\[ MAPS ]
Cache
•
Added Cache to Competitive, Casual, Deathmatch, and Retakes modes.
[/*]Dust II
•
Uncovered Mid Box (Xbox) to reveal a previously hidden jump spot. On purpose this time.
[/*]Office
•
Enabled collision on tarp on boxes used around CT spawn.
[/*]Stronghold
•
Updated to the latest version from the Community Workshop (Update Notes)
[/*]Poseidon
•
Updated to the latest version from the Community Workshop (Update Notes)
[/*]\[ ANIMGRAPH 2 ]
•
Minor adjustments to viewmodel animations.
[/*]•
Talon and Karambit knives are now held correctly while defusing.
[/*]\[ SOUND ]
•
Minor mix changes and adjustments.
[/*]•
Fixed issue where C4 equip sound was not getting interrupted by other equip sounds.
[/*]•
Removed first-person death sound effect that played in the case of music kit death cue being inaudible.
[/*]\[ MISC ]
•
Shader fix for AO while using alpha test causing overly dark and chunky silhouettes, as seen on railings in Mirage.
[/*]•
Fixed a case where it was possible to hold no weapon by requesting a hand switch after throwing a grenade.
[/*]