Dota 2 tracker Patch versions Hero history Steam updates DOTA 2 / PATCH 7.30d
Dota 7.30d patch notes Released Sep 25, 2021 · Original Valve notes ↗
Browse the changes below, or follow a hero to see their changes across versions.
Items Ability / item #600 Blink damage rescaled from 200 +100% strength to 100 + 150% strengthNeutral items Ability / item #840 Cooldown reduced from 30s to 20sAbility / item #840 No longer can be casted if the owner is rooted or leashed.Ability / item #828 Attack Damage Bonus per 10% Health Missing increased from 7 to 8Ability / item #357 Armor Reduction reduced from -3 to -2Ability / item #357 Magic Resistance Bonus reduced from 25% to 20%Ability / item #357 Spell Amplification reduced from 8% to 6%Ability / item #301 Attribute bonuses reduced from 16 to 10Ability / item #374 Armor reduced from 25 to 20Ability / item #371 Effect Delay increased from 0.5s to 1sHero changes Nightmare Damage rescaled from 15/20/25/30 to 5/15/25/35Brain Sap Cooldown increased from 14/13/12/11 to 17/15/13/11Toss Damage reduced from 90/160/230/300 to 80/150/220/290Tree Grab Cooldown increased from 16/14/12/10 to 19/16/13/10Tree Grab Unit Attack Damage Bonus reduced from 25% to 20%Agility Gain reduced from 3.4 to 3.2 Static Field Damage no longer counts as HP removal (Heavenly Jump can now put blink dagger on cooldown and affects effects that are canceled by damage like healing salve)Thundergod's Wrath Damage increased from 300/400/500 to 300/425/550Smoke Screen Miss Chance increased from 20/35/50/65% to 30/45/60/75%Heat-Seeking Missile damage per rocket reduced from 125/200/275/350 to 115/190/265/340 Rearm Mana Cost increased from 130/210/290 to 150/225/300Fatal Bonds Mana Cost reduced from 140 to 110/120/130/140Chaotic Offering Golem Base Health increased from 1000/2000/3000 to 1200/2100/3000Chaotic Offering Scepter Golem Base Health increased from 750/1500/2250 to 800/1600/2400Call of the Wild Hawk Shard Cooldown Reduction reduced from 15 to 7 Mortal Strike Critical Damage increased from 140/180/220/260% to 150/190/230/270%Spirit Siphon Base Health Drain per second increased from 14 to 16Fan of Knives Cooldown reduced from 20 to 15Nether Blast Cast Range increased from 400 to 450Base Armor increased by 1 Base Armor increased by 1 Talents Level 20 talent +2 Burning Barrage Arrows increased to +3Burning Barrage Damage increased from 60% of attack damage to 65%Talents Level 25 Talent -60s Dark Ascension cooldown reduced to -50sSpin Web Charges increased from 3/5/7/9 to 4/6/8/10Spawn Spiderlings Damage increased from 240/320/400 to 260/340/420Base damage rescaled from 53-63 to 54-60 The Swarm Shard Cooldown reduction reduced from 4s to 2sFury Swipes Damage Bonus per stack increased from 9/18/27/36 to 10/19/28/37Flak Cannon Mana cost increased from 50 to 50/60/70/80Arcane Curse Silence Penalty Multiplier reduced from 2x to 1.7xLast Word Scepter Radius reduced from 650 to 500Tombstone Hero Attacks to destroy Tombstone increased from 4/5/6/7 to 5/6/7/8Mirror Image Cooldown reduced from 40/36/32/28 to 40/35/30/25Chakram Pass Damage increased from 100/140/180 to 110/155/200Warpath Stack duration increased from 16 to 16/18/20Arctic Burn Cooldown reduced from 42/36/28/20 to 38/32/26/20Wukong's Command Soldier's attack interval increased from 1.1 to 1.2Movement Speed reduced from 305 to 300 God's Rebuke Mana Cost increased from 80 to 90Starbreaker Swipe attack damage bonus reduced from 25/35/45/55 to 20/30/40/50Starbreaker Smash attack damage bonus rescaled from 40/65/90/115 to 30/60/90/120Celestial Hammer Slow rescaled from 35% to 24/28/32/36%← Older: 7.30c Newer: 7.30e → Latest listed patch
7.41f Released Sep 15, 2026
Time since release · updates every 10 min
32d 4h Next patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.
Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).