DOTA 2 / PATCH 7.17
Dota 7.17 patch notes
Released · Original Valve notes ↗
Browse the changes below, or follow a hero to see their changes across versions.
Items
- Ability / item #100Bonus movement speed reduced from +40 to +30
- Ability / item #247Night vision increased from 300/150 (base/consumed) to 400/200
- Ability / item #110Recipe cost reduced from 1800 to 1700
- Ability / item #32Evasion reduced from 20% to 15%
- Ability / item #32Cost reduced from 1450 to 1400
- Ability / item #229Base evasion reduced from 20% to 15% (active application is still 20%)
Hero changes
- Base damage increased by 2
- Base damage reduced by 2
- Brain SapManacost increased from 70/100/130/160 to 90/115/140/165
- TalentsLevel 15 Talent increased from +120 Gold/Min to +150
- Crystal NovaCooldown reduced from 12/11/10/9 to 11/10/9/8
- Echo SlamNow has 100 Initial Damage
- Base armor increased by 1
- TalentsLevel 25 Talent reduced from -80s Moonlight Shadow Cooldown to -75s
- Waning RiftSilence duration increased from 0.75/1.5/2.25/3 to 1.5/2/2.5/3
- TalentsLevel 10 Talent changed from +5 Armor to +30% XP
- TalentsLevel 15 Talent changed from +75 Damage to +12% Rot Slow
- Base damage reduced by 3
- Caustic FinaleSlow reduced from 21/24/27/30% to 15/20/25/30%
- Storm HammerManacost reduced from 140 to 110/120/130/140
- Base movement speed increased from 280 to 285
- Tree ThrowSplash damage increased from 130% to 150%
- GrowStatus Resistance increased from 20/30/40% to 30/40/50%
- Lightning BoltManacost increased from 75/95/115/135 to 90/105/120/135
- Base intelligence increased by 2
- TalentsLevel 15 Talent increased from -4s Hex Cooldown to -5s
- TalentsLevel 25 Talent reduced from +60 Wards Attack Damage to +50
- HexManacost reduced from 110/140/170/200 to 70/110/150/190
- TalentsLevel 10 Talent increased from +175 Health to +200
- Frost BlastAttack slow increased from -20 to -30
- Frost BlastCooldown reduced from 8 to 7
- Base armor increased by 1
- Base damage increased by 4
- Demonic Conversion manacost reduced from 170 to 140/150/160/170
- Demonic Conversion Eidolon HP regen increased from 0.25 to 4
- TalentsLevel 10 Talent changed from +15% Cooldown Reduction to +25%
- AssassinateCast range increased from 2000/2500/3000 to 3000
- TalentsLevel 15 Talent increased from +16% Ghost Shroud Slow to +20%
- TalentsLevel 25 Talent increased from -1.5s Death Pulse Cooldown to -2.5s
- TalentsLevel 25 Talent increased from +0.6 heartstopper Aura to +0.8
- TalentsLevel 15 Talent increased from +25 Skeletons Attack Damage to +35
- Mortal StrikeSkeletons now have 30% Magic Resistance
- ExorcismSpirit spawn interval increased from 0.3 to 0.35
- TalentsLevel 20 Talent improved from Double Strike Stifling Dagger to Triple Strike Stifling Dagger
- Stifling DaggerSlow rescaled from 1/2/3/4 seconds to 1.75/2.5/3.25/4
- Lightning StormCast range reduced from 650/700/750/800 to 650
- Base armor increased by 1
- StrafeDodge now works against non-player units
- StrafeAttack speed increased from 80/140/200/260 to 110/160/210/260
- Nature's AttendantsCooldown reduced from 45 to 35
- EnchantSlow rescaled from 3/4/5/6 to 3.75/4.5/5.25/6
- TalentsLevel 25 Talent changed from 0 Inner Vitality Cooldown to Burning Spears Pure and Pierces Immunity
- TalentsLevel 25 Talent increased from +125 Attack Range to +150
- Crippling FearCooldown increased from 12 to 24/20/16/12
- VoidCooldown increased from 8 to 11/10/9/8
- TalentsLevel 15 Talent increased from -8s Spectral Dagger Cooldown to -10s
- TalentsLevel 10 Talent increased from +60 Gold/Min to +90
- TalentsLevel 20 Talent changed from +1s Enrage Duration to +1.5s
- OverpowerDuration increased from 15 to 20
- TalentsLevel 10 Talent increased from +400 Night Vision to +600
- Greater BashDisable duration increased from 1/1.2/1.4/1.6 to 1.2/1.4/1.6/1.8
- Nether StrikeDamage reduced from 150/250/350 to 150/200/250
- TalentsLevel 15 Talent changed from +3 Flak Cannon Attacks to +0.5s Homing Missile Stun Duration
- TalentsLevel 20 Talent reduced from +45 Movement Speed to +40
- Chemical RageNow applies a basic dispel on cast
- Catacylsm max spread distance reduced from 220 to 200
- Arcane CursePenalty duration increased from 4 to 5 seconds
- Feral ImpulseDamage reduced from 15/26/37/48% to 12/24/36/48%
- Base armor increased by 2
- Thunder StrikeCooldown increased from 15/13/11/9 to 18/15/12/9
- Song of the SirenManacost increased from 100/150/200 to 150/175/200
- Chakra MagicNo longer has a 25/35/45/55 manacost
- TalentsLevel 10 Talent reduced from +60 Damage to +45
- TalentsLevel 20 Talent reduced from +20 Health Regen to +15
- SpiritsDamage reduced from 25/50/75/100 to 20/40/60/80
- TetherMovement speed reduced from 7/10/13/16 to 5/8/11/14%
- Base strength increased by 1
- SkewerSlow increased from 2.5/2.75/3/3.25 to 3.25
- ShockwaveDamage increased from 75/150/225/300 to 90/160/230/300
- Viscous Nasal GooNow has a -2 base armor reduction
- TalentsLevel 10 Talent increased from +20% XP to +25%
- TalentsLevel 15 Talent increased from +60 Mist Coil Heal/Damage to +75
- TalentsLevel 15 Talent increased from +6 Armor to +8
- Agility gain increased from 3.2 to 3.7
- SupernovaStun duration from 1.5/2/2.5 to 2/2.5/3.0
- TalentsLevel 15 Talent increased from +90 Gold/Min to +120
- Fortune's EndIs no longer disjointable
- Base Intelligence increased by 2
- TalentsLevel 10 Talent increased from +20 Damage to +30
- Bramble MazeCooldown reduced from 40/35/30/25 to 34/31/28/25
- Fixed Rolling Thunder having no effect on units like Primal Split Brewlings and Ancients neutrals (still doesn't affect roshan)
Latest listed patch
7.41fReleased Sep 15, 2026
Time since release · updates every 10 min
32d 2hNext patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.
Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).