Deadlock / Balance intelligence

Deadlock Yamato

Yamato stats, build items and patch history. Balance changes have receipts here.

Win rate

48.37%

Wins ÷ observed selections

Pick share

2.28%

Share of all hero selections

Observed selections

535,273

30 complete UTC days

Next nerf odds · estimate

7%

Uncalibrated entertainment model

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Daily performance

Yamato win-rate trend

0–100%09-17 → 10-16
Inspect the recordHover or focus for values · tap to pin · Esc to clear
Read chart data
  • 09-17: 50.23% · 2026-09-17T00:00:00.000Z
  • 09-18: 48.94% · 2026-09-18T00:00:00.000Z
  • 09-19: 48.61% · 2026-09-19T00:00:00.000Z
  • 09-20: 50.26% · 2026-09-20T00:00:00.000Z
  • 09-21: 50.39% · 2026-09-21T00:00:00.000Z
  • 09-22: 50.95% · 2026-09-22T00:00:00.000Z
  • 09-23: 51.20% · 2026-09-23T00:00:00.000Z
  • 09-24: 50.55% · 2026-09-24T00:00:00.000Z
  • 09-25: 50.42% · 2026-09-25T00:00:00.000Z
  • 09-26: 50.22% · 2026-09-26T00:00:00.000Z
  • 09-27: 50.64% · 2026-09-27T00:00:00.000Z
  • 09-28: 49.21% · 2026-09-28T00:00:00.000Z
  • 09-29: 50.04% · 2026-09-29T00:00:00.000Z
  • 09-30: 49.44% · 2026-09-30T00:00:00.000Z
  • 10-01: 50.06% · 2026-10-01T00:00:00.000Z
  • 10-02: 48.93% · 2026-10-02T00:00:00.000Z
  • 10-03: 45.02% · 2026-10-03T00:00:00.000Z
  • 10-04: 45.16% · 2026-10-04T00:00:00.000Z
  • 10-05: 44.74% · 2026-10-05T00:00:00.000Z
  • 10-06: 47.85% · 2026-10-06T00:00:00.000Z
  • 10-07: 48.22% · 2026-10-07T00:00:00.000Z
  • 10-08: 46.98% · 2026-10-08T00:00:00.000Z
  • 10-09: 47.05% · 2026-10-09T00:00:00.000Z
  • 10-10: 47.36% · 2026-10-10T00:00:00.000Z
  • 10-11: 47.05% · 2026-10-11T00:00:00.000Z
  • 10-12: 47.25% · 2026-10-12T00:00:00.000Z
  • 10-13: 47.22% · 2026-10-13T00:00:00.000Z
  • 10-14: 49.26% · 2026-10-14T00:00:00.000Z
  • 10-15: 48.69% · 2026-10-15T00:00:00.000Z
  • 10-16: 48.60% · 2026-10-16T00:00:00.000Z

Source: Deadlock API · hero-stats, UTC day

Estimate, not insider information

Will Yamato get nerfed?

Our next-balance-patch estimate increases with above-average win rate and pick share. It has not been calibrated against historical nerfs and is not a reliable forecast of Valve’s decisions.

z = −2.2 + 0.35 × (win% − 50) + 0.08 × pick share%
estimate = round(100 ÷ (1 + exp(−z)))

Inputs: win 48.37%, pick share 2.28%. Minimum 1,000 observations; otherwise no reading. Patch history below is evidence, not an input to the estimate.

Build research

Yamato build items

Most observed item purchases on Yamato, not a recommended purchase order. Item win rates are affected by game length, upgrade paths and who can afford the item.

ItemWin rateObservations
Spirit Strike48.66%416,799
Melee Lifesteal48.79%397,306
Restorative Shot48.68%384,689
Spirit Snatch49.09%384,102
Mystic Shot48.27%306,517
Improved Spirit47.57%305,031
Healing Booster49.24%300,136
Stalker49.57%298,630

The paper trail

Yamato patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Gameplay Update - 05-22-2026

  • - Yamato: Power Slash post cast time reduced from 0.4s to 0.2s
  • - Yamato: Power Slash spirit scaling increased from 1.86s to 2.1
  • - Yamato: Flying Slash range increased from 25m to 30m
  • - Yamato: Flying Slash T2 no longer grants +20m Cast Range
  • - Yamato: Flying Slash T3 now also grants +15m Cast Range
  • - Yamato: Flying Slash T3 increased from +1 Charge to +2
  • - Yamato: Fixed Crimson Slash not being able to hit anything if the player is aimed too high or low
  • - Yamato: Shadow Transformation T1 increased from +5 Weapon Damage to +7
  • \[ Street Brawl ]
  • - Fixed the following Enhanced Items not maintaining their stats from components: Opening Rounds, Tankbuster, Kinetic Dash, Radiant Regeneration, Burst Fire, Veil Walker, Arcane Surge, Fury Trance, Leech
Original patch source ↗

Gameplay Update - 03-06-2026

  • - Yamato: Power Slash being held down no longer automatically fires it
  • - Yamato: You can now cast Parry directly while channeling Power Slash to fire the Power Slash and parry
  • - Yamato: Power Slash base ability now has +60% Bullet Resist while channeling
  • - Yamato: Power Slash cooldown increased from 10.5s to 12s
  • - Yamato: Power Slash Slash Length reduced from 25m to 22m
  • - Yamato: Power Slash T1 changed from "+60% Bullet Resist while channeling" to "40% Slow for 3s"
  • - Yamato: Power Slash T2 changed from "-2s Cooldown and 40% slow for 3s" to "-4s Cooldown"
  • - Yamato: Power Slash T3 now also grants +8m Range
  • - Yamato: Flying Strike renamed to Flying Slash
  • - Yamato: Flying Slash is now light melee damage rather than spirit
  • - Yamato: Flying Slash slow increased from -30% to -50%
  • - Yamato: Flying Slash cooldown increased from 21s to 36s
  • - Yamato: Flying Slash range increased from 20m to 25m
  • - Yamato: Flying Slash T1 changed from "25% Slow" to "-18s Cooldown"
  • - Yamato: Flying Slash T2 changed from "+20m Cast Range" to "+20m Cast Range and gain +40 Spirit for 6s"
  • - Yamato: Flying Slash T3 changed from "Can Grapple to ally heroes and +6 Weapon Damage for 10s" to "Can Grapple to ally heroes. Becomes Charged and grants +2 charges (3s between charges)."
  • - Yamato: Fixed Flying Slash T3 ally cast stopping too soon before reaching the player
  • - Yamato: Crimson Slash cooldown increased from 15s to 16s
  • - Yamato: Crimson Slash Fire Rate reduction increased from -18% to -30%
  • - Yamato: Crimson Slash T1 changed from "-26% Fire Rate" to "On Hit: +30% Melee Damage for 4s"
  • - Yamato: Crimson Slash T3 increased from -9s Cooldown to -10s
  • - Yamato: Crimson Slash T3 now also increases spirit scaling (+0.6)
  • - Yamato: Shadow Transformation cooldown increased from 110s to 130s
  • - Yamato: Shadow Transformation Bullet and Spirit Resist reduced from 40% to 30%
  • - Yamato: Shadow Transformation T1 changed from "+14% Fire Rate" to "+5 Weapon Damage"
  • - Yamato: Shadow Transformation T2 now also reduces cooldown by 25s
  • - Yamato: Shadow Transformation T3 increased from +20% Bullet and Spirit Resist to +30%
  • 03-07-2026 Patch:
  • - Golden Egg Goose: Souls Per Minute increased from 75 to 90
  • - Yamato: Fixed Flying Strike triggering heavy melee procs rather than light melee (damage amount was light melee still)
  • \[ Street Brawl ]
  • - Improved the following Enhanced Items: Blood Tribute, Shadow Weave, Cultist Sacrifice, Magic Carpet, Healing Rite, Majestic Leap, Metal Skin, Monster Rounds, Veil Walker, Fury Trance, Return Fire, Restorative Locket, Rebuttal, Disarming Hex, Split Shot, Rescue Beam, Spirit Sap, Cursed Relic, Heroic Aura, Rusted Barrel, Weapon Shielding, Nullification Blast, Cloak of Opportunity
Original patch source ↗

11-21-2025 Update

  • - Yamato: Base regen reduced from 2.0 to 1.0
  • - Yamato: Power Slash low charge damage from 40% to 30%
  • - Yamato: Power Slash medium charge damage from 60% to 50%
  • - Yamato: Crimson Slash cooldown increased from 11.5s to 15s
  • - Yamato: Crimson Slash T3 increased from -5.75s Cooldown to -9s
Original patch source ↗

Map Rework Update

  • - Adjusted volume of Power Slash hit confirm sound to give better feedback to the attacker.
  • - Crimson Slash: adjusted slash effects height to be better aligned to crosshair.
  • - Update model to show default Yamato body for all effects.
Original patch source ↗

12-06-2024 Update

  • - Yamato: Flying Strike T3 now also lets you grapple to ally heroes.
  • - Yamato: Shadow Transformation cast time reduced from 2s to 1.5s.
  • - Yamato: Shadow Transformation no longer has a 0.6s post cast time.
  • - Yamato: Shadow Transformation T3 now also increases Resist by 15%.
Original patch source ↗

11-07-2024 Update

  • - Yamato: Shadow Transformation now affects the grapple time speed.
  • - Yamato: Shadow Transformation duration increased from 4s to 6s.
  • - Yamato: Shadow Transformation no longer prevents death.
  • - Yamato: Shadow Transformation now grants +60% Bullet and Spirit Resist.
  • - Yamato: Shadow Transformation now heals for 30% hp (done after the dispel).
  • - Yamato: Shadow Transformation duration now extends by 2s whenever you get a kill in it (for that session).
Original patch source ↗