Deadlock / Balance intelligence

Deadlock Paradox

Paradox stats, build items and patch history. Balance changes have receipts here.

Win rate

46.01%

Wins ÷ observed selections

Pick share

2.36%

Share of all hero selections

Observed selections

556,802

30 complete UTC days

Next nerf odds · estimate

3%

Uncalibrated entertainment model

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Daily performance

Paradox win-rate trend

0–100%09-17 → 10-17
Inspect the recordHover or focus for values · tap to pin · Esc to clear
Read chart data
  • 09-17: 45.13% · 2026-09-17T00:00:00.000Z
  • 09-18: 45.66% · 2026-09-18T00:00:00.000Z
  • 09-19: 45.86% · 2026-09-19T00:00:00.000Z
  • 09-20: 45.77% · 2026-09-20T00:00:00.000Z
  • 09-21: 45.74% · 2026-09-21T00:00:00.000Z
  • 09-22: 46.63% · 2026-09-22T00:00:00.000Z
  • 09-23: 45.52% · 2026-09-23T00:00:00.000Z
  • 09-24: 46.92% · 2026-09-24T00:00:00.000Z
  • 09-25: 45.66% · 2026-09-25T00:00:00.000Z
  • 09-26: 45.97% · 2026-09-26T00:00:00.000Z
  • 09-27: 46.23% · 2026-09-27T00:00:00.000Z
  • 09-28: 46.05% · 2026-09-28T00:00:00.000Z
  • 09-29: 45.78% · 2026-09-29T00:00:00.000Z
  • 09-30: 45.81% · 2026-09-30T00:00:00.000Z
  • 10-01: 46.47% · 2026-10-01T00:00:00.000Z
  • 10-02: 45.49% · 2026-10-02T00:00:00.000Z
  • 10-03: 44.62% · 2026-10-03T00:00:00.000Z
  • 10-04: 45.73% · 2026-10-04T00:00:00.000Z
  • 10-05: 45.81% · 2026-10-05T00:00:00.000Z
  • 10-06: 45.17% · 2026-10-06T00:00:00.000Z
  • 10-07: 45.52% · 2026-10-07T00:00:00.000Z
  • 10-08: 45.58% · 2026-10-08T00:00:00.000Z
  • 10-09: 45.69% · 2026-10-09T00:00:00.000Z
  • 10-10: 46.84% · 2026-10-10T00:00:00.000Z
  • 10-11: 46.72% · 2026-10-11T00:00:00.000Z
  • 10-12: 46.85% · 2026-10-12T00:00:00.000Z
  • 10-13: 46.40% · 2026-10-13T00:00:00.000Z
  • 10-14: 48.22% · 2026-10-14T00:00:00.000Z
  • 10-15: 47.03% · 2026-10-15T00:00:00.000Z
  • 10-16: 45.71% · 2026-10-16T00:00:00.000Z
  • 10-17: 100.00% · 2026-10-17T00:00:00.000Z

Source: Deadlock API · hero-stats, UTC day

Estimate, not insider information

Will Paradox get nerfed?

Our next-balance-patch estimate increases with above-average win rate and pick share. It has not been calibrated against historical nerfs and is not a reliable forecast of Valve’s decisions.

z = −2.2 + 0.35 × (win% − 50) + 0.08 × pick share%
estimate = round(100 ÷ (1 + exp(−z)))

Inputs: win 46.01%, pick share 2.36%. Minimum 1,000 observations; otherwise no reading. Patch history below is evidence, not an input to the estimate.

Build research

Paradox build items

Most observed item purchases on Paradox, not a recommended purchase order. Item win rates are affected by game length, upgrade paths and who can afford the item.

ItemWin rateObservations
Sharpshooter46.24%415,108
Tankbuster46.48%411,945
Compress Cooldown47.29%390,299
Express Shot46.72%381,784
High-Velocity Rounds45.98%371,566
Mystic Burst46.12%363,045
Long Range46.11%355,932
Mystic Shot45.89%319,241

The paper trail

Paradox patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Minor Update - 09-16-2026

  • - Paradox: Kinetic Carbine min damage multiplier reduced from 25% to 10% (max damage multiplier unaffected)
  • - Paradox: Kinetic Carbine min damage multiplier no longer gets increased by the T3
Original patch source ↗

Minor Update - 06-30-2026

  • - Paradox: Kinetic Carbine T2 now also increases move speed spirit scaling (0.06)
  • - Paradox: Kinetic Carbine T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling
Original patch source ↗

Gameplay Update - 05-22-2026

  • - Paradox: Time Wall T1 duration increased from +2.5s to +3.5s
  • - Paradox: Time Wall T3 increased from +1 Charge to +2
  • - Paradox: Time Wall T3 Charge Delay reduced from 4s to 2s
  • - Paradox: Kinetic Carbine T3 increased from +50% Max Damage Scaling to +55%
  • - Paradox: Paradoxical Swap damage increased from 125 to 150
Original patch source ↗

Gameplay Update - 03-06-2026

  • - Paradox: Pulse Grenade radius reduced from 6m to 5.5m
  • - Paradox: Pulse Grenade radius increases by +1m per Pulse
  • - Paradox: Pulse Grenade Amp Per Stack reduced from 6% to 4%
  • - Paradox: Pulse Grenade cooldown increased from 28s to 32s
  • - Paradox: Pulse Grenade spirit scaling reduced from 0.6 to 0.4
  • - Paradox: Pulse Grenade changed from -30% Move Speed for 2s to -20% Time Slow for 0.2s
  • - Paradox: Pulse Grenade T1 changed from +0.8s Duration to -12s Cooldown
  • - Paradox: Pulse Grenade T2 changed from "-8s Cooldown" to "+20 Pulse Damage and +0.5 Spirit Scaling"
  • - Paradox: Pulse Grenade T3 changed from "+36 Pulse Damage and +0.8m Radius per Pulse" to "+4% Damage Amp Per Stack and +1.6s Duration"
  • - Paradox: Time Wall duration reduced from 6s to 5.5
  • - Paradox: Time Wall no longer damages enemies going through it
  • - Paradox: Time Wall now increases allied bullet speeds going through it by 100%
  • - Paradox: Time Wall now increases adds +30% Weapon Damage to allied bullet damage (affects Carbine)
  • - Paradox: Time Wall T1 increased from +2m Width to +3m
  • - Paradox: Time Wall T2 changed from "+9% Max Health Damage" to "+2.5s Duration and +30% Weapon Damage"
  • - Paradox: Time Wall T3 changed from silencing enemies to Allowing Charges and Granting +1 Charge (4s Charge Time)
  • - Paradox: Kinetic Carbine cooldown increased from 27s to 30s
  • - Paradox: Kinetic Carbine speed spirit scaling increased from 0.09 to 0.13
  • - Paradox: Kinetic Carbine base damage scale increased from 100% to 125%
  • - Paradox: Kinetic Carbine T2 changed from "-8s Cooldown and +2s Charge Hold" to "-12s Cooldown"
  • - Paradox: Kinetic Carbine T3 now also increases charge hold by 2s
  • - Paradox: Paradoxical Swap cooldown increased from 75s to 95s
  • - Paradox: Paradoxical Swap no longer has 80% Spirit Lifesteal
  • - Paradox: Paradoxical Swap damage changed from 115 (0.6 spirit scaling) to 10% Current Health
  • - Paradox: Paradoxical Swap T1 changed from "-15s Cooldown" to "+200 Barrier (1.5 Spirit Scaling)"
  • - Paradox: Paradoxical Swap T2 changed from "+81 Damage" to "+13m Cast Range and -35s Cooldown"
  • - Paradox: Paradoxical Swap T3 changed from "+15m Cast Range" to "Swaps additional enemies in 7m radius and +10% Current Health Damage"
  • - Paradox: Pulse Grenade spirit scaling reduced from 0.4 to 0.3
  • - Paradox: Time Wall slow duration increased from 1.25s to 2s
  • - Paradox: Time Wall T1 now also increases duration by +2.5s
  • - Paradox: Time Wall T2 no longer increases duration by +2.5s
  • - Paradox: Time Wall T2 now also silences enemies for 2.3s
  • - Paradox: Paradoxical Swap damage changed from 10% Current Health to 125 with 1.1 spirit scaling
  • - Paradox: Paradoxical Swap T3 changed from 10% Current Health to 10% Max Health
  • - Paradox: Paradoxical Swap can now be alt casted to swap only a single target with the T3
  • - Paradox: Pulse Grenade does half damage to objectives
Original patch source ↗

11-21-2025 Update

  • - Paradox: Base regen reduced from 2.0 to 1.0
  • - Paradox: Bullet damage growth reduced from 0.27 to 0.22
  • - Paradox: Base health reduced from 700 to 650
  • - Paradox: Health per boon reduced from 47 to 45
  • - Paradox: Pulse Grenade damage reduced from 40 to 35
  • - Paradox: Pulse Grenade spirit scaling increased from 0.43 to 0.55
  • - Paradox: Fixed a bug where you could airdash further then expected with Kinetic Carbine
Original patch source ↗

12-06-2024 Update

  • - Paradox: Time Wall Time Stop duration reduced from 0.6s to 0.5s.
  • - Paradox: Kinetic Carbine Max Stop duration reduced from 0.5s to 0.4s.
  • - Paradox: Kinetic Carbine T1 reduced from +0.5s to +0.4s.
Original patch source ↗

11-07-2024 Update

  • - Paradox: Bullet velocity increased from 411 to 525.
  • - Paradox: Time Wall no longer has charges.
  • - Paradox: Time Wall no longer deals 10% Max Health Damage.
  • - Paradox: Time Wall cooldown reduced from 37s to 25s.
  • - Paradox: Time Wall T2 is now Deals 10% Max Health Damage.
  • - Paradox: Kinetic Carbine Max Damage Amp increased from 85% to 100%.
  • - Paradox: Paradoxical Swap time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance).
Original patch source ↗