Counter-Strike 2 / maps

CS2 Vertigo changes

Every matching map change in the fetched CS2 patch notes, newest first.

Matching releases

25

Extracted from official Steam update notes. Mentions can include cosmetic or technical changes.

Latest recorded mention

April 1, 2026

Checked 2026-10-17T06:57:30.252Z

Vertigo change history

Coverage: matching notes since September 27, 2023, within the latest 1,000 Steam announcements. All matches in this fetched window are shown. Automated section extraction can miss unnamed changes; follow the official source for full context.

Counter-Strike 2 Update

  • Vertical occlusion is now more gradual at the edges of transition points in Nuke and Vertigo.
  • Various map audio adjustments in Baggage, Shoots, Ancient, Nuke, and Vertigo.

Counter-Strike 2 Update

  • Fixed a bug where searching for Defusal Group Alpha would lead to Anubis and Defusal Group Delta would lead to Vertigo.

Release Notes for 10/23/2024

  • Fixed a bad collision interaction between grenades and a prop.
  • Fixed a wall bang exploit.
  • Mills
  • Updated to the latest version from the Community Workshop (Update Notes).
  • Added localization strings for location callouts.

Release Notes for 7/11/2024

  • Fixed clipping on ends of bombsite A catwalk to prevent players from walking off.

Release Notes for 5/24/2024

  • Clipped the wings of runboosters to B site in Wingman
  • Blocked grenades through crane base at A site

Release Notes for 5/23/2024

  • Added catwalk by bombsite A, connecting to back of A
  • Removed connector between back of A and elevators
  • Opened up passage between elevators and scaffolding
  • Slightly tweaked size of bombsite A
  • Tweaked spawn timings slightly
  • Changed Wingman layout to feature bombsite A changes
  • Baggage:
  • Fixed movement hitch on lower conveyor
  • Lowered height of central conveyor tray to help open sniper view

Release Notes for 2/28/2024

  • Adjusted spawn location priorities for Premier and Competitive game modes in Anubis, Inferno, Mirage, Nuke, Overpass, and Vertigo.

Release Notes for 2/15/2024

  • Fixed grenade clipping around AC unit at B-site
  • Fixed clipping of pillar at T-Start that would potentially allow bomb to be thrown into unreachable area

Release Notes for 12/6/2023

  • Changed the collision properties on railings to emit the correct footstep sounds

Release Notes for 11/30/2023

  • Extended staircase and added grenade clip to stairs at near t-spawn to prevent grenades becoming wedged in gap
  • Fixed clipping on crate at mid
  • Fixed clipping on scaffold at back of A
  • Fixed clipping on scaffold at T-start
  • Fixed vis bug at A-ramp looking toward Bridge
  • Fixed grenade clip on support beam at A-ramp
  • Plugged Holes in insulation foam roll model

Release Notes for 11/16/2023

  • Fixed some light fixtures showing backfaces
  • Fixed some light fixtures being misaligned
  • Fixed missing vent pieces in Tunnels
  • Attempt to fix players clipping through wood boards by stairwell at bombsite b
  • Fixed bad clip above door at elevator
  • Fixed flashbang inconsistency with metal gratings at scaffolding
  • Fixed missing collision on horizontal tower beams at b-site
  • Added grenade clips around bombsite b to prevent smokes getting caught in bad spaces
  • Cleaned up geo and did a grenade clip pass around scaffold to make grenades work better
  • Added grenade clip to b platform
  • Fixed disconnected girders at mid
  • Moved stack of drywall at back door>b for better movement/cover
  • Improved clipping at side
  • Jobsite injury signs are more responsive

Release Notes for 10/25/2023

  • Fixed ladder collision blocking bullets and grenades
  • Fixed steel beams having incorrect surface property
  • Overall clipping / movement polish

Release Notes for 10/12/2023

  • Various bug fixes and tweaks to Inferno, Mirage, Nuke, Overpass, and Vertigo

Release Notes for 10/9/2023

  • Various bug fixes and tweaks to Mirage, Vertigo, and Nuke

Release Notes for 10/6/2023

  • Various bug fixes and tweaks to Nuke, Vertigo, Anubis, and Overpass

Release Notes for 10/4/2023

  • Various bug fixes and tweaks to Inferno, Anubis, Vertigo, Ancient, and Mirage

Release Notes for 9/27/2023

  • Chickens can finally fall off Vertigo
  • Adjusted vertical audio occlusion boundaries in Nuke and Vertigo
  • Office and Vertigo are available as main menu scenery

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