DOTA 2 / PATCH 7.32

Dota 7.32 patch notes

Released · Original Valve notes ↗

Browse the changes below, or follow a hero to see their changes across versions.

General notes

  • Added Primal Beast to Captains Mode
  • Changed XP required per level.
  • ContextOld vs New : Lv2 230 240 Lv3 370 400 Lv4 480 520 Lv5 580 600 Lv6 600 680 Lv7 720 760 Lv8 750 800 Lv9 890 900 Lv10 930 1000 Lv11 970 1100 Lv12 1010 1200 Lv13 1050 1300 Lv14 1225 1400 Lv15 1250 1500 Lv16 1275 1600 Lv17 1300 1700 Lv18 1325 1800 Lv19 1500 1900 Lv20 1590 2000 Lv21 1600 2200 Lv22 1850 2400 Lv23 2100 2600 Lv24 2350 2800 Lv25 2600 3000 Lv26 3500 4000 Lv27 4500 5000 Lv28 5500 6000 Lv29 6500 7000 Lv30 7500 8000
  • Rescaled Streak Experience from x^2 - x + 8 to 1.25x^2 - 2.5x + 10
  • ContextOld vs New: Streak3 14xLvl 13.75xLvl Streak4 20xLvl 20xLvl Streak5 28xLvl 28.75xLvl Streak6 38xLvl 40xLvl Streak7 50xLvl 53.75xLvl Streak8 64xLvl 70xLvl Streak9 80xLvl 88.75xLvl Streak10 98xLvl 110xLvl
  • Added Flagbearer Creep. Starting at minute 2 one of the melee creeps in every second creepwave is replaced by a Flagbearer. It has 40% magic resistance and an Inspiration Aura, which gives +3 Health Regen to all allies within a 700 range. Killing an enemy Flagbearer will grant you and each allied hero within 1200 radius bonus gold equal to 100% of a Melee Creep's bounty. Does not grant gold on deny and cannot be denied by hero abilities, e.g Demonic Conversion.
  • Dire ramp is now deeper within the jungle (same position as before, but there's less high ground near roshan)
  • Moved Dire outpost further away from the river (to adjust for the ramp being deeper)
  • Moved Bounty Rune further away from the river (to adjust for the ramp being deeper)
  • Reworked the trees around Dire main jungle's rightmost medium camp
  • Outpost base teleport channel time increased from 5s to 6s
  • Removed Small Camps near Mid Lane
  • Glyph of Fortification is now refreshed whenever the first tower of each tier falls for that team. (i.e: once after the first Tier 1 falls, once after the first Tier 2 falls, and once after the first Tier 3 falls)
  • Fountain Invulnerability now applies on respawn regardless of whether there's an enemy hero nearby
  • Passive Gold per minute decreased by 15%
  • Ancients Armor increased from 13 to 23
  • Ancients Backdoor protection HP Regen increased from 90hp/s to 180hp/s

Items

  • Ability / item #116Avatar now has a 50 Mana Cost
  • Ability / item #127Duration increased from 4.5s to 5.5s
  • Ability / item #121Recipe cost decreased from 900 to 700 (total cost decreased from 4600 to 4400)
  • Ability / item #121Active Spell Lifesteal multiplier increased from 2 to 2.5
  • Ability / item #236Now requires Blade of Alacrity, Belt of Strength, 450g Recipe (same total cost)
  • Ability / item #236Attack Range increased from +140 to +150
  • Ability / item #236Agility decreased from +16 to +15
  • Ability / item #100Now purges first, then applies Cyclone modifier
  • Ability / item #596Damage increased from +12 to +14
  • Ability / item #102Bonus Health increased from 150 to 175
  • Ability / item #102Cooldown decreased from 20s to 19s
  • Ability / item #254Cast Range increased from 550 to 600
  • Ability / item #254Magic Resistance increased from 15% to 20%
  • Ability / item #254Fade Time decreased from 0.6s to 0.5s
  • Ability / item #231Recipe cost increased by 50 (Total cost decreased from 5100 to 5050)
  • Ability / item #231Active healing increased from 300 to 350
  • Ability / item #65When used on a Neutral Creep, will secure a Neutral Item drop if any is available
  • Ability / item #210Cast Range increased from 600 to 650
  • Ability / item #635Lifesteal increased from 18% to 20% on heroes
  • Ability / item #635Lifesteal now affects creeps by 50% of its value (10%)
  • Ability / item #263Cooldown decreased from 20s to 19s
  • Ability / item #598Magic Resistance increased from 20% to 25%
  • Ability / item #172Lifesteal increased from 20% to 24% on heroes
  • Ability / item #172Lifesteal now affects creeps by 50% of its value (12%)
  • Ability / item #79Recipe cost decreased from 900 to 800 (total cost decreased from 1875 to 1775)
  • Ability / item #79Cooldown decreased from 65s to 50s
  • Ability / item #26Lifesteal increased from 15% to 18% on heroes
  • Ability / item #26Lifesteal now affects creeps by 50% of its value (9%)
  • Ability / item #225Armor increased from +8 to +10
  • Ability / item #225Nullify cooldown decreased from 11s to 10s
  • Ability / item #90Insight Aura magic resistance increased from 12% to 15%
  • Ability / item #137Burn miss chance increased from 10% to 15%
  • Ability / item #110Cooldown increased from 170s to 180s
  • Ability / item #110Mana Cost increased from 300 to 350
  • Ability / item #260Mana Cost increased from 0 to 200
  • Ability / item #156Lifesteal increased from 25% to 30% on heroes
  • Ability / item #156Unholy Rage Bonus Lifesteal decreased from 150% to 145% (it's still 175% Lifesteal in total when activated)
  • Ability / item #156Lifesteal now affects creeps by 50% of its value (15%)
  • Ability / item #215Now has a 15s duration
  • Ability / item #81Lifesteal increased from 15% to 20% on heroes
  • Ability / item #81Lifesteal now affects creeps by 50% of its value (10%)
  • Ability / item #610Now purges first, then applies Cyclone modifier
  • Ability / item #534Intelligence decreased from +14 to +12
  • Ability / item #908Lifesteal increased from 18% to 24% on heroes
  • Ability / item #908Lifesteal now affects creeps by 50% of its value (12%)

Neutral items

  • New Tier 1 Item+100 Health
  • New Tier 1 ItemActive: Verdurous Dale. Target the ground with a 350 radius. Provides +8 health regeneration to all allied units while they're in the area of effect . Lasts 14 seconds. Cooldown: 40s
  • New Tier 1 Item+200 Mana
  • New Tier 1 ItemPassive: Hound. Attacking an enemy when they are facing away from the hero grants +15 Attack Damage and slows them by 12%/6% for 1 second (melee/ranged).
  • New Tier 1 Item+5 All Stats
  • New Tier 1 ItemPassive: Rites of Eloshar. Each time the wearer is attacked, they gain a stack of 0.5 Mana Regen, up to 5 stacks. Stacks last for 10 seconds.
  • Ability / item #565Removed Item
  • Ability / item #287Removed Item
  • Ability / item #354Removed Item
  • New Tier 2 Item+125 Cast Range, -20% Max Mana
  • New Tier 2 Item+8 All Stats, +10 Attack Damage
  • New Tier 2 ItemPassive: Crackshot. Next attack fires projectiles at 2 additional targets within attack range. Only works on ranged heroes and does not proc attack modifiers. Cooldown 12s.
  • New Tier 2 Item+10 attack speed.
  • New Tier 2 ItemActive: Imbrue. Consume 100 health to temporarily gain +40 Attack Damage. Lasts 8 seconds. Cooldown: 30s
  • Ability / item #359Removed Item
  • Ability / item #835Removed Item
  • Ability / item #686Removed Item
  • New Tier 3 Item+12 Strength
  • New Tier 3 ItemActive: Ogre Seal Flop. Flop forward like an Ogre Seal 2 times, dealing 150 damage and slowing enemies in a 225 radius by 100% for 1s on each bounce. Bounce distance: 400. Manacost 75. Cooldown: 40s. Destroys trees.
  • Ability / item #376Lifesteal now affects creeps by 50% of its value (8%)
  • Ability / item #326Removed Item
  • Ability / item #379Removed item
  • Ability / item #364Item Returned
  • Ability / item #374Mana Cost increased from 0 to 350
  • Ability / item #301Cooldown increased from 8s to 12s

Hero changes

Anti-Mage

  • TalentsLevel 15 Talent +0.7s Mana Void Stun Duration replaced with +150 Mana Void Radius
  • BlinkMana Cost decreased from 60 to 45
  • BlinkRange rescaled from 925/1000/1075/1150 to 750/900/1050/1200
  • BlinkCooldown decreased from 15/12/9/6s to 12/10/8/6s
  • CounterspellMana Cost decreased from 45/50/55/60 to 45
  • Ability / item #543Mana Cost decreased from 50 to 45

Axe

  • Strength gain decreased from 3.4 to 2.8
  • Agility gain decreased from 2.2 to 2.0
  • TalentsLevel 10 Talent +1.5 Mana Regen replaced with +8 Berserker's Call Armor
  • TalentsLevel 10 Talent +20 Movement Speed replaced with +10% Movement Speed per active Battle Hunger
  • Berserker's CallCast point improved from 0.4s to 0.3s
  • Battle HungerSlow increased from 8/17/26/35% to 11/19/27/35%
  • Counter HelixShard Max Stacks increased from 5 to 6
  • Counter HelixShard Damage Reduction decreased from 20% to 15%
  • Culling BladeCast Range increased from 150 to 175

Bane

  • TalentsLevel 10 Talent +12% Magic Resistance replaced with +20% Enfeeble Cast Range Reduction
  • TalentsLevel 10 Talent +5 Armor replaced with Nightmare Damage Heals Bane. This includes attack damage dealt by Bane onto Nightmared enemies

Bloodseeker

  • Blood Mist Movement Speed slow increased from 25% to 30%
  • Blood Mist No longer damages Bloodseeker through Spell Immunity
  • TalentsLevel 10 Talent Bloodrage Attack Speed bonus decreased from +30 to +25
  • TalentsLevel 25 Talent Max Thirst Movement Speed bonus increased from +14% to +18%
  • BloodrageShard enemy Max Health as Damage/Lifesteal decreased from 2% to 1.8%
  • ThirstMax Movement Speed bonus rescaled from 14/24/34/44% to 16/24/32/40%

Crystal Maiden

  • TalentsLevel 15 Talent +20 Arcane Aura Mana per Cast replaced with +125 Frostbite Cast Range
  • Arcane AuraNo longer restores allied hero mana on Crystal Maiden cast
  • Arcane AuraAllies within a 1200 radius of Crystal Maiden receive 2x the Mana Regen
  • Arcane AuraMana Regen Bonus rescaled from 0.5/1/1.5/2 to 0.6/0.9/1.2/1.5
  • Arcane AuraSelf Bonus factor increased from 3 to 4
  • Freezing FieldCooldown increased from 90s to 100s

Drow Ranger

  • TalentsLevel 10 Talent +50% Gust Blind replaced with +15% Gust Self Movement Speed
  • TalentsLevel 15 Talent +250 Gust Width replaced with Gust Reveals Invisible Units
  • Talents · ContextDoesn't reveal Wards
  • TalentsLevel 20 Talent Bonus Multishot Damage decreased from 28% to 25%
  • MultishotArrow Damage increased from 85/110/135/160% to 100/120/140/160%

Earthshaker

  • TalentsLevel 10 Talent Fissure Damage increased from +80 to +90
  • TalentsLevel 10 Talent Base Damage increased from +30 to +40
  • FissureCooldown decreased from 21/19/17/15s to 18/17/16/15s

Juggernaut

  • Base Movement Speed decreased from 305 to 300
  • TalentsLevel 25 Talent +475 Health replaced with +2 Healing Wards Hits to Kill
  • Blade FuryShard Bonus Movement Speed decreased from 100 to 75
  • Healing WardHeal Radius decreased from 500 to 400

Mirana

  • Agility gain decreased from 3.4 to 3.1
  • TalentsLevel 10 Talent Leap Distance increased from +100 to +125
  • TalentsLevel 20 Talent +20 Mana Break replaced with +35 Damage
  • StarstormSecondary target search radius increased from 425 to 650
  • LeapSpeed bonus duration increased from 2.5s to 4s
  • LeapShard Wave end radius increased from 300 to 450
  • LeapShard Wave projectile speed increased from 1200 to 1800

Morphling

  • TalentsLevel 20 Talent +20 Strength replaced with +1s Adaptive Strike Stun duration
  • TalentsLevel 25 Talent Attribute Shift works while stunned replaced with +35 Strength
  • Attribute Shift (Agility Gain)Reworked Shard. Now causes Attribute Shift to work while stunned and increases bonus Agility by 6
  • Attribute Shift (Agility Gain)Stat shift per second rescaled from 3/6/12/24 to 5/10/15/20
  • Attribute Shift (Agility Gain)Mana Cost per second rescaled from 10 to 5/10/15/20
  • Attribute Shift (Strength Gain)Reworked Shard. Now causes Attribute Shift to work while stunned and increases bonus Strength by 6
  • Attribute Shift (Strength Gain)Stat shift per second rescaled from 3/6/12/24 to 5/10/15/20
  • Attribute Shift (Strength Gain)Mana Cost per second rescaled from 10 to 5/10/15/20
  • MorphScepter Stolen Status Resistance increased from 35% to 40%
  • MorphScepter Stolen Attack Speed increased from 50% to 70%
  • MorphScepter Stolen Spell Damage Amplification increased from 20% to 25%

Shadow Fiend

  • Base Damage increased by 2
  • TalentsLevel 25 Talent -50s Requiem of Souls Cooldown replaced with Shadowraze Applies Attack Damage
  • TalentsLevel 25 Talent -4 Presence Aura Armor replaced with -5s Shadowraze Cooldown
  • ShadowrazeDebuff now also applies a stackable 30% turn speed slow and 15% movement speed slow per consecutive stack (i.e: starting with the second one)
  • Requiem of SoulsScepter now additionally reduces cooldown by 30s

Phantom Lancer

  • Base Health Regen increased from 1.5 to 2.0
  • TalentsLevel 10 Talent +150 Health replaced with +50 Spirit Lance Damage

Puck

  • TalentsLevel 10 Talent -2s Illusory Orb Cooldown replaced with +50 Illusory Orb Damage
  • TalentsLevel 15 Talent Waning Rift Damage decreased from +100 to +75
  • TalentsLevel 20 Talent Waning Rift Cooldown Reduction decreased from 6s to 4s
  • TalentsLevel 20 Talent +1s Dream Coil Stun replaced with +150 Initial/Break Dream Coil Damage

Pudge

  • TalentsLevel 25 Talent Flesh Heap Stack Str and Damage Block bonuses decreased from 1.6x to 1.5x
  • RotScepter Bonus Radius decreased from 225 to 200
  • Flesh HeapMana Cost increased from 35/40/45/50 to 35/50/65/80

Razor

  • Base Movement Speed decreased from 290 to 280
  • TalentsLevel 25 Talent +80 Attack Speed replaced with Creates A Second Plasma Field Delayed By 0.8s
  • TalentsLevel 25 Talent 2 Static Link Charges replaced with Static Link Steals Attack Speed
  • Static LinkBuff duration decreased from 15/16/17/18s to 9/12/15/18s
  • Static LinkNow can be cast on a target that already has Static Link debuff. Ability still cannot be cast on an enemy currently linked to Razor
  • Storm SurgeReworked Shard. Now always hits up to 3 valid targets, even if the attacker/caster of the incoming spell is magic immune. Cast and attacks have consistent targeting rules (only visible enemies)

Sand King

  • TalentsLevel 10 Talent +10% Caustic Finale slow replaced with +0.3s Burrowstrike Stun
  • TalentsLevel 10 Talent Sandstorm Damage per Second increased from +15 to +20
  • BurrowstrikeCast Range increased from 425/500/575/650 to 500/550/600/650

Storm Spirit

  • Agility gain increased from 1.9 to 2.6
  • Base Health Regen increased from 0.25 to 0.5
  • TalentsLevel 25 Talent Ball Lightning spawns a remnant every 550 units improved to 500 units
  • OverloadShard no longer grants allied heroes the benefit of Attack Bounce Talent

Sven

  • Base Health Regen increased from 0.25 to 0.75
  • Storm HammerNow Scepter adds an autocast. If it's enabled, Sven does not travel with the Storm Hammer.
  • WarcryDuration increased from 8s to 9s
  • WarcryMana Cost decreased from 30/40/50/60 to 30/35/40/45
  • God's StrengthCooldown decreased from 110s to 105/100/95s

Tiny

  • TossMana Cost increased from 90/100/110/120 to 110/120/130/140
  • TossCast Range decreased from 900/1000/1100/1200 to 800/900/1000/1100
  • GrowNo longer reduces attack speed by a flat value
  • GrowNow reduces attack speed by 30%. This affects all item and spell bonuses as well. This reduction does not scale with the level of Grow.
  • GrowBonus damage increased from 30/70/110 to 50/100/150

Vengeful Spirit

  • TalentsLevel 10 Talent +12% Magic Resistance replaced with +150 Nether Swap Enemy Damage
  • TalentsLevel 10 Talent +10 Agility replaced with +125 Magic Missile Cast Range
  • TalentsLevel 15 Talent Magic Missile Cooldown reduction decreased from 2.75s to 2s
  • Magic MissileCast Range increased from 575/600/625/650 to 650
  • Magic MissileShard no longer provides bonus Magic Missile Cast Range
  • Magic MissileShard bounce range now mirrors current cast range
  • Wave of TerrorDamage increased from 70/90/110/130 to 85/100/115/130

Windranger

  • Strength gain decreased from 3.0 to 2.6
  • TalentsLevel 10 Talent -5% Powershot Penalty replaced with +200 Windrun Radius
  • TalentsLevel 15 Talent +225 Windrun Radius replaced with -10% Powershot Damage Reduction
  • TalentsLevel 15 Talent Windrun Cooldown reduction decreased from 4s to 2s
  • TalentsLevel 25 Talent Windrun Grants Invisibility replaced with Windrun Undispellable
  • WindrunScepter no longer makes Windrun undispellable
  • WindrunScepter now grants invisibility that doesn't break attacking/casting spells. A light Windrun effect is created around the Windranger position whenever she attacks from invisibility
  • WindrunSlow/Blind no longer lingers when the enemy becomes magic immune

Zeus

  • TalentsLevel 10 Talent +20 Movement Speed replaced with +250 Health
  • TalentsLevel 10 Talent +1.25 Mana Regen replaced with -4s Heavenly Jump Cooldown
  • TalentsLevel 15 Talent +350 Health replaced with +30 Movement Speed after Heavenly Jump for 1.6s
  • Heavenly JumpCooldown increased from 25/20/15/10s to 26/22/18/14s
  • Heavenly JumpSlow decreased from 100% to 80%
  • Heavenly JumpSlow Duration decreased from 1.6/1.9/2.2/2.5s to 1.6s
  • Static FieldHealth as Damage decreased from 9% to 8%

Kunkka

  • TalentsLevel 10 Talent +0.4s Torrent Knock Up/Stun Duration replaced with +25% X Marks the Spot Movement Speed
  • TalentsLevel 10 Talent +30 Damage replaced with Tidebringer Applies 60% Slow for 1s
  • TalentsLevel 15 Talent +25% X Marks the Spot Movement Speed replaced with +45 Damage
  • TalentsLevel 15 Talent +100 Torrent Damage replaced with +30% Torrent Knock Up/Stun Duration
  • TorrentDamage increased from 75/150/225/300 to 80/160/240/320
  • TorrentMovement Speed Slow increased from 25%/30%/35%/40% to 40%

Lina

  • TalentsLevel 25 Talent +125 Attack Range replaced with Laguna Blade Pure Damage And Pierces Spell Immunity
  • Flame CloakReworked Scepter. Grants new ability: Flame Cloak. Lina gets flying movement, increases her spell damage by 30% and magic resistance by 35%. Cooldown: 25s. Cannot be dispelled.

Lion

  • Turn Rate improved from 0.6 to 0.8
  • TalentsLevel 10 Talent +60 Damage replaced with +65 Earth Spike Damage
  • TalentsLevel 10 Talent +15 Movement Speed replaced with +10% Mana Drain Movement Slow
  • TalentsLevel 15 Talent -2s Earth Spike Cooldown replaced with Mana Drain Targets Allies
  • TalentsLevel 20 Talent Mana Drain Targets Allies replaced with -2s Hex Cooldown
  • TalentsLevel 25 Talent +800 Earth Spike Range replaced with Mana Drain Deals Damage Equal To 150% Of Mana Stolen

Shadow Shaman

  • Base Damage decreased from 71-78 to 65-72
  • ShacklesCast Range increased from 400 to 450
  • ShacklesShard Bonus Cast Range decreased from 125 to 75
  • Mass Serpent WardTurn Rate increased from 0.5 to 1

Slardar

  • TalentsLevel 10 Talent +10% Slithereen Crush Movement/Attack Slow replaced with +0.2s Slithereen Crush Stun Duration
  • TalentsLevel 15 Talent Bash of the Deep Damage decreased from +60 to +50
  • Guardian SprintNow passively grants 2/4/6/8 Health per second and 1/2/3/4 Armor while in water
  • Guardian SprintScepter Armor Bonus increased from 10 to 11
  • Slithereen CrushMana Cost rescaled from 90/100/110/120 to 100
  • Slithereen CrushNow creates a 250 radius puddle of water that lasts 3/4/5/6s (Scepter still makes a bigger puddle)

Tidehunter

  • Tendrils of the Deep Reworked Shard. Grants new ability: Tendrils of the Deep. Releases a wave of tentacles in the targeted direction. The tentacles deal 50% of Ravage damage and stun and travel 75% of Ravage radius. Cooldown: 20s. Mana Cost: 80
  • TalentsLevel 10 Talent -100 Kraken Shell Threshold replaced with +50 Anchor Smash Damage
  • TalentsLevel 15 Talent Anchor Smash Reduction increased from +20% to +25%
  • TalentsLevel 20 Talent Kraken Shell Damage Block increased from +30 to +40
  • TalentsLevel 20 Talent -4 Gush Armor replaced with Anchor Smash affects buildings
  • Kraken ShellDamage Block increased from 15/30/45/60 to 16/34/52/70

Witch Doctor

  • Base Attack Range decreased from 600 to 550
  • TalentsLevel 25 Talent +1.5% Max Health Voodoo restoration heal replaced with +1.5% Max Health Voodoo restoration heal/damage
  • Paralyzing CaskInitial cask projectile speed increased from 1000 to 1200
  • Paralyzing CaskCast Range decreased from 700 to 600
  • Voodoo RestorationRadius increased from 500 to 500/550/600/650
  • Voodoo RestorationHeal decreased from 16/24/32/40 to 10/20/30/40
  • Voodoo RestorationNow deals damage to enemies for the same amount as healing
  • Death WardNow has 50% bonus accuracy (chance to ignore evasion). Also affects Voodoo Switcheroo.
  • Voodoo SwitcherooDuration increased from 2s to 3s

Lich

  • Sinister GazeDuration rescaled from 1.4/1.7/2/2.3s to 1.3/1.7/2.1/2.5s
  • Sinister GazeMana Cost decreased from 80 to 50/60/70/80
  • Sinister GazeMana Drained rescaled from 10/15/20/25% total to 10% per second
  • Ice SpireNow Ice Spire requires 5 hero hits or 10 creep hits to be destroyed
  • Ice SpireCasting Frost Shield on Ice Spire will heal it by 1 hero hit per tick

Riki

  • TalentsLevel 10 Talent Blink Strike Slow Talent increased from +0.3s to +0.4s
  • TalentsLevel 10 Talent Smoke Screen Radius decreased from +75 to +60
  • Blink StrikeBonus Damage decreased from 40/60/80/100 to 40/55/70/85
  • Cloak and DaggerAgility Damage Multiplier is now doubled against creeps

Enigma

  • TalentsLevel 10 Talent +0.35s Malefice Stun Duration replaced with +50 Black Hole Damage Per Second
  • TalentsLevel 15 Talent +200 Midnight Pulse Radius replaced with +350 Health
  • TalentsLevel 20 Talent +400 Health replaced with +200 Midnight Pulse Radius
  • MaleficeReworked Shard. Increases Malefice stun duration by 0.35s and at every tick on an enemy hero creates an Eidolon which cannot split but still get a refreshed duration after a set amount of attacks
  • Black HoleReworked Scepter. Deals additional damage equivalent to 3.5% Max Health and pulls all enemies in the 1200 AoE with the speed of 175 units. Units being pulled in the additional Scepter radius can still move

Tinker

  • TalentsLevel 20 Talent +10% Spell Amplification replaced with Defense Matrix Grants 25% Cooldown Reduction
  • LaserMana Cost decreased from 105/120/135/150 to 95/110/125/140
  • RearmChannel time decreased from 3.5/2.5/1.5s to 3.25/2.25/1.25s
  • RearmMana Cost decreased from 150/225/300 to 130/185/240
  • RearmNow has a 8/7/6s cooldown, which is also reset with Rearm
  • Rearm · ContextIf Rearm is interrupted, it goes on Cooldown

Sniper

  • TalentsLevel 10 Talent +15 Damage replaced with +30 Headshot Damage
  • Concussive GrenadeNow cannot be used while Rooted or Leashed

Necrophos

  • TalentsLevel 10 Talent +8 Strength replaced with +2s Heartstopper Aura Stack Duration
  • TalentsLevel 20 Talent +15% Magic Resistance replaced with +15% Ghost Shroud Self Restoration Amplification
  • Reaper's ScytheCooldown decreased from 120s to 110s
  • Reaper's ScytheMana Cost increased from 200/350/500 to 250/375/500

Warlock

  • TalentsLevel 10 Talent +2s Shadow Word Duration replaced with +75 Upheaval Radius
  • Shadow WordHeal/Damage decreased from 18/27/36/45 to 15/25/35/45
  • Shadow WordShard no longer provides Movement Speed modifier
  • UpheavalSlow per second decreased from 12/17/22/27% to 10/15/20/25%
  • UpheavalNow deals an increasing amount of damage, from 10 up to a maximum of 30/50/70/90 every second
  • UpheavalCast Range decreased from 1200 to 900

Beastmaster

  • Call of the Wild Boar Slow decreased from 10/20/30/40% to 10/18/26/34%
  • Call of the Wild Hawk Shard now allows to put this ability on auto-cast. Doing so will make all Hawks instantly and automatically cast Dive Bomb on the first viable target in range, regardless of whether Hawk is still flying or stationary
  • Call of the Wild Hawk Shard cooldown reduction increased from 7s to 10s
  • Call of the Wild Hawk Dive Bomb now roots for 2.5 seconds instead of stunning for 2s
  • Call of the Wild Hawk Dive Bomb Cast Range decreased from 1200 to 900
  • TalentsLevel 10 Talent +1.75 Mana Regen replaced with +10 Inner Beast Attack Speed
  • TalentsLevel 25 Talent +30 Inner Beast Attack Speed replaced with -5s Wild Axes Cooldown
  • Wild AxesCast Point improved from 0.4s to 0.3s
  • Inner BeastBonus Attack Speed decreased from 15/25/35/45 to 10/20/30/40
  • Drums of SlomReworked Scepter. Grants new ability: Drums of Slom. Beastmaster starts hitting his drums with ever increasing speed. Each strike deals 110 damage to enemies in a 600 radius, healing him and units under his control for 25% of damage dealt to heroes and 5% of damage dealt to creeps. Drum hits deal no damage and don't heal if Beastmaster is stunned or silenced. Duration: 6s. Cooldown: 50s. Mana Cost: 100

Queen of Pain

  • TalentsLevel 15 Talent +2 Shadow Strike Damage instances replaced with -0.7s Shadow Strike Damage Interval
  • TalentsLevel 20 Talent 525 Shadow Strike AoE replaced with -60s Sonic Wave Cooldown
  • TalentsLevel 25 Talent 18s Spell Block replaced with +200 Sonic Wave damage
  • Shadow StrikeReworked Scepter. Shadow Strike initial damage is increased by 80 and is applied to all enemies in a 375 radius area around the target. When Shadow Strike ends or is re-applied to an enemy Hero, the target emits a Scream of Pain, hitting any nearby enemies. Doesn't trigger on illusions or on death.

Venomancer

  • Latent Toxicity Reworked Shard. Grants new ability: Latent Toxicity. Applies a weak poison that slows by 10% and deals 20 damage per second to its target for 7 seconds. If this poison is dispelled in any way, the target will receive 300 damage and be stunned for 2s. Mana Cost: 75. Cooldown: 20s. Range: 600. Cast point: 0.2s. Projectile speed: 1200
  • TalentsLevel 10 Talent +175 Health replaced with +20% Poison Sting Health Regen Reduction
  • TalentsLevel 10 Talent Venomous Gale Cooldown Reduction decreased from 6s to 5s
  • TalentsLevel 15 Talent 12% Lifesteal replaced with -1s Plague Ward Cooldown
  • TalentsLevel 20 Talent -1.5s Plague Ward Cooldown replaced with Gale Creates 2 Plague Wards
  • Plague WardMana Cost increased from 20/22/24/26 to 21/24/27/30

Faceless Void

  • TalentsLevel 15 Talent Time Dilation Slow per Cooldown increased from +7% to +10%
  • Time WalkRange increased from 650 to 650/700/750/800
  • Time WalkShard Bonus Range decreased from 400 to 300

Wraith King

  • Base Health regen increased from 0.25 to 0.5
  • TalentsLevel 10 Talent +15 Attack speed replaced with +25% Skeleton Duration/-25% Skeleton Summon cooldown
  • TalentsLevel 10 Talent + 20% Movement Speed replaced with +8% Vampiric Spirit Lifesteal
  • Vampiric SpiritSkeleton duration decreased from 60s to 40s

Death Prophet

  • Agility increased from 14 + 1.8 to 16 + 2.0
  • Base Movement Speed decreased from 325 to 285
  • TalentsLevel 15 Talent +1% Spirit Siphon Max Health as damage replaced with +30 Spirit Siphon Damage/Heal
  • Spirit SiphonDoesn't deal Max Health as Damage anymore
  • Spirit SiphonDamage increased from 10/12/14/16 to 20/40/60/80
  • ExorcismNow passively provides +12/16/20% Movement Speed

Phantom Assassin

  • TalentsLevel 15 Talent 15% Lifesteal replaced with +25% Blur Evasion
  • TalentsLevel 20 Talent +25% Blur Evasion replaced with +60 Phantom Strike Attack Speed
  • Phantom StrikeNow grants 10/15/20/25% lifesteal for its duration

Pugna

  • Nether WardNo longer gives spell damage reduction
  • Nether WardBase damage increased from 50 to 50/60/70/80
  • Life DrainReworked Scepter. Reduces cooldown by 50%. When targeting an enemy hero, Pugna reduces their outgoing spell damage by 8% per second up to a maximum of 75% and increases his own, up to a maximum of 100%. When used on a Nether Ward the rate is 4%. Debuff lasts 8 seconds.

Templar Assassin

  • TalentsLevel 10 Talent +20 Attack Speed replaced with +25 Refraction Damage
  • TalentsLevel 15 Talent +20% Evasion replaced with Refraction Can Be Cast While Disabled
  • RefractionMana Cost decreased from 100 to 85/90/95/100

Viper

  • TalentsLevel 10 Talent +20 Attack Speed replaced with +5% Poison Attack Magic Resistance Reduction
  • TalentsLevel 15 Talent +300 Health replaced with +12% Corrosive Skin Magic Resistance Bonus
  • TalentsLevel 20 Talent +8% Poison Attack Magic Resistance Reduction replaced with +25% Poison Attack Damage/Slow
  • TalentsLevel 25 Talent 2x Corrosive Skin Slow/Attack replaced with -50% Viper Strike Cooldown/Mana Cost
  • Poison AttackMana Cost increased from 18/20/22/24 to 24
  • NethertoxinDuration decreased from 8s to 6.5/7/7.5/8s
  • Corrosive SkinScepter now doubles damage and slow for enemies within 500 distance from Viper. Additionally allows Corrosive Skin to deal the first instance of damage the moment debuff is applied
  • NosediveReworked Scepter. Grants Nosedive. Viper slams into the ground, disarming enemies in a 500 radius for 4 seconds, and splattering everyone in a 1200 area of effect with the effect of Corrosive Skin. Cooldown: 20s. Cast range: 300. Travel Speed: 500. Mana Cost: 75. Cast point: 0.3s

Luna

  • TalentsLevel 15 Talent Lucent Beam Cooldown Reduction decreased from 3s to 2s
  • TalentsLevel 20 Talent Global Lunar Blessing +200 Night Vision replaced with 2 Moon Glaives Fired on Lucent Beam (does not fire Glaives on Beams from Eclipse)
  • Lucent BeamReworked Shard. Every time an enemy hero is hit by a Lucent Beam, Luna's attack damage is increased by 15 for 12s.
  • Lunar BlessingNow receives Global Radius at night time
  • Lunar BlessingBonus damage rescaled from 5/15/25/35 to 6/14/20/28

Dragon Knight

  • TalentsLevel 20 Talent +20 Strength replaced with +75% Breathe Fire Damage/Cast Range in Dragon Form
  • Breathe FireMana Cost decreased from 90/100/110/120 to 90/95/100/105
  • Breathe FireAttack Damage Reduction increased from 25% to 30%
  • Elder Dragon FormBonus Movement Speed increased from 25 to 25/30/35

Dazzle

  • TalentsLevel 15 Talent +60 Attack Speed replaced with +350 Attack Range against Poison Touched Enemies
  • TalentsLevel 20 Talent Heal On Shallow Grave End decreased from 250 to 225
  • Shallow GraveDuration decreased from 4/4.5/5/5.5s to 3.5/4/4.5/5s
  • Shadow WaveHeal/Damage decreased from 80/100/120/140 to 60/85/110/135

Clockwerk

  • TalentsLevel 10 Talent +60 Power Cogs Mana Burn replaced with -2s Power Cogs Cooldown
  • OverclockingReworked Scepter. No longer refreshes all of Clockwerk's abilities on cast and neither grants bonus Movement and Attack Speed. While Overclocking is active, all of Clockwerk's abilities are supercharged: Battery Assault damages and stuns all enemies within its radius. Power Cogs increase Clockwerk's Attack Speed by 250 while Clockwerk is inside. Rocket Flare has its cooldown decreased to 3s and shoots 2 additional flares to either side of the target area. Increases Hookshot stun radius and duration by 50%. When Overclocking expires, Clockwerk is stunned for 3s. Buff Duration: 13s. Cooldown: 50s.

Leshrac

  • Base damage increased by 2
  • TalentsLevel 25 Talent Diabolic Edict Explosions decreased from +30 to +25
  • Pulse NovaMana Per Second cost now starts ticking after 1 second instead of upon casting (Activation mana cost still applies)
  • Pulse NovaMana Cost per Second increased from 20/40/60 to 25/45/65

Nature's Prophet

  • Curse of the OldgrowthReworked Shard. Grants new ability: Curse of the Oldgrowth. Applies a curse on all non-invisible enemy heroes within 1200 range, revealing them in fog of war, slowing them, and causing damage over time based on how many trees there are within 250 radius. Treants count as trees for this purpose. Each tree reduces movement speed by 7% and deals 15 damage per second. Duration: 6s. Cooldown: 20s. Mana Cost: 80.

Lifestealer

  • TalentsLevel 10 Talent +30 Attack Speed replaced with +150 Infest Damage
  • TalentsLevel 10 Talent Rage Movement Speed increased from +10% to +12%
  • TalentsLevel 20 Talent Ghoul Frenzy Slow increased from +10% to +15%
  • TalentsLevel 20 Talent +16% Evasion replaced with +15% Infest Target Movement Speed/Health
  • Ghoul FrenzyBonus Attack Speed increased from 20/30/40/50 to 25/40/55/70

Dark Seer

  • TalentsLevel 10 Talent +6 Armor replaced with +50 Ion Shell Radius
  • TalentsLevel 15 Talent +75 Ion Shell Radius replaced with Ion Shell Provides +225 Max Health
  • TalentsLevel 25 Talent Parallel Wall replaced with 2 Ion Shell Charges
  • Ion ShellCast Range increased from 600 to 800
  • SurgeReworked Shard. Surged units leave behind a 150 radius trail that lasts 7s, slows enemies around it by 50% and deals 35 damage every 0.5s. Ability can be put on autocast to disable the trail.
  • Normal PunchAbility is now granted by Scepter
  • Normal PunchIllusion damage equals replica damage of the current level of Wall of Replica
  • Normal PunchMin Damage increased from 10 to 50
  • Normal PunchMax Damage increased from 300 to 450
  • Normal PunchIllusion spawn delay decreased from 0.7s to 0.25s
  • Normal PunchCooldown decreased from 14s to 9s

Clinkz

  • TalentsLevel 15 Talent Death Pact Bonus Health decreased from +25% to +20%
  • Burning BarrageNumber of arrows increased from 3/4/5/6 to 6
  • Burning BarrageDamage Per Arrow decreased from 65% to 50/55/60/65%
  • Burning BarrageChannel Time rescaled from 1.2/1.6/2.0/2.4s to 2.0s
  • Skeleton WalkMana Cost increased from 75 to 80

Omniknight

  • Heavenly Grace Now dispels both Omniknight and his target when cast
  • TalentsLevel 20 Talent Heavenly Grace Strength and Health Regen per Debuff decreased from +4 to +3
  • Hammer of PurityMana Cost decreased from 50/60/70/80 to 40/45/50/55
  • Hammer of PurityBonus Base Damage increased from 55/70/85/100% to 60/80/100/120%
  • Guardian AngelDuration decreased from 5/6.5/8s to 5/6/7s

Enchantress

  • TalentsLevel 10 Talent +20 Movement Speed replaced with +30 Movement Speed during Nature's Attendants
  • Nature's AttendantsDuration decreased from 12s to 9/10/11/12s
  • Little FriendsReworked Shard. Grants new ability: Little Friends. All creeps, enemy, ally and neutral within 1200 range of the target will attack the target with 100 bonus attack speed and 100% bonus movement speed for 6 seconds. Mana Cost: 75. Cooldown: 20s. Cast Range: 600. Cannot target buildings. Target is not attacked by either heroes nor illusions.
  • SproinkCooldown decreased from 5s to 4s

Huskar

  • Base Armor increased by 1
  • TalentsLevel 10 Talent Inner Fire Duration decreased from +1s to +0.75s
  • TalentsLevel 20 Talent Life Break Cooldown reduction increased from 3s to 4s
  • Inner FireFixed Aghanim's Shard mistakenly granting +65 damage
  • Berserker's BloodMax Strength as Health Regen increased from 16/34/52/70% to 25/40/55/70%
  • Life BreakScepter Cast Range decreased from 850 to 750

Night Stalker

  • TalentsLevel 15 Talent +10% Hunter in the Night Movement Speed replaced with +15% Hunter in the Night Status Resistance
  • VoidScepter Stun Duration increased from 0.8s to 1s
  • Crippling FearNight Duration rescaled from 4/5/6/7s to 4.5/5/5.5/6s

Broodmother

  • Base Movement Speed increased from 280 to 285
  • Silken Bola Miss chance increased from 40% to 40/45/50/55%
  • TalentsLevel 15 Talent +16 Agility replaced with +130 Spiderling Health
  • TalentsLevel 20 Talent +400 Health replaced with +25 Agility
  • TalentsLevel 20 Talent +15% Silken Bola Slow replaced with 400 AoE Silken Bola
  • TalentsLevel 25 Talent +350 Spiderlings Health replaced with +35% Silken Bola Slow/Miss Chance
  • TalentsLevel 25 Talent +50 Insatiable Hunger Damage/Lifesteal replaced with -0.3s Base Attack Time During Insatiable Hunger
  • Insatiable HungerReworked Shard. Increases duration by 2s. While Insatiable Hunger is active, its bonus damage is increased by 12 every 1s.
  • Spin WebNow additionally improves Turn Rate by 0.2
  • Spin WebBonus Movement Speed decreased from 18/30/42/54% to 18/28/38/48%

Bounty Hunter

  • TalentsLevel 15 Talent +50 Shuriken Toss Damage replaced with 2s Silence on Hit With Shadow Walk
  • Shuriken TossMini-stun duration increased from 0.1s to 0.2s
  • Shadow WalkReworked Shard. Shadow Walk has 2 charges and can be cast on allied heroes. Does not break Bounty Hunter's invisibility when cast on allies. Fade time for allies is always 1s. Charge restore time: 15/14/13/12s

Weaver

  • ShukuchiReworked Shard: Shukuchi puts a mark on enemies it damages that last 6 seconds. When Geminate Attack procs, enemies with a mark within 1200 range will also be attacked with a secondary attack

Jakiro

  • Strength gain decreased from 2.8 to 2.5
  • TalentsLevel 10 Talent +6% Spell Amplification replaced with +10%/10 Dual Breath Movement/Attack Slow
  • TalentsLevel 10 Talent Attack Range decreased from +325 to +275
  • Ice PathPath Now stays on the ground for 2.6/2.9/3.2/3.5s (Max stun duration is still 1.6/1.9/2.2/2.5s)
  • Ice PathCooldown decreased from 21/18/13/9s to 18/15/12/9s
  • Liquid FrostMax Health as Damage per Second decreased from 2.5% to 2%

Batrider

  • Sticky NapalmNow additionally deals 6/12/18/24 damage when applied (also increases with damage per stack)
  • Sticky NapalmDuration decreased from 7s to 6s
  • Sticky NapalmRadius decreased from 375/400/425/450 to 375
  • Sticky NapalmDamage per stack decreased from 7/14/21/28 to 6/12/18/24
  • Sticky NapalmShard now applies Sticky Napalm every second attack
  • FireflyRefreshing this ability refreshes its duration instead of creating the second path

Chen

  • TalentsLevel 10 Talent +200 Health replaced with -2s Holy Persuasion Teleport Delay
  • TalentsLevel 15 Talent Holy Persuasion Bonus Damage decreased from +16 to +12
  • TalentsLevel 25 Talent +3 Holy Persuasion Max Units and Charges replaced with Hand of God applies a Strong Dispel
  • PenitenceBonus Attack Speed to Allies decreased from 30/60/90/120 to 25/50/75/100
  • Holy PersuasionReworked Scepter. Grants Persuaded units new active ability Martyrdom. Creature sacrifices itself to perform a single-target Hand of God on any chosen Ally. Global Cast Range. Cooldown: 8s (shared between all creatures)

Spectre

  • Intelligence gain decreased from 1.9 to 1.7
  • Spectral DaggerDamage decreased from 75/130/185/240 to 70/120/170/220
  • Spectral DaggerApplies an instance Desolate to targets with no units within 400 radius of them.

Ancient Apparition

  • TalentsLevel 10 Talent +8% Spell Amplification replaced with +40 Cold Feet Damage per Second
  • Ice VortexShard Now also slows Attack Speed for the same amount as Movement Speed Slow
  • Ice VortexRadius increased from 275 to 300
  • Ice VortexDuration decreased from 16s to 14s
  • Chilling TouchSlow duration increased from 0.5s to 0.7/0.8/0.9/1s

Doom

  • Agility increased from 11 + 0.9 to 15 + 1.5
  • TalentsLevel 10 Talent +12% Magic Resistance replaced with Devour grants 15% Magic Resistance
  • TalentsLevel 15 Talent -8s Scorched Earth Cooldown to +10% Scorched Earth Movement Speed
  • TalentsLevel 20 Talent +15% Scorched Earth Movement Speed replaced with -35s Doom Cooldown
  • TalentsLevel 20 Talent +30 Doom DPS replaced with -12s Scorched Earth Cooldown
  • TalentsLevel 25 Talent +150% Cleave replaced with Doom Applies Break
  • DevourIs no longer dispelled on death
  • DoomReworked Scepter. Enemies within 325 radius from target also suffer the effects of Doom. Also allows it to be self-cast to affect enemies around caster

Ursa

  • TalentsLevel 15 Talent +10 Agility replaced with Earthshock applies 2 stacks of Fury Swipes
  • TalentsLevel 15 Talent +350 Health replaced with +10% Enrage Status Resistance
  • TalentsLevel 20 Talent +15% Enrage Status Resistance replaced with -2s Earthshock Cooldown
  • TalentsLevel 25 Talent -3s Earthshock Cooldown replaced with Casting Enrage provides half benefits to allies in a 700 radius
  • EarthshockMana Cost increased from 85 to 95

Spirit Breaker

  • Base Mana Regen increased from 0 to 0.5
  • Charge of DarknessStun Duration increased from 1.2/1.6/2.0/2.4s to 1.5/1.8/2.1/2.4s
  • Planar PocketReworked Shard. Grants new ability: Planar Pocket . Barathrum distorts the fabric of space, increasing his own magic resistance by 25%, and redirecting the first enemy spell targeted at an allied hero within a 900 radius towards him. Magic resistance is removed after the redirected spell has hit. Duration: 6s. Cooldown: 20s. Mana Cost: 75

Gyrocopter

  • TalentsLevel 10 Talent +300 Flak Cannon Range replaced with +30 Movement Speed during Rocket Barrage
  • TalentsLevel 20 Talent +30 Movement Speed replaced with +40 Flak Cannon Damage
  • Rocket BarrageDamage per Rocket rescaled from 7/12/17/22 to 6/12/18/24
  • Rocket BarrageMana Cost decreased from 90 to 75/80/85/90

Alchemist

  • Giving an Aghanim's Scepter to an ally now grants Alchemist bonus Damage and Spell Amplification even if Alchemist doesn't have one yet
  • TalentsLevel 10 Talent +15 Attack Speed replaced with +1 Acid Spray Armor Reduction
  • TalentsLevel 15 Talent +350 Health replaced with Acid Spray Also Grants Armor to Allies
  • TalentsLevel 15 Talent +20 Damage replaced with +1 Damage per Greevil's Greed Stack (Max 24 damage)
  • TalentsLevel 20 Talent +25% Cleave replaced with -0.1s Chemical Rage Base Attack Time

Invoker

  • TalentsLevel 10 Talent +40% Chaos Meteor Damage replaced with -6s Tornado Cooldown
  • TalentsLevel 10 Talent -24s Ghost Walk Cooldown replaced with +20% E.M.P Max Mana Burnt
  • TalentsLevel 20 Talent -10s Tornado Cooldown replaced with +80% Chaos Meteor Damage
  • Deafening BlastDamage increased from 20->260 to 60->300
  • Ghost WalkCooldown decreased from 45s to 35s
  • Ghost WalkDuration decreased from 100s to 60s
  • Ghost WalkSlow Radius increased from 400 to 450
  • Ghost WalkMana Cost decreased from 200 to 175
  • Sun StrikeDamage increased from 100->475 to 120->480

Silencer

  • Base Attack Speed decreased from 115 to 100
  • Base Attack Time improved from 1.7s to 1.6s
  • TalentsLevel 15 Talent +100 Attack Range replaced with -25s Global Silence Cooldown
  • TalentsLevel 15 Talent changed from +8% Arcane Curse Slow removed to +0.8x Last Word Int Multiplier
  • TalentsLevel 20 Talent -20s Global Silence Cooldown replaced with +10% Glaives of Wisdom Damage
  • TalentsLevel 20 Talent changed from +1.2x Last Word Int Multiplier to Arcane Curse Undispellable
  • TalentsLevel 25 Talent +15% Glaives of Wisdom Damage replaced with +2 Glaives of Wisdom Bounces
  • Arcane CurseSilence damage multiplier decreased from 1.7 to 1.5
  • Arcane CursePenalty Duration increase per cast decreased from 3s to 2s
  • Glaives of WisdomReworked Shard. Now causes every 4th glaives attack to silence an enemy for 1.75s. Additionally, increases Intelligence stolen on attack and on kill by 2
  • Last WordIntelligence multiplier decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5
  • Last WordIntelligence multiplier now works on units that don't have Intelligence (treats them as having 0)

Outworld Destroyer

  • TalentsLevel 15 Talent +250 Mana replaced with +100 Astral Imprisonment Cast Range
  • TalentsLevel 25 Talent 30% Spell Lifesteal replaced with -60s Sanity's Eclipse Cooldown

Lycan

  • Base Movement Speed decreased from 315 to 305
  • TalentsLevel 25 Talent +30% Shapeshift Crit replaced with Howl Reduces Total Attack Damage
  • Summon WolvesMagic Resistance decreased from 70% to 40/50/60/70%
  • Summon WolvesCripple now stacks with each proc
  • Summon WolvesPermanent Invisibility fade delay increased from 1.7s to 2s
  • HowlIs now Global when cast during Night time

Brewmaster

  • Primal Companion Reworked Scepter. Grants new ability: Primal Companion. Creates a Primal Split Brewling based on Brewmaster's current Drunken Brawler Stance. If the Brewling moves further than 1600 range away from Brewmaster, it is silenced and slowed by 50%. If the Brewling takes damage from heroes or hero-controlled units, a new one can't be summoned for 3s. If the created Brewling is killed, the ability goes on cooldown for 70 seconds. Only one Brewling can exist at a time. All Brewling's abilities have a doubled cooldown when summoned with Primal Companion. If Brewmaster uses Primal Split, the existing Brewling disappears. Cooldown: 20s. Mana Cost: 50
  • TalentsLevel 15 Talent +350 health replaced with +1x Brewed Up multiplier for Drunken Brawler
  • TalentsLevel 20 Talent Brewling Health decreased from +1400 to +1200
  • Primal SplitBrewlings now don't refresh their abilities if re-summoned (abilities will be on cooldown if the required time didn't pass even if Primal Split was refreshed)

Shadow Demon

  • Replaced Soul Catcher with Disseminate
  • TalentsLevel 15 Talent -6s Soul Catcher Cooldown replaced with +10% Disseminate Shared Damage
  • DisseminateWhenever the target takes damage, all enemies, including the target itself if it is an enemy, within 600 range of the target also receive 20%/25%/30%/35% of that damage. Can target enemy and allied units. Effect is paused if the enemy is hidden by Disruption. Duration 6s. Cooldown: 30/26/22/18s. Mana Cost: 100. Cast range: 700/800/900/1000

Lone Druid

  • Savage RoarDuration decreased from 1.4/1.8/2.2/2.6s to 1.1/1.6/2.1/2.6s

Chaos Knight

  • TalentsLevel 10 Talent Reality Rift pull distance increased from +200 to +225
  • TalentsLevel 10 Talent Chaos Strike Lifesteal increased from +20% to +22%
  • TalentsLevel 15 Talent +12 Strength replaced with -75% Phantasm Illusion Damage Taken

Meepo

  • Strength gain increased from 2.2 to 2.5
  • TalentsLevel 25 Talent +375 Health replaced with Pack Rat (Can equip any item in the Neutral slot)
  • EarthbindCooldown decreased from 26/20/14/8s to 16/14/12/10s
  • RansackHealth Steal from Creeps decreased from 4/6/8/10 to 3/5/7/9
  • DigNow has no channeling time and applies instantly
  • DigCooldown decreased from 50s to 40s
  • DigHealth restored decreased from 60% to 40%

Treant Protector

  • Agility gain decreased from 2.0 to 1.8
  • TalentsLevel 10 Talent +36 Living Armor Heal replaced with +2 Living Armor Health per second
  • TalentsLevel 25 Talent +100 DPS Overgrowth replaced with Overgrowth Undispellable
  • Living ArmorTooltip changed to display heal per second instead of total heal
  • Living ArmorProvides 3/4/5/6 Health per second
  • Living ArmorBonus Armor increased from 3/6/9/12 to 6/8/10/12
  • Nature's GuiseMovement speed bonus decreased from +15% to +12%

Ogre Magi

  • Base Health Regen decreased from 3.25 to 0.25
  • Base Armor decreased from 5 to 4
  • Base Damage increased by 20
  • IgniteNow deals its first tick of damage 0.1s after application (1 tick less total)

Undying

  • Strength gain decreased from 2.8 to 2.4
  • TalentsLevel 10 Talent Decay Damage increased from +55 to +60
  • TalentsLevel 15 Talent Tombstone Zombie Damage decreased from +25 to +22
  • TalentsLevel 20 Talent Decay Cooldown Reduction increased from 1.5s to 2s
  • DecayDebuff/buff no longer modifies your health when expiring (enemies no longer gain health and Undying doesn't lose health on expiration)
  • DecayCast Point improved from 0.45s to 0.3s
  • DecayDamage rescaled from 20/50/80/110 to 0/40/80/120
  • Soul RipCast Point improved from 0.35s to 0.3s
  • TombstoneMana Cost increased from 120/130/140/150 to 120/140/160/180
  • TombstoneCast Point increased from 0.45s to 0.6s

Rubick

  • Base Armor increased by 1
  • TelekinesisMana Cost decreased from 125 to 110
  • Fade BoltJump Reduction decreased from 7% to 6%

Disruptor

  • TalentsLevel 15 Talent +275 Glimpse Arrival Damage replaced with +250 Glimpse Max Damage
  • GlimpseNow deals damage upon arrival, based on distance between start and end point. Min Damage is 50 at 0 units and Max Damage is 150/200/250/300 at 1400 units

Nyx Assassin

  • TalentsLevel 15 Talent +250 Health replaced with +0.5s Spiked Carapace Reflect Duration
  • ImpaleCast Range increased from 700 to 750
  • VendettaCooldown decreased from 90/75/60s to 80/70/60s

Naga Siren

  • TalentsLevel 10 Talent +20 Movement Speed replaced with -2s Ensnare Cooldown
  • TalentsLevel 20 Talent -1 Rip Tide Hits replaced with +500 Song of the Siren Radius
  • EnsnareCooldown decreased from 23/20/17/14s to 21/18/15/12s
  • EnsnareScepter no longer decreases Ensnare cooldown but still allows to target Spell Immune and sleeping units
  • EnsnareScepter now increases projectile speed by 50%
  • EnsnareScepter Cast Range bonus decreased from +400 to +50% of current cast range
  • Rip TideShard no longer slows enemies hit
  • Reel InReworked Scepter. Grants new ability: Reel In. Naga Siren channels up to 5 seconds, pulling all units affected by Ensnare in a 1400 range towards her at a speed of 150

Keeper of the Light

  • TalentsLevel 10 Talent +20 Movement Speed replaced with -2s Illuminate Cooldown
  • Spirit FormCooldown increased from 65s to 85s
  • Spirit FormIlluminate Heal increased from 40/50/60% to 50/60/70%

Io

  • TalentsLevel 10 Talent +4 Health Regen replaced with +15% Tether Enemy Move/Attack Slow
  • TalentsLevel 15 Talent Spirits Hero Damage increased from +45 to +55
  • TetherHeal/Mana Transfer decreased from 75/90/105/120% to 60/80/100/120%
  • SpiritsMana Cost decreased from 120/130/140/150 to 100/110/120/130
  • OverchargeAttack Speed rescaled from 25/55/85/115 to 35/60/85/110

Visage

  • TalentsLevel 10 Talent Visage and Familiars Attack Damage decreased from +8 to +6
  • TalentsLevel 15 Talent Armor Corruption to Visage and Familiars decreased from +1.5 to +1
  • TalentsLevel 20 Talent Visage and Familiars Movement Speed decreased from +30 to +25
  • Soul AssumptionMana Cost increased from 125 to 135
  • Summon FamiliarsFamiliar Attack Range increased from 160 to 180
  • Stone FormStun radius increased from 350 to 375
  • Silent as the GraveBonus Attack Damage decreased from 30% to 25%

Slark

  • Agility gain decreased from 1.7 to 1.5
  • Base Attack Speed increased from 110 to 120
  • TalentsLevel 15 Talent +1.5% Shadow Dance Regen per second replaced with +40 Shadow Dance Regen per second
  • PounceNo longer deals direct damage
  • PounceNow applies 0/1/2/3 stacks of Essence Shift
  • Shadow DanceHealth Regen per second rescaled from 5/6/7% Max Health to 60/90/120 Health

Medusa

  • TalentsLevel 10 Talent +20 Attack Speed replaced with +15% Mystic Snake Turn and Movement Speed Slow
  • TalentsLevel 15 Talent Split Shot Damage decreased from +12% to +10%
  • TalentsLevel 15 Talent Mystic Snake Cooldown Reduction increased from 1.5s to 2s
  • Stone GazePhysical Attack Damage amplification rescaled from 40/45/50% to 35/45/55%

Troll Warlord

  • TalentsLevel 10 Talent +7 Berserker's Rage Armor replaced with +2s Whirling Axes debuff duration
  • TalentsLevel 20 Talent +30 Damage replaced with +10 Berserker's Rage Armor
  • TalentsLevel 20 Talent -15s Battle Trance Cooldown replaced with +15% Battle Trance Movement Speed
  • Berserker's RageEnsnare now pierces Spell Immunity

Centaur Warrunner

  • Base Armor decreased by 3
  • Base Health Regen increased from 0.25 to 4
  • RetaliateReturn Damage decreased from 15/30/45/60 to 15/25/35/45
  • StampedeDamage rescaled from 175/250/325% of Strength to 200/250/300%
  • StampedeSlow duration increased from 2.5s to 3s
  • Hitch A RideReworked Scepter. Grants new ability: Hitch a Ride. Centaur tosses an ally into a cart hitched behind him. While in the cart, the ally can still cast and attack normally, but cannot move independently or be targeted by opponents. Non-targeted effects can still affect the hitched ally. Increases the attack range of hitched melee heroes by 200. Mana Cost: 75. Cooldown: 60s. Duration: 8s. Cast Range: 300

Magnus

  • Base Mana Regen increased from 0 to 0.5
  • TalentsLevel 15 Talent +12 Strength replaced with +12 Strength per hero hit with Reverse Polarity (buff duration: 15 seconds)
  • Reverse PolarityCooldown decreased from 130s to 120s
  • Horn TossSlow duration increased from 1.25s to 2s

Timbersaw

  • Strength gain increased from 3.2 to 3.5
  • Second Chakram Mana Cost decreased from 80/140/200 to 75/125/175
  • Second Chakram Mana Cost per Second decreased from 16/23/30 to 14/22/30
  • Reactive ArmorMax Stacks increased from 6/12/18/24 to 10/20/30/40
  • Reactive ArmorHero attacks grant two stacks of Reactive Armor
  • Reactive ArmorBonus Health Regen per stack decreased from 0.7/0.9/1.1/1.3 to 0.4/0.5/0.6/0.7 (Max Health Regen decreased from 4.2/10.8/19.8/31.2HP/s to 4/10/18/28HP/s)
  • Reactive ArmorBonus Armor per stack decreased from 0.9/1/1.1/1.2 to 0.5/0.6/0.7/0.8 (Max Armor rescaled from 5.4/12/19.8/28.8 to 5/12/21/32)
  • ChakramMana Cost decreased from 80/140/200 to 75/125/175
  • ChakramMana Cost per Second decreased from 16/23/30 to 14/22/30

Bristleback

  • TalentsLevel 15 Talent +20 Attack Speed replaced with +150 Viscous Nasal Goo Cast Range
  • TalentsLevel 15 Talent +200 Health replaced with +8%/+4% Bristleback Back/Side Damage Reduction
  • TalentsLevel 25 Talent Warpath Damage per Stack decreased from +25 to +18
  • Viscous Nasal GooScepter radius changed from 800 to current Cast Range of Viscous Nasal Goo
  • WarpathAttack Damage Bonus per stack decreased from 25/30/35 to 20/25/30

Tusk

  • Base Health Regen increased from 0.75 to 1.0
  • Base Mana Regen increased from 0 to 0.5
  • SnowballStun Duration increased from 0.5/0.75/1/1.25s to 0.8/1.0/1.2/1.4s
  • Walrus KickIs now blocked by Linken's Sphere

Skywrath Mage

  • TalentsLevel 10 Talent Intelligence decreased from +10 to +8
  • Arcane BoltMana Cost increased from 90 to 95
  • Shield of the ScionReworked Shard. Every time Skywrath Mage deals magic damage to an enemy hero with his abilities, he gains a buff that grants 2 bonus Intelligence and 0.5 bonus Armor. Each cast stacks independently.

Abaddon

  • TalentsLevel 10 Talent +15 Movement Speed replaced with +15% Curse of Avernus Movement Slow
  • Aphotic ShieldMana Cost decreased from 100/110/120/130 to 85/100/115/130
  • Borrowed TimeScepter radius decreased from 1600 to 1200

Elder Titan

  • Base Agility increased from 14 to 16
  • TalentsLevel 15 Talent +15% Magic Resistance replaced with +75 Echo Stomp Damage
  • TalentsLevel 20 Talent +100 Echo Stomp Damage replaced with +100 Natural Order Radius
  • Echo StompDamage increased from 70/90/110/130 to 75/100/125/150

Legion Commander

  • TalentsLevel 10 Talent +200 Duel Cast Range replaced with +8 Duel Bonus Damage
  • TalentsLevel 20 Talent Moment of Courage Proc Chance increased from +8% to +10%
  • TalentsLevel 25 Talent +30 Duel Bonus Damage replaced with +50% Moment of Courage Lifesteal
  • Overwhelming OddsShard Bonus Armor per creep increased from 0.5 to 1
  • Overwhelming OddsShard Bonus Armor per hero increased from 4 to 5
  • DuelCast Range increased from 150 to 200/250/300

Techies

  • Sticky BombSlow duration increased from 2.5s to 3s
  • Reactive TazerNow applies a Basic Dispel to the attacking enemy
  • Reactive TazerScepter now also deals damage to any enemy that attacks the affected ally
  • Minefield SignCooldown decreased from 360s to 60s
  • Minefield SignDuration decreased from 180s to 60s
  • Minefield SignCast Time increased from 0s to 1s
  • Minefield SignNow causes mines within 500 radius to be invulnerable

Ember Spirit

  • Agility gain increased from 2.9 to 3.2
  • Base Movement Speed decreased from 305 to 300
  • Base Health Regen increased from 0.75 to 1.25
  • Turn rate improved from 0.6 to 0.8
  • Flame GuardMana Cost decreased from 80/90/100/110 to 65/80/95/110
  • Activate Fire RemnantMana Cost decreased from 150 to 100/125/150
  • Fire RemnantCooldown increased from 0s to 0.5s

Earth Spirit

  • TalentsLevel 15 Talent +300 Boulder Smash Distance replaced with +20 Magnetize Damage Per Second
  • TalentsLevel 20 Talent +18% Spell Amplification replaced with Geomagnetic Grip Targets Allies
  • TalentsLevel 25 Talent Geomagnetic Grip Targets Allies replaced with +25% Spell Amplification
  • Boulder SmashNow has the same targeting rules for units as for Remnants. When cast, selects the nearest entity to smash, prioritizing Remnant within range, then the closest unit.

Underlord

  • FirestormMax Health Burn Damage rescaled from 1/2/3/4% to 1.5/2/2.5/3%
  • FirestormCooldown increased from 12s to 15/14/13/12s
  • Fiend's GateCooldown decreased from 140/120/100 to 120/110/100
  • Fiend's GateIncoming damage reduction increased from 10/20/30% to 14/22/30%

Terrorblade

  • Turn rate improved from 0.6 to 0.8
  • Base Health Regen increased from 1 to 1.5
  • TalentsLevel 10 Talent +2s Reflection Duration replaced with -3s Reflection Cooldown
  • SunderMana Cost decreased from 150/100/50 to 100/75/50

Phoenix

  • Base Health Regen increased by 1
  • TalentsLevel 15 Talent Fire Spirits Damage Per Second decreased from +25 to +20
  • Fire SpiritsDamage per second increased from 15/35/55/75 to 20/40/60/80

Oracle

  • TalentsLevel 10 Talent Fortune's End Duration increased from +0.4s to +0.5s
  • TalentsLevel 10 Talent +12 Intelligence replaced with +10 Armor False Promise
  • TalentsLevel 15 Talent +15 Armor False Promise replaced with +80 Fortune's End Damage
  • Purifying FlamesMana Cost decreased from 80 to 75
  • False PromiseCooldown decreased from 120/90/60s to 110/85/60s
  • Rain of DestinyHeal/Damage per second increased from 50 to 60

Winter Wyvern

  • Strength decreased from 24 + 2.6 to 22 + 2.5
  • Arctic BurnFlight Duration decreased from 10s to 7/8/9/10s
  • Cold EmbraceCast Range decreased from 1000 to 850/900/950/1000

Arc Warden

  • FluxSlow decreased from 20/30/40/50% to 14/21/28/35%
  • FluxSlow is now always applied (Damage is still applied only if there are no allies nearby)

Monkey King

  • TalentsLevel 10 Talent +50% Tree Dance Vision Range replaced with +0.2s Mischief Damage Immunity
  • Boundless StrikeReworked Shard. Can be put on auto-cast to quickly leap to the opposing end of the staff as it hits the ground.

Dark Willow

  • TalentsLevel 25 Talent +1.5s Terrorize Duration replaced with Bedlam Pierces Spell Immunity
  • Bramble MazeSpawn delay decreased from 0.5s to 0.3s
  • Cursed CrownMana Cost decreased from 80/100/120/140 to 80/90/100/110

Pangolier

  • TalentsLevel 10 Talent +1.5 Mana Regen replaced with +3 Lucky Shot Armor Reduction
  • TalentsLevel 20 Talent +20 Strength replaced with +5% Shield Crash Damage Reduction Per Hero
  • TalentsLevel 25 Talent Rolling Thunder Cooldown Reduction decreased from 25s to 20s
  • SwashbuckleMana Cost decreased from 80/90/100/110 to 75/80/85/90
  • Shield CrashDuration decreased from 5/7/9/11s to 5s
  • Shield CrashIncoming Damage Reduction per Hero increased from 15%/16%/17%/18% to 20%
  • Lucky ShotProc chance decreased from 17% to 15%
  • Lucky ShotNow can also proc on any instance of damage dealt by Pangolier's abilities

Grimstroke

  • TalentsLevel 15 Talent +15% Spell Amplification replaced with +20% Soulbind Spell Damage
  • Stroke of FateSlow Duration increased from 1.5s to 1.75s
  • SoulbindCooldown decreased from 100/75/50s to 90/70/50s

Hoodwink

  • TalentsLevel 10 Talent Bushwhack Cooldown reduction decreased from 4s to 3s
  • TalentsLevel 10 Talent +1s Scurry Duration replaced with +40% Scurry Evasion When Active
  • TalentsLevel 15 Talent Scurry Camouflage replaced with +60 Bushwhack Damage
  • Acorn ShotInitial projectile speed increased from 2100 to 2200
  • BushwhackProjectile speed increased from 1200 to 1300
  • Hunter's BoomerangNow granted by Shard. Damage decreased from 350 to 200. Spell Amplification decreased from 25% to 20%. No longer reduces Status Resistance
  • DecoyNow granted by Scepter. When cast, turns Hoodwink invisible, increases her movement speed by 15%, and creates a decoy of her that starts charging up Sharpshooter, aiming at the nearest visible enemy in 3000 range. If attacked or targeted by a spell, the decoy is destroyed and a lesser Bushwhack is cast towards the attacker. If the decoy was not attacked, it shoots the Sharpshooter in the direction it was aiming, dealing 60% of its regular damage

Void Spirit

  • TalentsLevel 15 Talent +80 Resonant Pulse Damage replaced with Outer Dissimilate Ring
  • TalentsLevel 20 Talent +12% Spell Amplification replaced with +120 Resonant Pulse Damage
  • TalentsLevel 25 Talent Dissimilate stuns for 1.75s replaced with Dissimilate roots for 2s
  • Aether RemnantReworked Shard. Decreases Aether Remnant Cooldown by 2s, increases Watch Range by 150 and changes Remnant to persist through being activated by creeps (damages creeps once but does not disappear)
  • Aether RemnantNow affects the closest unit to the Remnant rather than the one closest to the center line
  • Aether RemnantNo longer interrupts effects that displace a unit (e.g: Flaming Lasso, Pulverize)

Snapfire

  • TalentsLevel 10 Talent +0.3s Firesnap Cookie Stun Duration replaced with +60 Scatterblast Damage
  • TalentsLevel 15 Talent +80 Scatterblast Damage replaced with -4s Firesnap Cookie Cooldown
  • TalentsLevel 20 Talent +20% Mortimer Kisses Slow replaced with +60 Mortimer Kisses Impact Damage
  • Firesnap CookieReworked Shard. Firesnap Cookie increases hop range by 175 and launches a Mortimer Kisses glob along with the targeted unit
  • Firesnap CookieProjectile Speed increased from 1000 to 1100
  • Firesnap CookieStun Duration increased from 1.3/1.6/1.9/2.2s to 1.4/1.8/2.2/2.6s

Mars

  • TalentsLevel 10 Talent -10% Bulwark Movement Speed Penalty replaced with +30% Bulwark Active Redirect Chance
  • TalentsLevel 10 Talent +1.5s God's Rebuke Slow Duration replaced with +100 God's Rebuke Distance
  • Spear of MarsMana Cost decreased from 110/120/130/140 to 100/110/120/130
  • God's RebukeSlow duration increased from 2s to 2.5s
  • BulwarkActive redirect no longer uses a radius centered around Mars. Now only works if projectile targets are in a cone behind Mars or are within 100 range of him
  • BulwarkRedirect range increased from 800 to 900
  • Arena Of BloodSpear damage rescaled from 100/150/200 to 75/150/225
  • Arena Of BloodFixed flying units sometimes being able to escape from arena

Dawnbreaker

  • Base Armor decreased by 1
  • StarbreakerWhen casting Starbreaker with Shard, Dawnbreaker will start moving towards the target area instead of standing still. Still has free movement
  • Celestial HammerCast Point improved from 0.25s to 0.2s
  • Celestial HammerCast Range decreased from 1000/1100/1200/1300 to 700/900/1100/1300
  • Solar GuardianScepter now allows to move the target area with a speed of 200

Marci

  • TalentsLevel 10 Talent +2 Mana Regen replaced with +60 Dispose Damage
  • TalentsLevel 10 Talent +5 Armor replaced with +125 Rebound Cast/Jump Range
  • TalentsLevel 15 Talent +200 Rebound Cast/Jump Range replaced with -3s Rebound Cooldown
  • TalentsLevel 15 Talent +0.5s Dispose Stun Duration replaced with +15% Sidekick Lifesteal
  • TalentsLevel 20 Talent +30 Movement Speed replaced with +15% Unleash Movement Speed
  • TalentsLevel 20 Talent +25% Sidekick Lifesteal replaced with +0.7s Rebound Stun Duration
  • DisposeNow slows for 20/30/40/50% for 3s instead of stunning
  • DisposeThrow Distance decreased from 300 to 275
  • ReboundNow stuns enemies in final area for 0.9/1.3/1.7/2.1s
  • ReboundAlly Movement Speed decreased from 45% to 25/30/35/40%
  • ReboundLanding Damage decreased from 90/160/230/300 to 75/150/225/300
  • ReboundLanding effect radius decreased from 375 to 250
  • UnleashPulse no longer slows enemies
  • UnleashEach strike now slows movement speed of the target by 30% for 2s
  • UnleashEach strike now slows base attack speed of the target by 60/80/100 for 2s
  • UnleashNo longer applies a dispel on Marci
  • UnleashScepter now also applies a Dispel on Marci when cast
  • UnleashScepter cooldown reduction increased from 10s to 20s

Primal Beast

  • Base Health Regen increased from 0 to 0.25
  • TalentsLevel 10 Talent +2 Mana Regen replaced with +90 Onslaught Damage
  • TalentsLevel 10 Talent +12% Magic Resistance replaced with +20% Magic Resistance during Trample
  • TalentsLevel 15 Talent +120 Onslaught Damage replaced with Beast dispels himself when activating Uproar
  • TalentsLevel 15 Talent +3 Uproar Armor per stack replaced with -5s Trample Cooldown
  • TalentsLevel 20 Talent Beast dispels himself when activating Uproar replaced with +4 Armor per Uproar stack
  • TalentsLevel 25 Talent +50% Spell Lifesteal replaced with Pulverize Pierces Magic Immunity
  • UproarAdded Scepter. Uproar releases 3 waves of 2 projectiles per stack which split in two after a 1.25s delay. Each projectile deals 100 damage to enemies and applies Break on them for 2.5 seconds.
  • UproarNow can be used while channeling spells
  • Rock ThrowNow splits into 3 additional, smaller fragments, 600 units behind the first one.

Latest listed patch

7.41f

Released Sep 15, 2026

Time since release · updates every 10 min

32d 4h

Next patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).