DOTA 2 / HERO HISTORY

Shadow Shaman changes

Balance notes across the versions listed by Valve. An unchanged patch is a small victory for your muscle memory.

Change record

44 patches with recorded changes · 118 of 118 listed patches readable.

Coverage: Feb 1, 2018 to Sep 15, 2026. This feed does not include every patch in Dota’s lifetime.

Inspect coverage by patch

Jun 4, 2026

Shadow Shaman in 7.41d

  • Mass Serpent WardGold Bounty decreased from 22-30 to 20-26
  • UrnacondaMana Cost increased from 115 to 140

Mar 24, 2026

Shadow Shaman in 7.41

  • Fowl PlayNo longer upgraded with Aghanim's Shard
  • Fowl PlayNow adds a chicken illusion per 5 levels
  • Fowl PlayNow also provides bonus movement speed equal to 5% + 5% per 5 levels
  • UrnacondaNew ability granted by Aghanim's Shard
  • UrnacondaThrows a jar at a location, dealing 275 damage to all enemies in a 225 radius and creating a Massive Serpent Ward that lasts for 15s. The ward has 4x health and damage of the normal Serpent Wards. Cooldown: 50s. Mana Cost: 115. Cast Range: 650

Dec 15, 2025

Shadow Shaman in 7.40

  • Massive Serpent Ward · Mass Serpent WardHealth and Bounty multiplier decreased from 10x to 9x
  • Massive Serpent Ward · Mass Serpent Ward · ContextHits to destroy decreased from 20 to 18, Gold Bounty decreased from 220–300 to 198–270, XP Bounty decreased from 310 to 279
  • ShacklesTotal Damage/Heal increased from 70/140/210/280 to 100/160/220/280
  • Mass Serpent WardCooldown decreased from 110s to 110/105/100s

Aug 5, 2025

Shadow Shaman in 7.39d

  • Mass Serpent WardWards' base attack time increased from 1.5s to 1.6s
  • Mass Serpent WardWards no longer deal 50% extra damage against Roshan

May 29, 2025

Shadow Shaman in 7.39b

  • Ether ShockDamage decreased from 140/200/260/320 to 125/190/255/320
  • ShacklesCooldown increased from 13/12/11/10s to 14/13/12/11s

May 22, 2025

Shadow Shaman in 7.39

  • Massive Serpent Ward · Mass Serpent WardDamage multiplier increased from 10x to 12x
  • Massive Serpent Ward · Mass Serpent Ward · ContextDamage increased from 500/850/1200 to 600/1020/1440. Health and Bounty values are still multiplied by 10x
  • Mass Serpent WardOn creation, wards now prioritize the closest enemy hero in their attack range

Feb 18, 2025

Shadow Shaman in 7.38

  • Chicken FingersGrants Chicken Fingers ability
  • Chicken Fingers · Chicken FingersPassive. Attacking an enemy hero transforms them into a chicken with 100 movement speed for 1s. Cooldown: 15s
  • Chicken Fingers · Chicken Fingers · ContextCannot be toggled or manually cast. All Hex upgrades, including Level 15 Hex Breaks Talent also affect Chicken Fingers
  • Removed Cluster Cluck Facet
  • TalentsLevel 25 Talent +20% Wards Attack Damage replaced with +1 Ward Attack Targets
  • TalentsLevel 25 Talent Ether Shock Damage decreased from +400 to +250
  • Fowl PlayNow upgraded with Aghanim's Shard
  • Fowl PlayIncreases damage reduction duration to 1.5s and adds a 0.1s invulnerability time before it. Upon triggering Fowl Play, 3 uncontrollable chicken illusions will spawn and try to confuse enemies. They exist for 3s and either stand still or run. Also allows Shadow Shaman to use items while transformed
  • ShacklesNo longer upgraded with Aghanim's Shard
  • ShacklesNow upgraded with Aghanim's Scepter
  • ShacklesIncreases cast range from 450 to 600. Shackled units expel an Ether Shock every 0.9s that affects all enemies within 600 units for 100% of Ether Shock's damage value. Shackled units can't be damaged by this effect. Also allows it to be cast on both enemies and allies, including Serpent Wards. Allied units are not disabled and the shackle is broken if the ally travels further than 2000 units from Shadow Shaman
  • Mass Serpent WardNo longer upgraded with Aghanim's Scepter

Nov 19, 2024

Shadow Shaman in 7.37e

  • Base Attack Speed increased from 90 to 100
  • HexMana Cost rescaled from 110/140/170/200 to 130/150/170/190

Jul 31, 2024

Shadow Shaman in 7.37

  • Massive Serpent Ward · Mass Serpent WardHealth increased from 7.5x to 10x
  • TalentsLevel 15 Talent +1s Shackles Duration replaced with Hex Breaks
  • TalentsLevel 15 Talent Serpent Wards Attack Range increased from +140 to +160
  • TalentsLevel 20 Talent Hex Breaks replaced with +1.5s Shackles Duration
  • ShacklesAghanim's Shard Serpent Ward linger duration increased from 1.5s to 2.5s

Jun 6, 2024

Shadow Shaman in 7.36b

  • Cluster Cluck · HexNo longer provides bonus movement speed
  • Base Strength decreased from 23 to 20
  • TalentsLevel 10 Talent +10% Hex Damage Amplification replaced with +1.75 Mana Regen
  • HexNo longer provides damage amplification
  • ShacklesAghanim's Shard Serpent Wards now linger for 1.5s after the Shackles end
  • Fowl PlayNo longer provides bonus movement speed

May 26, 2024

Shadow Shaman in 7.36a

  • ShacklesTotal Damage/Heal decreased from 75/150/225/300 to 70/140/210/280
  • Fowl PlayCooldown increased from 90s to 120s

May 22, 2024

Shadow Shaman in 7.36

  • Innate Ability · Fowl PlayNew Innate ability. Passive, can't be leveled up
  • Innate Ability · Fowl PlayWhenever Shadow Shaman takes lethal damage, he survives as a 1 HP chicken with movement speed increased by 10%. Applies Strong Dispel upon transformation and provides 0.75s protection from all damage. Hex Duration: 3s. Cooldown: 90s. Cooldown is reset upon dying
  • Cluster Cluck · HexCan be cast on allied heroes. After a 0.1 second invulnerability period, transform them into a chicken with 10% bonus movespeed, and create 3 chicken images that take 300% damage and provide no bounty. Chicken images are uncontrollable and try to confuse enemies: 1 chicken always stands still, 1 chicken always scatters, and the other chicken will either stand still or scatter. Illusion duration: 2s
  • Cluster Cluck · Fowl PlayAdds the 0.1s invulnerability period and creates 3 uncontrollable illusions on proc
  • Chicken Fingers · Mass Serpent Ward10 Mass Serpent Wards are combined into one Massive Serpent Ward with 10x Damage and Bounty values, while Health is multiplied by 7.5x
  • TalentsLevel 20 Talent Serpent Wards Max HP changed from +1 to +50%
  • TalentsLevel 25 Talent Serpent Wards Attack Damage changed from +25 to +20%

Dec 14, 2023

Shadow Shaman in 7.35

  • Base Armor increased by 1
  • TalentsLevel 10 Talent -2s Hex Cooldown replaced with +10% Hex Damage Amplification
  • ShacklesAghanim's Shard Serpent Wards Duration decreased from 7s to 6s

Sep 8, 2023

Shadow Shaman in 7.34c

  • HexCast Range increased from 500 to 550
  • Mass Serpent WardCooldown decreased from 130/120/110s to 110s

Aug 8, 2023

Shadow Shaman in 7.34

  • Ether ShockMana Cost decreased from 100/115/130/145 to 90/105/120/135
  • HexNow amplifies damage the target takes by 5/10/15/20%
  • HexDuration increased from 1.3/1.8/2.3/2.8s to 2/2.3/2.6/2.9s
  • HexMana Cost increased from 50/100/150/200 to 110/140/170/200
  • HexCooldown increased from 12s to 24/20/16/12s
  • ShacklesTotal Damage/Heal increased from 60/130/200/270 to 75/150/225/300

Apr 20, 2023

Shadow Shaman in 7.33

  • TalentsLevel 10 Talent Hex Cooldown reduction decreased from 3s to 2s
  • TalentsLevel 10 Talent Shackles Total Damage increased from +155 to +170
  • TalentsLevel 25 Talent Ether Shock Damage increased from +380 to +400
  • Ether ShockTargets increased from 1/3/5/7 to 3/5/7/9
  • HexDuration rescaled from 1.25/2/2.75/3.5s to 1.3/1.8/2.3/2.8s
  • HexMana Cost rescaled from 70/110/150/190 to 50/100/150/200
  • Hex · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • HexCooldown decreased from 13s to 12s
  • ShacklesMana Cost decreased from 140/150/160/170 to 125/140/155/170
  • ShacklesDuration decreased from 2.75/3.5/4.25/5s to 2.4/3.0/3.6/4.2s
  • Shackles · ContextDuration decreased as a part of the comprehensive Disables Reduction
  • Mass Serpent WardAghanim's Scepter no longer increases Serpent Wards' attack range

Mar 6, 2023

Shadow Shaman in 7.32e

  • Serpent Ward Gold Bounty decreased from 28-36 to 22-30
  • TalentsLevel 15 Talent Serpent Wards Attack Range increased from +120 to +140
  • Ether ShockMax Distance increased from 500 to 600

Nov 29, 2022

Shadow Shaman in 7.32d

  • TalentsLevel 10 Talent Shackles Total Damage bonus increased from 140 to 155
  • Ether ShockMana Cost decreased from 100/120/140/160 to 100/115/130/145

Aug 23, 2022

Shadow Shaman in 7.32

  • Base Damage decreased from 71-78 to 65-72
  • ShacklesCast Range increased from 400 to 450
  • ShacklesShard Bonus Cast Range decreased from 125 to 75
  • Mass Serpent WardTurn Rate increased from 0.5 to 1

Feb 23, 2022

Shadow Shaman in 7.31

  • ShacklesDamage reduced from 60/160/260/360 to 60/130/200/270
  • ShacklesNow heals Shadow Shaman by 60/130/200/270 over its duration
  • Mass Serpent WardCreep hits to kill Serpent Wards increased from 2 to 4. (Towers and heroes still kill in 2)

Sep 10, 2021

Shadow Shaman in 7.30c

  • Base Health Regen increased from 0.25 to 1
  • TalentsLevel 15 Talent +100 Mass Serpent Wards attack range increased to 120
  • TalentsLevel 25 Talent +370 Aether shock Damage increased to 380

Aug 17, 2021

Shadow Shaman in 7.30

  • TalentsLevel 10 Talent +175 Health replaced with -3s Hex Cooldown
  • TalentsLevel 15 Talent -5s Hex Cooldown replaced with +1s Shackle Duration
  • TalentsLevel 15 Talent +75 Serpent Ward Attack Range increased to +100
  • TalentsLevel 20 Talent +2s Shackle Duration replaced with Hex Breaks
  • Mass Serpent WardCooldown rescaled from 120 to 130/120/110
  • Mass Serpent WardMana Cost reduced from 200/350/600 to 200/350/550

Apr 9, 2021

Shadow Shaman in 7.29

  • TalentsLevel 15 Talent changed from +100 Cast Range to +75 Serpent Wards Attack Range
  • TalentsLevel 25 Talent increased from +340 Ether Shock Damage to +370

Jul 15, 2020

Shadow Shaman in 7.27b

  • Base intelligence increased from 19 to 25 (base damage unchanged)
  • TalentsLevel 10 Talent increased from +100 Shackles Total Damage to +140
  • TalentsLevel 15 Talent increased from -4s Hex Cooldown to -4.5s
  • TalentsLevel 25 Talent increased from +320 Ether Shock damage to +340
  • Mass Serpent Wardbounty spread reduced from 26-38 to 28-36

May 2, 2020

Shadow Shaman in 7.26c

  • Base armor increased by 1
  • TalentsLevel 10 Talent increased +150 Health to +175
  • TalentsLevel 10 Talent changed from +8% Spell Amplification to +100 Shackles Total Damage
  • TalentsLevel 25 Talent reduced from +32 Wards Attack Damage to +30

Nov 19, 2018

Shadow Shaman in 7.20

  • Mass Serpent Wardnow spawn in a circle, with a slightly bigger empty spot in the middle
  • Mass Serpent Wardnow has an AoE spawn indicator

Jun 10, 2018

Shadow Shaman in 7.17

  • Base intelligence increased by 2
  • TalentsLevel 15 Talent increased from -4s Hex Cooldown to -5s
  • TalentsLevel 25 Talent reduced from +60 Wards Attack Damage to +50
  • HexManacost reduced from 110/140/170/200 to 70/110/150/190

Apr 24, 2018

Shadow Shaman in 7.14

  • Fixed Ether Shock effective area covered not scaling properly with cast range bonuses

Feb 1, 2018

Shadow Shaman in 7.08

  • ShacklesShackles total damage reduced from 120/200/280/360 to 60/160/260/360
  • Ether ShockEther Shock cooldown increased from 8 to 14/12/10/8

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).