Deadlock / Balance intelligence

Deadlock Mo & Krill

Mo & Krill stats, build items and patch history. Balance changes have receipts here.

Win rate

50.73%

Wins ÷ observed selections

Pick share

2.18%

Share of all hero selections

Observed selections

515,329

30 complete UTC days

Next nerf odds · estimate

15%

Uncalibrated entertainment model

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Daily performance

Mo & Krill win-rate trend

0–100%09-17 → 10-17
Inspect the recordHover or focus for values · tap to pin · Esc to clear
Read chart data
  • 09-17: 51.86% · 2026-09-17T00:00:00.000Z
  • 09-18: 52.69% · 2026-09-18T00:00:00.000Z
  • 09-19: 53.54% · 2026-09-19T00:00:00.000Z
  • 09-20: 53.65% · 2026-09-20T00:00:00.000Z
  • 09-21: 52.98% · 2026-09-21T00:00:00.000Z
  • 09-22: 53.28% · 2026-09-22T00:00:00.000Z
  • 09-23: 54.05% · 2026-09-23T00:00:00.000Z
  • 09-24: 54.34% · 2026-09-24T00:00:00.000Z
  • 09-25: 53.67% · 2026-09-25T00:00:00.000Z
  • 09-26: 53.67% · 2026-09-26T00:00:00.000Z
  • 09-27: 52.80% · 2026-09-27T00:00:00.000Z
  • 09-28: 53.61% · 2026-09-28T00:00:00.000Z
  • 09-29: 53.31% · 2026-09-29T00:00:00.000Z
  • 09-30: 52.10% · 2026-09-30T00:00:00.000Z
  • 10-01: 51.55% · 2026-10-01T00:00:00.000Z
  • 10-02: 51.39% · 2026-10-02T00:00:00.000Z
  • 10-03: 47.40% · 2026-10-03T00:00:00.000Z
  • 10-04: 47.26% · 2026-10-04T00:00:00.000Z
  • 10-05: 46.64% · 2026-10-05T00:00:00.000Z
  • 10-06: 49.51% · 2026-10-06T00:00:00.000Z
  • 10-07: 49.64% · 2026-10-07T00:00:00.000Z
  • 10-08: 48.79% · 2026-10-08T00:00:00.000Z
  • 10-09: 48.12% · 2026-10-09T00:00:00.000Z
  • 10-10: 48.78% · 2026-10-10T00:00:00.000Z
  • 10-11: 49.24% · 2026-10-11T00:00:00.000Z
  • 10-12: 49.56% · 2026-10-12T00:00:00.000Z
  • 10-13: 48.87% · 2026-10-13T00:00:00.000Z
  • 10-14: 47.31% · 2026-10-14T00:00:00.000Z
  • 10-15: 49.15% · 2026-10-15T00:00:00.000Z
  • 10-16: 49.55% · 2026-10-16T00:00:00.000Z
  • 10-17: 0.00% · 2026-10-17T00:00:00.000Z

Source: Deadlock API · hero-stats, UTC day

Estimate, not insider information

Will Mo & Krill get nerfed?

Our next-balance-patch estimate increases with above-average win rate and pick share. It has not been calibrated against historical nerfs and is not a reliable forecast of Valve’s decisions.

z = −2.2 + 0.35 × (win% − 50) + 0.08 × pick share%
estimate = round(100 ÷ (1 + exp(−z)))

Inputs: win 50.73%, pick share 2.18%. Minimum 1,000 observations; otherwise no reading. Patch history below is evidence, not an input to the estimate.

Build research

Mo & Krill build items

Most observed item purchases on Mo & Krill, not a recommended purchase order. Item win rates are affected by game length, upgrade paths and who can afford the item.

ItemWin rateObservations
Mystic Burst50.95%495,058
Torment Pulse51.78%457,688
Trophy Collector51.78%393,332
Tankbuster52.38%383,461
Cold Front51.84%374,197
Sprint Boots51.33%373,589
Superior Cooldown53.19%357,319
Quicksilver Reload50.64%334,270

The paper trail

Mo & Krill patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Minor Update - 06-30-2026

  • - Mo & Krill: Sand Blast T2 slow increased from -25% to -30%
  • - Mo & Krill: Sand Blast T3 increased from -20s Cooldown to -25s
  • - Mo & Krill: Combo bonus max health per kill increased from 30+1/boon to 40+2/boon
Original patch source ↗

Gameplay Update - 03-06-2026

  • - Mo & Krill: Scorn damage reduced from 56 to 50
  • - Mo & Krill: Scorn radius reduced from 10m to 9m
  • - Mo & Krill: Scorn spirit scaling increased from 0.42 to 0.75
  • - Mo & Krill: Scorn T1 changed from "-3.75s Cooldown" to "+35 Damage"
  • - Mo & Krill: Scorn T2 changed from "+21 Damage" to "-5s Cooldown and +1m Radius"
  • - Mo & Krill: Burrow now lets you enter the tunnels
  • - Mo & Krill: Burrow cooldown increased from 37s to 40s
  • - Mo & Krill: Burrow T1 changed from "+3s Duration" to "+50 Spin DPS"
  • - Mo & Krill: Burrow T2 changed from "+68 Spin DPS and +2 Radius" to "+2 Spin Radius and +4s Burrow Time"
  • - Mo & Krill: Burrow T3 increased from +2 m/s Move Speed to +4
  • - Mo & Krill: Burrow T3 increased from -19s Cooldown to -20s
  • - Mo & Krill: Sand Blast cooldown reduced from 42s to 40s
  • - Mo & Krill: Sand Blast duration reduced from 3s to 2.5s
  • - Mo & Krill: Sand Blast range reduced from 35m to 25m
  • - Mo & Krill: Sand Blast T1 changed from "+1s" to "+50 Damage and +5m Range"
  • - Mo & Krill: Sand Blast T2 changed from "-23s Cooldown" to "Slows targets Move Speed and Dash Distance by -25%"
  • - Mo & Krill: Sand Blast T3 changed from "Slows targets Move Speed and Dash Distance by -40%" to "+1s Duration and -20s Cooldown"
  • - Mo & Krill: Combo cooldown increased from 90s to 150s
  • - Mo & Krill: Combo DPS increased from 35 to 60
  • - Mo & Krill: Combo T1 changed "+30% Bullet Resist During Combo" to "+100% Lifesteal"
  • - Mo & Krill: Combo T2 changed from "+0.7s Duration" to "+60 DPS and +50% Bullet Resist"
  • - Mo & Krill: Combo T3 changed from "+32 DPS and 80% Lifesteal" to "+0.7s Duration and -60s Cooldown"
  • - Mo & Krill: Scorn heal vs non-heroes reduced from 0.5x to 0.35x
  • - Mo & Krill: Scorn cooldown increased from 12.5s to 13s
  • - Mo & Krill: Combo DPS reduced from 60 to 45
  • - Mo & Krill: Combo cooldown reduced from 150s to 140s
  • - Mo & Krill: Combo T2 changed from "+60 DPS and +50% Bullet Resist" to "-35s Cooldown and +50% Bullet Resist"
  • - Mo & Krill: Combo T3 changed from +0.7s Duration and -60s Cooldown" to "+0.7s Duration and +60 Damage"
  • - Mo & Krill: Combo range reduced from 4.8m to 4m
  • - Mo & Krill: Combo DPS reduced from 45 to 40
  • - Mo & Krill: Combo DPS spirit scaling reduced from 1.2 to 0.6
  • - Mo & Krill: Combo cooldown reduced from 140s to 130s
  • - Mo & Krill: Combo T3 DPS reduced from +60 to +50
  • - Mo & Krill: Combo T3 now also increases spirit scaling +0.4
  • - Mo & Krill: Combo health rescaled from 50 to 30 + 1/Boon (not retroactive)
Original patch source ↗

Shop Rework Update

  • - Scorn: Heal reduced from 1.3x to 1.2x.
  • - Burrow: T2 reduced from +100 Damage to +80.
  • - Sand Blast: Projectile no longer slides against geometry.
  • - Sand Blast: No longer deals damage.
  • - Combo: Bonus health on kill/assist reduced from +70 to +50.
  • - VO remastering pass.
Original patch source ↗

Map Rework Update

  • - Fixed bonus health not showing from ultimate when hovering Mo & Krill on the scoreboard.
  • - Fixing Burrow acting like it was modifying movement speed (without casting it) in the active player stats.
  • - Fixed casting errors that would sometimes happen with Combo
Original patch source ↗

12-06-2024 Update

  • - Mo & Krill: Burrow is no longer affected by Shoulder Charge.
  • - Mo & Krill: Spectral Wall no longer hits you while you are Burrowed.
  • - Mo & Krill: Scorn now heals you instantly rather than over 1s.
  • - Mo & Krill: Combo health gain tooltip clarified.
Original patch source ↗