TalentsLevel 15 Talent +120 Shadowraze Damage replaced with +2 Feast of Souls Souls Collected Per Hero
TalentsLevel 20 Talent +2 Damage Per Soul replaced with +5 Necromastery Max Souls
NecromasteryNo longer levels with Requiem of Souls
NecromasteryDamage per soul rescaled from 1/2/3/4 to 1.35 + 0.15 damage per level
NecromasteryBase Max Souls decreased from 20/22/24/26 to 20
ShadowrazeDamage decreased from 90/160/230/300 to 85/150/215/280
ShadowrazeNow damage is increased by 3 per Necromastery soul
ShadowrazeAghanim's Shard now also applies a stacking 12% slow debuff to enemies hit
Feast of SoulsNo longer requires 5 souls to cast
Feast of SoulsInstead, Shadow Fiend gains souls from surrounding enemies
Feast of SoulsShadow Fiend gains souls from 2 enemies in a 600 radius every 0.5s, prioritizing heroes. Each individual enemy can provide souls once, with creeps giving 1 soul and heroes providing 3. Can collect souls from up to 4/6/8/10 enemies. After the effect is over, Shadow Fiend loses the souls whose owners are still alive, retaining the rest for 8s
Feast of Souls · ContextThe enemy threshold doesn't limit an amount of souls collected, and limits only the amount of enemies affected. So, at the limit of 10, you can collect souls from 5 heroes and 5 creeps gaining 20 souls. 10 Dummy Targets in Hero Demo mode will provide 30 souls
Feast of SoulsBonus Attack Speed decreased from 40/55/70/85 to 35/50/65/80
Feast of SoulsBonus Move Speed decreased from 5/7/9/11% to 4/6/8/10%
Requiem of SoulsNow can't use more than 20 souls per cast
Requiem of SoulsAghanim's Scepter no longer has a damage penalty on the returning Requiem of Souls
Innate Ability · NecromasteryNow is an Innate ability. Passive, levels up with Requiem of Souls
Innate Ability · NecromasteryMax Souls increased from 11/14/17/20 to 20
Innate Ability · NecromasteryMax Souls now increase by 1 with each hero kill. This bonus is reset on death
Innate Ability · NecromasteryDamage per soul increased from 1/2/3/4 to 1/3/4/5
Innate Ability · NecromasteryAghanim's Scepter increases Max Souls by 5
Innate Ability · NecromasteryNo longer upgraded by Aghanim's Shard
Lasting Presence · Presence of the Dark LordFor every enemy hero killed nearby, Presence of the Dark Lord further reduces armor by 2 for 60s
Shadowmire · ShadowrazeConsecutive hits apply a stacking 10% movement speed slow and 10 attack speed slow
TalentsLevel 10 Talent +25 Attack Speed replaced with +30 Feast of Souls Attack Speed
TalentsLevel 10 Talent Shadowraze Stack Damage increased from +25 to +30
TalentsLevel 15 Talent Shadowraze Base Damage increased from +115 to +120
TalentsLevel 20 Talent Necromastery Damage Per Soul decreased from +3 to +2
TalentsLevel 25 Talent -5s Shadowraze Cooldown replaced with Feast of Souls Grants +40% Cast Speed
ShadowrazeNo longer reduces movement speed by default
ShadowrazeCooldown decreased from 10s to 9s
ShadowrazeNow upgraded with Aghanim's Shard
ShadowrazeReduces cooldown by 2s per enemy hero hit
Feast of SoulsNew basic ability
Feast of SoulsShadow Fiend gains 40/50/60/70 Attack Speed for 8 seconds. After the effect is done, 5 souls are consumed. Shadow Fiend should have 5 souls to cast Feast of Souls. Mana Cost: 75. Cooldown: 16s
Presence of the Dark LordNo longer gets stronger with enemy kills by default
TalentsLevel 20 Talent Requiem of Souls Fear Duration per line decreased from +0.3s to +0.25s
ShadowrazeNo longer slows turn rate on hit
NecromasteryStacks Lost on Death decreased from 40% to 30%
NecromasteryAghanim's Shard Fear Duration decreased from 0.5s to 0.4s
Necromastery · ContextDuration decreased as a part of the comprehensive Disables Reduction
Presence of the Dark LordEvery enemy hero killed near Shadow Fiend further improves the armor reduction by 2 for 20s. Duration is refreshed with each hero kill
Requiem of SoulsFear Duration per soul hit decreased from 0.9s to 0.7s
Requiem of Souls · ContextDuration decreased as a part of the comprehensive Disables Reduction
Requiem of SoulsFear Duration Max decreased from 2.7s to 2.15s
Requiem of Souls · ContextDuration decreased as a part of the comprehensive Disables Reduction
ShadowrazeDebuff now also applies a stackable 30% turn speed slow and 15% movement speed slow per consecutive stack (i.e: starting with the second one)
Requiem of SoulsScepter now additionally reduces cooldown by 30s
TalentsLevel 20 Talent +120 Shadowraze Damage replaced with +0.3s Requiem Fear/Slow per line (Maximum 2.4 ->3.3)
TalentsLevel 25 Talent 30% Cooldown Reduction replaced with -40s Requiem of Souls Cooldown
NecromasteryReworked Shard. Necromastery is now an attack modifier that consumes 1 soul granting your next attack 170% crit with a 3 second cooldown. Additionally, enemies killed grant an extra soul
Requiem of SoulsSlow rescaled from 25% to 20/25/30%