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Counter-Strike 2 Update: patch history

• Limit aim punch to 90 degrees.

Patch history

Counter-Strike 2 Update: • Limit aim punch to 90 degrees. Counter-Strike 2 Update: • Added secondary intersection trace for partially-occluded thirdperson weapons. Counter-Strike 2 Update: • Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions. Counter-Strike 2 Update: • Fixed 'FATAL ERROR: Failed to on-demand compile shader' affecting some older GPUs. Counter-Strike 2 Update: • Bomb explosion radius increased. Counter-Strike 2 Update: • Speculative fix for a case where all audio drops out. Counter-Strike 2 Update: • Fixed cases where crouch-jumping in confined spaces could cause the player camera to intersect the ceiling. Counter-Strike 2 Update: • Improved smoke lighting consistency. Counter-Strike 2 Update: • Added Cache to Competitive, Casual, Deathmatch, and Retakes modes. Counter-Strike 2 Update: • Uncovered Mid Box (Xbox) to reveal a previously hidden jump spot. On purpose this time. Counter-Strike 2 Update: • Shader fix for AO while using alpha test causing overly dark and chunky silhouettes, as seen on railings in Mirage. Counter-Strike 2 Update: • Fixed a case where it was possible to hold no weapon by requesting a hand switch after throwing a grenade. Counter-Strike 2 Update: • Fixed a case where legs would snap when quickly stopping and then continuing in same direction. Counter-Strike 2 Update: • Fixed random crash on startup when a non-default Audio Device was specified in settings or when sound_device_override was specified in a config file or on the command line. Counter-Strike 2 Update: • Adjusted ground smoothing at locations where the player can stand on very thin ledges. Counter-Strike 2 Update: • Trade offers containing Counter-Strike 2 items are now limited to 1,000 items. Counter-Strike 2 Update: • Adjusted camera motion due to recoil to match CS:GO more closely. Bullet trajectories should continue to match CS2.

Source details

Counter-Strike 2 Update: • Players will now experience the full camera motion due to external sources of aim punch (e.g. getting shot) regardless of network latency. The effects of aim punch on bullet trajectories are still applied immediately on the server. Counter-Strike 2 Update: • Fixed a bug that removed the delay between burst fire bullets. Counter-Strike 2 Update: All changes from the animgraph_2_beta build are now live. Counter-Strike 2 Update: • Fixed a bug that allowed silently climbing ladders at run speed by sporadically tapping movement keys. Counter-Strike 2 Update: • Fixed viewmodel and worldmodel HE grenade throw Counter-Strike 2 Update: [/*] Please note that the client may produce a fatal error message when attempting to connect to a server running a different build. Counter-Strike 2 Update: • Added missing knife draw animations Counter-Strike 2 Update: • Fix pop when switching weapons after throwing a grenade Counter-Strike 2 Update: • Fixed a case where it was possible to climb down ladders faster than before. Animgraph 2 Beta Update: The following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: Animgraph 2 Beta Update: • Reduced network bandwidth utilization