DOTA 2 / PATCH 7.20

Dota 7.20 patch notes

Released · Original Valve notes ↗

Browse the changes below, or follow a hero to see their changes across versions.

Items

  • Ability / item #50Reworked item ability and recipe
  • Ability / item #63Reworked item recipe and bonuses
  • Ability / item #214No longer disabled by attacking creeps
  • Ability / item #162Now provides +12% Status Resistance instead of Maim
  • Ability / item #162Recipe cost reduced from 700 to 650
  • Ability / item #210Now provides +14% Status Resistance instead of Maim
  • Ability / item #154Now provides +16% Status Resistance instead of Maim
  • Ability / item #170Recipe cost reduced from 700 to 650
  • Ability / item #259Recipe cost increased from 500 to 650
  • Ability / item #229Reworked item recipe and bonuses
  • Ability / item #73Now gives +6% Magic Resistance
  • Ability / item #75Now gives +8 Attack Speed
  • Ability / item #77Now gives +3% Spell Amp
  • Ability / item #263Now has a 450 gold recipe instead of Wraith Band
  • Ability / item #104Reworked item recipe
  • Ability / item #190Reworked item recipe
  • Ability / item #185Reworked item recipe
  • Ability / item #206Reworked item recipe
  • Ability / item #88Mana regeneration increased from 0.5 to 0.65
  • Ability / item #121No longer has Pocket Deny
  • Ability / item #121No longer reduces respawn times
  • Ability / item #121Now passively doubles your mana regeneration
  • Ability / item #121Starts with 12 charges, deaths remove 3 charges, kills provide 1 charge
  • Ability / item #121Each charge provides 0.25 MP and HP regen
  • Ability / item #121Can now be cast to transfer 60% of your current mana to health
  • Ability / item #256Health increased from 250 to 300
  • Ability / item #256Mana increased from 250 to 300
  • Ability / item #256No longer provides passive Status Resistance
  • Ability / item #256Provides +50% Status Resistance during the 2.5s active buff duration
  • Ability / item #156Passively provides 30% Status Resistance
  • Ability / item #156Bonus damage reduced from 50 to 25
  • Ability / item #114Now provides +50% Health Regen Amplification
  • Ability / item #114Out-of-combat regen reduced from 7% to 5%
  • Ability / item #114HP bonus reduced from 500 to 400
  • Ability / item #114Reworked item recipe
  • Ability / item #267No longer amplifies health regen nor provides current health percentage regen
  • Ability / item #267Enemy damage per second increased from 20 to 25
  • Ability / item #94Recipe reduced from 300 to 175
  • Ability / item #79Recipe increased from 900 to 950
  • Ability / item #180Mana restore increased from 135 to 160
  • Ability / item #231Heal increased from 275 to 300
  • Ability / item #231Mana restore increased from 160 to 200
  • Ability / item #90Now gives the +2 Stats from its components
  • Ability / item #143Recipe cost reduced from 1000 to 900
  • Ability / item #139No longer has an active ability
  • Ability / item #149Bonus damage increased from +30 to +38
  • Ability / item #168Armor reduction increased from 6 to 7
  • Ability / item #102Can now override Slark's Pounce
  • Ability / item #65Attack Speed increased from 30 to 40
  • Ability / item #43Range increased from 850 to 1000
  • Ability / item #30Grants 300 ground vision and truesight to team that last held it when dropped
  • Ability / item #26No longer provides +10 Damage
  • Ability / item #26Cost reduced from 1100 to 900
  • Ability / item #172Damage reduced from +20 to +10

Hero changes

Anti-Mage

  • Removed Scepter upgrade
  • Spell Shield replaced with Counterspell

Axe

  • Berserker's CallArmor bonus reduced from 40 to 30

Bane

  • TalentsLevel 15 Talent changed from Enfeeble Steals Damage to Enfeeble Steals Attack Speed
  • TalentsLevel 20 Talent changed from +100 Enfeeble Damage Reduction to +100 Enfeeble Attack Speed Reduction
  • EnfeebleHas been reworked

Bloodseeker

  • TalentsLevel 20 Talent changed from +18% Rupture Damage to +600 Rupture Cast Range
  • ThirstChanged from giving attack damage to +30/45/60/75 Attack Speed
  • ThirstMovement speed increased from 7/18/29/40% to 12/24/36/48%
  • BloodrageIncoming and outgoing damage reduced from 25/30/35/40% to 10/15/20/25%
  • BloodrageNow does full amplification regardless of the distance
  • Blood RiteDamage from 120/160/200/240 to 125/175/225/275
  • RuptureNow deals 8% of current health as pure damage per 100 units moved. No longer lethal
  • RuptureDuration from 12 to 8/10/12
  • RuptureCast range from 800 to 700/800/900
  • RuptureCooldown from 60 to 70/60/50

Crystal Maiden

  • Base damage increased by 2
  • FrostbiteNo longer has an interrupt
  • FrostbiteCast range increased from 525 to 550
  • Freezing FieldNo longer has a 0.3 cast point

Drow Ranger

  • TalentsLevel 20 Talent changed from +20 Marksmanship Agility to +25% Evasion
  • TalentsLevel 25 Talent changed from +20% Precision Aura Damage to +25% Precision Aura Attack Speed
  • Precision AuraNow provides attack speed based on 20/36/52/68% of your Agility
  • MarksmanshipHas been reworked

Earthshaker

  • FissureCooldown increased from 18/17/16/15 to 21/19/17/15

Juggernaut

  • Agility increased by 10 (base damage unchanged)
  • Changed how Omnislash does the strikes
  • TalentsLevel 25 Talent changed from +5 Omnislash Strikes to +1s Omnislash Duration
  • OmnislashNo longer constantly issues self interrupts during each attack
  • OmnislashNo longer instantly kills creeps

Mirana

  • LeapNow causes the direction Mirana is facing to point towards the leap direction

Morphling

  • WaveformCooldown increased from 14/13/12/11 to 17/15/13/11

Phantom Lancer

  • Phantom Lance slow reduced from 10/20/30/40% to 10/18/26/34%
  • JuxtaposeIncoming damage increased from 600% to 650%

Puck

  • TalentsLevel 15 Talent increased from +50 Attack Damage to +90
  • TalentsLevel 15 Talent increased from +8% Spell Amplification to +15%
  • Dream CoilNow applies a Leashed state to the targets

Pudge

  • Flesh HeapNo longer gives Magic Resistance
  • Flesh HeapNow grants 3/6/9/12 HP regen
  • DismemberStrength based damage increased from 30/45/60% to 30/60/90%

Razor

  • TalentsLevel 25 Talent changed from -3s Unstable Current to +200 Unstable Current Damage
  • Unstable CurrentNo longer slows or purges a random enemy unit every 5 seconds
  • Unstable CurrentNow deals 60/80/100/120 damage to every enemy unit within 500 AoE every 6/5/4/3 seconds
  • Plasma FieldNow applies a slow on units it hits, Minimum 5% Maximum 25/30/35/40% for 1.5 seconds

Sand King

  • Sand StormIs no longer a channeled ability
  • Sand StormAoE changed from 525 to 350/450/550/650
  • Sand StormDamage rescaled from 40/60/80/100 to 25/50/75/100
  • Sand StormCooldown rescaled from 34/26/18/10 to 34/28/22/16
  • Sand StormDuration reduced from 50 to 20/25/30/35
  • Sand StormVisual effects updated slightly
  • EpicenterAoE growth now always increases by 50 per pulse

Sven

  • WarcryHas been reworked

Tiny

  • TalentsLevel 10 Talent changed from +20% Magic Resistance to +20 Movement Speed
  • TalentsLevel 25 Talent changed from -12s Avalanche CD to -9s
  • Tree GrabArea damage no longer works when denying units
  • Tree GrabCooldown increased from 24/20/16/12 to 27/22/17/12
  • GrowNo longer provides 30/40/50% Status Resistance
  • GrowArmor increased from 5/10/15 to 7/16/25
  • AvalancheHas been reworked
  • AvalancheDuration increased from 1 to 1.8
  • AvalancheAoE increased from 275 to 400
  • AvalancheCooldown reduced from 23/21/19/17 to 23/20/17/14
  • AvalancheTotal damage rescaled from 120/180/240/300 to 90/160/230/300
  • TossAvalanche damage bonus increased from 2x to 3x

Vengeful Spirit

  • Netherswap cast range rescaled from 700/950/1200 to 700/850/1000
  • Netherswap now has 2 charges with 90/80/70 second replenish time
  • Vengeance AuraNo longer creates illusions of dying allies
  • Vengeance AuraNow creates the Scepter effect on dying as a base mechanic

Zeus

  • NimbusIs no longer automatically selected when hitting Tab
  • NimbusS Lightning Bolt no longer benefits from cooldown reductions on your hero

Lion

  • Mana DrainSlow increased from 16/19/22/25% to 20/24/28/32%
  • Finger of DeathNow gains +50 Damage per hero kill.

Shadow Shaman

  • Mass Serpent Wardnow spawn in a circle, with a slightly bigger empty spot in the middle
  • Mass Serpent Wardnow has an AoE spawn indicator

Slardar

  • Base armor increased by 1
  • TalentsLevel 15 Talent changed from +100 Bash Damage to +75
  • TalentsLevel 25 Talent changed from +15% Bash Chance to +1.5s Slithereen Crush Stun
  • Bash of the DeepHas been reworked
  • Slithereen CrushBonuses have been reworked

Tidehunter

  • TalentsLevel 10 Talent increased from +80 Gush Damage to +100
  • Anchor SmashNow attacks every unit in the area with a bonus 45/90/135/180 damage on top of your attack
  • RavageDamage increased from 200/290/380 to 200/300/400

Witch Doctor

  • Death WardDamage increased from 60/105/150 to 75/125/175

Lich

  • Intelligence increased from 16 + 3.3 to 20 + 3.6
  • Frost Nova manacost reduced from 125/150/170/190 to 105/130/155/180
  • Ice Armor replaced with Frost Shield
  • TalentsLevel 20 Talent changed from 180 Gold/Min to +2s Frost Shield
  • TalentsLevel 20 Talent reduced from +175 Cast Range to +150
  • TalentsLevel 25 Talent increased from Ice Armor Provides +30 HP Regen to Frost Shield Provides +60 HP Regen
  • SacrificeReplaced with Sinister Gaze

Riki

  • Blink StrikeCooldown rescaled from 16/12/8/4 to 10/8/6/4
  • Blink StrikeDamage rescaled from 100 to 75/90/105/120

Enigma

  • Base movement speed reduced from 300 to 290

Sniper

  • Take AimCan now be activated to double your attack range for your next attack

Necrophos

  • Base attack range reduced from 550 to 500
  • Heartstopper AuraNow provides the unit kill regeneration instead of Death Pulse

Warlock

  • Fatal BondsNow bounces from unit to unit
  • Fatal BondsNo longer ignores units in Fog of War

Beastmaster

  • Call of the Wild has been reworked
  • TalentsLevel 25 Talent changed from +2 Hawks Summoned to -15s Hawks Cooldown
  • Primal RoarSelf movement boost increased from 30 to 40%
  • Primal RoarSecondary units push distance from 300 to 450
  • Primal RoarSecondary units push duration from 0.6 to 1.0
  • Primal RoarSecondary unit slow duration now matches primary target
  • Primal RoarSecondary unit slow increased from 50 to 60

Queen of Pain

  • Sonic WaveNow knocks units back 350 units over 1.4 seconds

Venomancer

  • TalentsLevel 15 Talent changed from +200 Cast Range to Gale Hero Impact Summons 2 Wards
  • TalentsLevel 20 Talent changed from Gale Hero Impact Summons 2 Wards to +15% Spell Lifesteal
  • Plague Wardcollision size increased

Faceless Void

  • TalentsLevel 15 Talent from +100 Time Lock Damage to +70
  • Time LockNow causes Faceless Void to land a free second attack while the target is locked in place

Wraith King

  • Skeletons health reduced from 350 to 250
  • Skeletons now reincarnate 3 seconds after dying the first time

Death Prophet

  • Movement speed increased from 305 to 310
  • Spirit SiphonNow drains 4/6/8/10% speed

Phantom Assassin

  • Phantom StrikeCooldown rescaled from 14/11/8/5 to 11/9/7/5
  • Phantom StrikeCast point reduced from 0.3 to 0.25
  • Phantom StrikeAttack Speed rescaled from 130 to 100/125/150/175
  • Phantom StrikeNo longer has an attack limit
  • Phantom StrikeAttack Speed bonus now lasts for 2.5 seconds
  • Phantom StrikeManacost rescaled from 50 to 35/40/45/50
  • Phantom StrikeAttack Speed bonus no longer depends on attacking the specific target
  • BlurS non-evasion passive component has been changed into an active

Templar Assassin

  • TalentsLevel 20 Talent changed from Refraction Dispels to Meld Dispels
  • TalentsLevel 25 Talent changed from Psi Blades Spill Paralyzes to 1.5s Meld Hit Bash

Viper

  • NethertoxinAoE increased from 300 to 350
  • NethertoxinDamage rescaled from 20/30/40/50 to 20/35/50/65

Luna

  • TalentsLevel 15 Talent changed from +24 Lunar Blessing Damage to +14 Lunar Blessing Attributes
  • Lunar BlessingNow provides +8/14/20/26 Primary Attribute bonus as the aura bonus

Dragon Knight

  • Elder Dragon FormSplash Attack now does 75% damage in the 300 AoE
  • Elder Dragon FormSplash Attack no longer does partial damage if the attack misses

Dazzle

  • TalentsLevel 25 Talent changed from +0.5 Weave Armor Per Second to +0.5 Bad Juju Armor Reduction
  • TalentsLevel 25 Talent changed from -4s Shadow Wave Cooldown to +40% Poison Touch Slow
  • Poison TouchMana cost increased from 80 to 80/90/100/110
  • Poison TouchDebuff now stacks
  • WeaveReplaced with Bad Juju
  • Shadow WaveCooldown increased from 12/10/8/6 to 13/11/9/7

Clockwerk

  • Rocket FlareProjectile speed increased from 1750 to 2250
  • Power CogsKnockback distance increased from 250 to 300
  • Power CogsKnockback duration increased from 0.85 to 1
  • Power CogsDamage from 50/100/150/200 to 50/125/200/275
  • Power CogsMana burn from 50/100/150/200 to 50/80/110/140

Nature's Prophet

  • Treants experience bounty reduced from 30 to 20
  • Treants gold bounty reduced from 21 to 16

Lifestealer

  • TalentsLevel 25 Talent changed from +2% Current Health to +1% Max Health
  • FeastChanged from 4.5/5.5/6.5/7.5% of Current Health to 1.75/2.5/3.25/4% of Max Health

Dark Seer

  • SurgeDuration rescaled from 3/4.5/6/7.5 to 6
  • SurgeCooldown rescaled from 13/12/11/10 to 16/14/12/10
  • SurgeNow causes the target to be unslowable
  • SurgeSpeed changed from 550 to +36/54/72/90%
  • SurgeNow causes the target to ignore movement speed limit
  • SurgeNow causes the target to ignore unit collisions
  • Wall of ReplicaNow uses Vector Targeting to cast
  • Wall of ReplicaCast point reduced from 0.4 to 0.2
  • Wall of ReplicaCast range increased 500/900/1300 to 1300
  • Wall of ReplicaAlways now slows heroes touching the wall continuously
  • Wall of ReplicaSlow reduced from 75% to 50/60/70%

Clinkz

  • Death PactReplaced with Burning Army

Omniknight

  • TalentsLevel 25 Talent changed from +3s Repel Duration to -8s Heavenly Grace Cooldown
  • PurificationCan now be cast on Spell Immune units
  • RepelReplaced with Heavenly Grace
  • Guardian AngelAoE increased from 600 to 1200
  • Guardian AngelCooldown reduced from 180/170/160 to 160/150/140

Huskar

  • Inner Vitality replaced with Inner Fire
  • TalentsLevel 15 Talent increased from +15% Lifesteal to +20%
  • TalentsLevel 15 Talent increased from +10 Burning Spears DPS to +15
  • TalentsLevel 20 Talent increased from +15 Strength to +20
  • TalentsLevel 25 Talent increased from +150 Attack Range to +175
  • Berserker's BloodNo longer gives magic resistance. Now provides health regen up to 20/40/60/80% of Strength based on missing health
  • Berserker's BloodNow ramps up faster when lower health

Night Stalker

  • Darkness replaced with Dark Ascension
  • Level 25 changed from -8s Crippling Fear Cooldown to -40s Dark Ascension cooldown
  • Crippling FearHas been reworked
  • Hunter in the NightNo longer has an active

Broodmother

  • Spiderling/Spiderite magic resistance reduced from 50% to 40%

Bounty Hunter

  • Strength from 18+2.1 to 20+2.5
  • TalentsLevel 20 Talent changed from +125% Jinada Critical Strike to +90 Jinada Gold Steal
  • Shadow WalkNo longer deals 30/60/90/120 damage. Attacking out of invisibility now applies a 14/20/26/32% movement slow for 4 seconds
  • JinadaHas been reworked
  • TrackMovement speed bonus is now given to your hero only
  • TrackNow causes all attacks you do to the Tracked enemy to crit for 1.4/1.6/1.8x
  • TrackCast no longer breaks invisibility
  • TrackGold radius from 925 to 1200

Weaver

  • The SwarmUnits now have higher attack priority
  • Geminate AttackCooldown increased from 7/6/5/3 to 9/7/5/3

Jakiro

  • MacropyreDamage now lingers on the affected units for 2 seconds

Batrider

  • Flaming LassoNow does 20/40/60 damage per second

Chen

  • Test of Faith has been replaced with Divine Favor
  • TalentsLevel 15 Talent changed from -10s Test of Faith Cooldown to -10s Divine Favor Cooldown
  • PenitenceProjectile speed reduced from 2000 to 1400
  • PenitenceNo longer amplifies damage
  • PenitenceNow causes all allied units attacking the target unit to gain 30/60/90/120 Attack Speed
  • Holy PersuasionNow has a neutral creep level requirement of 4/5/6/6
  • Holy PersuasionMinimum health increased from 700/800/900/1000 to 1000
  • Holy PersuasionNow sends an allied unit anywhere on the map to you instead of sending them home
  • Holy PersuasionCooldown changed from 32/24/18/10 to 15

Doom

  • Base attack range increased from 150 to 175
  • TalentsLevel 10 Talent changed from +10 Scorched Earth Damage/Heal to +20 Scorched Earth Damage
  • DevourNo longer has a restriction on consuming while another unit is being consumed
  • DevourNow gives you 5/10/15/20 HP regen per second while the creep is being consumed
  • DevourNow takes a constant 80 seconds to consume a creep
  • DevourCan now be toggled off to not steal the creep ability
  • Scorched EarthNo longer heals
  • Scorched EarthCooldown reduced from 55 to 55/50/45/40
  • Scorched EarthDamage increased from 16/24/32/40 to 20/30/40/50

Ursa

  • Fixed Overpower not consuming attack count when an attack is evaded

Spirit Breaker

  • Fixed Charge of Darkness not using the movement speed for the impact damage
  • TalentsLevel 20 Talent reduced from +30% Greater Bash chance to +15%
  • TalentsLevel 20 Talent changed from +400 Charge Speed to -7s Bulldoze Cooldown
  • Nether StrikeCan no longer be cast when rooted
  • Charge of DarknessNo longer moves at a fixed speed
  • Greater BashNo longer gives you movement speed
  • Greater BashDamage reduced from 12/24/36/48 to 16/24/32/40%
  • Empowering HasteReplaced with Bulldoze

Outworld Destroyer

  • Essence Aura replaced with Equilibrium
  • TalentsLevel 15 Talent changed from +15% Essence Aura Chance to +6 Armor
  • Arcane OrbNow splashes its bonus damage in a 175 AoE around the target
  • Arcane OrbNo longer does bonus damage to illusions

Lycan

  • TalentsLevel 25 Talent changed from +600 Howl Health to +40% Chance Shapeshift Critical Strike
  • HowlHas been reworked

Brewmaster

  • Intelligence gain increased from 1.3 to 1.6
  • Base movement speed increased from 295 to 305
  • Thunderclap manacost from 90/105/130/150 to 90/100/110/120
  • Drunken Haze has been replaced with Cinder Brew
  • Level 25 changed from +15% Drunken Brawler Chance to +200% Critical Strike Damage
  • Drunken BrawlerHas been reworked

Shadow Demon

  • Soul CatcherHas been reworked
  • DisruptionIllusions health is now determined at the start of the cast
  • DisruptionDuration increased from 2.5 to 2.75

Lone Druid

  • Base movement speed increased from 320 to 340
  • Spirit Bear movement speed increased from 320/330/340/350 to 340/350/360/370
  • Spirit Bear attack backswing time reduced from 0.67 to 0.4
  • Spirit Bear attack damage increased from 35/45/55/65 to 35/50/65/80
  • Spirit Bear now has a level 1 ability, Defender
  • Rabid replaced with Spirit Link

Chaos Knight

  • TalentsLevel 25 Talent changed from -7 Reality Rift Armor Reduction to -2s Chaos Strike Cooldown
  • Chaos StrikeHas been reworked
  • Reality RiftNo longer reduces armor
  • Reality RiftNow moves the target a fixed amount of distance
  • Reality RiftNow maims the target applying a 15/25/35/45% movement and 30/50/70/90 attack speed slow for 2 seconds
  • Reality RiftCooldown rescaled from 18/14/10/6 to 20/15/10/5
  • Reality RiftCast range from 550/600/650/700 to 475/550/625/700
  • Chaos BoltMinimum damage rescaled from 75/100/125/150 to 60/90/120/150
  • Chaos BoltMaximum damage rescaled from 200/225/250/275 to 180/210/240/270
  • Chaos BoltProjectile speed reduced from 1000 to 700
  • PhantasmPhantasm no longer has a chance to summon an extra illusion
  • PhantasmIllusion count increased from 1/2/3 to 3
  • PhantasmIllusion damage rescaled from 100% to 40/70/100%
  • PhantasmIllusion duration reduced from 42 to 30

Meepo

  • Base movement speed increased from 310 to 320
  • Geostrike replaced with Ransack
  • Clones now only drain 50% of normal XP from the area
  • TalentsLevel 10 Talent reduced from +20 Damage to +15

Ogre Magi

  • Fire Blast cooldown rescaled from 12 to 12/11/10/9
  • MulticastNow affects targeted offensive items
  • MulticastNo longer provides passive improvements to the base abilities
  • IgniteCast range increased from 700 to 700/800/900/1000
  • IgniteBase cast launches two projectiles
  • BloodlustCooldown reduced from 20 to 20/18/16/14
  • BloodlustMovement speed reduced from 10/12/14/16% to 8/10/12/14%

Undying

  • Base movement speed reduced from 305 to 295
  • Flesh GolemHas been reworked
  • Flesh GolemModel size increased a bit

Rubick

  • Base damage increased by 3
  • Agility increased from 14 + 1.6 to 19 + 2.1
  • Intelligence gain increased from 2.4 to 2.7
  • Null Field replaced with Arcane Supremacy
  • TalentsLevel 15 Talent increased from +100 Cast Range to +125
  • TalentsLevel 20 Talent changed from +5% Null Field to -5s Fade Bolt Cooldown
  • TalentsLevel 25 Talent changed from +75% Spell Amp For Stolen Spells to +50%
  • Spell StealAbility cast points now have a min of 0.15 instead of 0

Disruptor

  • Thunder StrikeDamage increased from 40/60/80/100 to 45/70/95/120

Nyx Assassin

  • VendettaNow applies a break debuff on the target for 4 seconds

Naga Siren

  • Mirror ImageDuration reduced from 30 to 24
  • Mirror ImageCooldown reduced from 40 to 45/40/35/30
  • Mirror ImageManacost rescaled from 70/80/90/100 to 70/85/100/115
  • Mirror ImageIncoming damage reduced from 550/500/450/400% to 475/450/425/400%
  • Rip TideHas been reworked

Keeper of the Light

  • Removed Mana Leak and Spirit Form
  • Scepter now just causes your Illuminate to heal during the day
  • TalentsLevel 25 Talent changed from +2s Mana Leak Stun to +2 Will-O-Wisp Flickers
  • IlluminateCooldown increased from 10 to 11
  • Chakra MagicNow works differently
  • Blinding LightReworked into a basic ability
  • Will-O-WispAdded as new Ultimate

Io

  • SpiritsCooldown increased from 26/22/18/14 to 26/24/22/20

Slark

  • Turn rate improved from 0.6 to 0.7
  • A hero dying with Essence Shift debuff on them causes Slark to permanently steal 1 Agility
  • PounceNow applies a Leashed state to the target, disallowing teleportation and mobility based abilities
  • Shadow DanceDuration rescaled from 4 to 4/4.5/5

Medusa

  • Stone GazeNo longer grants enemies +100% Magic Resistance
  • Stone GazeNo longer instantly kills illusions
  • Mystic SnakeNo longer changes damage type against Stone Gazed enemies

Troll Warlord

  • Base damage increased from 38-56 to 44-56
  • Basher and Abyssal Blade are no longer restricted items
  • Fixed Fervor incrementing when missing attacks
  • TalentsLevel 25 Talent changed from Battle Trance Basic Dispel to Battle Trance Strong Dispel
  • Berserker's RageNow applies an ensnare instead of a bash
  • Berserker's RageProc chance increased from 10% to 10/12/14/16%
  • FervorStack limit increased from 7 to 12
  • FervorNow starts at 0 stacks when attacking a new unit
  • Battle TranceHas been reworked

Centaur Warrunner

  • Strength gain reduced from 4.3 to 4.0
  • Return has been renamed to Retaliate
  • TalentsLevel 10 Talent changed from +10% Magic Resistance to +20 Movement Speed
  • TalentsLevel 15 Talent changed from +15% Return Strength Damage to +50% Double Edge Strength Damage
  • TalentsLevel 15 Talent changed from +75 Damage to +30 Base Damage
  • TalentsLevel 20 Talent changed from +300 Double Edge Damage to +50 Retaliate Damage
  • Hoof StompDamage reduced from 100/150/200/250 to 80/110/140/170
  • Double EdgeDamage changed from 175/250/325/400 to 150/200/250/300 + 40/60/80/100% of Strength as damage
  • Double EdgeCast point from 0.5 to 0.4
  • RetaliateNo longer has a strength component
  • RetaliateDamage increased from 16/18/20/22 to 16/32/48/64
  • RetaliateNow gains charges each time you are attacked by an enemy hero or tower
  • StampedeCooldown increased from 90/75/60 to 110/100/90
  • StampedeManacost increased from 100 to 150

Magnus

  • SkewerCooldown reduced from 25 to 26/24/22/20
  • ShockwaveHas been reworked

Timbersaw

  • TalentsLevel 25 Talent increased from +8% Whirling Death to +12%
  • ChakramProjectile damage no longer ignores Ancients
  • Whirling DeathIs now always pure damage
  • Whirling DeathDamage changed from 100/150/200/250 to 90/120/150/180
  • Whirling DeathStat reduction rescaled from 15% to 12/13/14/15%
  • Whirling DeathNow deals 10/14/18/22 extra damage per tree cut down

Bristleback

  • Viscous Nasal GooArmor reduction increased from 1/1.4/1.8/2.2 to 1.4/1.8/2.2/2.6

Tusk

  • Frozen Sigil replaced with Tag Team

Skywrath Mage

  • Concussive ShotNow hits a creep if there are no nearby enemy heroes

Abaddon

  • Base movement speed increased from 310 to 325
  • Base agility increased by 6
  • TalentsLevel 25 Talent changed from Curse of Avernus to +375 AoE Mist Coil
  • Mist CoilProjectile speed reduced from 1600 to 1300
  • Curse of AvernusReworked

Elder Titan

  • TalentsLevel 25 Talent changed from +100% Lifesteal to Astral Spirit Grants Spell Immunity
  • Astral SpiritDamage reduced from 60/90/120/150 to 50
  • Astral SpiritReturn speed increased from 600 to 800
  • Astral SpiritAttack damage per hero from 15/30/45/60 to 20/40/60/80
  • Astral SpiritNow provides +1.5/3/4.5/6 Armor per hero hit and +0.5 per creep
  • Astral SpiritMovement speed increased from 5% to 7%
  • Astral SpiritMovement speed cap increased from 30% to 40%
  • Astral SpiritBonus duration increased from 9 to 10 seconds

Techies

  • Base movement speed increased from 270 to 315
  • Base intelligence increased by 2

Ember Spirit

  • Fire RemnantNow does damage along the way (at half radius) instead of only at the destination

Earth Spirit

  • Strength gain increased from 3.5 to 3.8
  • TalentsLevel 25 Talent changed from +1s Boulder Smash Stun duration to +0.75s Rolling Boulder Stun Duration
  • Rolling BoulderChanged from an 80% slow for 0.4/0.6/0.8/1.0 seconds to a stun for 0.4/0.6/0.8/1.0
  • Rolling BoulderStun duration lasts an extra 0.4/0.6/0.8/1.0 seconds when using a rock
  • Boulder SmashChanged from a stun for 0.5/1/1.5/2 seconds to an 80% slow for 1.25/2.5/3.25/4 seconds
  • Boulder SmashDamage increased from 50/100/150/200 to 105/170/235/300
  • Stone RemnantMax charges increased from 6 to 7
  • MagnetizeAoE increased from 300 to 350

Underlord

  • Atrophy AuraNow provides a permanent +2/3/4/5 bonus damage when a hero dies under the aura

Terrorblade

  • TalentsLevel 20 Talent reduced from -10s Reflection Cooldown to -8
  • SunderCan no longer pierce Spell Immunity

Phoenix

  • Icarus DiveSlow rescaled from 28% to 19/22/25/28%

Oracle

  • Fortune's EndDamage increased from 90/120/150/180 to 120/150/180/210

Arc Warden

  • TalentsLevel 15 Talent changed from +350 Health to +300
  • Tempest DoubleBounty increased from a fixed 180 Gold/XP to 180/240/300

Monkey King

  • MischiefWill now always transform into a courier when nearby another courier
  • MischiefNow grants you 0.3 seconds of invulnerability when transforming into another unit
  • MischiefCooldown increased from 3 to 20

Pangolier

  • Heartpiercer replaced with Lucky Shot

Grimstroke

  • Enabled in Captains Mode
  • TalentsLevel 20 Talent changed from +2 Hits to Kill Phantom to +1
  • SoulbindNow applies a Leashed state to the targets, disallowing teleportation and mobility based abilities
  • SoulbindDuration reduced from 6/8/10 to 6/7/8
  • Phantom's EmbraceCreature now gets closer to the target before latching on
  • Ink SwellNow does its maximum impact based on the duration it hit any hero
  • Ink SwellMax stun duration reduced from 2.2/2.8/3.4/4 to 2/2.6/3.2/3.8

Latest listed patch

7.41f

Released Sep 15, 2026

Time since release · updates every 10 min

32d 2h

Next patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).