsLevel 15 Talent changed from +12 Agility to -2 Wave of Terror Armor
  • TalentsLevel 20 Talent changed from +125 Cast Range to -15s Nether Swap Cooldown
  • Vengeance AuraScepter illusion movement speed reduced from 30% to 25%
  • Wave of TerrorRadius increased from 300 to 325
  • Wave of TerrorShard damage steal reduced from 25% to 20%
  • Wave of TerrorShard now also steals 20% of the enemy base armor

Windranger

  • ShackleshotMana cost reduced from 70/85/100/115 to 70/80/90/100
  • PowershotShard now also reduces cooldown by 1.5 seconds
  • PowershotKill threshold no longer scales based on powershot channel
  • WindrunScepter no longer unlocks max movement speed (still provides 2 charges)
  • WindrunScepter now passively provides 30% Evasion
  • WindrunScepter now provides haste instead of increasing the speed from 60% to 100%

Zeus

  • Base armor increased by 1
  • TalentsLevel 10 Talent changed from +200 Health to +20 Movement Speed
  • TalentsLevel 15 Talent changed from +25 Movement Speed to +350 Health
  • TalentsLevel 25 Talent changed from +275 Cast Range to +50% Spell Lifesteal
  • Static FieldShard cooldown reduced from 14 to 11

Kunkka

  • Base HP regen increased from 0.25 to 0.75
  • Agility gain increased from 1.3 to 1.6
  • TalentsLevel 10 Talent changed from +150 Cast Range to +0.4s Torrent Knock Up/Stun Duration
  • TalentsLevel 15 Talent changed from +8 Health Regen to +14 Strength
  • TalentsLevel 20 Talent changed from +20 Strength to +70% Tidebringer Cleave
  • TalentsLevel 25 Talent changed from +140% Tidebringer Cleave to -2s Tidebringer Cooldown
  • TorrentCast range reduced from 1500 to 1300
  • Tidal WaveShard now causes affected units to be unable to attack for the pull duration
  • Tidal WaveShard now starts 900 units behind you instead of 600
  • Tidal WaveShard cooldown reduced from 14 to 12
  • Tidal WaveShard damage increased from 225 to 250

Lina

  • TalentsLevel 10 Talent changed from +75 Cast Range to -2s Dragon Slave Cooldown
  • TalentsLevel 25 Talent changed from -5s Dragon Slave Cooldown to -25s Laguna Blade Cooldown
  • Light Strike ArrayDamage increased from 80/120/160/200 to 80/130/180/230
  • Laguna BladeShard now removes the delay before damage is dealt
  • Laguna BladeShard cast range bonus increased from +150 to +250

Lion

  • Reworked Shard upgrade. Causes Mana Drain to affect up to three enemies. You become Spell Immune while channeling.
  • TalentsLevel 10 Talent changed from +15% Mana Drain Slow to +15 Movement Speed
  • TalentsLevel 15 Talent changed from +125 Cast Range to +70 Max Health per Finger of Death Kill
  • TalentsLevel 20 Talent changed from +2 Mana Drain Multi Target to Mana Drain Restores Allies
  • Mana DrainCooldown rescaled from 16/12/8/4 to 15/12/9/6
  • Mana DrainBreak distance reduced from 1200 to 1100

Shadow Shaman

  • TalentsLevel 15 Talent changed from +100 Cast Range to +75 Serpent Wards Attack Range
  • TalentsLevel 25 Talent increased from +340 Ether Shock Damage to +370

Slardar

  • Sprint no longer unlocks max movement speed
  • Sprint river speed rescaled from 10/20/30/40% to 25%
  • TalentsLevel 10 Talent increased from +6 Health Regen to +7
  • TalentsLevel 15 Talent increased from +275 Health to +325
  • Slithereen CrushShard now applies the debuff before the damage
  • Slithereen CrushShard now also increases the radius by 75
  • Bash of the DeepNow does double damage against creeps

Tidehunter

  • GushMana cost rescaled from 90/100/110/120 to 100/105/110/115

Witch Doctor

  • TalentsLevel 10 Talent changed from +5 Armor to +200 Health
  • TalentsLevel 15 Talent increased from +80 Maeldict AoE to +100
  • TalentsLevel 25 Talent increased from +1.2% Max Health Voodoo Restoration to +1.5%
  • Paralyzing Caskhero damage increased from 50 to 50/60/70/80

Lich

  • TalentsLevel 10 Talent changed from +90 Frost Blast AoE Damage to +125 Frost Blast Radius and Damage
  • TalentsLevel 10 Talent changed from +100 Cast Range to +10% Frost Shield Damage Reduction
  • Frost BlastMana cost reduced from 115/140/165/190 to 115/135/155/175
  • Frost BlastPrimary target damage reduced from 50/100/150/200 to 40/80/120/160
  • Frost BlastArea damage increased from 75/100/125/150 to 80/120/160/200
  • Chain FrostMana cost increased from 200/325/500 to 200/350/500
  • Ice SpireShard health increased from 600 to 800
  • Ice SpireShard radius increased from 600 to 750
  • Ice SpireShard slow increased from 20% to 30%

Riki

  • Sleeping Dart Shard duration increased from 3 to 4
  • Sleeping Dart Shard sleep no longer makes the target invulnerable to damage. They now wake up after taking 200 damage.
  • TalentsLevel 10 Talent changed from +6 Health Regen to +8 Strength
  • TalentsLevel 15 Talent changed from +20 Damage to 8% Cloak and Dagger Movement Speed While Invisible
  • TalentsLevel 20 Talent changed from +475 Blink Strike Cast Range to -4s Blink Strike Replenish Time
  • TalentsLevel 25 Talent increased from +125 Smoke Screen AoE to +175
  • Blink StrikeNow provides +50% attack animation increase for the attack
  • Tricks of the TradeAttack damage reduced from 70/80/90/100% to 50%
  • Tricks of the TradeNow increases your agility by 55/70/85/100%

Enigma

  • Demonic Conversion cooldown increased from 35 to 50/45/40/35
  • TalentsLevel 15 Talent increased from +150 Midnight Pulse Radius to +200

Tinker

  • Defense Matrix Shard status resistance increased from 40% to 50%
  • Defense Matrix Shard health increased from 275 to 350
  • Defense Matrix Shard duration increased from 12 to 15
  • Heat-Seeking Missile mana cost reduced from 80/100/120/140 to 80/95/110/125
  • TalentsLevel 10 Talent changed from +125 Cast Range to +8% Mana cost/Mana loss Reduction
  • TalentsLevel 15 Talent changed from +9% Mana cost/Mana loss Reduction to +1 Heat-Seeking Missile
  • LaserScepter current health reduction reduced from 20% to 15%
  • RearmCast point reduced from 0.53 to 0
  • RearmMana cost increased from 100/200/300 to 100/210/320
  • RearmChannel time increased from 3/1.5/0.75 to 3.5/2/1.25

Sniper

  • TalentsLevel 25 Talent increased from +5 Shrapnel to +6
  • Take AimActive reworked. No longer gives double range for an attack. Now lasts 4 seconds and grants you True Strike and +30% Headshot chance. Causes you to move 30% slower. Cooldown: 35/30/25/20. Manacost: 50
  • Concussive GrenadeNow knocks sniper back 450 units away from the target direction
  • Concussive GrenadeCast range increased from 550 to 600

Necrophos

  • Attack animation time reduced from 0.4 to 0.3
  • Attack projectile speed increased from 900 to 1200
  • Death SeekerShard has been reworked. No longer does 50% more damage/heal. Instead it applies decrepify on the target enemy or ally for 2.5 seconds. Against enemies it reduces magic resistance by 25%. Mana cost: 100. Cooldown: 14.
  • Ghost ShroudSlow increased from 6/12/18/24% to 12/16/20/24%
  • Heartstopper AuraRegen increased from 3.5/4.5/5.5/6.5 to 4/5/6/7
  • Heartstopper AuraRegen duration increased from 7 to 8
  • Reaper's ScytheCast point reduced from 0.55 to 0.45

Warlock

  • Shadow Ward Shard movement speed/slow reduced from 20% to 10%
  • TalentsLevel 10 Talent changed from +150 Cast Range to +50 Chaotic Offering Golem Movement Speed
  • TalentsLevel 15 Talent reduced from -5.5s Shadow Word Cooldown to -5s
  • TalentsLevel 15 Talent changed from +8 Armor to +40 Upheaval DPS
  • TalentsLevel 20 Talent changed from 500 Shadow Word AoE to +25 Shadow Word Heal/Damage
  • Shadow WordShard now also changes it to a 450 AoE spell
  • UpheavalCast time improved from 0.5 to 0.4
  • UpheavalAoE reduced from 650 to 500/550/600/650
  • UpheavalSlow cap rescaled from 84% to 40/60/80/100%
  • UpheavalSlow per second rescaled from 7/14/21/28% to 12/17/22/27%
  • UpheavalMax duration reduced from 16 to 10/12/14/16
  • Chaotic OfferingScepter spawn interval reduced from 0.4 to 0.2

Beastmaster

  • Base armor increased by 1
  • Divebomb Shard no longer grants free hawk control
  • Divebomb Shard now has 1200 cast range
  • Divebomb Shard stun duration increased from 1 to 2 seconds
  • Divebomb Shard damage increased from 175 to 250
  • Divebomb Shard can now target couriers
  • Hawk shard also lowers the cooldown by 15 seconds
  • TalentsLevel 10 Talent increased from +25 Damage to +30
  • TalentsLevel 15 Talent changed from +6 Armor to +300 Health Beastmaster Controlled
  • TalentsLevel 20 Talent changed from +50 Wild Axes Damage to -35s Primal Roar Cooldown
  • TalentsLevel 25 Talent increased from +20 Inner Beast Attack Speed to +30
  • TalentsLevel 25 Talent increased from +350 Health Beastmaster Controlled to +4% Wild Axes Damage Amp Per Stack
  • Wild AxesScepter now also increases damage by +40
  • Wild AxesMana cost reduced from 80 to 65
  • Primal RoarMovement speed duration increased from 3 to 3/3.5/4

Queen of Pain

  • Base attack damage changed from 45-53 to 46-52
  • TalentsLevel 20 Talent increased from +25% Spell Lifesteal to +30%
  • TalentsLevel 25 Talent changed from +200 Sonic Wave Damage to -2s Blink Cooldown
  • BlinkCooldown reduced from 15/12/9/6 to 12/10/8/6
  • BlinkDistance reduced from 1300 to 1075/1150/1225/1300
  • BlinkShard silence duration increased from 1.5 to 1.75
  • Sonic WaveScepter bonus increased from 390/500/610 to 420/560/680

Venomancer

  • Base damage increased from 42-44 to 44-47
  • Poison Nova radius increased from 575 to 630
  • Poison Nova duration increased from 18 to 20
  • TalentsLevel 10 Talent changed from +15s Plague Ward Duration to +100 Attack Range
  • TalentsLevel 15 Talent changed from +100 Attack Range to +12% Spell Lifesteal
  • TalentsLevel 15 Talent reduced from -10% Poison Sting Slow to -8%
  • TalentsLevel 20 Talent changed from +12% Spell Lifesteal to -1.5s Plague Wards Cooldown
  • Poison StingSlow reduced from 9/11/13/15% to 8/10/12/14%

Faceless Void

  • Base armor increased by 1
  • TalentsLevel 10 Talent increased from +8 Strength to +9
  • TalentsLevel 10 Talent changed from +12 Damage to +7 Agility
  • TalentsLevel 15 Talent changed from +250 Time Walk Cast Range to +300 Health
  • TalentsLevel 20 Talent increased from -1.75s Time Walk to -2s
  • Time DilationBackswing reduced from 0.77 to 0.4
  • Time DilationNow does 10/11/12/13 DPS per cooldown
  • Time DilationCooldown reduced from 40/34/28/22 to 28/24/20/16
  • Time DilationDuration reduced from 8/10/12/14 to 8/9/10/11
  • Time DilationCooldown slow reduced from 75% to 60%
  • Time DilationManacost rescaled from 75 to 60/70/80/90
  • Time LockDamage increased from 10/15/20/25 to 15/20/25/30
  • ChronosphereBackswing reduced from 0.7 to 0.35
  • ChronosphereRadius increased from 450 to 500
  • ChronosphereCast range reduced from 600 to 500
  • Time WalkCast range reduced from 675 to 650
  • Time WalkShard cast range increased from +200 to +400
  • Time WalkShard return ability is now on its own hotkey

Wraith King

  • TalentsLevel 10 Talent changed from -1s Wraithfire Blast Cooldown to +0.5s Wraithfire Blast Stun Duration
  • TalentsLevel 15 Talent changed from +12 Strength to +25 Movement Speed
  • TalentsLevel 20 Talent changed from +30 Movement Speed to +16 Strength

Death Prophet

  • Attack point reduced from 0.56 to 0.5
  • Base damage reduced from 51-63 to 47-57
  • Movement speed reduced from 335 to 320
  • Reworked Shard. Increases Spirit Siphon charges by 1 and causes enemies to be feared for 2 seconds if they are siphoned for 4 seconds consecutively.
  • TalentsLevel 15 Talent changed from +150 Cast Range to +6% Movement Speed
  • TalentsLevel 20 Talent increased from -3s Crypt Swarm Cooldown to -3.5
  • Crypt SwarmBackswing reduced from 0.87 to 0.5

Phantom Assassin

  • TalentsLevel 10 Talent increased from -1s Stifling Dagger Cooldown to -1.5s
  • TalentsLevel 15 Talent reduced from +300 Phantom Strike Cast Range to +250
  • Stifling DaggerRange rescaled from 525/750/975/1200 to 550/750/950/1150
  • Fan of KnivesShard damage increased from 12% to 16%
  • Fan of KnivesShard mana cost reduced from 125 to 50
  • Fan of KnivesShard impact time now matches the projectile visuals

Pugna

  • Base damage increased from 43-51 to 45-52
  • TalentsLevel 25 Talent increased from 1.5 Netherward Damage Per Mana to 1.75
  • Nether BlastDelay reduced from 0.9 to 0.8
  • Life DrainShard interval reduced from 1.75 to 1.5

Templar Assassin

  • TalentsLevel 10 Talent changed from +20 Movement Speed to +80 Psi Blades Range
  • TalentsLevel 10 Talent increased from +15 Attack Speed to +20
  • TalentsLevel 15 Talent increased from +160 Psionic Trap Damage to +180
  • TalentsLevel 25 Talent increased from +6 Refraction Instance to +8
  • MeldMana cost reduced from 50 to 35/40/45/50
  • MeldDamage increased from 50/100/150/200 to 80/120/160/200
  • MeldCooldown increased from 12/10/8/6 to 15/12/9/6
  • Psionic TrapShard silence duration increased from 0.5/3 min/max to 1.5/3.5
  • Psionic TrapShard increases vision from 400 to 525 radius
  • Psionic TrapCast range reduced from 2000 to 1800
  • Psionic ProjectionScepter mana cost reduced from 100 to 50
  • Psionic ProjectionScepter cooldown reduced from 15 to 10

Viper

  • TalentsLevel 25 Talent changed from Poison Attack Affects Buildings to 2x Corrosive Skin Slow and Resistance
  • TalentsLevel 15 Talent changed from +5 Corrosive Skin Stats to +300 Health
  • Poison AttackMana cost rescaled from 25 to 20/22/24/26
  • Poison AttackShard armor reduction reduced from 1.5 to 1
  • Poison AttackShard now also causes it to affect buildings for 40% poison damage.
  • Viper StrikeMana cost reduced from 125/175/225 to 100/150/200

Luna

  • TalentsLevel 10 Talent changed from +350 Cast Range to +0.4s Lucent Beam Stun
  • EclipseCast point reduced from 0.6 to 0.5
  • Lucent BeamShard no longer increases stun duration
  • Lucent BeamShard no longer provides you with movement speed
  • Lucent BeamShard now releases an attack at up to two random targets within 500 radius from the target location. These attacks bounce like glaives normally do. Lowers mana cost by 50.

Dragon Knight

  • TalentsLevel 10 Talent increased from -24% Breathe Fire Damage Reduction to -30%
  • TalentsLevel 10 Talent changed from +2 Mana Regen to +15 Damage
  • TalentsLevel 15 Talent changed from +25 Damage to +0.5s Dragon Tail Stun Duration
  • TalentsLevel 20 Talent changed from +15% Cooldown Reduction to +150 Elder Dragon Form Attack Range
  • TalentsLevel 25 Talent changed from 1.8x Dragon Blood to +12 Dragon Blood Armor and Regeneration
  • TalentsLevel 25 Talent changed from +1.6s Dragon Tail to +375 AoE Dragon Tail During Dragon Form
  • FireballShard can now be used in melee form. Has 600 cast range when used that way (compared to 1400 in dragon form)
  • Dragon TailMana cost reduced from 100 to 70/80/90/100
  • Dragon TailCooldown increased from 12/11/10/9 to 16/14/12/10
  • Dragon TailDamage increased from 50/75/100/125 to 70/100/130/160

Dazzle

  • Turn rate improved from 0.6 to 0.7
  • Reworked Shard upgrade. Now causes Poison Touch to hex affected targets for 1.25 seconds.
  • Level 15 increased from +35 Attack Speed to +60
  • TalentsLevel 15 Talent changed from +150 Cast Range to 250 Heal On Shallow Grave End
  • Poison TouchNow does its first instance of damage immediately on impact
  • Shadow WaveScepter heal increased from +60 to +100
  • Shadow WaveScepter damage increased from +80 to +100
  • Shallow GraveCast time improved from 0.4 to 0.3
  • Shallow GraveCooldown reduced from 42/34/26/18 to 36/30/24/18

Clockwerk

  • TalentsLevel 10 Talent increased from +4 Armor to +5
  • TalentsLevel 10 Talent increased from +15 Movement Speed to +20
  • JetpackShard movement speed bonus reduced from 22% to 20%
  • JetpackShard cooldown reduced from 20 to 16

Leshrac

  • TalentsLevel 15 Talent changed from +12 Strength to +100 Lightning Storm Damage
  • Talentslevel 20 Talent changed from +1s Lightning Storm Slow to +20 Strength
  • TalentsLevel 25 Talent changed from +175 Lightning Storm Damage to +30% Magic Resistance
  • Lightning StormCast point reduced from 0.4 to 0.3
  • Pulse NovaRadius increased from 475 to 525
  • Split EarthShard pulse count increased from 2 to 3

Nature's Prophet

  • TalentsLevel 10 Talent increased from +25 Wraith of Nature Base Damage to +30
  • TalentsLevel 25 Talent increased from 2x Treant HP/Damage to 2.5x
  • Nature's CallAttack damage rescaled from 22/26/30/34 to 18/24/30/36
  • TeleportationCooldown increased from 50/40/30/20 to 65/50/35/20
  • Wrath of NatureBase damage increased from 110/140/170 to 115/150/185
  • Wrath of NatureIncrement per bounce reduced from 11% to 10%
  • Wrath of NatureScepter root duration increased from 1.6/3.4 to 2.0/3.8

Lifestealer

  • Base damage reduced by 3
  • TalentsLevel 10 Talent changed from +200 Health to +20 Movement Speed
  • TalentsLevel 15 Talent changed from +20 Movement Speed to +325 Health
  • TalentsLevel 20 Talent increased from +8% Ghoul Frenzy Slow to +10%
  • FeastNow does 0.6/0.8/1/1.2% of target max health as damage
  • Open WoundsShard now also causes all hero attacks on the target to deal 2% of the target's max health as damage
  • Open WoundsShard cooldown reduced from 25 to 15
  • InfestScepter hero duration increased from 4 to 5
  • InfestScepter cooldown reduced from 25 to 20

Dark Seer

  • TalentsLevel 10 Talent changed from +60 Vacuum AoE to +6 Armor
  • TalentsLevel 15 Talent changed from +6 Armor to +100 Vacuum AoE
  • TalentsLevel 20 Talent changed from +1s Wall of Replica slow to -30s Wall of Replica cooldown
  • Ion ShellDamage interval increased from 0.1 to 0.15
  • Ion ShellDamage increased from 24/46/68/90 to 30/50/70/90
  • Ion ShellMana cost increased from 100/110/120/130 to 110/120/130/140
  • Ion ShellScepter max health reduced from 350 to 300
  • VacuumBackswing reduced from 0.7 to 0.4
  • Normal PunchShard max distance required reduced from 1500 to 900
  • Normal PunchShard illusion outgoing damage increased from 40% to 80%
  • Normal PunchShard illusion incoming damage reduced from 300% to 200%

Clinkz

  • Strength changed from 14 + 2.2 to 16 + 2.0
  • TalentsLevel 15 Talent increased from +25 Searing Arrows Damage to +30
  • StrafeMana cost increased from 40/50/60/70 to 70
  • Skeleton WalkShard skeleton duration reduced from 60 to 45 seconds
  • Burning ArmyScepter spawn interval reduced from 0.7 to 0.5
  • Burning ArmyScepter cooldown reduced from 90 to 80

Omniknight

  • Base strength increased by 2
  • Base movement speed increased from 310 to 315
  • Heavenly Grace strength bonus increased from 7/14/21/28 to 8/16/24/32
  • TalentsLevel 10 Talent increased from +40 Base Damage to +50
  • Hammer of PurityDamage rescaled from 50 + 150% to 60 + 115%
  • Hammer of PurityCooldown reduced from 6 to 4
  • Hammer of PurityMana cost reduced from 30 to 20

Enchantress

  • UntouchableAttack speed slow increased from 100/140/180 to 120/160/200
  • Nature's AttendantsWisp count rescaled from 4/6/8/10 to 8
  • Nature's AttendantsHeal per wisp rescaled from 7/9/11/13 to 4/8/12/16
  • Nature's AttendantsDuration increased from 11 to 12

Huskar

  • Strength gain increased from 3.2 to 3.4
  • TalentsLevel 25 Talent changed from +200 Attack Range to +25% Spell Lifesteal
  • Inner FireKnockback duration increased from 0.6 to 1
  • Inner FireShard upgrade can now be cast while disabled (does not remove the disable)
  • Burning SpearCost reduce from 4% of current health to 3%

Night Stalker

  • TalentsLevel 10 Talent increased from +4 Armor to +6
  • TalentsLevel 20 Talent changed from +30 Movement Speed to -4s Crippling Fear Cooldown
  • Hunter in the NightShard is no longer restricted from player units (cannot affect special units like Golems or Spirit Bears)
  • Hunter in the NightShard can now be cast during the day on non-ancient units
  • Hunter in the NightShard healing increased from 25% to 35%

Broodmother

  • Agility increased by 4
  • Spawn Spiderling debuff duration increased from 5 to 20
  • Spawn Spiderling debuff stacks (multiple instances of spiders will come out)
  • Silken Bola is now a basic ability and no longer roots
  • Silken Bola slows enemies by 25/35/45/55% for 6 seconds
  • Silken Bola now causes the enemy to miss 40% of attacks
  • Silken Bola deals 100/120/140/160 impact damage
  • Silken Bola causes attacks on the target to deal +5/6/7/8 magical damage per hit
  • Silken Bola costs 70/75/80/85 mana and has 24/20/16/12 cooldown
  • Silken Bola cast range is 750
  • Reworked Shard. Now causes Silken Bola to be a 550 AoE spell and increases the miss rate to 80%
  • Spin WebCount/charges increased from 2/4/6/8 to 3/5/7/9
  • Spin WebMovement speed reduced from 25/35/45/55 to 18/30/42/54%
  • Spin WebReplenish time improved from 45 to 40
  • Incapacitating BiteHas been removed.
  • Insatiable HungerIs now a basic ability.
  • Insatiable HungerManacost reduced from 100 to 50/60/70/80
  • Insatiable HungerDamage reduced from 60/100/140 to 35/40/45/50
  • Insatiable HungerLifesteal rescaled from 60/100/140 to 70/80/90/100%
  • Insatiable HungerCooldown reduced from 45 to 40/35/30/25
  • Insatiable HungerDuration reduced from 14 to 8/10/12/14
  • Spawn SpiderlingsIs now an ultimate ability
  • Spawn SpiderlingsCooldown rescaled from 11/10/9/8 to 9/8/7
  • Spawn SpiderlingsDamage increased from 70/140/210/280 to 300/370/440
  • Spawn SpiderlingsSpawn count rescaled from 1/2/3/4 to 3/4/5
  • Spawn SpiderlingsCast range increased from 700 to 900

Bounty Hunter

  • Reworked Shard. Shadow Walk now grants you 40% reduced incoming damage while invisible. Attacking out of invisibility stuns the target for 1 second. Lowers cooldown by 5 seconds.
  • Shadow WalkSlow no longer pierces Spell Immunity

Weaver

  • TalentsLevel 10 Talent changed from +15 Damage to +0.2 Swarm Armor Reduction
  • TalentsLevel 20 Talent changed from +0.4 Swarm Armor Reduction to +35 Damage
  • TalentsLevel 20 Talent reduced from +4 Swarm Attacks To Kill to +3
  • TalentsLevel 25 Talent changed from +160 Shukuchi Movement Speed to 2 Shukuchi Charges
  • ShukuchiNo longer unlocks max movement speed
  • ShukuchiNow moves at haste speed always

Jakiro

  • Agility increased from 10 to 15
  • TalentsLevel 15 Talent changed from -1.5s Ice Path Cooldown to -50 Liquid Fire Attack Speed
  • TalentsLevel 15 Talent changed from +25 Dual Breath Damage to +325 Health
  • TalentsLevel 20 Talent changed from -50 Liquid Fire Attack Speed to +0.5s Ice Path Duration
  • TalentsLevel 20 Talent changed from +325 Dual Breath Range to +30 Macropyre Damage
  • TalentsLevel 25 Talent changed from Macropyre Pure and Pierces Immunity to 2x Dual Breath Damage and Range
  • TalentsLevel 25 Talent changed from +1s Ice Path duration to -2.5s Ice Path Cooldown
  • Dual BreathDelay between waves reduced from 0.3 to 0.2
  • Liquid FrostShard now also stuns targets initially for 0.4 seconds
  • Liquid FrostShard slow reduced from 30% to 20%
  • MacropyreScepter no longer increases damage from 100/140/180 to 125/175/225
  • MacropyreScepter now causes it to become Pure damage and pierce Spell Immunity

Batrider

  • Reworked Shard. Now causes Flamebreak to have two charges and apply a Sticky Napalm charge on impact.
  • TalentsLevel 10 Talent increased from +4 Armor to +6
  • TalentsLevel 20 Talent changed from 2 Flamebreak Charges to +20% Magic Resistance
  • FlamebreakBackswing reduced from 0.63 to 0.4
  • FlamebreakRange reduced from 1500 to 1300
  • FlamebreakDebuff no longer stacks with multiple instances, but instead adds to the duration
  • Flaming LassoBackswing reduced from 0.63 to 0.4
  • Flaming LassoDamage per second increased from 20/40/60 to 35/55/75

Chen

  • Base mana regen increased from 0 to 0.5
  • TalentsLevel 10 Talent changed from +175 Cast Range to Penitence Deals 250 Damage
  • TalentsLevel 20 Talent increased from +800 Holy Persuasion Minimum Health to +1200
  • TalentsLevel 20 Talent increased from -24s Hand of God cooldown to -40s
  • Hand of GodHeal increased from 250/425/600 to 275/450/625
  • Divine FavorShard mana cost reduced from 200 to 100
  • Divine FavorShard cast range increased from 500 to 600
  • Divine FavorShard cooldown reduced from 35 to 25

Spectre

  • Base armor increased by 1
  • DesolateDamage increased from 15/30/45/60 to 18/32/46/60
  • Spectral DaggerCast range reduced from 2000 to 1800
  • Shadow StepCooldown reduced from 35 to 30
  • DispersionShard can now target any enemy hero that damaged you in the last 8 seconds. Can ground target to find the closest valid target.
  • DispersionShard mana cost reduced from 150 to 50.

Ancient Apparition

  • Ice VortexMana cost reduced from 40/55/70/85 to 40/50/60/70
  • Ice VortexCooldown increased from 4 to 7/6/5/4
  • Chilling TouchScepter now reduces mana cost by 50%

Doom

  • Base armor increased from 0 to 3
  • Base damage increased from 54-70 to 58-68
  • Base attack time improved from 2.0 to 1.9
  • TalentsLevel 10 Talent changed from +3s Doom Duration to +12% Magic Resistance
  • TalentsLevel 10 Talent changed from +10% Scorched Earth Movement Speed to +20 Scorched Earth Damage
  • TalentsLevel 15 Talent changed from +30 Scorched Earth Damage to -10s Scorched Earth Cooldown
  • TalentsLevel 15 Talent changed from +120 Devour Bonus Gold to Devour Can Target Ancients
  • TalentsLevel 20 Talent changed from Devour Can Target Ancients to +15% Scorched Earth Movement Speed
  • DevourNo longer provides health regen
  • DevourBackswing reduced from 0.93 to 0.5
  • DevourGold bonus increased from 50/100/150/200 to 60/120/180/240
  • Scorched EarthBackswing reduced from 0.83 to 0.5
  • DoomBackswing reduced from 0.73 to 0.4
  • DoomScepter no longer reduces cooldown
  • DoomScepter now also increases Doom duration by 6 seconds

Ursa

  • Reworked Shard upgrade. Now causes Earthshock to apply a 1.5 second Enrage buff on yourself. Reduces cooldown by 2 seconds.
  • TalentsLevel 10 Talent increased from +1.5 Mana Regen to +1.75
  • TalentsLevel 15 Talent reduced from +12 Agility to +10 Agility
  • TalentsLevel 20 Talent changed from -3s Earthshock Cooldown to +10% Enrage Status Resistance

Spirit Breaker

  • TalentsLevel 25 Talent increased from +650 Health to +800
  • Nether StrikeCast time reduced from 1.2 to 1
  • BulldozeSpeed reduced from 12/18/24/30% to 10/16/22/28%

Gyrocopter

  • Flak CannonAttack count increased from 2/3/4/5 to 3/4/5/6
  • Flak CannonCooldown increased from 18 to 24/22/20/18

Alchemist

  • Greevil's GreedGold bonus cap reduced from 18/21/24/27 to 15/18/21/24

Invoker

  • Reworked Shard upgrade. Causes two extra Chaos Meteors to land alongside the primary cast at slight angles. Reduces cooldown by 15 seconds.
  • TalentsLevel 15 Talent increased from +40 DPS Ice Wall to +60
  • QuasRegen reduced from 1/3/5/7/9/11/13 to 1/2/3/4/5/6/7
  • QuasNow provides +2 Strength per level (Invoker does not have attribute levels)
  • ExortDamage reduced from 2/6/10/14/18/22/26 to 2/4/6/8/10/12/14
  • ExortNow provides +2 Intelligence per level
  • WexNow provides +2 Agility per level

Silencer

  • TalentsLevel 10 Talent increased from +5 Armor to +6
  • Last WordMana cost reduced from 115 to 100/105/110/115
  • Arcane CurseDamage reduced from 16/26/36/46 to 16/24/32/40
  • Arcane CurseNo longer pauses damage when the debuff duration is delayed
  • Glaives of WisdomShard damage behavior fixed (was reducing non-glaives damage to the secondary target too much)

Outworld Destroyer

  • Essence FluxShard now has a 0.75 second cast time instead of a 1.5 second channel
  • Essence FluxShard now transfers 100% of the health/mana instead of 75%
  • Astral ImprisonmentCast point increased from 0.25 to 0.3
  • Astral ImprisonmentScepter no longer increases cast range by 150
  • Astral ImprisonmentScepter now also increases damage by 140
  • Astral ImprisonmentScepter now also causes it to do damage in a 400 AoE

Lycan

  • Agility gain increased from 1 to 1.4
  • Attack backswing reduced from 0.55 to 0.25
  • TalentsLevel 15 Talent changed from +75 Shapeshift Movement Speed to +175 Summon Wolves Health
  • Summon WolvesMana cost reduced from 145 to 125/130/135/140
  • Feral ImpulseBonus damage increased from 12/22/32/42% to 12/24/36/48%
  • ShapeshiftTransformation time reduced from 1.25 to 1.1
  • ShapeshiftMovement speed reduced from 650 to 550
  • ShapeshiftDuration increased from 22 to 28
  • ShapeshiftNow increases Lycan's health by 150/250/350
  • Wolf BiteNow grants Shapeshift to the target only, rather than the target and units it controls
  • Wolf BiteCan now target creep-hero units like Spirit Bear and Golem

Brewmaster

  • Base movement speed increased from 305 to 310
  • TalentsLevel 10 Talent changed from +1s Thunder Clap Slow to +200 Thunder Clap AoE
  • TalentsLevel 10 Talent increased from +12 Damage to +15
  • Drunken BrawlerPassive evasion increased from 6/12/18/24% to 10/15/20/25%
  • Primal SplitSplit time reduced from 0.65 to 0.55
  • Primal SplitStorm health increased from 1000/1400/1800 to 1000/1500/2000
  • Primal SplitFire health increased from 1300 to 1300/1450/1600
  • Primal SplitEarth health increased from 1400/2200/3000 to 1400/2300/3200
  • Primal SplitVoid health increased from 1200/1400/1600 to 1200/1500/1800
  • Primal SplitShard cooldown for Astral Pulse reduced from 20 to 12
  • Primal SplitShard Void Astral Pulse cast point reduced from 0.25 to 0.15

Shadow Demon

  • Intelligence increased from 21 + 3.3 to 22 + 3.6
  • TalentsLevel 10 Talent changed from +15 Intelligence to +15% Shadow Poison Damage
  • TalentsLevel 10 Talent changed from +75 Cast Range to +10 Strength
  • TalentsLevel 15 Talent changed from +20% Shadow Poison Damage to +200 Demonic Purge Damage
  • TalentsLevel 15 Talent increased from +20 Movement Speed to +25
  • TalentsLevel 20 Talent increased from -5s Soul Catcher Cooldown to -6s
  • TalentsLevel 25 Talent changed from +400 Demonic Purge Damage to -30s Demonic Purge Cooldown

Lone Druid

  • Ranged base attack time improved from 1.7 to 1.6
  • Savage RoarShard now also applies a basic dispel on you and the Spirit Bear
  • Savage RoarShard now also causes the roar to happen on both locations regardless of the casting state on the other side

Chaos Knight

  • TalentsLevel 15 Talent changed from +14% Cooldown Reduction to +35% Cleave
  • TalentsLevel 20 Talent changed from +8s Phantasm Duration to +0.5s Min/Max Chaos Bolt Duration
  • TalentsLevel 25 Talent changed from +1s Min/Max Chaos Bolt Duration to +10s Phantasm Duration
  • Chaos BoltBackswing reduced from 0.73 to 0.4
  • Chaos BoltShard illusion now always lasts 6 seconds, rather than the duration of the stun.

Meepo

  • Collision size reduced from 24 to 8
  • Reworked Shard. Now allows you to Poof to allies within a max range of 2000 when directly targeting them.
  • TalentsLevel 10 Talent increase from +15 Damage to +20 Base Damage
  • TalentsLevel 15 Talent changed from +35 Poof Damage to +50
  • TalentsLevel 25 Talent increased from +325 Health to +375
  • PoofRadius increased from 375 to 400
  • PoofDamage reduced from 70/90/110/130 to 60/80/100/120
  • DigScepter duration increased from 3.5 to 4
  • DigScepter health restored increased from 25% to 40%

Treant Protector

  • TalentsLevel 10 Talent changed from +60 Damage to +1.75 Mana Regen
  • TalentsLevel 10 Talent changed from Nature's Guise Invisibility to -5s Nature's Grasp Cooldown
  • TalentsLevel 15 Talent increased from +24 Nature's Grasp Damage to +30
  • TalentsLevel 20 Talent changed from +12% Cooldown Reduction to +8 Living Armor Bonus Armor
  • TalentsLevel 25 Talent 450 AoE Living Armor now works on creeps
  • Nature's GuiseShard now also grants invisibility near trees
  • Leech SeedMana cost reduced from 110/120/130/140 to 80/90/100/110
  • Living ArmorCast time reduced from 0.4 to 0.3

Ogre Magi

  • TalentsLevel 10 Talent changed from +75 Cast Range to -1s Fireblast Cooldown
  • TalentsLevel 20 Talent reduced from +40 Bloodlust Attack Speed to +30
  • TalentsLevel 20 Talent reduced from +30 Strength to +25
  • Fire ShieldShard incoming damage reduction increased from 70% to 85%
  • Fire ShieldShard mana cost reduced from 75 to 50
  • IgniteCast point reduced from 0.45 to 0.35
  • BloodlustMana cost reduced from 65 to 50/55/60/65

Undying

  • Agility gain increased from 0.8 to 1.2
  • TalentsLevel 10 Talent changed from +40 Decay Duration to +5 Armor
  • TalentsLevel 10 Talent changed from +125 Cast Range to -15s Tombstone Cooldown
  • TalentsLevel 15 Talent increased from +10 Soul Rip Damage/Heal to +12
  • DecayMana cost reduced from 85/95/105/115 to 85/90/95/100
  • DecayNow deals double damage to creeps
  • Flesh GolemIllusions no longer apply the debuff

Rubick

  • TalentsLevel 10 Talent changed from +150 Health to +175 Telekinesis Landing Damage
  • TalentsLevel 15 Talent changed from +100 Cast Range to +0.6s Telekinesis Lift Duration
  • TelekinesisShard throw range increased from 60% to 85%
  • TelekinesisCooldown reduced from 34/30/26/22 to 28/26/24/22

Disruptor

  • TalentsLevel 15 Talent changed from +1.5s Static Storm Duration to +2s
  • TalentsLevel 15 Talent changed from +125 Cast Range to +275 Glimpse Arrival Damage
  • TalentsLevel 20 Talent changed from Kinetic Field Grants True Sight to +2s Kinetic Field Duration
  • TalentsLevel 25 Talent increased from -8s Glimpse Cooldown to -11
  • TalentsLevel 25 Talent changed from +3s Kinetic Field Duration to +275 Static Storm AoE
  • Thunder StrikeShard radius increased from 500 to 650
  • Thunder StrikeShard now always increases the radius, rather than only on allies
  • Thunder StrikeShard allied bonus duration increased from 1 to 1.25 seconds
  • GlimpseCooldown reduced from 60/46/32/18 to 48/38/28/18

Nyx Assassin

  • TalentsLevel 20 Talent reduced from +140 Impale Damage to +130
  • TalentsLevel 20 Talent changed from +75% Spiked Carapace Damage to -3.5s Spiked Carapace Cooldown
  • VendettaNow provides +50% attack animation speed
  • BurrowScepter damage reduction increased from 40% to 50%

Naga Siren

  • TalentsLevel 25 Talent changed from +25% Evasion to -10s Mirror Image Cooldown
  • EnsnareCooldown increased from 14 to 23/20/17/14
  • EnsnareDuration increased from 2/3/4/5 to 2.75/3.5/4.25/5
  • EnsnareCast range reduced from 650 to 575/600/625/650
  • EnsnareScepter cooldown reduction increased from -5 to -6
  • Rip TideShard no longer has an active.
  • Rip TideShard armor reduction increased from -2 to -4
  • Rip TideShard now also adds 20% slow when it procs

Keeper of the Light

  • Base strength increased from 16 to 18
  • Reworked Shard upgrade. Now grants you Recall during Spirit Form
  • TalentsLevel 15 Talent changed from +200 Cast Range to 2 Solar Bind Charges
  • TalentsLevel 15 Talent changed from -8s Blinding Light Cooldown to -4s Chakra Magic Cooldown
  • TalentsLevel 20 Talent changed from -4s Chakra Magic Cooldown to Chakra Magic Dispels
  • TalentsLevel 25 Talent increased from +160 Illuminate Damage to +180
  • Spirit FormNo longer grants Recall
  • Spirit FormNow causes Illuminate to heal for 30/40/50% of its damage

Io

  • Level 25 Attack Talent now only attacks if Io is capable of attacking (not when stunned/disarmed/etc)
  • TalentsLevel 10 Talent reduced from +35 Damage to +30
  • TalentsLevel 10 Talent increased from +4 Health Regen to +5
  • TalentsLevel 15 Talent reduced from +325 Spirits Max Range to +300
  • TalentsLevel 15 Talent increased from +10% Spell Lifesteal to +15%
  • TalentsLevel 20 Talent increased from -25s Relocate Cooldown -30s
  • TalentsLevel 25 Talent increased from +700 Health to +900
  • TetherCast range reduced from 1800 to 1600
  • TetherNo longer unlocks max movement speed
  • TetherShard now stuns upon connecting with the Tether, rather than on Tether Break. Does not affect the same unit more than once every 7 seconds.
  • SpiritsMax distance reduced from 700 to 650
  • SpiritsCollision damage reduced from 10/20/30/40 to 10/15/20/25

Visage

  • Attack animation improved from 0.46 to 0.4
  • Base armor increased by 1
  • TalentsLevel 10 Talent changed from +75 Cast Range to -3s Grave Chill Cooldown
  • Soul AssumptionMana cost decreased from 135/140/145/150 to 125
  • Gravekeeper's CloakShard mana cost reduced from 200 to 125
  • Gravekeeper's CloakShard heal increased from 25% to 35%

Slark

  • Reworked Shard upgrade. Grants Depth Shroud. Creates a 300 AoE cloud at the target location for 3 seconds. All allies inside the radius are hidden and have increased regeneration and movement speed. Cast Range: 800. Cooldown: 75. Manacost: 75
  • TalentsLevel 10 Talent increased from +7 Agility to +8
  • TalentsLevel 15 Talent increased from +15% Lifesteal to +18%
  • Shadow DanceMovement speed rescaled from 20/35/50% to 24/36/48%

Medusa

  • Base HP regen increased from 0 to 0.25
  • Intelligence gain reduced from 4 to 3.6
  • TalentsLevel 15 Talent increased from +32% Mystic Snake mana gain to +35%
  • Mana ShieldNow passively provides +100/150/200/250 mana
  • Mystic SnakeScepter stone duration rescaled from 1 + 0.3 per bounce to 1.5 + 0.2

Troll Warlord

  • Whirling Axes Ranged mana cost increased from 50 to 60
  • Whirling Axes Ranged distance reduced from 1000 to 950
  • Reworked Shard upgrade. Grants Rampage. Globally causes all allied heroes to gain +70 Attack Speed or +25% Status resistance for 5 seconds based on whichever stance Troll is currently in. Ranged provides attack speed and melee provides status resistance. Cooldown: 80. Manacost: 75.
  • TalentsLevel 10 Talent increased from +200 Health to +225
  • TalentsLevel 10 Talent reduced from +8 Agility to +7
  • Berserker's RageBonus armor rescaled from 6 to 4/5/6/7
  • Battle TranceMovement speed reduced form 30/35/40% to 25/30/35%

Centaur Warrunner

  • TalentsLevel 10 Talent increased from +15 Movement Speed to +20
  • TalentsLevel 10 Talent increased from +5 Health Regen to +6
  • TalentsLevel 15 Talent changed from +1s Stampede Duration to +6 Armor
  • Hoof StompAoE increased from 315 to 330
  • Double EdgeCast point reduced from 0.4 to 0.3
  • Double EdgeShard slow increased from 15% to 25%
  • Double EdgeShard buff duration increased from 12 to 15 seconds
  • RetaliateStrength damage return increased from 20/25/30/35% to 20/26/32/38%
  • StampedeCooldown reduced from 110/100/90 to 90
  • StampedeDamage reduced from 200/250/300% to 150/225/300%
  • StampedeScepter now also increases duration by 1 second

Magnus

  • TalentsLevel 10 Talent increased from +0.3s Shockwave Slow Duration to +0.5s
  • TalentsLevel 15 Talent increased from -5s Skewer Cooldown to -7s
  • TalentsLevel 15 Talent increased from +10 Strength to +12
  • EmpowerDamage increased from 11/18/25/32% to 12/20/28/36%
  • ShockwaveMana cost reduced from 90/100/110/120 to 80/90/100/110
  • SkewerDamage increased from 70/140/210/280 to 70/150/230/310
  • SkewerSpeed reduced from 950 to 900
  • Reverse PolarityMana cost reduced from 200/250/300 to 150/225/300
  • Horn TossShard landing stun duration increased from 0.25 to 0.75

Timbersaw

  • Base armor increased by 1
  • TalentsLevel 15 Talent changed from +8 Reactive Armor Stacks to +6 Reactive Armor Stacks and Duration
  • Reactive ArmorDuration reduced from 10/13/16/19 to 10/12/14/16
  • Reactive ArmorRegen per stack reduced from 1/1.1/1.2/1.3 to 0.7/0.9/1.1/1.3
  • Timber ChainCast range reduced from 800/1000/1200/1400 to 800/950/1100/1250
  • Timber ChainTravel speed increased from 1900/2200/2500/2800 to 2200/2400/2600/2800
  • FlamethrowerShard no longer ignores Ancients
  • FlamethrowerShard now affects buildings for 40% damage
  • Whirling DeathDebuff duration rescaled from 14 to 12/13/14/15
  • ChakramScepter damage per second increased by 20

Bristleback

  • Base mana regen increased from 0 to 0.25
  • TalentsLevel 10 Talent increased from +15 Movement Speed to +20
  • TalentsLevel 10 Talent reduced from +2.5 Mana Regen to +2
  • TalentsLevel 15 Talent increased from +15 Attack Speed to +20
  • Quill SprayBase damage increased from 20/40/60/80 to 25/45/65/85
  • Quill SprayStack damage reduced from 30/32/34/36 to 28/30/32/34
  • Viscous Nasal GooArmor loss per stack increased from 1.4/1.9/2.4/2.9 to 1.5/2/2.5/3
  • Viscous Nasal GooScepter removes cast time

Tusk

  • Base HP regen reduced from 1 to 0.75
  • Frozen Sigil Shard no longer reduces attack speed
  • Frozen Sigil Shard attacks to destroy increased from 4 to 6
  • Frozen Sigil Shard vision radius increased from 400 to 650
  • Frozen Sigil Shard movement speed increased from 340 to 375
  • Frozen Sigil Shard manacost reduced from 100 to 70
  • Frozen Sigil Shard slow increased from 35% to 40%
  • Walrus Punch now does the attack animation 40% faster
  • Tag TeamDamage reduced from 25/50/75/100 to 20/45/70/95
  • SnowballCast range reduced from 1250 to 1150
  • Ice ShardsCast range reduced from 2000 to 1800
  • Ice ShardsMana cost reduced from 100/105/110/115 to 100

Skywrath Mage

  • Base damage increased by 2
  • Reworked Shard upgrade. Every time you cast abilities you gain +5 Intelligence and +1 Armor for 35 seconds. Stacks independently.
  • TalentsLevel 10 Talent changed from +15 Movement Speed to +175 Health
  • TalentsLevel 25 Talent reduced from +480 Mystic Flare Damage to +450
  • Concussive ShotCooldown reduced from 18/16/14/12 to 15/14/13/12
  • Arcane BoltDamage multiplier reduced from 1.6 to 1.4
  • Arcane BoltBase damage increased from 60/80/100/120 to 60/85/110/135

Abaddon

  • Base health regen increased from 0.5 to 1
  • Shard upgrade now also reduces Mist Coil and Aphotic Shield cooldowns by 1 second.
  • TalentsLevel 15 Talent increased from +50 Mist Coil Heal/Damage to +55
  • TalentsLevel 20 Talent increased from +8 Armor to +9
  • TalentsLevel 25 Talent increased from 425 AoE Mist Coil to 500
  • Mist CoilBackswing reduced from 0.67 to 0.4
  • Mist CoilHeal/damage rescaled from 120/165/210/255 to 110/160/210/260
  • Mist CoilSelf damage is now 50% of the values instead of fixed numbers
  • Aphotic ShieldBackswing reduced from 0.5 to 0.33
  • Aphotic ShieldMana cost increased from 100/105/110/115 to 100/110/120/130
  • Borrowed TimeScepter duration increased from 6/7/8 to 7/8/9

Elder Titan

  • Earth SplitterCooldown increased from 100 to 120/110/100
  • Earth SplitterDelay from 3.14 to 2.8
  • Echo StompMana cost increased from 85/90/95/100 to 100

Legion Commander

  • Reworked Shard. Causes Press The Attack to apply Spell Immunity for 1.75 seconds. Reduces cooldown by 3 seconds.
  • TalentsLevel 15 Talent changed from -9s Overwhelming Odds Cooldown to +75 Overwhelming Odds Damage Per Hero
  • Overwhelming OddsRadius increased from 330 to 330/340/350/360
  • DuelScepter no longer grants spell immunity
  • DuelScepter damage immunity from non-duel participants changed from 100% to 50%
  • DuelScepter reduces cooldown by 20 seconds

Techies

  • Movement speed increased from 310 to 320
  • Remote Mines cast time improved from 1 to 0.75
  • TalentsLevel 15 Talent increased from +240 Blast Off! Damage to +300
  • TalentsLevel 15 Talent reduced from +5 Mana Regen to +4
  • Minefield SignCan no longer be placed in fountain areas
  • Blast Off!Shard cast range reduced from +600 to +300
  • Blast Off!Shard stun radius increased from 200 to 400 (same as damage radius)
  • Blast Off!Shard stun duration increased from 1.5 to 1.75

Ember Spirit

  • TalentsLevel 15 Talent increased from +0.8s Searing Chains to +1s
  • Searing ChainsBackswing reduced from 0.87 to 0.5
  • Flame GuardBackswing reduced from 1.07 to 0.6
  • Flame GuardDuration increased from 8/12/16/20 to 11/14/17/20
  • Fire RemnantShard now provides you with a charge when killing enemy heroes, rather than spawning a Fire Remnant (except in the case where you die)
  • Fire RemnantCast range reduced from 1500 to 1400
  • Fire RemnantScepter cast range reduced from 4500 to 3500

Earth Spirit

  • TalentsLevel 10 Talent increased from +50 Damage to +60
  • TalentsLevel 15 Talent increased from +6 Armor to +8
  • TalentsLevel 20 Talent increased from +16% Spell Amplification to +18%
  • Boulder SmashStone slow reduced from 60% to 50%
  • Geomagnetic GripRemnant pull speed reduced from 1000 to 900 (same as Boulder Smash)
  • Stone RemnantVision radius reduced from 400 to 375
  • Enchant RemnantScepter damage increased from 300 to 450
  • Enchant RemnantScepter radius increased from 300 to 450
  • Rolling BoulderDistance reduced from 800 to 750
  • Rolling BoulderStone distance reduced from 1600 to 1500
  • Rolling BoulderDamage increased from 70/80/90/100 to 70/90/110/130

Underlord

  • Attack range increased from 175 to 200
  • Dark Rift Scepter now also increases radius from 600 to 900
  • Dark Rift Scepter no longer reduces cooldown
  • Dark Rift Scepter now causes it to have two charges
  • TalentsLevel 10 Talent changed from +2 Firestorm Wave Count to +125 Firestorm Radius
  • TalentsLevel 20 Talent increased from +50 Attack Speed to +60
  • TalentsLevel 25 Talent changed from 15% Firestorm Building Damage to 40% Atrophy Allied Hero Bonus
  • FirestormRadius rescaled from 400/430/460/490 to 425
  • FirestormShard no longer provides healing
  • FirestormShard now also increases the Firestorm wave count by 3

Terrorblade

  • Base HP regen increased from 0 to 1
  • Base damage increased by 4
  • Base armor reduced by 2
  • TalentsLevel 10 Talent increased from +15 Movement Speed to +20
  • MetamorphosisAttack damage bonus reduced from 20/40/60/80 to 15/30/45/60
  • MetamorphosisAttack range bonus reduced from 400 to 340/360/380/400
  • ReflectionIllusion damage increased from 40/60/80/100% to 55/70/85/100%
  • ReflectionSlow rescaled from 25% to 15/20/25/30%
  • ReflectionDuration rescaled from 3.25/4/4.75/5.5 to 5
  • ReflectionCooldown increased from 22/20/18/16 to 28/24/20/16
  • ReflectionMana cost reduced from 50 to 35/40/45/50

Phoenix

  • Shard has been reworked. Now causes Sun Ray to slow enemies by 12% and to be castable during Supernova
  • TalentsLevel 20 Talent reduced from +1100 Icarus Dive Cast Range to +1000
  • TalentsLevel 20 Talent changed from Sun Ray During Supernova to +0.5s Supernova Stun Duration
  • Sun RayMax health damage reduced from 1.5/3.25/5/6.75 to 1/2.75/4.5/6.25
  • Sun RayCast range reduced from 1300 to 1200
  • SupernovaRadius reduced from 1300 to 1200

Oracle

  • Intelligence gain reduced from 4.0 to 3.8
  • TalentsLevel 15 Talent changed from +125 Cast Range to +15 Armor False Promise
  • TalentsLevel 15 Talent increased from -1s Purifying Flames Cooldown to -1.25s
  • TalentsLevel 20 Talent changed from -50% Purifying Flames Allied Damage to +30% Purifying Flames Enemy Damage
  • TalentsLevel 25 Talent changed from -1.5s Fortune's End Max Channel Time to Instant Fortune's End
  • Fortune's EndDamage rescaled from 120/150/180/210 to 100/160/220/280
  • False PromiseShard fade delay reduced from 0.3 to 0.15
  • False PromiseCooldown rescaled from 115/80/45 to 120/90/60

Winter Wyvern

  • Base armor increased by 1
  • TalentsLevel 10 Talent increased from +1% Cold Embrace Heal to +1.5%
  • TalentsLevel 20 Talent changed from -4s Cold Embrace cooldown to +100 Splinter Blast Damage
  • Arctic BurnCooldown reduced from 50/40/30/20 to 42/36/28/20
  • Winter's CurseNow ends if there are no enemies in the area for 2.5 seconds
  • Winter's CurseCooldown reduced from 90 to 80
  • Winter's CurseDuration increased from 4/4.75/5.5 to 4.5/5/5.5
  • Winter's CurseCurse radius increased from 500 to 525
  • Winter's CurseAttack speed increased from 55 to 65
  • Cold EmbraceShard no longer increases Splinter Blast damage by +80
  • Cold EmbraceShard now also reduces cooldown by 5 seconds

Arc Warden

  • TalentsLevel 10 Talent reduced from +200 Flux Cast Range to +175
  • TalentsLevel 10 Talent increased from +200 Health to +225
  • Magnetic FieldShard magic resistance increased from 20% to 40%
  • Magnetic FieldShard now also slows enemies by 20%

Monkey King

  • Base health regen reduced from 1.5 to 1
  • Wukong’s Command soldiers fixed to no longer ignore their attack cooldown when they miss
  • TalentsLevel 15 Talent reduced from +475 Tree Dance Cast Range to +450
  • TalentsLevel 20 Talent changed from +350 Primal Spring Damage to -7s Boundless Strike Cooldown
  • TalentsLevel 25 Talent change from +200 Armor Wukong's Command to 0 Cooldown Primal Spring
  • Tree DanceGround-to-tree range reduced from 1000 to 900
  • Boundless StrikeCast range reduced from 1200 to 1100
  • Wukong's CommandScepter soldiers no longer attack Roshan
  • Wukong's CommandScepter soldiers now die when Monkey King dies

Dark Willow

  • Base health regen increased from 0 to 0.5
  • TalentsLevel 15 Talent changed from +125 Cast Range to +160 Cursed Crown AoE
  • Shadow RealmCooldown reduced from 32/26/20/14 to 26/22/18/14
  • Bramble MazeDamage rescaled from 125/150/175/200 to 120/160/200/240
  • Bramble MazeCast range reduced from 1100/1200/1300/1400 to 1000/1100/1200/1300
  • TerrorizeCast range reduced from 1300 to 1200
  • Cursed CrownShard also reduces delay by 1 second

Pangolier

  • TalentsLevel 10 Talent reduced from +2 Mana Regen to +1.5
  • SwashbuckleCast range reduced from 900 to 850
  • Rolling ThunderSpeed reduced from 600 to 550
  • Rolling ThunderDuration increased from 8 to 10
  • Rolling ThunderDamage reduced from 200/275/350 to 180/260/340
  • Shield CrashMana cost reduced from 80/90/110/110 to 60/70/80/90
  • Shield CrashDamage reduction increased from 9/12/15/18% to 12/14/16/18%

Grimstroke

  • Reworked Shard upgrade. Causes Ink Swell to deal 50% more damage and heal the target for 50% of the damage Ink Swell deals. Upon expiration, the target will receive a strong dispel.
  • TalentsLevel 10 Talent increased from -4s Ink Swell Cooldown to -6
  • TalentsLevel 10 Talent changed from +100 Cast Range to +50 Phantom's Embrace DPS
  • Phantom's EmbraceDamage per second increased from 6/14/22/30 to 10/20/30/40
  • SoulbindLatch radius increased from 550 to 600

Hoodwink

  • Added Aghanim's Scepter. Grants new active ability - Hunter's Boomerang. Tosses a boomerang in an arc at the target enemy. Upon contact, it returns to Hoodwink. The boomerang will deal 350 damage as it passes through or hits enemies, and apply a Hunter's Mark that causes affected enemies to be slowed by 20% and take 25% more spell damage and have 25% reduced status resistance for 7 seconds. Cooldown: 18. Manacost: 125
  • Added Aghanim's Shard. Grants new active ability - Decoy. Hoodwink sends a decoy illusion with Scurry to the target location. When the illusion is attacked or hit by a targeted ability, it is destroyed and plants a tree in its place that applies a lesser Bushwhack to enemy heroes around it. The Illusion lasts 12 seconds. Cooldown: 60. Manacost: 50
  • Acorn ShotBonus damage reworked from 100% + 20/40/60/80 to 65% + 50/75/100/125
  • Acorn ShotInitial projectile now uses the attacker's projectile speed (halved for bounces)
  • Acorn ShotPlanted tree is no longer considered special for Tango usage
  • Acorn ShotMay now be placed on auto-cast to always use ground targeting
  • BushwhackRadius decreased from 275 to 250
  • BushwhackDamage decreased from 90/180/270/360 to 75/150/225/300
  • BushwhackStun duration increased from 1.3/1.6/1.9/2.2 to 1.4/1.7/2.0/2.3
  • BushwhackFixed units dying during Bushwhack sometimes destroying trees and freeing other units from Bushwhack
  • ScurryActive speed reduced from 25/30/35/40% to 20/25/30/35%
  • ScurryCharge replenish time reduced from 30/25/20/15 to 30/24/18/12
  • SharpshooterMax damage reduced from 600/1000/1400 to 550/900/1250
  • SharpshooterNow has a minimum power level of 20%, and scales normally from there
  • SharpshooterMana cost rescaled from 150 to 125/175/225
  • SharpshooterMovement slow reduced from 50% to 30/40/50%
  • SharpshooterMax debuff duration reduced from 6 to 5
  • SharpshooterNo longer grants vision along the sight

Void Spirit

  • TalentsLevel 20 Talent reduced from -5s Astral Step Charge Restore Time to -4
  • DissimilateShard damage increased from +125 to +200
  • Aether RemnantCast range reduced from 1000 to 850
  • Astral StepCast range reduced from 700/900/1100 to 700/850/1000
  • Astral StepReplenish time improved from 30/25/20 to 28/23/18
  • Resonant PulseMana cost increased from 100/110/120/130 to 115/120/125/130
  • Resonant PulseCooldown increased from 16 to 18

Snapfire

  • Base armor increased by 1
  • Intelligence increased from 18 to 21
  • TalentsLevel 15 Talent increased from +60 Scatterblast Damage to +75
  • Lil' ShredderDamage increased from 20/40/60/80 to 20/45/70/95
  • Lil' ShredderMana cost rescaled from 75/80/85/90 to 50/60/70/80
  • Lil' ShredderArmor reduction duration increased from 4 to 5
  • ScatterblastShard stun duration increased from 1.5 to 2
  • Firesnap CookieJump distance reduced from 450 to 425
  • Firesnap CookieCooldown reduced from 24/21/18/15 to 21/19/17/15

Mars

  • Intelligence gain increased from 1.6 to 2.2
  • Agility gain reduced from 1.9 to 1.7
  • TalentsLevel 10 Talent increased from +15 Movement Speed to +20
  • TalentsLevel 15 Talent increased from +6 Armor to +8
  • TalentsLevel 25 Talent increased from +120 HP Regen Arena of Blood to +180
  • God's RebukeDamage vs heroes reduced from 35 to 20/25/30/35
  • BulwarkScepter attack slow increased from 20% to 30%
  • Arena Of BloodDamage reduced from 100/175/250 to 100/160/220

Latest listed patch

7.41f

Released Sep 15, 2026

Time since release · updates every 10 min

32d 2h

Next patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).