DOTA 2 / HERO HISTORY

Enigma changes

Balance notes across the versions listed by Valve. An unchanged patch is a small victory for your muscle memory.

Change record

47 patches with recorded changes · 118 of 118 listed patches readable.

Coverage: Feb 1, 2018 to Sep 15, 2026. This feed does not include every patch in Dota’s lifetime.

Inspect coverage by patch

Sep 15, 2026

Enigma in 7.41f

  • TalentsLevel 20 Talent Eidolon Damage decreased from +40 to +30
  • Demonic SummoningEidolon Attack Range decreased from 425/450/475/500 to 380/420/460/500
  • Black HoleAghanim's Scepter pull speed decreased from 175 to 150

Jun 4, 2026

Enigma in 7.41d

  • Demonic SummoningCooldown rescaled from 40/38/36/34s to 45/40/35/30s

Apr 7, 2026

Enigma in 7.41b

  • Event HorizonMovement Slow increased from 4% + 1% per level to 5% + 1% per level
  • Demonic SummoningFixed Eidolons not having an 8 attack damage spread
  • Demonic SummoningEidolon Damage increased from 16/27/38/49 to 16/28/40/52
  • Demonic SummoningAs a result, damage changed from 16/27/38/49 to 12-20/24-32/36-44/48-56

Mar 24, 2026

Enigma in 7.41

  • Removed Gravity Well innate ability
  • TalentsLevel 15 Talent +60 Malefice Instance Damage replaced with +100 Event Horizon Radius
  • Event HorizonNew innate ability. Passive, improves with Enigma's level
  • Event HorizonUnits in a 600 radius moving away from Enigma have a movespeed penalty equal to 4% + 1% per level

Dec 23, 2025

Enigma in 7.40b

  • Black HoleAghanim's Scepter Pull AoE decreased from 1200 to 1000

Dec 15, 2025

Enigma in 7.40

  • TalentsLevel 15 Talent Malefice Instance Damage increased from +50 to +60
  • MaleficeAghanim's Shard now also spawns an Eidolon if the target dies before the effect expires

May 29, 2025

Enigma in 7.39b

  • Splitting ImageDamage threshold increased from 350 to 375
  • Demonic SummoningEidolons created from multiplying will now automatically attack the same target as their parent

May 22, 2025

Enigma in 7.39

  • Demonic SummoningEidolon Damage rescaled from 20/28/38/47 to 16/27/38/49

Feb 18, 2025

Enigma in 7.38

  • Base Damage increased by 12
  • Damage at level 1 decreased by 1 (from 44-50 to 43-49)
  • Damage gain per level decreased from +5 to +3.2
  • Damage at level 30 decreased by 63 (from 217-223 to 154-160)
  • TalentsLevel 15 Talent Malefice Instance Damage increased from +40 to +50
  • Event HorizonMove slow rescaled from 9/11/13/15% to 8/12/16/20%

Nov 19, 2024

Enigma in 7.37e

  • Demonic SummoningEidolon gold bounty increased from 14-20 to 17-20

Jul 31, 2024

Enigma in 7.37

  • Gravity Well: Damage reduction rescaled from 15% to 9/11/13/15%. Now scales with Black Hole
  • Event HorizonMovement Slow rescaled from 15% to 9/11/13/15%. Now scales with Black Hole

Jun 24, 2024

Enigma in 7.36c

  • Base Movement Speed decreased from 290 to 280
  • Demonic SummoningEidolons' bonus health as a percentage of Enigma's health decreased from 4% to 3%
  • Demonic SummoningEidolons' damage decreased from 16-24/24-32/34-42/43-51 to 14-20/24-30/34-40/44-50

May 22, 2024

Enigma in 7.36

  • Innate AbilityNew Innate ability. Passive, can't be leveled up
  • Innate AbilityAllies near Enigma have an Incoming Damage Reduction buff that gradually increases with proximity to Enigma. Effect starts with 0% at 500 distance and increases up to 15% at 200 distance
  • Innate Ability · ContextDoesn't affect Enigma itself
  • Event HorizonEnemies in a 600 radius have a 15% movespeed slow while moving away from Enigma
  • Splitting Image · Demonic SummoningWhenever Enigma takes more than 350 damage from any source, he spawns an Eidolon next to him. These Eidolons have 50% reduced gold and experience bounty. Damage counter resets after 7s
  • TalentsLevel 15 Talent Malefice Instance Damage increased from +35 to +40
  • TalentsLevel 25 Talent Demonic Summoning Eidolons decreased from +5 to +4
  • Midnight PulseMana Cost increased from 50/80/110/140 to 65/90/115/140
  • Black HoleAghanim's Scepter Max HP as Damage increased from 3.5% to 4%

Feb 21, 2024

Enigma in 7.35c

  • MaleficeCast Range decreased from 600 to 450/500/550/600

Dec 14, 2023

Enigma in 7.35

  • Demonic SummoningEidolons' health is increased by 4% of Enigma's current health
  • Demonic SummoningEidolons now preserve their commanded attack target when they split
  • Midnight PulseNow also deals 5/10/15/20 base damage
  • Midnight PulseCurrent Health as Damage decreased from 5/7/9/11% to 4/6/8/10%
  • Midnight PulseRadius decreased from 650 to 600

Nov 20, 2023

Enigma in 7.34e

  • Black HoleCooldown decreased from 200/180/160s to 180/170/160s

Oct 4, 2023

Enigma in 7.34d

  • Demonic SummoningEidolon Gold Bounty decreased by 4 (from 18-24 to 14-20)
  • Demonic SummoningMana Cost decreased from 75/100/125/150 to 70/80/90/100
  • Demonic SummoningCooldown decreased from 60/52/44/36s to 40/38/36/34s

Aug 14, 2023

Enigma in 7.34b

  • Demonic SummoningDemonic Conversion renamed to Demonic Summoning
  • Demonic SummoningIs now a point targeted ability with 400 cast range
  • Demonic SummoningMana Cost decreased from 140/150/160/170 to 75/100/125/150

Aug 8, 2023

Enigma in 7.34

  • Demonic Conversion No longer cast on units
  • Demonic Conversion Now a no target ability that summons 3 Eidolons 100 units left/right/behind Enigma
  • Demonic Conversion Now has a health cost of 75/100/125/150 in addition to its mana cost
  • TalentsLevel 10 Talent Eidolon Attack Speed decreased from +12 to +10
  • Midnight PulseDamage Interval decreased from 1s to 0.5s (total damage unchanged)

Jun 15, 2023

Enigma in 7.33d

  • MaleficeDamage per Instance increased from 40/60/80/100 to 55/70/85/100
  • Midnight PulseRadius increased from 550 to 650

May 13, 2023

Enigma in 7.33c

  • Midnight PulseCooldown decreased from 50/45/40/35s to 40/35/30/25s

Apr 25, 2023

Enigma in 7.33b

  • TalentsLevel 15 Talent Malefice Instance Damage increased from +30 to +35
  • MaleficeMana Cost decreased from 100/120/140/160 to 100/110/120/130

Apr 20, 2023

Enigma in 7.33

  • Now is a Universal Hero
  • Base Damage decreased from 24-30 to 7-13
  • Damage on level 1 decreased by 4 (from 43-49 to 39-45)
  • Damage gain per level increased from +3.6 to +4.26
  • Base Mana Regen increased from 0 to 0.5
  • MaleficeStun Duration decreased from 0.4/0.6/0.8/1s to 0.3/0.5/0.7/0.9s
  • Malefice · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • MaleficeAghanim's Shard Stun Duration decreased from +0.35s to +0.3s

Nov 29, 2022

Enigma in 7.32d

  • Demonic Conversion Eidolon Attack Range decreased from 500 to 425/450/475/500

Sep 27, 2022

Enigma in 7.32c

  • Demonic Conversion Eidolons Magic Resistance decreased from 60% to 30/40/50/60%
  • TalentsLevel 15 Talent Health Bonus decreased from +350 to +250
  • Midnight PulseDamage per Second decreased from 6/8/10/12% to 5/7/9/11%

Aug 30, 2022

Enigma in 7.32b

  • Base Armor reduced by 1
  • TalentsLevel 10 Talent Eidolon Attack Speed decreased from +20 to +12
  • TalentsLevel 20 Talent Eidolon Damage decreased from +50 to +40

Aug 23, 2022

Enigma in 7.32

  • TalentsLevel 10 Talent +0.35s Malefice Stun Duration replaced with +50 Black Hole Damage Per Second
  • TalentsLevel 15 Talent +200 Midnight Pulse Radius replaced with +350 Health
  • TalentsLevel 20 Talent +400 Health replaced with +200 Midnight Pulse Radius
  • MaleficeReworked Shard. Increases Malefice stun duration by 0.35s and at every tick on an enemy hero creates an Eidolon which cannot split but still get a refreshed duration after a set amount of attacks
  • Black HoleReworked Scepter. Deals additional damage equivalent to 3.5% Max Health and pulls all enemies in the 1200 AoE with the speed of 175 units. Units being pulled in the additional Scepter radius can still move

Jun 8, 2022

Enigma in 7.31d

  • Demonic Conversion Cooldown increased from 50/45/40/35s to 60/52/44/36s

May 2, 2022

Enigma in 7.31c

  • Eidolon magic resistance increased from 50% to 60%
  • Eidolon bounty decreased from 20-26 to 18-24
  • Eidolon Experienced reduced from 12 to 10

Feb 23, 2022

Enigma in 7.31

  • Demonic Conversion Eidolon turn rate improved from 0.5 to 0.9
  • Demonic Conversion Eidolon attack point improved from 0.3s to 0.2
  • Demonic Conversion Eidolon attack range increased from 450 to 500
  • Midnight PulseNow deals damage based on current HP
  • Midnight PulseDamage per second rescaled from 4.75/5.5/6.25/7% of max HP to 6/8/10/12% of current HP
  • Black HoleShard outer radius reduced from 1200 to 1000

Aug 17, 2021

Enigma in 7.30

  • TalentsLevel 10 Talent +135 Eidolon Health replaced with +20 Eidolon Attack Speed
  • TalentsLevel 15 Talent +8% Cooldown Reduction replaced with +30 Malefice Damage per Instance
  • Midnight PulseMultiple Instances no longer stack
  • Black HoleScepter now deals 5% bonus pure damage instead of the current level of Midnight Pulse

Apr 9, 2021

Enigma in 7.29

  • Demonic Conversion cooldown increased from 35 to 50/45/40/35
  • TalentsLevel 15 Talent increased from +150 Midnight Pulse Radius to +200

Dec 21, 2020

Enigma in 7.28a

  • TalentsLevel 15 Talent reduced from +10% Cooldown Reduction to +8%

Jul 15, 2020

Enigma in 7.27b

  • TalentsLevel 10 Talent changed from +12% Magic Resistance to +4s Midnight Pulse Duration
  • TalentsLevel 10 Talent changed from +150 Eidolon Attack Range to +135 Eidolon Health
  • TalentsLevel 15 Talent increased from +0.25s Malefice Stun Duration to +0.35s
  • TalentsLevel 25 Talent reduced from +6 Demonic Conversion Eidolons to +5
  • MaleficeDamage rescaled from 30/55/80/105 to 40/60/80/100

May 2, 2020

Enigma in 7.26c

  • TalentsLevel 15 Talent changed from +80 Malefice Instance Damage to +0.25 Malefice Stun Duration

Mar 17, 2020

Enigma in 7.25

  • Base intelligence increased by 3
  • TalentsLevel 15 Talent increased from +40 Malefice Instance Damage to +100
  • Black HoleDamage increased from 50/100/150 to 100/150/200

Jan 26, 2020

Enigma in 7.24

  • TalentsLevel 15 Talent changed from +150 Gold/Min to +40 Malefice Instance Damage
  • MaleficeDamage increased from 30/50/70/90 to 30/55/80/105

Jul 14, 2019

Enigma in 7.22e

  • Midnight PulseDamage reduced from 3.75/4.25/4.75/5.25% to 3.5/4/4.5/5%

Jun 30, 2019

Enigma in 7.22d

  • TalentsLevel 20 Talent reduced from +70 Eidolon Damage to +60
  • TalentsLevel 25 Talent reduced from +8 Demonic Conversion Eidolons to +7
  • Black HoleManacost increased from 275/375/475 to 300/400/500

Jan 29, 2019

Enigma in 7.21

  • Midnight PulseManacost rescaled from 75/95/115/135 to 50/80/110/140

Jun 25, 2018

Enigma in 7.18

  • TalentsLevel 15 Talent increased from +120 Gold/Min to +150
  • TalentsLevel 20 Talent increased from +400 Health to +500 Health
  • TalentsLevel 25 Talent increased from +4 Malefice Instance to +5
  • Midnight PulseDamage increased from 3/3.75/4.5/5.25% to 3.75/4.25/4.75/5.25%
  • Midnight PulseDuration rescaled from 11 to 9/10/11/12
  • Midnight PulseCooldown rescaled from 35 to 50/45/40/35
  • Midnight PulseManacost rescaled from 95/110/125/140 to 75/95/115/135

Jun 10, 2018

Enigma in 7.17

  • Demonic Conversion manacost reduced from 170 to 140/150/160/170
  • Demonic Conversion Eidolon HP regen increased from 0.25 to 4

May 27, 2018

Enigma in 7.16

  • Demonic Conversion Eidolon bounty reduced from 29 to 23

Apr 24, 2018

Enigma in 7.14

  • MaleficeStun duration rescaled from 0.25/0.5/0.75/1 to 0.4/0.6/0.8/1.0
  • MaleficeCooldown rescaled from 15 to 18/17/16/15
  • MaleficeManacost reduced from 110/130/150/160 to 100/120/140/160

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).