Gameplay Update - 05-22-2026
- - Restorative Shot: NPC Healing increased from 15 to 20
Deadlock / Balance intelligence
Item performance and patch changes. Expensive does not automatically mean overpowered.
Observed win rate
48.81%
Wins ÷ purchase observations
Purchase observations
3,513,154
API matches field
Players in sample
844,074
API players field
Average buy time
2.7m
Minutes into a match
Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.
Item statistics are observational. Winning players buy different items, and later purchases select for longer matches. Do not interpret purchase win rate as the causal effect of buying this item.
The paper trail
Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.