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UPDATE ON RECORD

Counter-Strike 2 patch notes: April 30, 2026

Counter-Strike 2 Update

1d 1h 0m since the previous recorded patch.

Official announcement text. Expanded notes and media may be linked at the original source.

\[ MAPS ]

Cache


    •

    Map-wide clipping fixes and geometry polish.

    [/*]
    •

    Fixed some spots where bomb would be unreachable when dropped.

    [/*]
    •

    Fixed dynamic shadows breaking in some spots.

    [/*]
    •

    Fixed some surface sound types.

    [/*]

\[ ANIMGRAPH 2 ]


    •

    Fixed hand popping when counter-strafing with a grenade equipped.

    [/*]

\[ MISC ]


    •

    Limit aim punch to 90 degrees.

    [/*]
    •

    Added secondary intersection trace for partially-occluded thirdperson weapons.

    [/*]
    •

    Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.

    [/*]
    •

    Fixed issue that caused defuse-cables from completely occluded players to also be occluded.

    [/*]
    •

    Fixed 'FATAL ERROR: Failed to on-demand compile shader' affecting some older GPUs.

    [/*]

Read the original source ↗ Notes provided via Steam community announcements. Patch notes belong to their original authors.