DOTA 2 / PATCH 7.35

Dota 7.35 patch notes

Released · Original Valve notes ↗

Browse the changes below, or follow a hero to see their changes across versions.

General notes

  • Neutral Creeps bounty decreased by 2 across the board
  • Neutral Creeps are no longer affected by Mines, Graveyard, Statue and Well buffs
  • Super Creeps and Mega Creeps attack damage increased by 5
  • Courier Health is replaced with attacks to kill. Courier dies after 1 melee hero attack, 2 ranged hero attacks or 6 creep/tower attacks.
  • Courier can no longer be healed and they can't regenerate health, except in the fountain
  • Fountain now deals 25% splash damage in a 250 radius around the target
  • Added Watchers in the Mines and Well areas
  • Teleport times to Outposts in the Radiant and Dire jungles decreased from 6s to 4s
  • Using Twin Gates now costs 75 mana
  • Units without mana can use Twin Gates for free
  • Tormentor can now no longer have less than 0 armor
  • Tormentor now has a new ability: "The Shining". Deals 30 damage per second on 0.2s intervals (6 damage per tick) distributing it evenly among all units within 1200 range
  • Added new Roshan ability Roar of Retribution. If attacked by the team that last killed him, Roshan will release a roar that is heard globally, damages all units in 900 AoE and applies a debuff on them that increases incoming damage by 25%. Triggers when Roshan's health drops below 80%. Damage: 50. Damage Bonus per Minute: 10. Debuff Duration: 8s. Cooldown: 20s
  • Added a new Roshan drop: Roshan's Banner. It creates a banner anywhere on the map that buffs allied lane creeps for 45s once they walk in a 750 radius, increasing their health by 75% and damage by 50%. Banner lasts for 5 minutes or it can be destroyed with 6 hero attacks (creep attacks count as 1/4th of a hero attack). Item is consumed on use. Placing the banner informs an enemy team about its location. Multiple banners do not stack. Bounty on kill: 200g
  • Starting from the second death, Roshan drops Cheese when killed on the Radiant side and Roshan's Banner when killed on the Dire side
  • Starting with the third death, Roshan now drops Refresher Shard on the Radiant side and Aghanim's Blessing on the Dire side
  • Double Damage Rune renamed to Amplify Damage Rune. Base damage bonus decreased from 100% to 80%. Now also provides +15% Spell Amplification.
  • Invisibility Rune now grants 25% damage reduction while invisible +5% for each full rune cycle
  • Haste Rune now lasts for 22s +3s for each rune cycle
  • Arcane Rune Cooldown Reduction decreased from 30% to 25%
  • Regeneration Rune is no longer disabled by taking damage, instead it lowers the regen rate to 1% HP/MP per second
  • Removed a tree on the area on top of Dire's Tier 2 Mid tower
  • Removed a tree on the area on top of Radiant's Tier 1 Mid tower
  • Removed a tree next to the Medium Neutral camp on top of Dire's Tier 1 Top tower
  • Removed a tree on the path below Radiant's Tier 2 Bottom tower
  • Added support for a new bonus: AoE Radius
  • Affects Areas of Effect, increasing width and radius of spells. Does not affect lengths and ranges that are already increased by Aether Lens. Also ignores auras and passive aura-like components of some active spells (i.e. Urn's soul gathering radius and Silencer's INT steal range)
  • Currently this effect is provided only by Bloodstone
  • Fixed longstanding and game-breaking bug where the chance for hero melee damage block was 49% instead of 50%
  • Fixed Lotus Pool lotuses not spawning at the exact minute mark

Items

  • Returning ItemNow is a basic Secret Shop item. Cost: 1800
  • Returning ItemProvides +12 Health Regen
  • New ItemNew basic Secret Shop item. Cost: 1800
  • New ItemProvides +6 Mana Regen
  • New ItemRequires Crystalys (2000), Phylactery (2400) and a 600g recipe. Total cost: 5000
  • New ItemProvides +50 Damage, +200 Health, +200 Mana and +8 All Attributes
  • New ItemPassive: Critical Strike. 30% chance to deal 160% critical damage on attacks
  • New ItemPassive: Empower Spell. The spell is similar to Phylactery's passive, but bonus damage is rescaled from flat 100 to 100 + 75% of your attack damage
  • New ItemRequires Witch Blade (2775) and Mystic Staff (2800). Total cost: 5575
  • New ItemProvides +45 Intelligence, +40 Attack Speed, +8 Armor and +300 Attack Projectile Speed
  • New ItemPassive: Magic Corruption. All your attacks apply a -20% Magic Resistance debuff on enemies for 4s
  • New ItemPassive: Witch Blade. The spell is similar to Witch Blade's passive, but Intelligence Multiplier is increased from 0.75x to 1x and Cooldown is decreased from 9s to 7s
  • Ability / item #7Cost decreased from 1100 to 900
  • Ability / item #7Pierce Damage decreased from 70 to 60
  • Ability / item #10Item removed from the game
  • Ability / item #56Item moved from the Secret Shop to the Miscellaneous category in the Main Shop
  • Ability / item #24Cost increased from 2050 to 2800
  • Ability / item #24All Attributes bonus increased from +10 to +15
  • Ability / item #57Item moved from the Secret Shop to the Miscellaneous category in the Main Shop
  • Item ReworkedRecipe changed. Now requires Boots of Speed (500), Ring of Basilius (425) and a 375g recipe. Total cost unchanged
  • Item ReworkedNo longer provides +250 Mana
  • Item ReworkedNow also provides +0.75 Mana Regen
  • Item ReworkedNow has Basilius Aura: +1 Mana Regen to all allied units within 1200 radius
  • Item ReworkedNo longer disassemblable at any time
  • Ability / item #121Now also provides +75 AoE radius increase
  • Item ReworkedRecipe changed. Now requires Orchid Malevolence (3475), Javelin (900), Hyperstone (2000) and a 450g recipe. Total cost increased from 6800 to 6825
  • Item ReworkedIntelligence bonus decreased from +32 to +15. Mana Regen bonus decreased from +5 to +3. Damage bonus decreased from +35 to +10
  • Item ReworkedHealth Regen bonus increased from +6.25 to +6.5. Attack Speed bonus increased from +60 to +100
  • Item ReworkedNo longer provides +25% Magic Resistance
  • Item ReworkedNo longer grants Mage Slayer's passive
  • Item ReworkedNow also provides Javelin's passive. Effect is similar, but the piercing chance is increased from 30% to 40%
  • Item ReworkedSoul Rend now also causes all attacks against the target to deal 60 bonus magical damage
  • Ability / item #139Recipe changed. Now requires Claymore (1350) instead of Quarterstaff (875). Total cost increased from 4975 to 5450
  • Ability / item #139No longer provides +30 Attack Speed
  • Ability / item #139Now also provides +20% Base Attack Speed (Note: affects only the base Attack Speed and gained from Agility attribute. Does not affect Attack Speed bonuses from buffs and items)
  • Ability / item #149Recipe changed. Now requires Claymore (1350), Blades of Attack (450) and a 200g recipe. Total cost increased from 1900 to 2000
  • Ability / item #141Recipe cost decreased from 1000 to 900. Total cost unchanged
  • Ability / item #1097Recipe changed. Now requires Diffusal Blade (2500), Eaglesong (2800) and a 400g recipe. Total cost unchanged
  • Ability / item #1097No longer grants +45 Damage
  • Ability / item #1097Agility bonus increased from +20 to +40
  • Ability / item #1097Suppress duration increased from 4s to 5s
  • Ability / item #133Now also provides +25% Spell Amplification
  • Ability / item #252Recipe changed. Now requires Ogre Axe (1000), Broadsword (1000) and Void Stone (700). Total cost increased from 2500 to 2700
  • Ability / item #252No longer provides neither +10 Intelligence nor +10 Attack Speed
  • Ability / item #252Damage bonus increased from +15 to +20
  • Ability / item #252Strength bonus increased from +13 to +15
  • Ability / item #252Echo Strike Cooldown decreased from 6s to 5s
  • Ability / item #692Recipe changed. Now requires Cloak (800), Ogre Axe (1000), Vitality Booster (1000) and 800g recipe. Total cost increased from 3100 to 3600
  • Ability / item #692No longer provides +7 Health Regen
  • Ability / item #692Now also provides +300 Health
  • Ability / item #692Magic Resistance bonus decreased from +35% to +25%
  • Ability / item #692Shroud Percentage of Damage as mana restored rescaled from 30% after reductions to 20% before reductions
  • Ability / item #692Now has an additional passive: Eternal Endurance. For every 300 magical damage equipped hero receives, it gains a stack up to a maximum of 6. Each stack increases Eternal Shroud's base magic resistance by 4% and lasts for 8s. Stack duration is independent from each other.
  • Item ReworkedRecipe changed. Now requires Aether Lens (2275), Ghost Scepter (1500) and a 1600g recipe. Total cost increased from 4650 to 5375
  • Item ReworkedNo longer provides any of Kaya-based bonuses
  • Item ReworkedNow provides +8 All Attributes, +300 Mana, +3 Mana Regen and +250 Cast Range
  • Ability / item #160Recipe changed. Now requires Ultimate Orb (2800), Point Booster (1200) and a 1300g recipe.
  • Ability / item #160Attack Speed reduction rescaled from 30/60 to 10%/20%
  • Ability / item #1466Recipe cost decreased from 700 to 450. Total cost unchanged
  • Ability / item #1466Now also provides +30 Attack Speed (from the updated Maelstrom)
  • Ability / item #231No longer provides +250 Mana
  • Ability / item #231Now provides +1.5 Mana Regen
  • Ability / item #231Guardian Aura now also grants +1.5 Mana Regen to allies and +5 to allies below 25% Health
  • Ability / item #939Total cost increased from 4500 to 4700
  • Ability / item #939No longer provides +10 Attack Speed
  • Ability / item #939Damage bonus increased from +15 to +25
  • Ability / item #939Strength bonus increased from +20 to +25
  • Ability / item #939Intelligence bonus decreased from +16 to +10
  • Ability / item #939Echo Strike Cooldown decreased from 6s to 5s
  • Ability / item #114Recipe changed. Now requires Reaver (2800), Ring of Tarrasque (1800) and a 600g recipe. Total cost unchanged
  • Ability / item #114No longer grants +250 Health
  • Ability / item #635Recipe changed. Now requires Helm of the Dominator (2625), Ultimate Orb (2800) and a 775g recipe. Total cost decreased from 6400 to 6200
  • Ability / item #635All Attributes bonus increased from +7 to +21
  • Ability / item #635No longer grants Vladmir's Aura
  • Ability / item #269Recipe changed. Now requires Diadem (1000), Magic Wand (450) and a 900g recipe. Total cost decreased from 2400 to 2350
  • Ability / item #269No longer grants Regeneration Aura
  • Ability / item #269All Attributes bonus decreased from +10 to +9
  • Ability / item #269Energy Charge Health/Mana Restored per charge increased from 15 to 17
  • Ability / item #269Energy Charge Base Charge Restore Time decreased from 10s to 8s
  • Ability / item #123Recipe changed. Now requires Ultimate Orb (2800), Perseverance (1400) and a 600g recipe. Total cost increased from 4600 to 4800
  • Ability / item #123No longer provides +10 Damage
  • Ability / item #166Recipe changed. Now also requires Gloves of Haste (450). Total cost increased from 2700 to 2950
  • Ability / item #166Now also provides +25 Attack Speed
  • Ability / item #166Damage bonus increased from +24 to +25
  • Ability / item #166Chain Lightning damage decreased from 135 to 120
  • Ability / item #598Total cost increased from 2500 to 2625 (due to Oblivion Staff changes)
  • Ability / item #598Attack Speed bonus increased from +20 to +45
  • Ability / item #598No longer provides +20 Damage
  • Ability / item #598Mage Slayer debuff now also deals 20 damage per second
  • Ability / item #147Recipe changed. Now requires Yasha (2050), Diadem (1000) and a 1550g recipe. Total cost unchanged
  • Ability / item #172Recipe changed. Now requires Morbid Mask (900) and Broadsword (1000). Total cost increased from 1775 to 1900
  • Ability / item #172No longer provides +10 Attack Speed
  • Ability / item #172Damage bonus increased from +10 to +20
  • Ability / item #187Item removed from the game
  • Ability / item #223Recipe changed. Now requires Crown (450), Kaya (2050) and a 800g recipe. Total cost increased from 2400 to 3300
  • Ability / item #223No longer provides neither +6.5 Health Regen nor +2.5 Mana Regen
  • Ability / item #223Intelligence bonus increased from +8 to +24
  • Ability / item #223Agility and Strength bonuses decreased from +8 to +6
  • Ability / item #223Now also provides +10% Spell Amplification, +24% Lifesteal Spell Amplification and +75% Mana Regen Amplification
  • Ability / item #223Meteor Hammer Damage Over Time for both Units and Buildings decreased from 60 to 50
  • Ability / item #223Meteor Hammer Building Impact Damage decreased from 95 to 90
  • Ability / item #223Meteor Hammer Unit Impact Damage decreased from 150 to 130
  • Ability / item #158Recipe cost decreased from 800 to 550. Total cost unchanged
  • Ability / item #158Attack Speed bonus increased from +70 to +90
  • Ability / item #135Recipe cost increased from 600 to 800 (total cost unchanged)
  • Ability / item #67Recipe changed. Now requires Blitz Knuckles (1000), Sage's Mask (175) and Robe of the Magi (450). Total cost increased from 1500 to 1625
  • Ability / item #67Attack Speed bonus increased from +10 to +35
  • Ability / item #67No longer provides +15 Damage
  • Ability / item #235Recipe changed. Now requires Tiara of Selemene (1800) and Soul Booster (3000). Total cost increased from 4600 to 4800
  • Ability / item #235Mana Regen bonus increased from +5 to +6
  • Item ReworkedRecipe changed. Now requires Orb of Venom (275), Ring of Protection (175) and Gloves of Haste (450). Total cost decreased from 925 to 900
  • Item ReworkedProvides +3 Armor and +25 Attack Speed
  • Item ReworkedPassive: Corrosion. Attacks on enemies apply a debuff that deals 5 damage per second, slows enemies by 13/4% if the equipped hero is melee/ranged and decreases health they gain from healing, regeneration, lifesteal and spell lifesteal by 20%. Duration: 3s. Damage over time affects buildings
  • Ability / item #98Recipe changed. Now requires Oblivion Staff (1625), Cornucopia (1200) and a 650g recipe. Total cost unchanged
  • Ability / item #98Mana Regen bonus increased from +2.5 to +3.5
  • Ability / item #1128Recipe changed. Now requires Energy Booster (800), Ring of Protection (175), Fluffy Hat (250) and a 175g recipe. Total cost unchanged
  • Ability / item #1128No longer provides +2.5 Mana Regen
  • Ability / item #1128Now also provides +250 Mana
  • Ability / item #1107Recipe changed. Now requires a 200g recipe instead of a Sage's Mask (175). Total cost increased from 2375 to 2400
  • Ability / item #1107No longer provides +0.7 Mana Regen
  • Ability / item #90Recipe changed. Now requires Cloak (800), Headdress (425), Ring of Tarrasque (1800) and a 700g recipe. Total cost increased from 3375 to 3725
  • Ability / item #90Health Regen bonus increased from +6 to +14
  • Ability / item #110Recipe changed. Now requires Cornucopia (1200), Ring of Tarrasque (1800), Tiara of Selemene (1800) and a 200g recipe. Total cost unchanged
  • Ability / item #110Health Regen bonus increased from +12 to +18
  • Ability / item #110Mana Regen bonus increased from +6 to +8
  • Ability / item #110Damage bonus decreased from +20 to +10
  • Item ReworkedRecipe changed. Now requires Sacred Relic (3400), Voodoo Mask (700) and a 800g recipe. Total cost decreased from 6200 to 4900
  • Item ReworkedProvides +70 Damage and +20% Spell Lifesteal
  • Item ReworkedToggle: Phantom Province. Activate to make your attacks cost 75 mana and deal magical damage. Allows to hit Ethereal units
  • Ability / item #96Recipe changed. Now requires Mystic Staff (2800), Tiara of Selemene (1800) and a 600g recipe. Total cost decreased from 5550 to 5200
  • Ability / item #96No longer provides neither +10 Strength nor +10 Agility
  • Ability / item #96Intelligence bonus decreased from +35 to +30
  • Ability / item #119Recipe changed. Now requires Veil of Discord (1725), Platemail (1400) and a 1700g recipe. Total cost decreased from 4850 to 4825
  • Ability / item #119Now also provides +8 Strength, +8 Agility and +8 Health Regen
  • Ability / item #119Intelligence bonus decreased from +30 to +8
  • Ability / item #119Armor bonus increased from +15 to +20
  • Ability / item #119Arctic Blast now also causes enemies to take 15% more damage from spells for 16s
  • Ability / item #119Arctic Blast mana cost decreased from 100 to 75
  • Ability / item #249Recipe changed. Now requires Shadow Blade (3000), Demon Edge (2200) and a 250g recipe. Total cost unchanged
  • Ability / item #249Damage bonus increased from +52 to +60
  • Ability / item #249No longer provides critical hits neither passively nor from Shadow Walk
  • Ability / item #249Shadow Walk bonus damage increased from 175 to 300
  • Ability / item #249Shadow Walk Break duration increased from 4s to 5s
  • Ability / item #229Recipe changed. Now requires Pavise (1400), Crown (450), Wind Lace (250) and a 600g recipe. Total cost increased from 2425 to 2700
  • Ability / item #229No longer provides +1.75 Mana Regen
  • Ability / item #229Now also provides +200 Health and +300 Mana
  • Ability / item #229Shine now additionally grants a 400 HP barrier. Can be applied on self but does not grant bonus armor in that case
  • Ability / item #229Shine can no longer be cast on enemies
  • Ability / item #190Recipe changed. Now requires Helm of Iron Will (975), Crown (450) and a 300g recipe. Total cost increased from 1525 to 1725
  • Ability / item #190Now also provides +5 Health Regen and +6 Armor
  • Ability / item #190Magic Weakness Spell Damage Amplification decreased from +18% to +10%
  • Ability / item #190Magic Weakness is now untargetable, applying a debuff to all enemies within 900 radius from caster
  • Ability / item #534Recipe changed. Now requires Oblivion Staff (1625), Chainmail (550) and a 600g recipe. Total cost increased from 2600 to 2775
  • Ability / item #534Attack Speed bonus increased from +35 to +40
  • Ability / item #534Now provides +1.5 Mana Regen

Neutral items

  • Ability / item #1157New Item
  • Ability / item #1157New Tier 1 Neutral item
  • Ability / item #1157Provides +5 Health Regen
  • Ability / item #1157Passive: Bubbled Up. Grants a 100 HP barrier. The barrier fully restores after not receiving any damage for 5 seconds
  • Ability / item #305Returning Reworked Item
  • Ability / item #305Reworked Tier 1 Neutral item
  • Ability / item #305Provides +50 Health and +50 Mana
  • Ability / item #305Active: Consume. Consumes all charges of Jelly and grants a target allied unit a buff that provides +2 Health Regen and +1 Mana Regen per charge for 10s. If the target takes damage from Roshan or an enemy hero, the effect is lost. Max Charges: 10. Charge Restore Time: 8s. Cooldown: 12s
  • Ability / item #840Item cycled out
  • Ability / item #1167New Item
  • Ability / item #1167New Tier 2 Neutral item
  • Ability / item #1167Provides +10% Movement Speed
  • Ability / item #1167Passive: Unclouded. Provides wearer with +6 Health Regen during the day and +3 Mana Regen during the night. If the wearer is not within 200 radius of a tree, these bonuses are doubled
  • Ability / item #1167Active: Lightbreak. Produces a flash of light that destroys trees in a 325 radius around the wearer. Cooldown: 30s.
  • Ability / item #1158New Item
  • Ability / item #1158New Tier 2 Neutral item
  • Ability / item #1158Provides +150 Mana
  • Ability / item #1158Passive: Tunnel Vision. Grants +10% spell damage but decreases the wearer's daytime vision by 15%
  • Ability / item #212Item cycled out
  • Ability / item #1803New Item
  • Ability / item #1803New Tier 3 Neutral item
  • Ability / item #1803Provides +5 Health Regen and +2.5 Mana Regen
  • Ability / item #1803Toggle: Flip. Converts 20% of your Max Health to Max Mana, or convert 20% of your Max Mana to Max Health. Cooldown: 5s
  • Ability / item #1159New Item
  • Ability / item #1159New Tier 3 Neutral item
  • Ability / item #1159Provides +35 Damage
  • Ability / item #1159Passive: Glass Cannon. The wearer takes 8% more damage from all sources
  • Ability / item #1159Passive: Glassify. Wearer's attacks apply a debuff on enemy targets that increases all damage taken by them by 12%. Debuff duration: 5s. Only one enemy can have this debuff at the same time
  • Ability / item #298Returning Reworked Item
  • Ability / item #298Returning Tier 3 Neutral item
  • Ability / item #298Armor bonus decreased from 12 to 6
  • Ability / item #298No longer decreases Attack Speed by 35
  • Ability / item #298Active: Toughen Up. Increases armor by an additional 12 at the cost of -30 movement speed. Duration: 8s. Cooldown: 12s
  • Ability / item #289Item cycled out
  • Ability / item #381Item cycled out
  • Ability / item #1156New Item
  • Ability / item #1156New Tier 4 Neutral item
  • Ability / item #1156Provides +50 Damage
  • Ability / item #1156Passive: Ancient Power. Grants additional +50 damage if the wearer is within 2000 range from an Ancient
  • Ability / item #1160New Item
  • Ability / item #1160New Tier 4 Neutral item
  • Ability / item #1160Provides +25% Evasion and +30 Movement Speed
  • Ability / item #1160Passive: Free Bird. When below 30% health, wearer gains flying movement (not flying vision)
  • Ability / item #1168New Item
  • Ability / item #1168New Tier 4 Neutral item
  • Ability / item #1168Provides +12 Armor
  • Ability / item #1168Passive: Reverberate. After taking 180 damage from any source, the wearer fires a projectile at up to 2 random nearby enemies, within a 600 radius, prioritizing heroes, that deal 125 physical damage and slow the targets' movement and attack speed by 100% for 0.2s
  • Ability / item #638Item cycled out
  • Ability / item #311Item cycled out
  • Ability / item #1161New Item
  • Ability / item #1161New Tier 5 Neutral item
  • Ability / item #1161Provides +95% Magic Resistance
  • Ability / item #1161Passive: Unwavering. Wearer's Max Health is set to 1500 and can't be altered by other effects or attributes
  • Ability / item #365Returning Item
  • Ability / item #365Now is a Tier 5 Neutral item
  • Ability / item #365Rejuvenate Heal increased from 300 to 1000
  • Ability / item #374Item cycled out
  • Ability / item #371Item cycled out

Hero changes

Anti-Mage

  • TalentsLevel 15 Talent Max Mana Mana Burn increased from +0.6% to +1%
  • TalentsLevel 20 Talent Mana Void Damage Multiplier increased from +0.15 to +0.2

Axe

  • Base Armor increased by 1
  • TalentsLevel 10 Talent +10 Berserker's Call Armor replaced with +4s Culling Blade Speed Bonus Duration
  • Berserker's CallBonus Armor decreased from 25 to 16/19/22/25
  • Culling BladeTemporary boost on kill no longer provides +20/30/40 Attack Speed
  • Culling BladeTemporary boost on kill now provides +20/25/30 Armor

Bane

  • Brain SapHeal/Damage increased from 75/150/225/300 to 90/160/230/300
  • Brain SapMana Cost rescaled from 100/120/140/160 to 120/130/140/150
  • Brain SapAghanim's Shard now also decreases cooldown by 3s
  • NightmareCast Range increased from 425/500/575/650 to 500/550/600/650

Bloodseeker

  • TalentsLevel 10 Talent Bloodrage Spell Amplification increased from +8% to +10%
  • TalentsLevel 15 Talent Blood Rite Damage increased from +85 to +120
  • BloodrageMax Health Damage per second decreased from 1.8% to 1.5%
  • BloodrageAghanim's Shard Damage/Lifesteal rescaled from 1.8% of target's Max HP to flat 30 pure damage/heal
  • Blood RiteDamage type changed from Pure to Magical
  • Blood RiteDamage increased from 90/140/190/240 to 110/180/250/320

Crystal Maiden

  • TalentsLevel 15 Talent Crystal Nova Cooldown Reduction increased from 3s to 4s
  • TalentsLevel 25 Talent Crystal Nova Damage increased from +240 to +300
  • Arcane AuraSelf Mana Regen Multiplier increased from 6x to 7x
  • Crystal CloneClone can now be destroyed by Crystal Maiden's own AoE spells (Crystal Nova and Freezing Field)
  • Crystal CloneRadius increased from 400 to 450

Drow Ranger

  • TalentsLevel 15 Talent Gust Reveals Invisible Units replaced with +20% Lifesteal
  • GustNow reveals invisible units
  • GlacierNow does not interrupt Multishot on cast

Earthshaker

  • Echo SlamEcho Damage increased from 85/105/125 to 90/110/130
  • Echo SlamMana Cost rescaled from 145/205/265 to 150/200/250

Juggernaut

  • TalentsLevel 10 Talent +100 Blade Fury Radius replaced with +150 Healing Ward Radius
  • TalentsLevel 10 Talent +5 All Stats replaced with +10% Blade Dance Crit Damage
  • TalentsLevel 15 Talent +100 Blade Fury DPS replaced with +30 Movement Speed During Blade Fury
  • Blade FuryDamage tick rate rescaled from permanent 0.2s to Juggernaut's attack rate at current Attack Speed multiplied by 2
  • Blade FuryDamage rescaled from 90/115/140/165 per second to 35/40/45/50 damage per tick
  • Blade FuryAghanim's Shard reworked. Now increases Blade Fury Radius by 100 and slows enemies movement speed by 35%

Mirana

  • Intelligence gain increased from 1.2 to 1.4
  • TalentsLevel 20 Talent +45 Damage replaced with +20% Critical Strike (200% Damage)
  • StarstormRadius increased from 650 to 675
  • LeapAghanim's Shard now guarantees a secondary Starstorm strike on all enemies affected by the slow, if Starstorm is cast

Shadow Fiend

  • Base Damage decreased by 5
  • Base Agility increased from 20 to 25

Phantom Lancer

  • Intelligence gain decreased from 2.0 to 1.8
  • TalentsLevel 10 Talent +8 Strength replaced with +10 Phantom Rush Agility
  • TalentsLevel 15 Talent Spirit Lance Cooldown Reduction decreased from 1.5s to 1s
  • Spirit LanceAghanim's Scepter no longer increases movement slow

Puck

  • TalentsLevel 10 Talent Waning Rift Silence Duration increased from +0.75s to +1s
  • TalentsLevel 20 Talent Initial/Break Dream Coil Damage increased from +150 to +175
  • Illusory OrbCooldown decreased from 12/11/10/9s to 11/10/9/8s

Pudge

  • TalentsLevel 10 Talent Armor increased from +4 to +5
  • TalentsLevel 15 Talent Meat Hook Damage increased from +120 to +140

Razor

  • TalentsLevel 10 Talent +14 Agility replaced with +10% Spell Lifesteal
  • TalentsLevel 15 Talent +14 Strength replaced with Static Link Steal 1 Armor per Second
  • Static LinkDamage Drain Rate decreased from 7/12/17/22 to 5/10/15/20
  • Static LinkLink Duration increased from 5/6/7/8s to 10s
  • Storm SurgeDamage rescaled from 45/80/115/150 to 40/80/120/160
  • Storm SurgeMovement Slow increased from 20/25/30/35% to 25/30/35/40%

Sand King

  • Base Intelligence decreased from 19 to 17
  • TalentsLevel 10 Talent Sand Storm Damage Per Second decreased from +20 to +15
  • BurrowstrikeDamage rescaled from 80/130/200/260 to 80/140/200/260
  • Caustic FinaleBase Damage decreased from 70/90/110/130 to 50/70/90/110

Storm Spirit

  • TalentsLevel 10 Talent +20 Attack Speed replaced with +150 Attack Range when Overloaded
  • Static RemnantRemnant Activation Time decreased from 1.0s to 0.75s

Sven

  • Intelligence gain increased from 1.3 to 1.5
  • TalentsLevel 10 Talent Warcry Duration increased from +3s to +4s
  • TalentsLevel 20 Talent +8% Warcry Movement Speed replaced with +20% God's Strength Slow Resistance
  • Storm HammerAghanim's Scepter now increases damage by 180 if Sven travels with the Storm Hammer
  • WarcryAghanim's Shard passive aura now also provides a +3% movement speed

Tiny

  • Tree GrabBonus Base Damage increased from 20 to 20/25/30/35
  • Tree GrabCooldown decreased from 22/19/16/13s to 16/15/14/13s
  • Tree GrabAghanim's Shard now increases damage of thrown trees by 100
  • GrowToss Bonus Damage increased from 100/200/300 to 100/250/400

Vengeful Spirit

  • TalentsLevel 15 Talent Wave of Terror Armor Reduction increased from 4 to 5
  • TalentsLevel 20 Talent -15s Nether Swap Cooldown replaced with Wave of Terror Steals 20% of Reduced Damage and Armor
  • TalentsLevel 25 Talent +40% Nether Swap Damage Reduction replaced with -18s Nether Swap Cooldown
  • Nether SwapDamage increased from 50 to 150/300/450
  • Nether SwapNo longer reduces damage taken
  • Nether SwapNow gives Vengeful Spirit and allied targets now gain a damage barrier for 10s. Barrier health is equal to the spell's Damage value

Windranger

  • TalentsLevel 10 Talent +225 Windrun Radius replaced with +20% Powershot Slow
  • PowershotNow slows the target for up to 15/20/25/30%, decreasing based on time charged and enemies already hit, similarly to damage dealt. Slow Duration: 4s
  • PowershotMana Cost rescaled from 90/100/110/120 to 100
  • WindrunNo longer slows enemies. Corresponding Aghanim's Scepter effect was also removed
  • WindrunAghanim's Scepter Damage Reduction increased from 35% to 45%
  • Gale ForceDuration increased from 3s to 3.5s

Zeus

  • Lightning BoltNow deals 2x damage to creeps

Kunkka

  • TalentsLevel 20 Talent +65 Torrent AoE replaced with -4s Torrent Cooldown
  • Ability / item #319Mana Cost increased from 250 to 275
  • Ability / item #319Minimum spawn distance decreased from 300 to 115

Lina

  • TalentsLevel 20 Talent +11% Spell Amplification replaced with +5 Laguna Blade Supercharge Stacks
  • TalentsLevel 25 Talent Laguna Blade damage is Pure replaced with +150% Crit On Targets Affected By Dragon Slave (only affects Lina's attacks)

Lion

  • Base Health Regen increased from 0.25 to 0.5
  • TalentsLevel 25 Talent Mana Drain Deals Damage replaced with +100% Mana Drain Damage
  • Mana DrainNow damages enemies for 100% of the mana drained

Shadow Shaman

  • Base Armor increased by 1
  • TalentsLevel 10 Talent -2s Hex Cooldown replaced with +10% Hex Damage Amplification
  • ShacklesAghanim's Shard Serpent Wards Duration decreased from 7s to 6s

Slardar

  • TalentsLevel 20 Talent Slithereen Crush Damage decreased from +150 to +125
  • TalentsLevel 25 Talent Slithereen Crush Cooldown Reduction decreased from 4s to 3s
  • Slithereen CrushRadius decreased from 350 to 325

Tidehunter

  • TalentsLevel 15 Talent Anchor Smash Damage Reduction increased from +25% to +30%
  • GushMana Cost decreased from 100/105/110/115 to 100
  • Dead in the WaterAttacks to Destroy decreased from 5 to 4

Witch Doctor

  • TalentsLevel 25 Talent +1.5% Max Health Voodoo Restoration Heal/Damage replaced with +2% Max Health Voodoo Restoration Heal
  • Voodoo RestorationNo longer deals damage
  • Voodoo RestorationHeal increased from 10/22/34/46 to 20/30/40/50

Lich

  • TalentsLevel 10 Talent Frost Blast Radius and Damage decreased from +150 to +125
  • Sinister GazeMana Drain per second increased from 10% to 12%
  • Ice SpireMovement Slow decreased from 30% to 25%

Riki

  • Tricks of the TradeMana Cost rescaled from 55 to 45/55/65/75

Enigma

  • Demonic SummoningEidolons' health is increased by 4% of Enigma's current health
  • Demonic SummoningEidolons now preserve their commanded attack target when they split
  • Midnight PulseNow also deals 5/10/15/20 base damage
  • Midnight PulseCurrent Health as Damage decreased from 5/7/9/11% to 4/6/8/10%
  • Midnight PulseRadius decreased from 650 to 600

Tinker

  • Heat-Seeking Missile Range decreased from 2000 to 1500
  • LaserCast Range decreased from 600 to 450
  • RearmNow grants +15/20/25% Magic Resistance for 4s
  • Warp FlareNow also applies a root

Necrophos

  • TalentsLevel 20 Talent Heartstopper Regen Reduction decreased from +30% to +25%
  • Death PulseMana Cost increased from 100/120/140/160 to 115/130/145/160
  • Heartstopper AuraAghanim's Scepter Health Regen to Decay decreased from 55% to 50%

Warlock

  • Base Strength decreased from 24 to 22
  • Fatal BondsMana Cost increased from 110/120/130/140 to 120/130/140/150

Beastmaster

  • Base Damage increased by 2
  • Agility gain increased from 1.4 to 1.6
  • TalentsLevel 20 Talent +35 Boar Attack Damage replaced with +30 Boar and Hawk Damage

Queen of Pain

  • TalentsLevel 10 Talent +8 Strength replaced with +10 Shadow Strike Heal Per Tick
  • TalentsLevel 10 Talent Damage increased from +15 to +20
  • TalentsLevel 20 Talent Sonic Wave Cooldown Reduction increased from 40s to 45s
  • TalentsLevel 25 Talent Sonic Wave Damage increased from +200 to +250
  • Shadow StrikeAghanim's Scepter Radius decreased from 400 to 375
  • Scream Of PainMana Cost rescaled from 100/110/120/130 to 120

Venomancer

  • TalentsLevel 15 Talent Poison Sting Slow decreased from +8% to +6%
  • Plague WardWard Damage rescaled from 13/22/31/40 to 14/22/30/38
  • Noxious PlagueInitial Damage increased from 150/250/350 to 200/300/400
  • Noxious PlagueCooldown decreased from 120/100/80s to 100/90/80s

Faceless Void

  • Strength gain increased from 2.4 to 2.6
  • TalentsLevel 10 Talent Time Dilation DPS per cooldown increased from +6 to +7
  • TalentsLevel 15 Talent Time Dilation Slow per Cooldown increased from +10% to +12%

Wraith King

  • TalentsLevel 15 Talent Skeletons Attack Damage decreased from +26 to +23
  • TalentsLevel 20 Talent Minimum Skeletons Spawned decreased from +6 to +5
  • TalentsLevel 20 Talent Cleave increased from +25% to +35%
  • ReincarnationCooldown increased from 180/140/100s to 180/150/120s
  • ReincarnationAghanim's Shard Additional Skeletons decreased from +3 to +2
  • ReincarnationAghanim's Scepter Cooldown Reduction decreased from 30s to 15s

Death Prophet

  • TalentsLevel 20 Talent Crypt Swarm applies 50% slow for 1s replaced with +15% Silence Move Speed Slow
  • SilenceNow also slows enemy movement speed by 10/15/20/25%

Phantom Assassin

  • Intelligence gain increased from 1.4 to 1.7
  • Base Movement Speed increased from 305 to 310
  • Phantom StrikeNo longer provides lifesteal
  • Phantom StrikeDuration increased from 2s to 2.5s
  • Fan of KnivesDamage type changed from Pure to Physical
  • Fan of KnivesMax Health Damage increased from 16% to 25%

Pugna

  • Base Agility decreased from 24 to 21
  • TalentsLevel 10 Talent +20 Movement Speed replaced with +10% Decrepify Movement Speed To Allies
  • Nether WardCooldown increased from 35s to 40s

Templar Assassin

  • Psionic ProjectionNow deals 200 damage instantly upon arrival and activates the trap as if is was fully charged

Viper

  • NethertoxinNo longer applies Break
  • NethertoxinNow slows attack speed by 30/40/50/60
  • Viper StrikeNow also applies Break
  • Viper StrikeMovement Slow increased from 40/60/80% to 60/70/80%
  • Viper StrikeCast Point improved from 0.3s to 0.2s

Dragon Knight

  • Breathe FireNow applies the corresponding Corrosive Breath and Frost Breath debuffs from his current level of Elder Dragon Form even in human form

Dazzle

  • Bad Juju No longer affects item cooldowns
  • Bad Juju Health Cost Increase per cast decreased from 50% to 40%
  • Poison TouchNow allows affected heroes to be denied if they fall below 25% health

Clockwerk

  • Strength gain increased from 2.8 to 3.1
  • OverclockingNo longer self stuns after duration. Instead it slows Clockwerk's movement and attack speed by 100%

Leshrac

  • Diabolic EdictDamage increased from 7/14/21/28 to 9/16/23/30
  • Lightning StormNow also slows attack speed by 50

Nature's Prophet

  • Agility gain decreased from 3.4 to 3.2
  • Base Mana Regen decreased from 0.75 to 0

Lifestealer

  • RageMovement Speed bonus decreased from 15/16/17/18% to 9/12/15/18%

Dark Seer

  • Ion ShellMana Cost decreased from 110/120/130/140 to 100/110/120/130
  • Wall of ReplicaThe wall now deals 25/40/55 damage to the enemy when an illusion of them is created

Clinkz

  • Agility gain increased from 2.5 to 2.7
  • TalentsLevel 20 Talent Death Pact Bonus Health increased from +300 to +350
  • TalentsLevel 25 Talent Strafe Cooldown Reduction increased from 8s to 9s
  • Burning BarrageMana Cost decreased from 45 to 40
  • Burning BarrageCooldown decreased from 22s to 17s

Omniknight

  • TalentsLevel 15 Talent -30s Guardian Angel Cooldown replaced with -15s Guardian Angel Charge Restore Time
  • Guardian AngelAbility reworked
  • Guardian AngelNow a single target ability with a 900 Cast Range
  • Guardian AngelMana Cost decreased from 150/200/250 to 100/150/200
  • Guardian Angel160/140/120s Cooldown replaced with 2 Charges. Charge Restore Time: 80/70/60s
  • Guardian AngelAghanim's Scepter reworked. Now grants an additional charge, increased cast range to global and always casts Guardian Angel on Omniknight as well as the target

Enchantress

  • TalentsLevel 10 Talent +8% Magic Resistance replaced with +10 Enchanted Creep Armor
  • EnchantNow deals 20/30/40/50 damage per second when used on enemy heroes
  • EnchantNo longer provides 0/3/6/9 armor to enchanted creeps

Night Stalker

  • Base Mana Regen increased from 0 to 0.25
  • TalentsLevel 15 Talent Dark Ascension Damage decreased from +35 to +30
  • VoidMana Cost decreased from 90/100/110/110 to 90/95/100/105
  • Hunter in the NightAghanim's Shard Max Health Restore decreased from 35% to 30%

Bounty Hunter

  • TalentsLevel 15 Talent Half Track Bonus Speed to Allies replaced with to +45 Track Gold
  • TalentsLevel 25 Talent +250 Track Gold replaced with No Cooldown on Jinada

Weaver

  • TalentsLevel 10 Talent Strength decreased from +9 to +8
  • TalentsLevel 25 Talent +1 Geminate Attack no longer applies to attacks made via Shukuchi with Aghanim's Shard

Jakiro

  • TalentsLevel 10 Talent Attack Range decreased from +250 to +200
  • Dual BreathStart Radius decreased from 225 to 150. End Radius is unchanged
  • Dual BreathMovement Slow decreased from 28/32/36/40% to 25/30/35/40%
  • Dual BreathAttack Slow decreased from 28/32/36/40 to 25/30/35/40

Batrider

  • FlamebreakMovement Slow increased from 10/15/20/25% to 15/20/25/30%
  • FlamebreakProjectile Speed increased from 1200 to 1400
  • FireflyCooldown decreased from 52/46/40/34s to 45/40/35/30s
  • Flaming LassoAdded AoE indicator for secondary grab targets with Aghanim's Scepter

Chen

  • PenitenceAttack Range bonus is now applied to all ranged units under Chen's control
  • Holy PersuasionCan no longer be used to teleport controlled units to Chen
  • Divine FavorAbility reworked
  • Divine FavorPassively provides an aura that increases Health Regen by 1/2/3/4 to all allied units within 1200 range. Can be cast on any ally within aura to provide them with 12/16/20/24 armor and increase any healing they receive by 20%. Effect duration: 6s. Self-casting also teleports any units under Chen's control to him after a 6 second delay. If a controlled unit takes damage from an enemy hero, its teleportation is canceled. Cooldown: 20/18/16/14s
  • Hand of GodInitial Heal reduced from 200/300/400 to 150/250/350

Spectre

  • Base Health Regen decreased from 2.0 to 1.0
  • TalentsLevel 10 Talent +5 All Attributes replaced with -100 Desolate Ally Radius
  • DispersionMinimum Radius decreased from 400 to 300
  • RealityNow only triggers one cast of Spectral Dagger per illusion
  • HauntCooldown decreased from 180s to 160s

Ancient Apparition

  • TalentsLevel 20 Talent +4s Ice Vortex Duration replaced with +5s Ice Blast Frostbitten Duration

Doom

  • Base Movement Speed increased from 285 to 290
  • TalentsLevel 20 Talent Infernal Blade Max HP as Damage increased from +1.8% to +2%
  • DevourNeutral abilities now level up automatically at the time when neutral abilities would scale
  • Infernal BladeCooldown decreased from 16/12/8/4s to 13/10/7/4s
  • DoomNo longer makes a hero deniable

Ursa

  • Base Health Regen increased from 0.5 to 1.0
  • OverpowerSlow Resistance increased from 10/15/20/25% to 15/20/25/30%
  • Fury SwipesDamage per attack increased from 10/19/28/37 to 13/21/29/37

Spirit Breaker

  • TalentsLevel 20 Talent +25% Greater Bash Damage replaced with +17% Greater Bash Chance
  • TalentsLevel 20 Talent 200 Charge of Darkness Bonus Speed replaced with Bulldoze Grants 400 All Damage Barrier
  • TalentsLevel 25 Talent +20% Greater Bash Chance replaced with +25% Greater Bash Damage
  • TalentsLevel 25 Talent Bulldoze 500 All Damage Barrier replaced with +200 Charge of Darkness Bonus Speed
  • BulldozeMovement Speed bonus decreased from 10/15/20/25% to 8/12/16/20%

Gyrocopter

  • TalentsLevel 25 Talent 3x Call Down replaced with -30s Call Down Cooldown and Global Range
  • Call DownAbility reworked
  • Call DownNow always shoots 3 missile strikes in the vector targeted direction, but with a single missile per strike
  • Call DownEach missile deals 250/400/550 damage and slows enemy movement by 50% for 4s
  • Call DownDelay between strikes increased from 0.75s to 1s
  • Call DownStrike Radius decreased from 600 to 400
  • Call DownMana Cost increased from 125 to 150/200/250

Alchemist

  • Acid SprayMana Cost decreased from 120 to 110
  • Corrosive WeaponryDebuff Duration increased from 3.5s to 4s

Invoker

  • Base Damage decreased by 1
  • Strength gain increased from 2.4 to 2.6

Silencer

  • Glaives of WisdomNow deals Magic Damage that doesn't pierce Debuff Immunity. This makes its damage affect Debuff Immune enemies, but it will be reduced by their Magic Resistance
  • Glaives of WisdomIntelligence to Damage increased from 15/35/55/75% to 20/40/60/80%

Outworld Destroyer

  • TalentsLevel 20 Talent +20 Strength replaced with +20% Spell Lifesteal
  • Sanity's EclipseRadius increased from 400/500/600 to 450/525/600

Brewmaster

  • TalentsLevel 20 Talent Attack Speed increased from +80 to +90
  • Primal SplitEarth Brewling's Demolish Bonus Building Damage decreased from 90/180/270 to 90/170/250

Shadow Demon

  • DisruptionIllusion Damage decreased from 30/45/60/75% to 20/30/40/50%
  • DisruptionIllusions now also have 40/50/60/70 bonus base damage (decreased by outgoing damage reduction)
  • Shadow PoisonProjectile Speed increased from 1000 to 1200

Lone Druid

  • Strength gain decreased from 2.0 to 1.8
  • TalentsLevel 15 Talent Spirit Bear Armor decreased from +8 to +7
  • TalentsLevel 15 Talent Savage Roar Cooldown Reduction decreased from 8s to 7s
  • Summon Spirit BearBear Armor decreased from 3/4/5/6 to 0/2/4/6
  • Summon Spirit BearFetch Duration increased from 2.25s to 2.5s
  • Summon Spirit BearFetch no longer slows the bear
  • Savage RoarRadius decreased from 375 to 350

Chaos Knight

  • Chaos StrikeCritical Lifesteal decreased from 30/40/50/60% to 24/36/48/60%

Meepo

  • TalentsLevel 10 Talent Poof Damage increased from +30 to +50
  • PoofDamage type changed from Pure to Magical
  • PoofDamage increased from 40/60/80/100 to 60/90/120/150

Treant Protector

  • TalentsLevel 10 Talent Nature's Grasp Cooldown Reduction decreased from 5s to 4s
  • Nature's GuiseAghanim's Shard Movement Speed bonus decreased from +15% to +8%
  • Living ArmorHeal per second decreased from 3/4/5/6 to 2/3/4/5
  • Living ArmorMana Cost increased from 50 to 55

Ogre Magi

  • TalentsLevel 10 Talent Ignite DPS decreased from +16 to +15
  • TalentsLevel 15 Talent +250 Health replaced with +2/0.01 Dumb Luck Max Mana/Mana Regen Per Strength

Undying

  • Soul RipNow takes Undying into account when counting nearby units
  • Soul RipMana Cost decreased from 110 to 100
  • TombstoneAghanim's Shard Stun Duration on Tombstone's destruction decreased from 3s to 2s
  • Flesh GolemSlow Duration decreased from 6s to 4s

Rubick

  • Intelligence gain increased from 3.1 to 3.7
  • TalentsLevel 20 Talent +240 Telekinesis Land Distance replaced with -4s Telekinesis Cooldown
  • TalentsLevel 25 Talent -12s Telekinesis Cooldown replaced with +400 Telekinesis Land Distance
  • TelekinesisCooldown decreased from 28/26/24/22s to 24/21/18/15s
  • TelekinesisAghanim's Shard Throw Distance decreased from +50% to +35%
  • Spell StealProjectile Speed increased from 1200 to 1500

Disruptor

  • TalentsLevel 15 Talent Glimpse Max Damage increased from +250 to +275
  • TalentsLevel 20 Talent Thunder Strike Slow Duration increased from +0.4s to +0.5s
  • Thunder StrikeAghanim's Shard dormant duration increased from 5s to 7s
  • Static StormRadius increased from 500 to 550

Nyx Assassin

  • TalentsLevel 10 Talent +6% Spell Amplification replaced with +75 Vendetta Damage
  • BurrowNo longer requires Nyx Assassin to face a direction when casting spells

Naga Siren

  • Strength gain decreased from 2.6 to 2.4
  • TalentsLevel 10 Talent Rip Tide Damage decreased from +30 to +25

Keeper of the Light

  • TalentsLevel 10 Talent Blinding Light Miss increased from +30% to +40%
  • TalentsLevel 20 Talent Chakra Magic Dispels replaced with +1.5s Solar Bind Stun when target is fully slowed
  • TalentsLevel 25 Talent Illuminate Damage increased from +180 to +200
  • TalentsLevel 25 Talent +1.2s Blinding Light Stun replaced with Chakra Magic Strong Dispels
  • Will-O-WispIgnis Fatuus now also deals 75 damage per flicker
  • RecallNow also casts Chakra Magic on both Keeper of the Light and ally upon teleporting

Io

  • TetherNow deals 10/20/30/40 damage per second to enemies caught in the tether. Tick rate: 0.5s

Visage

  • TalentsLevel 15 Talent Soul Assumption Targets increased from 2 to 3
  • Soul AssumptionDamage is now calculated before reductions

Slark

  • Strength gain increased from 1.9 to 2.1
  • Intelligence gain increased from 1.7 to 1.9
  • TalentsLevel 15 Talent Shadow Dance Regen increased from +40 to +50

Medusa

  • Agility gain increased from 3.4 to 3.6
  • TalentsLevel 10 Talent Stone Gaze Bonus Physical Damage increased from +5% to +8%
  • TalentsLevel 20 Talent Mystic Snake Bounces increased from +2 to +3
  • Split ShotOutgoing Damage increased from 35/50/65/80% to 40/55/70/85%

Troll Warlord

  • FervorAghanim's Shard Chance of Extra Attack per stack increased from 3% to 4%
  • Battle TranceNow allows Troll Warlord to receive movement orders if there are no valid targets within range

Centaur Warrunner

  • TalentsLevel 15 Talent Double Edge Strength Damage decreased from +40% to +35%
  • Hoof StompStomp Damage decreased from 120/180/240/300 to 90/160/230/300

Magnus

  • TalentsLevel 15 Talent All Stats per hero hit with Reverse Polarity increased from +8 to +10
  • SkewerNow additionally deals 6/9/12/15% of distance traveled as damage
  • SkewerDamage decreased from 90/180/270/360 to 70/140/210/280

Timbersaw

  • Base Strength increased from 25 to 27
  • Strength gain increased from 3.2 to 3.5
  • TalentsLevel 10 Talent +200 Health replaced with +0.2 Reactive Armor Regeneration Per Stack
  • TalentsLevel 15 Talent +6 Reactive Armor Stacks and Duration replaced with +6 Max / +1 Hero Attack Reactive Armor Stacks
  • Reactive ArmorMax Stacks increased from 10/20/30/40 to 15/24/33/42
  • Reactive ArmorStacks per Hero Attack increased from 2 to 3

Bristleback

  • TalentsLevel 10 Talent +20 Damage replaced with +25 Attack Speed
  • Viscous Nasal GooAghanim's Shard Stack Limit decreased from 7 to 6
  • BristlebackAghanim's Scepter Cooldown increased from 20s to 24s

Tusk

  • Walrus PUNCH!Now also deals 50 bonus damage which is affected by crit multiplier
  • Walrus PUNCH!Critical Damage decreased from 250/325/400% to 200/275/350%

Abaddon

  • Base Armor increased by 1
  • TalentsLevel 10 Talent +7 Strength replaced with Aphotic Shield provides +15 HP Regen
  • TalentsLevel 15 Talent +55 Damage replaced with +80 Curse of Avernus DPS
  • Curse of AvernusNow deals 30/40/50/60 damage per second to the target when it procs for the duration of the curse. Damage interval: 0.5s. Damage to buildings is reduced by 70%

Elder Titan

  • Earth SplitterMax HP as Damage increased from 30/40/50% to 34/42/50%

Legion Commander

  • TalentsLevel 10 Talent +8 Duel Bonus Damage replaced with +8% Press The Attack Movement Speed
  • Overwhelming OddsAghanim's Shard no longer provides bonus armor or duration
  • Overwhelming OddsAghanim's Shard now increases Overwhelming Odds AoE by 250 when cast during a Duel
  • DuelAghanim's Shard now provides +8 damage per duel won. Applies retroactively

Techies

  • Blast Off!Current HP Self Damage decreased from 35/30/25/20% to 20%

Ember Spirit

  • Searing ChainsUnit Count increased from 2 to 3
  • Sleight of FistBonus Hero Damage increased from 45/80/115/150 to 45/85/125/165
  • Flame GuardRadius increased from 450 to 500

Underlord

  • Pit of MaliceNow deals 20/30/40/50 damage upon rooting a unit
  • Pit of MaliceCast Point improved from 0.35s to 0.25s
  • Fiend's GateCast Point improved from 0.45s to 0.2s

Terrorblade

  • TalentsLevel 10 Talent Reflection Cooldown Reduction increased from 3s to 4s
  • TalentsLevel 15 Talent +275 Health replaced with -20s Metamorphosis Cooldown
  • Demon ZealNow applies to Reflection illusions with 50% effectiveness
  • Terror WaveWave effect now follows Terrorblade and disappears if he is killed

Phoenix

  • TalentsLevel 10 Talent +6% Spell Amplification replaced with +20 Icarus Dive Damage Per Second
  • Fire SpiritsProjectile Speed increased from 900 to 1000
  • Sun RayAghanim's Shard Movement Speed Slow decreased from 12% to 10%

Oracle

  • TalentsLevel 15 Talent +80 Fortune's End Damage replaced with +60 Enemy Damage/Ally Heal Per Effect Dispelled by Fortune's End
  • Purifying FlamesCast Point improved from 0.15s to 0.10s
  • False PromiseCast Range decreased from 700/850/1000 to 700/800/900

Winter Wyvern

  • Base Mana Regen increased from 0.25 to 0.5
  • Winter's CurseCast Range increased from 700/750/800 to 800
  • Winter's CurseMana Cost decreased from 250 to 200/225/250
  • Winter's CurseNow provides vision over the affected unit and their surroundings

Arc Warden

  • TalentsLevel 15 Talent Magnetic Field Attack Speed/Bonus Damage decreased from +25 to +20
  • TalentsLevel 25 Talent Tempest Double Duration decreased from +12s to +10s

Monkey King

  • TalentsLevel 10 Talent +0.2s Mischief Invulnerability Duration replaced with +75 Primal Spring Max Damage
  • TalentsLevel 25 Talent Additional Wukong's Command Ring now also increases cast range by +350
  • Boundless StrikeMana Cost decreased from 100 to 85/90/95/100
  • Boundless StrikeAghanim's Shard Primal Spring effect power from 50% to 60% (of Max Channeling Duration)
  • Tree DanceDistance decreased from 1000 to 800
  • Tree DanceCooldown decreased from 1.45/1.3/1.15/1s to 1.4/1.2/1.0/0.8s
  • Wukong's CommandCooldown decreased from 110/95/80s to 100/90/80s
  • Wukong's CommandCast Range increased from 550 to 625

Dark Willow

  • TalentsLevel 10 Talent Cursed Crown Stun Duration increased from +0.4s to +0.5s
  • TalentsLevel 20 Talent Shadow Realm Duration decreased from +2s to +1.5s
  • Shadow RealmDuration Until Max Damage decreased from 3.5s to 3s

Pangolier

  • Base Health Regen increased from 0.25 to 0.75
  • TalentsLevel 15 Talent 3s Shield Crash CD in Ball replaced with +80 Shield Crash Barrier Per Hero
  • TalentsLevel 20 Talent +100 Shield Crash Barrier Per Hero replaced with +125 Shield Crash Radius
  • Shield CrashDamage type changed from Magical to Physical
  • Shield CrashCooldown in Ball form is now always decreased to 9/6/3s

Grimstroke

  • TalentsLevel 10 Talent Ink Swell Cooldown Reduction decreased from 5s to 4s
  • TalentsLevel 15 Talent Ink Swell Movement Speed bonus decreased from +14% to +12%
  • TalentsLevel 25 Talent Stroke of Fate Damage increased from +60% to +75%
  • Ink SwellAghanim's Shard Damage/Heal bonus decreased from 40% to 30%
  • SoulbindCooldown increased from 70/60/50s to 70/65/60s

Hoodwink

  • Acorn ShotBonus Damage increased from 50/80/110/140 to 55/90/125/160
  • BushwhackTotal Damage increased from 90/160/230/300 to 90/180/270/360

Void Spirit

  • Intelligence gain increased from 2.3 to 2.5
  • TalentsLevel 15 Talent Mana Regen increased from +1.5 to +1.75
  • Resonant PulseBarrier per hero hit increased from 30/50/70/90 to 40/60/80/100

Snapfire

  • Lil' ShredderDamage increased from 25/50/75/100 to 30/55/80/105
  • Mortimer KissesImpact Damage increased from 160/240/320 to 180/270/360

Mars

  • Spear of MarsBackswing decreased from 1.03s to 0.15s
  • Spear of MarsNo longer toggles off Bulwark if cast while Bulwark is active
  • God's RebukeCritical Damage increased from 150/190/230/270% to 150/200/250/300%
  • BulwarkActive now grants Mars phased movement
  • BulwarkActive projectile redirection now also protects allies that are up to 200 range in front of Mars
  • Arena Of BloodFormation Time decreased from 0.3s to 0.1s

Dawnbreaker

  • Celestial HammerFire Trail Duration increased from 2.5s to 2.5/3/3.5/4s

Marci

  • TalentsLevel 15 Talent Dispose Damage increased from +70 to +90
  • ReboundImpact Damage rescaled from 75/150/225/300 to 70/150/230/310
  • UnleashCooldown decreased from 100/80/60 to 90/75/60

Primal Beast

  • Rock ThrowMax Travel Time decreased from 1.7s to 1.5s
  • Rock ThrowFragment Flight Distance decreased from 600 to 525
  • Rock ThrowFragment Flight Time decreased from 0.6s to 0.5s
  • Rock ThrowFragment Impact Radius increased from 150 to 185

Muerta

  • GunslingerIs now toggleable and no longer prioritizes heroes
  • Pierce the VeilBonus Attack Damage decreased from 70/110/150 to 70/100/130

Latest listed patch

7.41f

Released Sep 15, 2026

Time since release · updates every 10 min

32d 1h

Next patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).