Deadlock / Balance intelligence

Deadlock High-Velocity Rounds

Item performance and patch changes. Expensive does not automatically mean overpowered.

Observed win rate

50.01%

Wins ÷ purchase observations

Purchase observations

5,727,605

API matches field

Players in sample

1,071,258

API players field

Average buy time

4.8m

Minutes into a match

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Item statistics are observational. Winning players buy different items, and later purchases select for longer matches. Do not interpret purchase win rate as the causal effect of buying this item.

The paper trail

High-Velocity Rounds patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Gameplay Update - 03-06-2026

  • - High-Velocity Rounds: No longer grants +5% Fire Rate
  • - High-Velocity Rounds: Now grants +8% Weapon Damage
  • - High-Velocity Rounds: Bullet Velocity increased from +50% to +60% (these changes affect upgrades)
Original patch source ↗