Browse the changes below, or follow a hero to see their changes across versions.
General notes
Neutral Creeps bounty decreased by 2 across the board
Neutral Creeps are no longer affected by Mines, Graveyard, Statue and Well buffs
Super Creeps and Mega Creeps attack damage increased by 5
Courier Health is replaced with attacks to kill. Courier dies after 1 melee hero attack, 2 ranged hero attacks or 6 creep/tower attacks.
Courier can no longer be healed and they can't regenerate health, except in the fountain
Fountain now deals 25% splash damage in a 250 radius around the target
Added Watchers in the Mines and Well areas
Teleport times to Outposts in the Radiant and Dire jungles decreased from 6s to 4s
Using Twin Gates now costs 75 mana
Units without mana can use Twin Gates for free
Tormentor can now no longer have less than 0 armor
Tormentor now has a new ability: "The Shining". Deals 30 damage per second on 0.2s intervals (6 damage per tick) distributing it evenly among all units within 1200 range
Added new Roshan ability Roar of Retribution. If attacked by the team that last killed him, Roshan will release a roar that is heard globally, damages all units in 900 AoE and applies a debuff on them that increases incoming damage by 25%. Triggers when Roshan's health drops below 80%. Damage: 50. Damage Bonus per Minute: 10. Debuff Duration: 8s. Cooldown: 20s
Added a new Roshan drop: Roshan's Banner. It creates a banner anywhere on the map that buffs allied lane creeps for 45s once they walk in a 750 radius, increasing their health by 75% and damage by 50%. Banner lasts for 5 minutes or it can be destroyed with 6 hero attacks (creep attacks count as 1/4th of a hero attack). Item is consumed on use. Placing the banner informs an enemy team about its location. Multiple banners do not stack. Bounty on kill: 200g
Starting from the second death, Roshan drops Cheese when killed on the Radiant side and Roshan's Banner when killed on the Dire side
Starting with the third death, Roshan now drops Refresher Shard on the Radiant side and Aghanim's Blessing on the Dire side
Double Damage Rune renamed to Amplify Damage Rune. Base damage bonus decreased from 100% to 80%. Now also provides +15% Spell Amplification.
Invisibility Rune now grants 25% damage reduction while invisible +5% for each full rune cycle
Haste Rune now lasts for 22s +3s for each rune cycle
Arcane Rune Cooldown Reduction decreased from 30% to 25%
Regeneration Rune is no longer disabled by taking damage, instead it lowers the regen rate to 1% HP/MP per second
Removed a tree on the area on top of Dire's Tier 2 Mid tower
Removed a tree on the area on top of Radiant's Tier 1 Mid tower
Removed a tree next to the Medium Neutral camp on top of Dire's Tier 1 Top tower
Removed a tree on the path below Radiant's Tier 2 Bottom tower
Added support for a new bonus: AoE Radius
Affects Areas of Effect, increasing width and radius of spells. Does not affect lengths and ranges that are already increased by Aether Lens. Also ignores auras and passive aura-like components of some active spells (i.e. Urn's soul gathering radius and Silencer's INT steal range)
Currently this effect is provided only by Bloodstone
Fixed longstanding and game-breaking bug where the chance for hero melee damage block was 49% instead of 50%
Fixed Lotus Pool lotuses not spawning at the exact minute mark
Items
Returning ItemNow is a basic Secret Shop item. Cost: 1800
Returning ItemProvides +12 Health Regen
New ItemNew basic Secret Shop item. Cost: 1800
New ItemProvides +6 Mana Regen
New ItemRequires Crystalys (2000), Phylactery (2400) and a 600g recipe. Total cost: 5000
New ItemProvides +50 Damage, +200 Health, +200 Mana and +8 All Attributes
New ItemPassive: Critical Strike. 30% chance to deal 160% critical damage on attacks
New ItemPassive: Empower Spell. The spell is similar to Phylactery's passive, but bonus damage is rescaled from flat 100 to 100 + 75% of your attack damage
New ItemRequires Witch Blade (2775) and Mystic Staff (2800). Total cost: 5575
New ItemProvides +45 Intelligence, +40 Attack Speed, +8 Armor and +300 Attack Projectile Speed
New ItemPassive: Magic Corruption. All your attacks apply a -20% Magic Resistance debuff on enemies for 4s
New ItemPassive: Witch Blade. The spell is similar to Witch Blade's passive, but Intelligence Multiplier is increased from 0.75x to 1x and Cooldown is decreased from 9s to 7s
Ability / item #7Cost decreased from 1100 to 900
Ability / item #7Pierce Damage decreased from 70 to 60
Ability / item #10Item removed from the game
Ability / item #56Item moved from the Secret Shop to the Miscellaneous category in the Main Shop
Ability / item #24Cost increased from 2050 to 2800
Ability / item #24All Attributes bonus increased from +10 to +15
Ability / item #57Item moved from the Secret Shop to the Miscellaneous category in the Main Shop
Item ReworkedRecipe changed. Now requires Boots of Speed (500), Ring of Basilius (425) and a 375g recipe. Total cost unchanged
Item ReworkedNo longer provides +250 Mana
Item ReworkedNow also provides +0.75 Mana Regen
Item ReworkedNow has Basilius Aura: +1 Mana Regen to all allied units within 1200 radius
Item ReworkedNo longer disassemblable at any time
Ability / item #121Now also provides +75 AoE radius increase
Item ReworkedRecipe changed. Now requires Orchid Malevolence (3475), Javelin (900), Hyperstone (2000) and a 450g recipe. Total cost increased from 6800 to 6825
Item ReworkedIntelligence bonus decreased from +32 to +15. Mana Regen bonus decreased from +5 to +3. Damage bonus decreased from +35 to +10
Item ReworkedHealth Regen bonus increased from +6.25 to +6.5. Attack Speed bonus increased from +60 to +100
Ability / item #139Now also provides +20% Base Attack Speed (Note: affects only the base Attack Speed and gained from Agility attribute. Does not affect Attack Speed bonuses from buffs and items)
Ability / item #149Recipe changed. Now requires Claymore (1350), Blades of Attack (450) and a 200g recipe. Total cost increased from 1900 to 2000
Ability / item #141Recipe cost decreased from 1000 to 900. Total cost unchanged
Ability / item #1097Recipe changed. Now requires Diffusal Blade (2500), Eaglesong (2800) and a 400g recipe. Total cost unchanged
Ability / item #1097No longer grants +45 Damage
Ability / item #1097Agility bonus increased from +20 to +40
Ability / item #1097Suppress duration increased from 4s to 5s
Ability / item #133Now also provides +25% Spell Amplification
Ability / item #252Recipe changed. Now requires Ogre Axe (1000), Broadsword (1000) and Void Stone (700). Total cost increased from 2500 to 2700
Ability / item #252Damage bonus increased from +15 to +20
Ability / item #252Strength bonus increased from +13 to +15
Ability / item #252Echo Strike Cooldown decreased from 6s to 5s
Ability / item #692Recipe changed. Now requires Cloak (800), Ogre Axe (1000), Vitality Booster (1000) and 800g recipe. Total cost increased from 3100 to 3600
Ability / item #692No longer provides +7 Health Regen
Ability / item #692Now also provides +300 Health
Ability / item #692Magic Resistance bonus decreased from +35% to +25%
Ability / item #692Shroud Percentage of Damage as mana restored rescaled from 30% after reductions to 20% before reductions
Ability / item #692Now has an additional passive: Eternal Endurance. For every 300 magical damage equipped hero receives, it gains a stack up to a maximum of 6. Each stack increases Eternal Shroud's base magic resistance by 4% and lasts for 8s. Stack duration is independent from each other.
Item ReworkedRecipe changed. Now requires Aether Lens (2275), Ghost Scepter (1500) and a 1600g recipe. Total cost increased from 4650 to 5375
Item ReworkedNo longer provides any of Kaya-based bonuses
Item ReworkedNow provides +8 All Attributes, +300 Mana, +3 Mana Regen and +250 Cast Range
Ability / item #160Recipe changed. Now requires Ultimate Orb (2800), Point Booster (1200) and a 1300g recipe.
Ability / item #160Attack Speed reduction rescaled from 30/60 to 10%/20%
Ability / item #1466Recipe cost decreased from 700 to 450. Total cost unchanged
Ability / item #1466Now also provides +30 Attack Speed (from the updated Maelstrom)
Ability / item #231No longer provides +250 Mana
Ability / item #231Now provides +1.5 Mana Regen
Ability / item #231Guardian Aura now also grants +1.5 Mana Regen to allies and +5 to allies below 25% Health
Ability / item #939Total cost increased from 4500 to 4700
Ability / item #939Damage bonus increased from +15 to +25
Ability / item #939Strength bonus increased from +20 to +25
Ability / item #939Intelligence bonus decreased from +16 to +10
Ability / item #939Echo Strike Cooldown decreased from 6s to 5s
Ability / item #114Recipe changed. Now requires Reaver (2800), Ring of Tarrasque (1800) and a 600g recipe. Total cost unchanged
Ability / item #114No longer grants +250 Health
Ability / item #635Recipe changed. Now requires Helm of the Dominator (2625), Ultimate Orb (2800) and a 775g recipe. Total cost decreased from 6400 to 6200
Ability / item #635All Attributes bonus increased from +7 to +21
Ability / item #172Damage bonus increased from +10 to +20
Ability / item #187Item removed from the game
Ability / item #223Recipe changed. Now requires Crown (450), Kaya (2050) and a 800g recipe. Total cost increased from 2400 to 3300
Ability / item #223No longer provides neither +6.5 Health Regen nor +2.5 Mana Regen
Ability / item #223Intelligence bonus increased from +8 to +24
Ability / item #223Agility and Strength bonuses decreased from +8 to +6
Ability / item #223Now also provides +10% Spell Amplification, +24% Lifesteal Spell Amplification and +75% Mana Regen Amplification
Ability / item #223Meteor Hammer Damage Over Time for both Units and Buildings decreased from 60 to 50
Ability / item #223Meteor Hammer Building Impact Damage decreased from 95 to 90
Ability / item #223Meteor Hammer Unit Impact Damage decreased from 150 to 130
Ability / item #158Recipe cost decreased from 800 to 550. Total cost unchanged
Ability / item #158Attack Speed bonus increased from +70 to +90
Ability / item #135Recipe cost increased from 600 to 800 (total cost unchanged)
Ability / item #67Recipe changed. Now requires Blitz Knuckles (1000), Sage's Mask (175) and Robe of the Magi (450). Total cost increased from 1500 to 1625
Ability / item #67Attack Speed bonus increased from +10 to +35
Ability / item #67No longer provides +15 Damage
Ability / item #235Recipe changed. Now requires Tiara of Selemene (1800) and Soul Booster (3000). Total cost increased from 4600 to 4800
Ability / item #235Mana Regen bonus increased from +5 to +6
Item ReworkedRecipe changed. Now requires Orb of Venom (275), Ring of Protection (175) and Gloves of Haste (450). Total cost decreased from 925 to 900
Item ReworkedProvides +3 Armor and +25 Attack Speed
Item ReworkedPassive: Corrosion. Attacks on enemies apply a debuff that deals 5 damage per second, slows enemies by 13/4% if the equipped hero is melee/ranged and decreases health they gain from healing, regeneration, lifesteal and spell lifesteal by 20%. Duration: 3s. Damage over time affects buildings
Ability / item #98Recipe changed. Now requires Oblivion Staff (1625), Cornucopia (1200) and a 650g recipe. Total cost unchanged
Ability / item #98Mana Regen bonus increased from +2.5 to +3.5
Ability / item #1128Recipe changed. Now requires Energy Booster (800), Ring of Protection (175), Fluffy Hat (250) and a 175g recipe. Total cost unchanged
Ability / item #1128No longer provides +2.5 Mana Regen
Ability / item #1128Now also provides +250 Mana
Ability / item #1107Recipe changed. Now requires a 200g recipe instead of a Sage's Mask (175). Total cost increased from 2375 to 2400
Ability / item #1107No longer provides +0.7 Mana Regen
Ability / item #90Recipe changed. Now requires Cloak (800), Headdress (425), Ring of Tarrasque (1800) and a 700g recipe. Total cost increased from 3375 to 3725
Ability / item #90Health Regen bonus increased from +6 to +14
Ability / item #110Recipe changed. Now requires Cornucopia (1200), Ring of Tarrasque (1800), Tiara of Selemene (1800) and a 200g recipe. Total cost unchanged
Ability / item #110Health Regen bonus increased from +12 to +18
Ability / item #110Mana Regen bonus increased from +6 to +8
Ability / item #110Damage bonus decreased from +20 to +10
Item ReworkedRecipe changed. Now requires Sacred Relic (3400), Voodoo Mask (700) and a 800g recipe. Total cost decreased from 6200 to 4900
Item ReworkedProvides +70 Damage and +20% Spell Lifesteal
Item ReworkedToggle: Phantom Province. Activate to make your attacks cost 75 mana and deal magical damage. Allows to hit Ethereal units
Ability / item #96Recipe changed. Now requires Mystic Staff (2800), Tiara of Selemene (1800) and a 600g recipe. Total cost decreased from 5550 to 5200
Ability / item #96Intelligence bonus decreased from +35 to +30
Ability / item #119Recipe changed. Now requires Veil of Discord (1725), Platemail (1400) and a 1700g recipe. Total cost decreased from 4850 to 4825
Ability / item #119Now also provides +8 Strength, +8 Agility and +8 Health Regen
Ability / item #119Intelligence bonus decreased from +30 to +8
Ability / item #119Armor bonus increased from +15 to +20
Ability / item #119Arctic Blast now also causes enemies to take 15% more damage from spells for 16s
Ability / item #119Arctic Blast mana cost decreased from 100 to 75
Ability / item #249Recipe changed. Now requires Shadow Blade (3000), Demon Edge (2200) and a 250g recipe. Total cost unchanged
Ability / item #249Damage bonus increased from +52 to +60
Ability / item #249No longer provides critical hits neither passively nor from Shadow Walk
Ability / item #249Shadow Walk bonus damage increased from 175 to 300
Ability / item #249Shadow Walk Break duration increased from 4s to 5s
Ability / item #229Recipe changed. Now requires Pavise (1400), Crown (450), Wind Lace (250) and a 600g recipe. Total cost increased from 2425 to 2700
Ability / item #229No longer provides +1.75 Mana Regen
Ability / item #229Now also provides +200 Health and +300 Mana
Ability / item #229Shine now additionally grants a 400 HP barrier. Can be applied on self but does not grant bonus armor in that case
Ability / item #229Shine can no longer be cast on enemies
Ability / item #190Recipe changed. Now requires Helm of Iron Will (975), Crown (450) and a 300g recipe. Total cost increased from 1525 to 1725
Ability / item #190Now also provides +5 Health Regen and +6 Armor
Ability / item #190Magic Weakness Spell Damage Amplification decreased from +18% to +10%
Ability / item #190Magic Weakness is now untargetable, applying a debuff to all enemies within 900 radius from caster
Ability / item #534Recipe changed. Now requires Oblivion Staff (1625), Chainmail (550) and a 600g recipe. Total cost increased from 2600 to 2775
Ability / item #534Attack Speed bonus increased from +35 to +40
Ability / item #534Now provides +1.5 Mana Regen
Neutral items
Ability / item #1157New Item
Ability / item #1157New Tier 1 Neutral item
Ability / item #1157Provides +5 Health Regen
Ability / item #1157Passive: Bubbled Up. Grants a 100 HP barrier. The barrier fully restores after not receiving any damage for 5 seconds
Ability / item #305Returning Reworked Item
Ability / item #305Reworked Tier 1 Neutral item
Ability / item #305Provides +50 Health and +50 Mana
Ability / item #305Active: Consume. Consumes all charges of Jelly and grants a target allied unit a buff that provides +2 Health Regen and +1 Mana Regen per charge for 10s. If the target takes damage from Roshan or an enemy hero, the effect is lost. Max Charges: 10. Charge Restore Time: 8s. Cooldown: 12s
Ability / item #840Item cycled out
Ability / item #1167New Item
Ability / item #1167New Tier 2 Neutral item
Ability / item #1167Provides +10% Movement Speed
Ability / item #1167Passive: Unclouded. Provides wearer with +6 Health Regen during the day and +3 Mana Regen during the night. If the wearer is not within 200 radius of a tree, these bonuses are doubled
Ability / item #1167Active: Lightbreak. Produces a flash of light that destroys trees in a 325 radius around the wearer. Cooldown: 30s.
Ability / item #1158New Item
Ability / item #1158New Tier 2 Neutral item
Ability / item #1158Provides +150 Mana
Ability / item #1158Passive: Tunnel Vision. Grants +10% spell damage but decreases the wearer's daytime vision by 15%
Ability / item #212Item cycled out
Ability / item #1803New Item
Ability / item #1803New Tier 3 Neutral item
Ability / item #1803Provides +5 Health Regen and +2.5 Mana Regen
Ability / item #1803Toggle: Flip. Converts 20% of your Max Health to Max Mana, or convert 20% of your Max Mana to Max Health. Cooldown: 5s
Ability / item #1159New Item
Ability / item #1159New Tier 3 Neutral item
Ability / item #1159Provides +35 Damage
Ability / item #1159Passive: Glass Cannon. The wearer takes 8% more damage from all sources
Ability / item #1159Passive: Glassify. Wearer's attacks apply a debuff on enemy targets that increases all damage taken by them by 12%. Debuff duration: 5s. Only one enemy can have this debuff at the same time
Ability / item #298Returning Reworked Item
Ability / item #298Returning Tier 3 Neutral item
Ability / item #298Armor bonus decreased from 12 to 6
Ability / item #298No longer decreases Attack Speed by 35
Ability / item #298Active: Toughen Up. Increases armor by an additional 12 at the cost of -30 movement speed. Duration: 8s. Cooldown: 12s
Ability / item #289Item cycled out
Ability / item #381Item cycled out
Ability / item #1156New Item
Ability / item #1156New Tier 4 Neutral item
Ability / item #1156Provides +50 Damage
Ability / item #1156Passive: Ancient Power. Grants additional +50 damage if the wearer is within 2000 range from an Ancient
Ability / item #1160New Item
Ability / item #1160New Tier 4 Neutral item
Ability / item #1160Provides +25% Evasion and +30 Movement Speed
Ability / item #1160Passive: Free Bird. When below 30% health, wearer gains flying movement (not flying vision)
Ability / item #1168New Item
Ability / item #1168New Tier 4 Neutral item
Ability / item #1168Provides +12 Armor
Ability / item #1168Passive: Reverberate. After taking 180 damage from any source, the wearer fires a projectile at up to 2 random nearby enemies, within a 600 radius, prioritizing heroes, that deal 125 physical damage and slow the targets' movement and attack speed by 100% for 0.2s
PowershotNow slows the target for up to 15/20/25/30%, decreasing based on time charged and enemies already hit, similarly to damage dealt. Slow Duration: 4s
PowershotMana Cost rescaled from 90/100/110/120 to 100
WindrunNo longer slows enemies. Corresponding Aghanim's Scepter effect was also removed
WindrunAghanim's Scepter Damage Reduction increased from 35% to 45%
Guardian AngelAghanim's Scepter reworked. Now grants an additional charge, increased cast range to global and always casts Guardian Angel on Omniknight as well as the target
PenitenceAttack Range bonus is now applied to all ranged units under Chen's control
Holy PersuasionCan no longer be used to teleport controlled units to Chen
Divine FavorAbility reworked
Divine FavorPassively provides an aura that increases Health Regen by 1/2/3/4 to all allied units within 1200 range. Can be cast on any ally within aura to provide them with 12/16/20/24 armor and increase any healing they receive by 20%. Effect duration: 6s. Self-casting also teleports any units under Chen's control to him after a 6 second delay. If a controlled unit takes damage from an enemy hero, its teleportation is canceled. Cooldown: 20/18/16/14s
Hand of GodInitial Heal reduced from 200/300/400 to 150/250/350
Glaives of WisdomNow deals Magic Damage that doesn't pierce Debuff Immunity. This makes its damage affect Debuff Immune enemies, but it will be reduced by their Magic Resistance
Glaives of WisdomIntelligence to Damage increased from 15/35/55/75% to 20/40/60/80%
TalentsLevel 10 Talent +7 Strength replaced with Aphotic Shield provides +15 HP Regen
TalentsLevel 15 Talent +55 Damage replaced with +80 Curse of Avernus DPS
Curse of AvernusNow deals 30/40/50/60 damage per second to the target when it procs for the duration of the curse. Damage interval: 0.5s. Damage to buildings is reduced by 70%