DOTA 2 / PATCH 7.22g
Dota 7.22g patch notes
Released · Original Valve notes ↗
Browse the changes below, or follow a hero to see their changes across versions.
General notes
- Basic Neutrals now give 5% less bounty
Items
- Ability / item #73Magic resistance reduced from 6% to 5%
- Ability / item #65Recipe cost increased from 1650 to 1750
- Ability / item #4Armor reduced from 5 to 4
- Ability / item #50Armor reduced from 6 to 5
- Ability / item #187Armor reduced from 7 to 6
- Ability / item #229Armor reduced from 12 to 10
- Ability / item #229Recipe cost increased from 300 to 400
- Ability / item #43Stock replenish time increased from 70 seconds to 85
Hero changes
- TalentsLevel 15 Talent increased from +40% Gust Blind to +50%
- Precision AuraIncreased from 20/40/60/80% to 22/44/66/88%
- Sacred ArrowBase damage reduced from 80/160/240/320 to 40/120/200/280
- Sacred ArrowBonus damage increased from 140 to 180
- Moonlight ShadowManacost increased from 75 to 125
- JuxtaposeIllusions damage increased from 20% to 22%
- Jaunt is now disabled by Root
- Agility gain increased from 1.7 to 2.2
- TalentsLevel 20 Talent increased from -8s Waning Rift Cooldown to -9s
- TalentsLevel 20 Talent increased from +40% Illusory Orb Distance/Speed to +50%
- Phase ShiftIs no longer disabled by Root
- Base strength reduced by 2 (damage unchanged)
- Tree VolleyDamage reduced from 120% to 100%
- Tree VolleyManacost increased from 150 to 200
- Tree VolleyCooldown increased from 12 to 15
- TalentsLevel 15 Talent reduced from +12 Health Regen to +10
- TalentsLevel 20 Talent reduced from +25 Strength to +20
- Plague WardBase attack time improved from 1.5 to 1.4
- Venomous GaleInterval damage increased from 10/40/70/100 to 15/45/75/105
- Agility gain reduced from 3.2 to 3.0
- ChronosphereCooldown increased from 140/130/120 to 140
- Intelligence increased from 17 + 1.3 to 18 + 1.5
- Base movement speed increased from 310 to 315
- Power CogsKnockback radius increased by 15
- Base damage reduced by 4
- Nature's AttendantsHeal reduced from 10/11/12/13 to 7/9/11/13
- ImpetusDamage reduced from 16/22/28% to 14/20/26%
- VoidNo longer does half damage during daytime
- Spin WebScepter upgrade reduced from +12 Charges to +10
- Spin WebScepter upgrade reduced from +30% Movement Speed to +20%
- TalentsLevel 15 Talent increased from -30s Divine Favor Cooldown to -40s
- Holy PersuasionMaximum creep level reduced from 4/5/6/6 to 3/4/5/6
- Divine FavorHeal amplification reduced from 8/12/16/20% to 6/10/14/18%
- Divine FavorActive cooldown increased from 120/100/80/60 to 140/120/100/80
- EarthshockDamage increased from 50/100/150/200 to 75/125/175/225
- Side GunnerScepter attack rate changed from every 1.1 to 1.2 seconds
- TalentsLevel 15 Talent reduced from +50 Damage to +30
- TalentsLevel 25 Talent reduced from -0.2 Chemical Rage Base Attack Time to -0.15
- Greevil's GreedGold bonus per stack reduced from 4 to 3
- Chemical RageNo longer provides mana regeneration
- Summon WolvesScepter spawn amount increased from 2 to 3
- Summon WolvesScepter gold bounty reduced from 20 to 15
- ShapeshiftCooldown reduced from 130/105/80 to 110/95/80
- Primal SplitStorm's Wind Walk damage increased from 100/160/220 to 140/200/260
- TalentsLevel 15 Talent reduced from +30 Movement Speed to +25
- Soul CatcherDamage reduced from 25/30/35/40% to 20/25/30/35%
- TalentsLevel 15 Talent increased from +12% Cooldown Reduction to +15%
- Chaos StrikeMax crit increased from 160/195/230/265% to 160/200/240/280%
- Soul RipMax unit count reduced from 8/10/12/14 to 8/9/10/11
- Soul RipDamage/heal per unit increased from 22/26/30/34 to 22/29/36/43
- Flesh GolemCurrent health loss per second increased from 7% to 9%
- Static StormMaximum damage per second increased from 200/250/300 to 200/275/350
- Static StormRadius increased from 450 to 500
- TalentsLevel 25 Talent increased from +2 Will-O-Wisp Flicker to +3
- Blinding LightCooldown reduced from 30/25/20/15 to 14
- Blinding LightCast range increased from 550/600/650/700 to 575/650/725/800
- Chakra MagicMana leak increased from 4/4.5/5/5.5% to 4.5/5/5.5/6%
- TalentsLevel 10 Talent changed from Spirits Apply Slow to +90 Gold/Min
- TalentsLevel 15 Talent changed from +75 Spirits Hero Damage to Spirits Apply Slow
- TalentsLevel 20 Talent changed from +150 Gold/Min to +75 Spirits Hero Damage
- Astral SpiritCooldown increased from 17 to 23/21/19/17
- Astral SpiritBuff is now dispellable
Latest listed patch
7.41fReleased Sep 15, 2026
Time since release · updates every 10 min
32d 1hNext patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.
Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).