DOTA 2 / HERO HISTORY

Dark Seer changes

Balance notes across the versions listed by Valve. An unchanged patch is a small victory for your muscle memory.

Change record

46 patches with recorded changes · 118 of 118 listed patches readable.

Coverage: Feb 1, 2018 to Sep 15, 2026. This feed does not include every patch in Dota’s lifetime.

Inspect coverage by patch

May 6, 2026

Dark Seer in 7.41c

  • Base Intelligence increased from 22 to 23
  • Damage at level 1 increased from 53-59 to 54-60

Mar 24, 2026

Dark Seer in 7.41

  • TalentsLevel 15 Talent Ion Shell Provides +250 Max Health replaced with -1.5s Surge Cooldown
  • Quick WitAggrandize renamed to Quick Wit
  • Quick WitNow also provides Dark Seer +1 attack speed from each point of Intelligence
  • Quick WitMax Health and Mana Restore base value decreased from 10% to 8.5%

Dec 15, 2025

Dark Seer in 7.40

  • Base Intelligence increased from 21 to 22
  • Damage at level 1 increased by 1 (from 52–58 to 53–59)
  • VacuumNo longer affects invulnerable units

Jun 24, 2025

Dark Seer in 7.39c

  • SurgeAghanim's Shard movement speed slow decreased from 50% to 35%
  • Wall of ReplicaMovement Slow decreased from 50/60/70% to 40%

May 29, 2025

Dark Seer in 7.39b

  • Ion ShellDuration decreased from 21/24/27/30s to 20/22/24/26s
  • Wall of ReplicaCast Range decreased from 1300 to 1000

May 22, 2025

Dark Seer in 7.39

  • Agility gain decreased from 1.8 to 1.5
  • Normal PunchCooldown increased from 9s to 10s

Mar 27, 2025

Dark Seer in 7.38c

  • Heart of BattleRadius increased from 900 to 1200
  • Base Damage decreased by 2
  • Damage at level 1 decreased from 54–60 to 52–58
  • TalentsLevel 10 Talent Wall of Replica Illusion Damage decreased from +20% to +15%

Mar 4, 2025

Dark Seer in 7.38b

  • Base Armor decreased by 1
  • Aggrandize: Restore percentage per hero level decreased from 2% to 1.5%

Feb 18, 2025

Dark Seer in 7.38

  • Is now an Intelligence Hero
  • Base Damage increased by 26
  • Damage at level 1 increased by 5 (from 49-55 to 54-60)
  • Damage gain per level decreased from +5 to +2.7
  • Damage at level 30 decreased by 75 (from 221-227 to 146-152)
  • Removed Mental Fortitude innate ability
  • Aggrandize: New innate ability. Passive, improves with Dark Seer's level
  • When Dark Seer levels up, he restores a percentage of his max health and mana. Restore percentage is equal to 10% + 2% per hero level. Disabled by Break
  • Quick WitAttack Speed per Intelligence increased from 0.5 to 1

Jul 31, 2024

Dark Seer in 7.37

  • Base Strength decreased from 22 to 20
  • Mental Fortitude: Intelligence now cannot be lower than the average of Strength and Agility
  • TalentsLevel 15 Talent Vacuum AoE decreased from +100 to +75

Jun 24, 2024

Dark Seer in 7.36c

  • Heart of BattleMovement speed bonus from nearby heroes decreased from 8% to 7%
  • Wall of ReplicaReplica Damage decreased from 70/85/100% to 70/80/90%
  • Normal PunchMax Stun Duration decreased from 1.5s to 1.25s

May 22, 2024

Dark Seer in 7.36

  • Innate AbilityNew Innate ability. Passive, can't be leveled up
  • Innate AbilityDark Seer's Intelligence cannot be lower than either his Strength or Agility. If any of these attributes are higher, he gains Intelligence to match them
  • Quick WitDark Seer gains 0.5 Attack Speed per each point of Intelligence
  • Heart of BattleBase Movement Speed decreased to 275. Dark Seer gains 8% of the movement speed of all heroes within 900 radius
  • TalentsLevel 10 Talent Ion Shell Radius increased from +50 to +65
  • SurgeAghanim's Shard Damage per second from Trail increased from 35 to 40
  • Ion ShellCast Point improved from 0.4s to 0.2s

Dec 14, 2023

Dark Seer in 7.35

  • Ion ShellMana Cost decreased from 110/120/130/140 to 100/110/120/130
  • Wall of ReplicaThe wall now deals 25/40/55 damage to the enemy when an illusion of them is created

Sep 8, 2023

Dark Seer in 7.34c

  • VacuumDamage decreased from 100/150/200/250 to 70/130/190/250
  • SurgeCooldown increased from 21/17/13/9s to 24/19/14/9s

Aug 8, 2023

Dark Seer in 7.34

  • VacuumRadius decreased from 400/450/500/550 to 325/400/475/550
  • SurgeMana Cost increased from 35/40/45/50 to 50
  • Normal PunchDistance for Max Power increased from 900 to 1100

Apr 20, 2023

Dark Seer in 7.33

  • Now is a Universal Hero
  • Base Damage decreased from 33-39 to 13-19
  • Damage on level 1 decreased by 4 (from 54-60 to 50-56)
  • Damage gain per level increased from +2.7 to +4.26
  • Base Health Regen increased from 0.25 to 1
  • Ion ShellTick Interval increased from 0.15s to 0.2s
  • Normal PunchMax Stun Duration decreased from 2s to 1.5s
  • Normal Punch · ContextDuration decreased as a part of the comprehensive Disables Reduction

Sep 27, 2022

Dark Seer in 7.32c

  • TalentsLevel 15 Talent Bonus Health from Ion Shell increased from +225 to +250
  • SurgeCooldown decreased from 19/16/13/10s to 18/15/12/9s

Aug 23, 2022

Dark Seer in 7.32

  • TalentsLevel 10 Talent +6 Armor replaced with +50 Ion Shell Radius
  • TalentsLevel 15 Talent +75 Ion Shell Radius replaced with Ion Shell Provides +225 Max Health
  • TalentsLevel 25 Talent Parallel Wall replaced with 2 Ion Shell Charges
  • Ion ShellCast Range increased from 600 to 800
  • SurgeReworked Shard. Surged units leave behind a 150 radius trail that lasts 7s, slows enemies around it by 50% and deals 35 damage every 0.5s. Ability can be put on autocast to disable the trail.
  • Normal PunchAbility is now granted by Scepter
  • Normal PunchIllusion damage equals replica damage of the current level of Wall of Replica
  • Normal PunchMin Damage increased from 10 to 50
  • Normal PunchMax Damage increased from 300 to 450
  • Normal PunchIllusion spawn delay decreased from 0.7s to 0.25s
  • Normal PunchCooldown decreased from 14s to 9s

Jun 8, 2022

Dark Seer in 7.31d

  • Base agility increased from 18 to 19
  • SurgeMana cost reduced from 50 to 35/40/45/50
  • VacuumDamage increased from 40/110/180/250 to 100/150/200/250

Feb 23, 2022

Dark Seer in 7.31

  • Strength rescaled from 20 + 3.1 to 22 + 2.6
  • Intelligence gain decreased from 3.1 to 2.7
  • Ion ShellDuration rescaled from 25 to 21/24/27/30
  • Ion ShellScepter bonus duration reduced from 20 to 15
  • Ion ShellCan now be cast on Creep Hero units
  • Normal PunchIllusion duration reduced from 8s to 6s

Sep 10, 2021

Dark Seer in 7.30c

  • TalentsLevel 20 Talent -35s Wall of Replica cooldown increased to -40
  • TalentsLevel 25 Talent 320 AoE surge increased to 350
  • Ion ShellAghanim’s Scepter Bonus Health reduced from 300 to 275

Aug 17, 2021

Dark Seer in 7.30

  • TalentsLevel 10 Talent +75 Ion Shell Radius replaced with +20% Wall of Replica Illusion Damage
  • TalentsLevel 15 Talent +25% Wall of Replica Illusion Damage replaced with +75 Ion Shell Radius
  • TalentsLevel 20 Talent reduced from +60 Ion Shell damage to +50
  • TalentsLevel 20 Talent increased from -30s Wall of Replica Cooldown to -35s
  • SurgeFixed self cast behavior not working with AOE Surge talent
  • Wall of ReplicaDuration reduced from 45s to 30s
  • Normal PunchNow has True Strike
  • Normal PunchIllusion Duration increased from 5s to 8s
  • Normal PunchMax Damage increased from 250 to 300

Apr 9, 2021

Dark Seer in 7.29

  • TalentsLevel 10 Talent changed from +60 Vacuum AoE to +6 Armor
  • TalentsLevel 15 Talent changed from +6 Armor to +100 Vacuum AoE
  • TalentsLevel 20 Talent changed from +1s Wall of Replica slow to -30s Wall of Replica cooldown
  • Ion ShellDamage interval increased from 0.1 to 0.15
  • Ion ShellDamage increased from 24/46/68/90 to 30/50/70/90
  • Ion ShellMana cost increased from 100/110/120/130 to 110/120/130/140
  • Ion ShellScepter max health reduced from 350 to 300
  • VacuumBackswing reduced from 0.7 to 0.4
  • Normal PunchShard max distance required reduced from 1500 to 900
  • Normal PunchShard illusion outgoing damage increased from 40% to 80%
  • Normal PunchShard illusion incoming damage reduced from 300% to 200%

Jan 10, 2021

Dark Seer in 7.28b

  • Normal PunchIllusion damage dealt increased from 25% to 40%
  • Normal PunchMax stun duration increased from 2 to 2.25

Aug 26, 2020

Dark Seer in 7.27d

  • TalentsLevel 15 Talent reduced from Ion Shell Provides 400 Max Health to 350
  • SurgeNow acts like haste, rather than granting a bonus speed

Jul 15, 2020

Dark Seer in 7.27b

  • Agility increased from 12 to 18
  • Base armor reduced by 1
  • TalentsLevel 10 Talent changed from +10% Evasion to +75 Ion Shell Radius
  • TalentsLevel 15 Talent changed from +100 Ion Shell Radius to Ion Shell Provides 400 Max Health (Does not heal, maintains health percentage)
  • TalentsLevel 15 Talent changed from +10 Health Regen to +25% Wall of Replica Damage
  • VacuumManacost reduced from 100/130/160/190 to 60/90/120/150
  • VacuumDamage increased from 50/100/150/200 to 100/150/200/250
  • VacuumCooldown refined from 60/50/40/30 to 60.0/50.0/40.0/30.0
  • Wall of ReplicaSlow duration increased from 0.75 seconds to 1 second

May 2, 2020

Dark Seer in 7.26c

  • TalentsLevel 10 Talent changed from +100 Ion Shell Radius to +60 Vacuum AoE
  • TalentsLevel 15 Talent changed from +60 Vacuum AoE to +100 Ion Shell Radius
  • TalentsLevel 20 Talent reduced from +65 Ion Shell Damage to +60

Mar 17, 2020

Dark Seer in 7.25

  • TalentsLevel 10 Talent changed from +90 Damage to +125 Ion Shell Radius
  • SurgeMovement speed changed from 70% to +250
  • SurgeCooldown increased from 16/14/12/10 to 19/16/13/10

Jan 26, 2020

Dark Seer in 7.24

  • SurgeSpeed changed from 25/40/55/70% to 70%
  • SurgeDuration reduced from 6 to 3/4/5/6

Jun 30, 2019

Dark Seer in 7.22d

  • Base movement speed reduced from 300 to 295
  • Base strength reduced by 1

Jun 9, 2019

Dark Seer in 7.22c

  • TalentsLevel 20 Talent reduced from +100 Ion Shell Damage to +80
  • SurgeReduced from 30/45/60/75% to 25/40/55/70%

May 24, 2019

Dark Seer in 7.22

  • Strength reduced from 24 to 21
  • TalentsLevel 20 Talent changed from 400 AoE Surge to +100 Ion Shell Damage
  • TalentsLevel 20 Talent changed from +15% Cooldown Reduction to +10 Armor
  • TalentsLevel 25 Talent changed from +150 Ion Shell Damage to 400 AoE Surge

Feb 16, 2019

Dark Seer in 7.21b

  • Base armor reduced by 2
  • Agility gain increased from 1.2 to 1.8

Nov 19, 2018

Dark Seer in 7.20

  • SurgeDuration rescaled from 3/4.5/6/7.5 to 6
  • SurgeCooldown rescaled from 13/12/11/10 to 16/14/12/10
  • SurgeNow causes the target to be unslowable
  • SurgeSpeed changed from 550 to +36/54/72/90%
  • SurgeNow causes the target to ignore movement speed limit
  • SurgeNow causes the target to ignore unit collisions
  • Wall of ReplicaNow uses Vector Targeting to cast
  • Wall of ReplicaCast point reduced from 0.4 to 0.2
  • Wall of ReplicaCast range increased 500/900/1300 to 1300
  • Wall of ReplicaAlways now slows heroes touching the wall continuously
  • Wall of ReplicaSlow reduced from 75% to 50/60/70%

Apr 24, 2018

Dark Seer in 7.14

  • Wall of ReplicaIllusions incoming damage reduced from 300% to 200%
  • Wall of ReplicaIllusions outgoing damage increased from 60/75/90% to 70/85/100%
  • Wall of ReplicaNow auto attacks the hero it made the illusion of (can still be controlled)

Mar 29, 2018

Dark Seer in 7.12

  • VacuumAoE increased from 250/350/450/550 to 400/450/500/550
  • VacuumCooldown rescaled from 32 to 60/50/40/30
  • VacuumCast range rescaled from 500 to 450/500/550/600
  • VacuumPull duration increased from 0.5 to 0.3/0.4/0.5/0.6
  • VacuumDamage rescaled from 40/80/120/160 to 25/50/100/200
  • Wall of ReplicaIncoming illusion damage reduced from 400% to 300%
  • Wall of ReplicaWidth increased from 1000 to 1300

Mar 1, 2018

Dark Seer in 7.10

  • Talent: Level 20 Talent increased from +300 AoE Surge to +400

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).