DOTA 2 / PATCH 7.21c
Dota 7.21c patch notes
Released · Original Valve notes ↗
Browse the changes below, or follow a hero to see their changes across versions.
General notes
- XP earned when being denied increased from 30% to 35%
Items
- Ability / item #65Gold bonus reduced from 180 to 160
- Ability / item #185Recipe cost increased from 500 to 600
Hero changes
- Healing WardMovement speed reduced from 400 to 350
- Intelligence increased from 17 + 1.7 to 19 + 1.9
- Strength gain increased from 2.6 to 3.0
- Base strength increased by 2
- Phantom RushBonus agility increased from 9/18/27/36 to 11/22/33/44
- Base intelligence increased by 3
- Electric VortexNo longer slows your hero
- Strength gain reduced from 3.5 to 3.2
- ShackleshotCooldown reduced from 18/16/14/12 to 16/14/12/10
- Focus FireAttack speed increased from 400 to 425
- TidebringerNo longer provides a bonus on denies
- TalentsLevel 20 Talent increased from +25/2% Fiery Soul Per Stack to +30/2%
- TalentsLevel 20 Talent increased from +12% Spell Amplification to +14%
- ShacklesCooldown increased from 10 to 16/14/12/10
- Strength gain reduced from 3.8 to 3.5
- Base movement speed increased by 5
- HeadshotDamage increased from 20/50/80/110 to 30/60/90/120
- ShrapnelCharge replenish rate improved from 55 to 50
- Base intelligence increased by 3 (base damage unchanged)
- Sonic WaveDamage increased from 320/410/500 to 340/430/520
- TalentsLevel 15 Talent increased from +150 Cast Range to +175
- SilenceCast point reduced from 0.5 to 0.4
- Crypt SwarmManacost reduced from 105/120/140/165 to 85/110/135/160
- Agility gain reduced from 3.7 to 3.4
- Agility gain increased from 2.6 to 2.8
- RefractionBonus damage increased from 20/40/60/80 to 25/50/75/100
- Agility gain reduced from 3.3 to 2.8
- NethertoxinAoe damage no longer stacks with itself
- NethertoxinManacost increased from 75 to 70/80/90/100
- Poison AttackSlow reduced from 25/30/35/40% to 10/20/30/40%
- EclipseMax beams increased from 5/8/11 to 6/9/12
- Nature's CallTreant damage reduced from 36 to 27/30/33/36
- Strength gain reduced from 3.2 to 2.9
- ImpetusDamage increased from 16/20/24% to 16/22/28%
- Agility gain increased from 2.5 to 2.8
- TalentsLevel 15 Talent increased from +15 Agility to +20
- Agility gain reduced from 3.1 to 2.6
- Divine FavorBonus damage reduced from 12/24/36/48 to 8/16/24/32
- Divine FavorNon-hero damage multiplier increased from 2x to 3x
- Intelligence gain increased from 3 to 3.4
- Ice BlastDuration increased from 9/10/11 to 10/11/12
- Movement speed reduced by 5
- Base health regen increased by 0.75
- Acid SprayRadius increased from 400/475/550/625 to 475/525/575/625
- Strength gain reduced from 3.8 to 3.4
- Agility increased from 23 + 1.6 to 24 + 1.8
- Strength gain increased from 1.6 to 1.8
- Intelligence gain increased from 2.1 to 2.6
- TalentsLevel 20 talent reduced from +50 damage to +40
- Mist CoilDamage/heal increased from 100/150/200/250 to 120/165/210/255
- Astral SpiritBonus damage from creeps reduced from 6/9/12/15 to 3/7/11/15
- Remote Mines cooldown reduced from 10 to 8
- MischiefNow makes you immune to damage briefly, rather than invulnerable
- Lucky ShotNo longer triggers off of Pangolier illusions
- Lucky ShotSlow reduced from 40% to 35%
Latest listed patch
7.41fReleased Sep 15, 2026
Time since release · updates every 10 min
32d 2hNext patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.
Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).