DOTA 2 / HERO HISTORY

Warlock changes

Balance notes across the versions listed by Valve. An unchanged patch is a small victory for your muscle memory.

Change record

50 patches with recorded changes · 118 of 118 listed patches readable.

Coverage: Feb 1, 2018 to Sep 15, 2026. This feed does not include every patch in Dota’s lifetime.

Inspect coverage by patch

Jun 4, 2026

Warlock in 7.41d

  • TalentsLevel 25 Talent Fatal Bonds Targets increased from +4 to +5
  • UpheavalCooldown decreased from 60/50/40/30s to 45/40/35/30s

Mar 24, 2026

Warlock in 7.41

  • Eldritch SummoningNo longer levels with Chaotic Offering
  • Eldritch SummoningMinor Imp Health rescaled from 50/130/210/290 to 5 + 15 per level
  • Eldritch SummoningMinor Imp Explosion Damage rescaled from 25/70/115/160 to 20 + 20 per 3 hero levels
  • Eldritch SummoningMinor Imp movement speed rescaled from 300/315/330/345 to 297 + 3 per level
  • Eldritch SummoningMinor Imp attack damage rescaled from 10-11/14-15/18-19/22-23/26-27 to 20-21
  • Eldritch SummoningAghanim's Shard now increases health of minor imps by 80 and explosion damage by 45
  • Eldritch Summoning · ContextSame values as before, but explicitly stated now

Dec 23, 2025

Warlock in 7.40b

  • TalentsLevel 20 Talent Upheaval Damage increased from +40 to +45
  • TalentsLevel 25 Talent Fatal Bonds Targets increased from +3 to +4
  • Eldritch SummoningImp explosion damage decreased from 25/70/115/160/205 to 20/65/110/155/200

Dec 15, 2025

Warlock in 7.40

  • TalentsLevel 15 Talent Upheaval Attack Speed per second on Allies decreased from +10 to +8
  • TalentsLevel 20 Talent Summons a Golem on Death replaced with +25% Damage Resistance for Chaotic Offering Golems
  • TalentsLevel 25 Talent +80% Golem Magic Resistance replaced with +3 Fatal Bonds targets
  • TalentsLevel 25 Talent +20 Chaotic Offering Golems Armor replaced with Summons a Golem on Death
  • Chaotic OfferingCooldown increased from 160s to 165s

May 29, 2025

Warlock in 7.39b

  • Chaotic OfferingGolem's Permanent Immolation is now affected by Warlock's AoE increases

May 22, 2025

Warlock in 7.39

  • Fatal BondsNo longer applies to enemies in Fog of War (once applied, damage still hits enemies in FoW)
  • Shadow WordEffect Radius decreased from 300 to 225

Mar 27, 2025

Warlock in 7.38c

  • Eldritch SummoningImp explosion delay increased from 0.2s to 0.3s

Mar 4, 2025

Warlock in 7.38b

  • Black GrimoireXP per kill/assist decreased from 250 to 200

Feb 18, 2025

Warlock in 7.38

  • Base damage increased by 3
  • Damage at level 1 increased from 49-59 to 52-62
  • UpheavalSlow linger duration decreased from 3s to 1s

Nov 19, 2024

Warlock in 7.37e

  • Eldritch SummoningImps no longer explode if killed by enemy heroes

Aug 14, 2024

Warlock in 7.37b

  • Fatal BondsShared Damage increased from 12/16/20/24% to 15/18/21/24%
  • Fatal BondsCooldown increased from 36/30/24/18s to 42/34/26/18s
  • Shadow WordCooldown rescaled from 14s to 15/14/13/12s
  • Shadow WordMana Cost decreased from 120/130/140/150 to 110/120/130/140
  • Shadow WordCast Range rescaled from 600/700/800/950 to 650/700/750/800
  • Chaotic OfferingGolem Permanent Immolation Damage decreased from 30/50/70 to 30/45/60

Jul 31, 2024

Warlock in 7.37

  • TalentsLevel 15 Talent +15 Shadow Word Heal/Damage replaced with +150 Shadow Word AoE
  • Shadow WordHeal/Damage rescaled from 16/24/32/40 to 15/25/35/45

Jun 24, 2024

Warlock in 7.36c

  • Champion of Gorroth · Chaotic OfferingHP/Mana Regen to Burn Damage decreased from 100% to 90%
  • Chaotic OfferingGolem Health rescaled from 1400/2300/3200 to 1500/2250/3000

Jun 6, 2024

Warlock in 7.36b

  • Fatal BondsDuration decreased from 19/21/23/25s to 18s

May 26, 2024

Warlock in 7.36a

  • Eldritch SummoningImp explosion damage decreased from 25/75/125/175/225 to 25/70/115/160/205

May 22, 2024

Warlock in 7.36

  • Innate Ability · Eldritch SummoningNew Innate ability. Passive, levels up with Chaotic Offering
  • Innate Ability · Eldritch SummoningWhenever a unit dies under effect of any of Warlock's abilities, a Minor Imp is spawned in their place. Imps are uncontrollable and will run towards nearby enemies, favoring Heroes under the effect of Fatal Bonds. Upon reaching an enemy they explode, dealing damage in AoE. If there are no valid units nearby, they will attack buildings by hand, dealing minor damage
  • Innate Ability · Eldritch SummoningImp Health: 50/130/210/290/370; Explosion Damage: 25/75/125/175/225; Explosion Radius: 400; Attack Damage (against buildings): 10/14/18/22/26; Imp Duration: 15s. Imp explosions cannot spawn Minor Imps
  • Innate Ability · Eldritch SummoningAghanim's Shard improves values by 1 level
  • Champion of Gorroth · Chaotic OfferingPermanent Immolation's Damage per second is increased by Warlock's current Health and Mana Regeneration
  • Champion of Gorroth · Chaotic Offering · ContextBonuses from consumable items, Bottle and Fountain don't count
  • Black GrimoireGrants Black Grimoire Neutral item. Hero kills and assists infuse the Black Grimoire with charges. This item can be used in either neutral or regular item slots, but cannot be put in a backpack or dropped. Can be consumed to grant 250 experience per charge. For that press right-click on the item and select the "Consume Item" option. Black Grimoire starts with 1 charge and on cooldown of 420 seconds
  • Black Grimoire · ContextThis value is decreased to 210 seconds in Turbo
  • Strength gain decreased from 2.8 to 2.4
  • TalentsLevel 10 Talent Upheaval Radius decreased from +65 to +50
  • TalentsLevel 15 Talent Shadow Word Heal/Damage Per Second decreased from +18 to +15
  • TalentsLevel 20 Talent 450 AoE Shadow Word replaced with +40 Upheaval Damage
  • Shadow WordCast Point improved from 0.4s to 0.2s
  • Shadow WordBackswing improved from 0.76s to 0.4s
  • Shadow WordNow heals all friendly units and damages all enemy units within 300 radius around the target
  • Shadow WordHeal/Damage per second rescaled from 15/25/35/45 to 16/24/32/40
  • Shadow WordHeal/Damage now ticks every 0.5s instead of 1s
  • UpheavalCast Range decreased from 900 to 800
  • UpheavalRadius increased from 500/550/600/650 to 575/600/625/650
  • UpheavalMana Cost increased from 70/80/90/100 to 100
  • UpheavalCooldown rescaled from 35s to 60/50/40/30s
  • Chaotic OfferingCast Range decreased from 1000 to 900
  • Chaotic OfferingGolem's Damage decreased from 110/170/230 to 100/150/200
  • Chaotic OfferingGolem's Permanent Immolation Damage interval decreased from 1s to 0.5s
  • Chaotic Offering · ContextTotal damage per second is unchanged
  • Chaotic OfferingAghanim's Scepter Golem's Damage decreased from 80/125/170 to 80/120/160
  • Chaotic OfferingAghanim's Scepter Golems no longer have reduced Health or Bounty

Dec 14, 2023

Warlock in 7.35

  • Base Strength decreased from 24 to 22
  • Fatal BondsMana Cost increased from 110/120/130/140 to 120/130/140/150

Oct 4, 2023

Warlock in 7.34d

  • TalentsLevel 10 Talent Upheaval Radius decreased from +75 to +65
  • UpheavalSlow per second rescaled from 10/15/20/25% to 11/14/17/20%

Sep 8, 2023

Warlock in 7.34c

  • Strength gain decreased from 3.0 to 2.8
  • TalentsLevel 15 Talent Upheaval Attack Speed per second on Allies decreased from +12 to +10
  • Fatal BondsDuration decreased from 25s to 19/21/23/25s

Aug 14, 2023

Warlock in 7.34b

  • Base Attack Speed decreased from 100 to 90
  • Fatal BondsImp Movement Speed decreased from 320/335/350/365/380 to 300/315/330/345/360

Aug 8, 2023

Warlock in 7.34

  • Fatal BondsUnits that die while affected by Fatal Bonds now spawn an imp that lasts for 15 seconds
  • Fatal BondsImps' stats improve with each level of Fatal Bonds. Aghanim's Shard now also increases the level of imps by 1
  • Fatal BondsImps cannot be controlled and chase after nearby units, favoring heroes affected by Fatal Bonds. Upon reaching a target or dying, imps explode, dealing 30/60/90/120/180 damage to all enemies in 400 radius around them. Explosion deals 50% less damage to non-hero units. Imps don't spawn from denied enemies
  • Fatal BondsImp Health: 30/80/130/180/280; Damage: 10/12/14/16/18; Movespeed: 320/335/350/365/380; Explosion Delay: 0.2s
  • Fatal BondsImps seek any targets in 1200 radius and attack the nearest building if there are no valid targets. Imps don't explode while attacking a building
  • UpheavalWith Aghanim's Shard now summons imps from the current level of Fatal Bonds, sharing the same stats and changes
  • Chaotic OfferingGolem now has 60% slow resistance
  • Chaotic OfferingMana Cost rescaled from 250/375/500 to 200/400/600

Apr 20, 2023

Warlock in 7.33

  • TalentsLevel 15 Talent -4s Shadow Word Cooldown replaced with +18 Shadow Word Damage/Heal
  • TalentsLevel 20 Talent +25 Shadow Word Damage/Heal replaced with +450 Shadow Word AoE
  • Shadow WordAghanim's Shard Upgrade removed
  • UpheavalNow upgradable by Aghanim's Shard
  • UpheavalCreates an imp for every 2 seconds of channeling. These imps last for 15 seconds and have 17-18 attack damage, 300 health, 1 armor and Eldritch Explosion passive ability: when killed or expired, imps explode, dealing 60% of their max health as damage to enemies within 400 radius. Imps continuously seek out the closest visible and attackable target but can be controlled
  • Chaotic OfferingStun Duration decreased from 1s to 0.8s
  • Chaotic Offering · ContextDuration decreased as a part of the comprehensive Disables Reduction

Mar 6, 2023

Warlock in 7.32e

  • TalentsLevel 10 Talent Fatal Bonds Damage increased from +3% to +4%
  • Chaotic OfferingGolem Damage increased from 100/150/200 to 110/170/230
  • Chaotic OfferingAghanim's Scepter Golem Damage increased from 75/110/150 to 80/125/170
  • Chaotic OfferingAghanim's Scepter Second Golem delay increased from 0.2s to 0.5s

Nov 29, 2022

Warlock in 7.32d

  • UpheavalMax Damage per second increased from 30/50/70/90 to 35/60/85/110
  • Chaotic OfferingGolem Armor increased from 6/9/12 to 8/12/14

Sep 27, 2022

Warlock in 7.32c

  • TalentsLevel 15 Talent Upheaval Attack Speed per second on Allies increased from 10 to 12
  • Chaotic OfferingCooldown decreased from 170s to 160s

Aug 23, 2022

Warlock in 7.32

  • TalentsLevel 10 Talent +2s Shadow Word Duration replaced with +75 Upheaval Radius
  • Shadow WordHeal/Damage decreased from 18/27/36/45 to 15/25/35/45
  • Shadow WordShard no longer provides Movement Speed modifier
  • UpheavalSlow per second decreased from 12/17/22/27% to 10/15/20/25%
  • UpheavalNow deals an increasing amount of damage, from 10 up to a maximum of 30/50/70/90 every second
  • UpheavalCast Range decreased from 1200 to 900

Jun 8, 2022

Warlock in 7.31d

  • Movement speed increased from 290 to 300
  • UpheavalMax slow increased from 40/60/80/100% to 55/70/85/100%
  • Chaotic OfferingCast range decreased from 1200 to 1000

May 2, 2022

Warlock in 7.31c

  • Chaotic OfferingGolem Health icreased from 1200/2100/3000 to 1400/2300/3200 (Aghanim increased from 800/1600/2400 to 900/1700/2600)

Feb 23, 2022

Warlock in 7.31

  • TalentsLevel 10 Talent +50 Golem movement speed replaced with +2s Shadow Word duration
  • TalentsLevel 15 Talent -5s Shadow Word reduced to -4s
  • UpheavalMana Cost reduced from 70/90/110/130 to 70/80/90/100

Oct 28, 2021

Warlock in 7.30e

  • Shadow WordCast range increased from 450/600/750/900 to 600/700/800/900

Sep 25, 2021

Warlock in 7.30d

  • Fatal BondsMana Cost reduced from 140 to 110/120/130/140
  • Chaotic OfferingGolem Base Health increased from 1000/2000/3000 to 1200/2100/3000
  • Chaotic OfferingScepter Golem Base Health increased from 750/1500/2250 to 800/1600/2400

Aug 17, 2021

Warlock in 7.30

  • TalentsLevel 15 Talent +40DPS Upheaval replaced by +10% Attack Speed per second to allies (Maximum 70%)

May 24, 2021

Warlock in 7.29d

  • Base strength reduced from 26 to 24
  • Shadow WordDuration reduced from 12s to 10s
  • Shadow WordHeal/damage increased from 15/25/35/45 to 18/27/36/45

Apr 9, 2021

Warlock in 7.29

  • Shadow Ward Shard movement speed/slow reduced from 20% to 10%
  • TalentsLevel 10 Talent changed from +150 Cast Range to +50 Chaotic Offering Golem Movement Speed
  • TalentsLevel 15 Talent reduced from -5.5s Shadow Word Cooldown to -5s
  • TalentsLevel 15 Talent changed from +8 Armor to +40 Upheaval DPS
  • TalentsLevel 20 Talent changed from 500 Shadow Word AoE to +25 Shadow Word Heal/Damage
  • Shadow WordShard now also changes it to a 450 AoE spell
  • UpheavalCast time improved from 0.5 to 0.4
  • UpheavalAoE reduced from 650 to 500/550/600/650
  • UpheavalSlow cap rescaled from 84% to 40/60/80/100%
  • UpheavalSlow per second rescaled from 7/14/21/28% to 12/17/22/27%
  • UpheavalMax duration reduced from 16 to 10/12/14/16
  • Chaotic OfferingScepter spawn interval reduced from 0.4 to 0.2

Jul 15, 2020

Warlock in 7.27b

  • Shadow WordCast range increased from 450/550/650/750 to 450/600/750/900

Mar 17, 2020

Warlock in 7.25

  • TalentsLevel 10 Talent increased from +150 Cast Range to +175
  • TalentsLevel 20 Talent increased from 300 Shadow Word AoE to 375
  • Shadow WordCast point improved from 0.5 to 0.4

Jun 30, 2019

Warlock in 7.22d

  • Fatal BondsCooldown increased from 24/22/20/18 to 36/30/24/18
  • Fatal BondsNo longer bounces on Roshan
  • Fatal BondsConsiders units with another Fatal Bonds as lower priority (will still jump to them if no other units in range)

Jun 9, 2019

Warlock in 7.22c

  • TalentsLevel 10 Talent reduced from +5% Fatal Bonds Damage to +4%
  • Fatal BondsDamage reduced from 13/17/21/25% to 12/16/20/24%

May 24, 2019

Warlock in 7.22

  • TalentsLevel 25 Talent increased from +20 Golem Armor to +25
  • Chaotic OfferingScepter now lands the 2nd Golem 0.4 seconds after the first, rather than both at the same time
  • Fatal BondsCount rescaled from 3/4/5/6 to 6
  • Fatal BondsRescaled damage from 25% to 13/17/21/25

Feb 16, 2019

Warlock in 7.21b

  • Base intelligence increased by 3
  • UpheavalManacost reduced from 100/110/120/130 to 70/90/110/130

Jan 29, 2019

Warlock in 7.21

  • Base strength increased by 2
  • Golem attack backswing reduced from 0.74 to 0.57
  • Chaotic OfferingAttack damage increased from 75/125/175 to 100/150/200

Nov 19, 2018

Warlock in 7.20

  • Fatal BondsNow bounces from unit to unit
  • Fatal BondsNo longer ignores units in Fog of War

Jun 25, 2018

Warlock in 7.18

  • Shadow WordManacost increased from 90/110/130/150 to 120/130/140/150
  • Shadow WordCast range reduced from 525/600/675/750 to 450/550/650/750

Apr 24, 2018

Warlock in 7.14

  • Chaotic OfferingGolem health increased from 1000/1500/2000 to 1000/2000/3000
  • Chaotic OfferingGolem Permanent Immolation DPS increased from 30/40/50 to 30/50/70

Mar 29, 2018

Warlock in 7.12

  • Golem's attack damage increased from 75/100/125 to 75/125/175

Mar 1, 2018

Warlock in 7.10

  • Talent: Level 10 Talent increased from +125 Cast Range to +150
  • Talent: Level 15 Talent increased from +40% XP Gain to +60%
  • Talent: Level 20 Talent increased from +250 Shadow Word AoE to +300

Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).