DOTA 2 / PATCH 7.23f
Dota 7.23f patch notes
Released · Original Valve notes ↗
Browse the changes below, or follow a hero to see their changes across versions.
General notes
- Gold bonus for the team that is behind is no longer considered if the difference is only 1k or less
Hero changes
- MultishotManacost from 50/60/70/80 to 50/70/90/110
- MultishotArrow slow duration rescaled from 1/2/3/4 to 1.25/2/2.75/3.5
- Base damage reduced by 2
- Fixed Phase Shift attacking Zombies
- TalentsLevel 10 Talent changed from Phase Shift Attacks to +30 Damage
- TalentsLevel 15 Talent changed from +90 Damage to Phase Shift Attacks
- Waning RiftNo longer moves your hero if you are rooted on cast (but still casts the spell)
- Base attack speed reduced from 100 to 90
- Strength gain reduced from 4.1 to 3.8
- TossCast range reduced from 1300 to 1000/1100/1200/1300
- Tree GrabMovement speed penalty increased from 25 to 30
- Magic MissileCooldown increased from 9 to 12/11/10/9
- Nether SwapCast point increased from 0.3 to 0.4
- Poison AttackManacost increased from 20 to 25
- Starting strength reduced by 2
- Scorched EarthDamage reduced from 20/35/50/65 to 15/30/45/60
- Scorched EarthManacost increased from 60/65/70/75 to 60/70/80/90
- EarthshockNo longer moves your hero if you are rooted on cast (but still casts the spell)
- Sanity's EclipseDamage multipler reduced from 0.5 to 0.4
- Spirit Bear level 1 base damage reduced by 5
- Strength gain reduced from 3.7 to 3.5
- Leech SeedSlow reduced from 26/34/42/50% to 18/24/30/36%
- OvergrowthManacost increased from 150/175/200 to 200/250/300
- Base armor reduced by 1
- Mortimer KissesCooldown increased from 90 to 110
Latest listed patch
7.41fReleased Sep 15, 2026
Time since release · updates every 10 min
32d 2hNext patch countdown: no reading. This feed does not provide a scheduled release time. The clock only counts what happened.
Source: Valve’s public Dota 2 data feeds. Notes belong to Valve. Dates use Bellevue time (Pacific).