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UPDATE ON RECORD

Counter-Strike 2 patch notes: April 29, 2026

Counter-Strike 2 Update

0d 23h 21m since the previous recorded patch.

Official announcement text. Expanded notes and media may be linked at the original source.

\[ MAPS ]

Cache


    •

    Bomb explosion radius increased.

    [/*]
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    Lighting Adjustments around Vent.

    [/*]
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    Disabled player collision on sign and removed lamp by squeaky.

    [/*]
    •

    Reworked e-box on A-site for better visibility.

    [/*]
    •

    Lowered Checkers entrance frame height at B Main.

    [/*]
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    Removed AC unit above Sandbags and moved pipes.

    [/*]
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    Fixed lack of footstep sounds on top of crates at A-site.

    [/*]
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    Fixed hole in world on door in Sun Room.

    [/*]
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    Fixed wall bangs on A Main wall.

    [/*]
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    Fixed some z-fighting around Garage.

    [/*]
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    Adjusted grenade clipping throughout map.

    [/*]
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    Adjusted player clipping throughout map.

    [/*]

Dust II


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    Blocked visibility through corner of Mid Box (Xbox).

    [/*]

\[ SOUND ]


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    Speculative fix for a case where all audio drops out.

    [/*]

\[ MISC ]


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    Fixed cases where crouch-jumping in confined spaces could cause the player camera to intersect the ceiling.

    [/*]
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    Adjusted particle effect sprite opacity for fully occluded flashbangs.

    [/*]
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    Improved smoke lighting consistency.

    [/*]
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    Minor adjustments to dropped pistol magazine velocity.

    [/*]
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    Ambient Occlusion adjustment settings in Environment Blend shader restored.

    [/*]
    •

    Fixed a case where money was subtracted from the wrong player during bot takeover.

    [/*]

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