DOTA 2 / HERO HISTORY

Jakiro changes

Balance notes across the versions listed by Valve. An unchanged patch is a small victory for your muscle memory.

Change record

38 patches with recorded changes · 118 of 118 listed patches readable.

Coverage: Feb 1, 2018 to Sep 15, 2026. This feed does not include every patch in Dota’s lifetime.

Inspect coverage by patch

Jun 4, 2026

Jakiro in 7.41d

  • Base Intelligence increased from 25 to 26
  • Damage at level 1 increased by 1 (from 52-60 to 53-61)
  • TalentsLevel 10 Talent Ice Path Damage increased from +75 to +100
  • TalentsLevel 25 Talent Liquid Frost and Fire Max Health Damage increased from +3% to +3.5%

May 6, 2026

Jakiro in 7.41c

  • Strength gain increased from 2.5 to 2.6
  • MacropyreMana Cost decreased from 250/350/450 to 225/325/425

Apr 7, 2026

Jakiro in 7.41b

  • TalentsLevel 20 Talent Macropyre Damage increased from +20 to +25
  • Dual BreathCooldown rescaled from 10s to 12/11/10/9s
  • Liquid FireBurn Damage rescaled from 15/25/35/45 to 12/24/36/48
  • MacropyreMana Cost decreased from 300/400/500 to 250/350/450

Mar 24, 2026

Jakiro in 7.41

  • TalentsLevel 10 Talent Ice Path Damage increased +60 to +75
  • TalentsLevel 15 Talent Dual Breath Cooldown Reduction increased from 3s to 3.5s
  • Double TroubleAttack Damage Reduction changed from 50% to 51% - 1% per level
  • Liquid FireNow has a 20 mana cost
  • Liquid FireAghanim's Shard now also reduces mana cost to 0
  • Liquid FrostNow has a 20 mana cost
  • Liquid FrostAghanim's Shard now also reduces mana cost to 0

Jan 21, 2026

Jakiro in 7.40c

  • Base Intelligence decreased from 26 to 25
  • Damage at level 1 decreased from 53–61 to 52–60
  • Ice PathPath Duration decreased from 3/3.5/4/4.5s to 2.6/3.1/3.6/4.1s

Dec 23, 2025

Jakiro in 7.40b

  • Liquid FireBurn Damage decreased from 20/30/40/50 to 15/25/35/45
  • Liquid FrostImpact Damage rescaled from 15/20/25/30 to 8/16/24/32

Dec 15, 2025

Jakiro in 7.40

  • TalentsLevel 10 Talent -2s Dual Breath Cooldown replaced with +60 Ice Path Base Damage
  • TalentsLevel 10 Talent +150 Attack Range replaced with +30 Liquid Fire Attack Speed Slow
  • TalentsLevel 15 Talent +60 Ice Path Base Damage replaced with -3s Dual Breath Cooldown
  • TalentsLevel 15 Talent +50 Liquid Fire Attack Speed Slow replaced with +175 Attack Range
  • TalentsLevel 25 Talent Liquid Frost and Fire Max Health Damage increased from +2.5% to +3%

Oct 2, 2025

Jakiro in 7.39e

  • Liquid FrostImpact Damage increased from 10/15/20/25 to 15/20/25/30
  • Liquid FrostDuration increased from 4s to 5s

May 22, 2025

Jakiro in 7.39

  • Liquid FrostBonus Damage rescaled from 12/18/24/30 to 8/16/24/32
  • MacropyreLinger duration decreased from 2s to 1s
  • MacropyreAghanim's Scepter no longer increases flame width by 70

Mar 27, 2025

Jakiro in 7.38c

  • Ice Breaker · Ice PathSecondary Damage decreased from 75/125/175/225 to 50/100/150/200
  • Dual BreathMana Cost increased from 125/140/155/170 to 135/150/165/180

Mar 4, 2025

Jakiro in 7.38b

  • Ice Breaker · Ice PathPath Duration decreased from 6s to 5s
  • TalentsLevel 15 Talent -1.5s Ice Path Cooldown replaced with +60 Ice Path Base Damage
  • Ice PathCooldown increased from 18/15/12/9s to 20/17/14/11s

Feb 18, 2025

Jakiro in 7.38

  • Twin Terror · Double TroubleDamage penalty is decreased from 50% to 40% and improves even further by 5% per Macropyre level
  • Twin Terror · Double Trouble · ContextTotal damage penalty decreased from 50% to 40/35/30/25%
  • Ice Breaker · Ice PathPath Duration increased from 3/3.5/4/4.5s to 6s
  • Ice Breaker · Ice PathUpon expiration, Ice Path detonates, dealing an additional 75/125/175/225 damage and stunning enemies for 0.5s a second time
  • Ice Breaker · Ice PathWhile the path exists, ability is replaced with a sub-ability, which allows Jakiro to detonate his Ice Path early
  • Removed Liquid Fire and Liquid Frost Facets
  • Both Liquid Fire and Liquid Frost abilities are now available to the hero at the same time. They have a shared level and cooldown
  • Now always attacks with his ice head first, then his fire head
  • ContextThe cooler head prevailed!
  • This results in swapping special attacks: Liquid Frost is always applied with the first attack, Liquid Fire - with the second, whenever applicable
  • TalentsLevel 25 Talent Grants Liquid Fire/Frost replaced with +2.5% Liquid Fire and Frost Max Health Damage
  • Liquid FireAghanim's Shard Reworked
  • Liquid FireMakes Liquid Fire and Liquid Frost abilities not share cooldowns
  • Liquid FrostAghanim's Shard Reworked
  • Liquid FrostMakes Liquid Fire and Liquid Frost abilities not share cooldowns

Nov 19, 2024

Jakiro in 7.37e

  • TalentsLevel 10 Talent -10%/10 Dual Breath Movement/Attack Speed Slow replaced with -2s Dual Breath Cooldown

Aug 14, 2024

Jakiro in 7.37b

  • Liquid Frost Facet · Liquid FrostBonus Damage decreased from 15/20/25/30 to 12/18/24/30

Jul 31, 2024

Jakiro in 7.37

  • TalentsLevel 10 Talent Attack Range decreased from +200 to +150

Jun 6, 2024

Jakiro in 7.36b

  • Liquid Frost Facet · Liquid FrostCooldown decreased from 16/12/8/4s to 13/10/7/4s

May 22, 2024

Jakiro in 7.36

  • Innate Ability · Double TroubleNew Innate ability. Passive, can't be leveled up
  • Innate Ability · Double TroubleJakiro's attack launches two projectiles at the target with a 0.2s interval, but each deals 50% less damage. One of these attacks ignores melee heroes' default damage block. This penalty affects bonus damage as well
  • Liquid Fire Facet · TalentsLevel 15 Talent is +50 Liquid Fire Attack Speed Slow
  • Liquid Fire Facet · TalentsLevel 25 Talent -2.5s Ice Path Cooldown replaced with Obtains Liquid Frost
  • Liquid Fire Facet · Liquid FireFacet: Jakiro's third basic ability when the facet is picked
  • Liquid Fire Facet · Liquid FireFacet: Jakiro makes a flaming attack, which burns all enemies around the target, dealing damage over time and reducing their attack speed
  • Liquid Fire Facet · Liquid Fire · ContextUnchanged
  • Liquid Fire Facet · Liquid FireFacet: Cooldown decreased from 16/12/8/4s to 13/10/7/4s
  • Liquid Fire Facet · Liquid FireFacet: Aghanim's Shard now adds 2.5% of target's max HP to each tick of damage. Doesn't affect buildings
  • Liquid Frost Facet · TalentsLevel 15 Talent is +10 Liquid Frost Bonus Damage
  • Liquid Frost Facet · TalentsLevel 25 Talent -2.5s Ice Path Cooldown replaced with Obtains Liquid Fire
  • Liquid Frost Facet · Liquid FrostFacet: Jakiro's third basic ability when the facet is picked
  • Liquid Frost Facet · Liquid FrostFacet: Ability reworked. Jakiro makes a freezing attack, which deals 20/30/40/50 bonus damage and applies a chilling effect for 4 seconds. Chilled enemy has their movement slowed by 15/20/25/30% and takes 10/15/20/25 bonus damage from Jakiro's attacks and other abilities. This effect does not apply to buildings. Cooldown: 16/12/8/4s
  • Liquid Frost Facet · Liquid FrostFacet: Aghanim's Shard now adds damage over time, dealing 2.5% of target's max Health per second. Doesn't affect buildings
  • Turn Rate improved from 0.6 to 0.8
  • TalentsLevel 15 Talent +325 Health replaced with -1.5s Ice Path Cooldown
  • TalentsLevel 20 Talent Macropyre Damage decreased from +25 to +20
  • Dual BreathCast Range increased from 750 to 850
  • Ice PathCast Range decreased from 1200 to 1100
  • Ice PathFormation Delay decreased from 0.5s to 0.2s
  • MacropyreWidth decreased from 520 to 500
  • MacropyreMana Cost increased from 230/340/450 to 300/400/500
  • MacropyreCooldown increased from 80/70/60s to 90/80/70s

Dec 14, 2023

Jakiro in 7.35

  • TalentsLevel 10 Talent Attack Range decreased from +250 to +200
  • Dual BreathStart Radius decreased from 225 to 150. End Radius is unchanged
  • Dual BreathMovement Slow decreased from 28/32/36/40% to 25/30/35/40%
  • Dual BreathAttack Slow decreased from 28/32/36/40 to 25/30/35/40

Sep 8, 2023

Jakiro in 7.34c

  • Dual BreathMana Cost decreased from 140/150/160/170 to 125/140/155/170
  • Liquid FireBurn Damage increased from 15/25/35/45 to 20/30/40/50

Aug 14, 2023

Jakiro in 7.34b

  • TalentsLevel 10 Talent Attack Range decreased from +275 to +250
  • TalentsLevel 20 Talent Macropyre Damage decreased from +30 to +25
  • MacropyreAghanim's Scepter Ice Wall Movement Slow decreased from 70% to 60%

Aug 8, 2023

Jakiro in 7.34

  • MacropyreAghanim's Scepter no longer increases Macropyre distance
  • MacropyreAghanim's Scepter now increases Macropyre width by 70
  • MacropyreAghanim's Scepter Bonus Duration decreased from +15s to +5s
  • MacropyreAghanim's Scepter now adds two walls of ice along the edges of the Macropyre that slow any enemies trying to cross them by 70%. Damage is pure and the slow pierces debuff immunity. Ice Wall Width: 80; Slow Linger Duration: 0.4s

Apr 20, 2023

Jakiro in 7.33

  • TalentsLevel 20 Talent Ice Path Duration decreased from +0.5s to +0.4s
  • Ice PathMax Stun Duration decreased from 1.6/1.9/2.2/2.5s to 1.25/1.5/1.75/2s
  • Ice Path · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Liquid FireBurn Damage increased from 15/20/25/30 to 15/25/35/45
  • Liquid FireNow has a 25% damage penalty vs. buildings
  • MacropyreMana Cost increased from 220/330/440 to 230/340/450
  • MacropyreDamage per second decreased from 110/155/200 to 100/150/200
  • Liquid FrostNo longer applies a mini-stun

Mar 6, 2023

Jakiro in 7.32e

  • Ice PathPath Duration increased from 2.6/2.9/3.2/3.5s to 3/3.5/4/4.5s (Max stun duration is unchanged)
  • MacropyreNow applies its damage immediately upon casting rather than 0.5s after

Aug 23, 2022

Jakiro in 7.32

  • Strength gain decreased from 2.8 to 2.5
  • TalentsLevel 10 Talent +6% Spell Amplification replaced with +10%/10 Dual Breath Movement/Attack Slow
  • TalentsLevel 10 Talent Attack Range decreased from +325 to +275
  • Ice PathPath Now stays on the ground for 2.6/2.9/3.2/3.5s (Max stun duration is still 1.6/1.9/2.2/2.5s)
  • Ice PathCooldown decreased from 21/18/13/9s to 18/15/12/9s
  • Liquid FrostMax Health as Damage per Second decreased from 2.5% to 2%

Feb 23, 2022

Jakiro in 7.31

  • Base Strength reduced from 27 to 25
  • Ice PathCooldown increased from 12/11/10/9s to 21/17/13/9s
  • Ice PathStun duration increased from 1/1.5/2/2.5s to 1.6/1.9/2.2/2.5s
  • Dual BreathNow deals 10 instances of damage instead of 11 (same duration)
  • Liquid FireCooldown decreased from 20/15/10/4 to 16/12/8/4
  • MacropyreCast point reduced from 0.55 to 0.4
  • MacropyreScepter duration reduced from 30s to 25s

Sep 10, 2021

Jakiro in 7.30c

  • Strength Gain reduced from 3.0 to 2.8
  • Intelligence Gain increased from 2.8 to 3.0
  • MacropyreDamage increased from 100/140/180 to 110/155/200

Aug 17, 2021

Jakiro in 7.30

  • Dual BreathCast Point improved from 0.55 to 0.35
  • Liquid FireBurn damage increased from 12/16/20/24 to 15/20/25/30
  • MacropyreCooldown increased from 60 to 80/70/60

Apr 9, 2021

Jakiro in 7.29

  • Agility increased from 10 to 15
  • TalentsLevel 15 Talent changed from -1.5s Ice Path Cooldown to -50 Liquid Fire Attack Speed
  • TalentsLevel 15 Talent changed from +25 Dual Breath Damage to +325 Health
  • TalentsLevel 20 Talent changed from -50 Liquid Fire Attack Speed to +0.5s Ice Path Duration
  • TalentsLevel 20 Talent changed from +325 Dual Breath Range to +30 Macropyre Damage
  • TalentsLevel 25 Talent changed from Macropyre Pure and Pierces Immunity to 2x Dual Breath Damage and Range
  • TalentsLevel 25 Talent changed from +1s Ice Path duration to -2.5s Ice Path Cooldown
  • Dual BreathDelay between waves reduced from 0.3 to 0.2
  • Liquid FrostShard now also stuns targets initially for 0.4 seconds
  • Liquid FrostShard slow reduced from 30% to 20%
  • MacropyreScepter no longer increases damage from 100/140/180 to 125/175/225
  • MacropyreScepter now causes it to become Pure damage and pierce Spell Immunity

Jul 15, 2020

Jakiro in 7.27b

  • TalentsLevel 10 Talent increased from +275 Attack Range to +325
  • TalentsLevel 15 Talent changed from +275 Health to -1s Ice Path Cooldown
  • Dual BreathMana cost increased from 135/140/155/170 to 140/150/160/170
  • Ice PathManacost increased from 90 to 100

May 2, 2020

Jakiro in 7.26c

  • TalentsLevel 10 Talent increased from +250 Attack Range to +275
  • TalentsLevel 15 Talent reduced from +30 Dual Breath Burn Damage to +25

Jan 26, 2020

Jakiro in 7.24

  • TalentsLevel 20 Talent changed from +150 Gold/Min to +400 Dual Breath Range
  • Dual BreathNow does its first damage instance immediately

May 24, 2019

Jakiro in 7.22

  • Liquid FireAbility effect still impacts the area when the target dies or the attack is evaded.

Jan 29, 2019

Jakiro in 7.21

  • TalentsLevel 10 Talent changed from +30% XP Gain to +300 Attack Range
  • TalentsLevel 15 Talent changed from +300 Attack Range to +40% XP Gain

Nov 19, 2018

Jakiro in 7.20

  • MacropyreDamage now lingers on the affected units for 2 seconds

Mar 1, 2018

Jakiro in 7.10

  • Talent: Level 10 Talent increased from +25% XP to +30%
  • Talent: Level 15 Talent increased from +250 Attack Range to +300

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).