DOTA 2 / PATCH 7.12
Dota 7.12 patch notes
Released · Original Valve notes ↗
Browse the changes below, or follow a hero to see their changes across versions.
General notes
- Enabled Pangolier in Captain's Mode
- Neutral Creep Stack bounty increased from 15% to 20%
Items
- Ability / item #38Mana Regeneration reduced from 3.2 to 3.0
- Ability / item #114Strength increased from 40 to 45
- Ability / item #247Attack Speed increased from 120 to 130
- Ability / item #225Projectile speed decreased from 1200 to 900
- Ability / item #110Mana regeneration increased from 3 to 5
- Ability / item #156Duration increased from 4.5 to 5 seconds
- Ability / item #249Break duration decreased from 5 to 4 seconds
- Ability / item #249Cooldown reduced from 24 to 22
- Ability / item #143Bash duration increased from 1.4 to 1.5
- Ability / item #208Bash duration increased from 1.4 to 1.5
- Ability / item #267Enemy current health based damage changed from 3% Direct HP modification to 4.5% Magical Damage
Hero changes
- Mana VoidDamage increased from 0.6/0.85/1.1 to 0.8/0.95/1.1
- Battle HungerDuration increased from 10 to 12
- ThirstLinger bonus duration increased from 2 to 4
- Base damage increased by 3
- Arcane AuraSelf mana regen increased from 1/2/3/4 to 1.3/2.2/3.1/4
- Precision AuraAttack damage bonus increased from 10/18/26/34% to 10/20/30/40%
- Base attack damage range from 39-50 to 43-48
- Static LinkCast range reduced from 600 to 550 (break range still 800)
- Unstable CurrentDamage reduced from 100/130/160/190 to 60/100/140/180
- Base movement speed reduced from 295 to 290
- BurrowstrikeStun duration rescaled from 2.17 to 1.9/2.0/2.1/2.2
- Base Health Regen reduced from 2.5 to 1.5
- AvalancheCooldown increased from 17 to 20/19/18/17
- Fixed some clunkiness with how Windranger attacks the target during Focus Fire
- Attack range increased from 350 to 380
- Base damage increased by 5
- Earth SpikeManacost rescaled from 100/120/140/160 to 70/100/130/160
- Guardian SprintNo longer has a 15% damage amplification
- Guardian SprintDuration reduced from 12 to 10
- SacrificeMana conversion increased from 30/50/70/90 to 55/70/85/100
- Tricks of the TradeReworked. Instead of hitting every hero in the AoE once per second, it hits a random hero once per 0.5/0.45/0.4 seconds.
- Tricks of the TradeWill hit creeps if there are no heroes available
- Tricks of the TradeDuration increased from 3/4/5 to 4/5/6
- AssassinateManacost reduced from 175/275/375 to 175/225/275
- Heartstopper AuraIncreased from 0.5/1/1.5/2% to 0.5/1.1/1.7/2.3%
- Death PulseManacost rescaled from 125/145/165/185 to 100/130/160/190
- Golem's attack damage increased from 75/100/125 to 75/125/175
- Spirit SiphonCharge restore time increased from 45 to 60/55/50/45
- SilenceManacost increased from 80 to 80/90/100/110
- Stifling DaggerCan be targeted on Spell Immune (the slow won't have any effect, but the physical damage will go through)
- Movement speed increased from 300 to 310
- Poison TouchDamage increased from 10/20/30/40 to 10/24/38/52
- Base movement speed increased from 325 to 330
- Lightning StormDamage rescaled from 50/100/150/200 to 80/120/160/200
- Lightning StormSlow duration rescaled from 0.7/0.8/0.9/1.0 to 0.4/0.6/0.8/1.0
- Lightning StormCast point reduced from 0.45 to 0.4
- Open WoundsManacost increased from 140/130/120/110 to 140
- VacuumAoE increased from 250/350/450/550 to 400/450/500/550
- VacuumCooldown rescaled from 32 to 60/50/40/30
- VacuumCast range rescaled from 500 to 450/500/550/600
- VacuumPull duration increased from 0.5 to 0.3/0.4/0.5/0.6
- VacuumDamage rescaled from 40/80/120/160 to 25/50/100/200
- Wall of ReplicaIncoming illusion damage reduced from 400% to 300%
- Wall of ReplicaWidth increased from 1000 to 1300
- StrafeDuration increased from 3 to 3.5 seconds
- RepelManacost increased from 50 to 85
- UntouchableSlow rescaled from 40/70/100/130 to 20/60/100/140
- EnchantCooldown rescaled from 30/24/18/12 to 55/40/25/10
- EnchantSlow increased from 2.25/3.5/4.75/6 to 3/4/5/6
- EnchantDominate duration rescaled from 80 to 50/60/70/80
- ImpetusManacost rescaled from 55/60/65 to 40/55/70
- Shuriken TossManacost increased from 120/130/140/150 to 150
- Holy PersuasionCan no longer target non-player allied creeps
- Spectral DaggerDamage increased from 50/100/150/200 to 90/140/190/240
- Empowering HasteActive no longer reduces your movement speed afterwards
- Empowering HasteCooldown increased from 12 to 20
- Flak CannonCooldown increased from 30 to 40
- Homing MissileHits to destroy reduced from 3/3/4/4 to 3
- Demonic PurgeSlow now always scales linearly with time from 100% to 20%
- Demonic PurgeCooldown increased from 40 to 60 (affects charge replenish)
- Demonic PurgeDuration increased from 5 to 7 seconds
- Demonic PurgeNo longer roots non-hero units for 3 seconds
- Demonic PurgeNow continuously dispels the target
- Base intelligence increased by 3
- MulticastNo longer increases Fire Blast manacost
- Undying Zombie critical health attack speed boost increased from 50 to 75
- Flesh GolemHero kill heal increased from 10% to 15/20/25%
- TelekinesisCooldown increased from 22 to 28/26/24/22
- Static StormNo longer lingers on your hero for 0.5 seconds after walking away from the AoE (it already ends immediately once the spell is over)
- Kinetic FieldCooldown increased from 13/12/11/10 to 19/16/13/10
- Base damage reduced by 4
- TetherNow sets your movement speed to match the tethered target's speed
- TetherNo longer has a duration
- TetherMovement speed rescaled from 10/12/14/16% to 7/10/13/16%
- TetherRegen sharing rescaled from 1.5x to 1.2/1.3/1.4/1.5
- RelocateCooldown increased from 120/100/80 to 130/110/90
- Base HP regen increased from 1.5 to 2.75
- Turn rate improved from 0.5 to 0.6
- Berserker's RageBase attack time improved from 1.5 to 1.45
- SkewerAoE increased from 125 to 135
- Reverse PolarityStun duration increased from 2.25/3/3.75 to 2.75/3.25/3.75
- ChakramManacost per second reduced from 20/25/30 to 16/23/30
- ChakramInitial manacost reduced from 100/150/200 to 80/140/200
- Ice ShardsCooldown increased from 19/16/13/10 to 21/18/15/12
- Echo StompInitial Stun duration reduced from 0.8 to 0.2
- Base armor increased by 1
- SupernovaRadius increased from 1000 to 1300
- SupernovaNow turns night into day for the duration (has highest priority)
- Base intelligence increased by 1
- Arctic BurnAttack range changed from 275/375/475/575 to 350/425/500/575
- FluxCooldown reduced from 18 to 16
- Magnetic FieldAoE increased from 275 to 300
- Wukong's CommandSoldier attack rate improved from 1.4 to 1.3
- TerrorizeCast time increased from 0.8 to 1.0
- BedlamCooldown increased from 40/30/20 to 40/35/30
Latest listed patch
7.41fReleased Sep 15, 2026
Time since release · updates every 10 min
32d 2hNext patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.
Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).